Angels Fall: A Hells' Vengeance Campaign

Game Master bluedove

Hell's Vengeance Combat Map


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Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Fellzir clips Green with a bolt from the Crossbow of Doom.

Green longsword vs Aurelius, PA: 1d20 + 5 - 1 ⇒ (8) + 5 - 1 = 12 Damage, PA: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12

Purple longsword vs Aurelius, PA: 1d20 + 5 - 1 ⇒ (12) + 5 - 1 = 16 Damage, PA: 1d8 + 2 + 2 ⇒ (3) + 2 + 2 = 7

The two squires close on Aurelius, but their strikes are hesitant as they size up this new foe and fail to cause him any damage.

Red will have cover from Amala's current position, but if she moves to line up with the arrow, she will have line of sight again. The Shrike is up!


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

The Shrike takes a shot at the green squire.
Longbow: 1d20 + 8 ⇒ (5) + 8 = 13
damage: 1d8 ⇒ 6


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Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Previous Rounds:
Surprise!
-------------------
Amala - steps, smites, fires vs Black for 5 damage
Sercrutio - casts mage armor
The Shrike - fires vs Orange, misses
Fellzir - fires vs Black, misses
Aurelius - invokes divine favor

Round 1
-------------------
Black (-5-3-7-15hp, prone, unconscious, dying) - fires longbow vs Amala for 6 damage, draws a potion bottle
Amala (+4-6hp) - rapid shot vs Black for 10 damage
Sercrutio - casts magic missile vs Black for 15 damage, felling her
Red - steps, draws and attacks Green for 5 damage
The Shrike - fires longbow vs Orange for 1 damage
Fellzir - fires crossbow of doom vs Green, misses
Aurelius - delays
Purple - steps, draws, disarm vs Red, fails
Orange - steps to cover, draws and drinks potion
Green (-5hp) - steps, raises shield, LoH for 1hp to stabilize Black
Blue - moves, throws Thunderstone, misses

Round 2
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Aurelius - moves, drawing weapon
Amala (+4-6+4hp) - rapid shot vs Orange for 7 damage
Sercrutio -moves, readies action
Red - attacks Green, misses
The Shrike - withdraws
Fellzir - loads crossbow and moves, calling for Amala to close the bottle
Purple - disarm vs Red, fails
Orange (-4-3hp) - charges Amala, misses
Green (-5hp) - disarm vs Red, succeeds
Blue - smite evil, fires shortbow vs Fellzir, misses

Round 3
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - throws and casts Animate Rope to entangle Aurelius
Aurelius - breaks free of the rope and moves
Amala (+4-6+4-3hp) - steps, rapid shot vs Orange for 14 damage
Red - draws bow, smite evil, fires shortbow vs Amala for 3 damage
The Shrike - readies Longbow attack vs Blue for 1 damage
Fellzir - Crossbow attack vs Blue
Purple - delays…
Orange - moves, draws a potion
Green - draws bow, smite evil, fires shortbow vs Amala, misses, steps
Purple - charging longsword attack vs Amala
The Shrike - Longbow attack vs Blue for 1 damage
Blue - charging longsword attack vs Fellzir for 8 damage

Round 4
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - steps, fires ray of frost at Aurelius for 0 damage
Aurelius - moves, casts command vs Orange, succeeds
Amala (+4-6+4-3-10+11hp) - steps, rapid shot vs Purple for 8 damage
Red - picks up disarmed longsword, moves
Fellzir (-8hp) - steps, calls for help
Orange (-4-3-10-4hp) - double moves directly to Aurelius
Green (-5hp) - double moves, drops bow and draws longsword
Purple (-8hp) - longsword attack vs Amala for 11 damage
The Shrike - moves, intimidates Blue, inflicts 5 NL damage
Blue (-2hp, -5NL, Shaken 1/3 rounds) - longsword attack vs Fellzir for 7 damage

Round 5
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - fires ray of frost at Aurelius for 0 damage
Aurelius (-7hp) - bastard sword attack vs Orange for 17 damage, felling her
Amala (+4-6+4-3-10+11-11+12-14hp) - LoH for 12 hp, steps, rapid shot vs Purple for 12 damage, provoking an AoO from Purple for 14 damage
Red - charges Aurelius for 9 damage
Fellzir (-8-7hp) - steps, draws short sword, attacks Blue, misses
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - moves, longsword attack vs Amala for 8 damage
Purple (-8hp+5-3-9+2) - LoH for 2 hp, longsword attack vs Amala, misses
The Shrike - moves to flank, drawing shortsword, attack vs Blue for 8 lethal damage, 5 non-lethal damage
Blue (-2hp-4-8, -5-5NL, Shaken 2/6 rounds, unconscious, stable)

Round 6
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - saves, double move
Aurelius (-7hp) - bastard sword attack vs Red for 9 damage
Amala (+4-6+4-3-10+11-11+12-14-8+11-21-9-12hp) - LoH for 11 hp, steps, rapid shots vs Purple which miss, provoking AoOs from Green for 21 damage and Purple who misses
Red (-9hp) - longsword attack vs Aurelius for 9 damage
Fellzir (-8-7hp) - coup de grace vs Blue for 11 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - longsword attack vs Amala for 9 damage
Purple (-8hp+5-3-9+2+5) - LoH for 5 hp, longsword attack vs Amala for 12 damage, felling her
The Shrike - Longbow attack vs Red, misses
Blue (-2hp-4-8-11hp, -5-5NL, Shaken 3/6 rounds, unconscious, dying) - stabilizes

Round 7
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - bluffs, double move
Aurelius (-7-9+1hp) - calls forth Healing Invocation, bluffs
Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+1+13hp, Prone) - bluff to LoH inconspicuously for 13 hp
Red (-9+4hp) - longsword attack vs Aurelius, misses, Loh for 4 hp
Fellzir (-8-7+1hp) - shortsword attack vs Blue for 7 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - double move
Purple (-8hp+5-3-9+2+5) - double move
The Shrike - Longbow attack vs Green, misses
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD) - dies
??? - runs

Round 8
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - double move
Aurelius (-7-9+1+1hp, Fast Healing to Allies) - divine touch attack vs Red for 10 NE damage
Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+1+13+1+14hp) - stands from prone, LoH for 14 hp, picks up bow
Red (-9+4-10hp) - withdraws
Fellzir (-8-7+1+1hp) - Crossbow of Doom vs Green for 1 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - longsword attack vs Aurelius, misses
Purple (-8hp+5-3-9+2+5) - longsword attack vs Aurelius, misses
The Shrike - Longbow attack vs Green, misses
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD)
??? - runs

Round 9
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
➤Sercrutio
➤Aurelius (-7-9+1+1+1hp, Fast Healing to Allies)
➤Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+1+13+1+14+1hp)
Red (-9+4-10hp)
Fellzir (-8-7+1+1+1hp)
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp)
Purple (-8hp+5-3-9+2+5)
The Shrike
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD)
???

The Shrike's arrow thunks into the wall behind the targeted squire. Aurelius watches in disgust as the squire in Red flees and his eyes widen as the snarling menace rounds a corner and comes into his view.
Line of sight is blocked for everyone else.

Aurelius:
A black wolf the size of a horse lopes toward the cowardly squire, leaping over him and landing between you in a protective stance. It's bulk shields the squire as it's glowing eyes fall on you and it bares dagger-like fangs at you in a rumbling growl.

Sercrutio, Aurelius and Amala are up! After Amala's turn the gas will dissipate.


Male Resistances Fire:5 Cold:5 Lightning 5 Bad touch 3/6 curr effect:Divine Favor Thiefling (Demon Spawn) Omdura of Malacoda 4 HP18/34AC22/22/10Fort 6 Dex 1 Will 3 Init 0 Perc4 Sense motive 3 CMB/CMD7/17[/ooc] Spell Slots L1[ooc]4/4 [ooc]L22/2

Aurelius shows the creature his middle finger before eh turns and strikes at.

attack: 1d20 + 4 + 3 + 3 + 1 ⇒ (8) + 4 + 3 + 3 + 1 = 19
damage: 1d10 + 4 + 3 ⇒ (10) + 4 + 3 = 17

Come you doggy, face the lion who devours the sun
He says as he unleashes a powerfull strike on purple, before 5 foot stepping back.

I am fasthealing for 2 as are my allies

I am surprisingly knowledgable about Nurgal, his titles and taunts involving him Aurelius muses internally as he may or may not hear amused laughter in the back of his mind.


LE Male Human Wizard 4| HP 22/22 | AC 16 ; T 12; F 14| Fort +1, Ref +3, Will +6| Init +2 | Perception +6

Sercrutio moves between the crates and the downed guard and picks a potion out of the crate. "I'll try to get this one up!" he shouts toward the fray.
Bluff: 1d20 + 5 ⇒ (19) + 5 = 24

Move, grab potion


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 0/2 | Selfish Healing 1/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

Amala again swiftly touches herself to close her wounds.

lay on hands 2d6, planar infusion feat +4: 2d6 + 4 ⇒ (1, 6) + 4 = 11

She then moves down and starts shooting at the warrior in purple.

Primary : 1d20 + 10 ⇒ (14) + 10 = 24
arrow damage : 1d8 + 1 ⇒ (2) + 1 = 3


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Aurelius puts the squire in Purple down in conjunction with his bold taunts.

Amala puts an arrow into the squire in Green instead.

Red turns a corner and flees out of sight.
Red Loh: 1d6 ⇒ 6

Fellzir is up! The gas has dissipated.


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

"Does anyone know if we need an aligned weapon against that thing? I have it prepared."

He shoots at Green again.

Crossbow of Doom: 1d20 + 5 ⇒ (13) + 5 = 181d8 ⇒ 8

Heh!


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Pelted by projectiles in quick succession, the last squire standing falls back to preserve his life.

Green LoH: 1d6 ⇒ 6

Only Aurelius can see the creature at this time, more info coming soon!
The Shrike is up!


Male Resistances Fire:5 Cold:5 Lightning 5 Bad touch 3/6 curr effect:Divine Favor Thiefling (Demon Spawn) Omdura of Malacoda 4 HP18/34AC22/22/10Fort 6 Dex 1 Will 3 Init 0 Perc4 Sense motive 3 CMB/CMD7/17[/ooc] Spell Slots L1[ooc]4/4 [ooc]L22/2

kn planes: 1d20 + 5 ⇒ (17) + 5 = 22

Its my cabin fire decoration, it is also a...


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map
Aurelius Flavius wrote:
Its my cabin fire decoration, it is also a...

"big arse wolf." Is all Aurelius can definitively say at this time.

The Shrike is still up!


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

With no standing enemies in sight, The Shrike hustles closer to the action.

double move


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Previous Rounds:
Surprise!
-------------------
Amala - steps, smites, fires vs Black for 5 damage
Sercrutio - casts mage armor
The Shrike - fires vs Orange, misses
Fellzir - fires vs Black, misses
Aurelius - invokes divine favor

Round 1
-------------------
Black (-5-3-7-15hp, prone, unconscious, dying) - fires longbow vs Amala for 6 damage, draws a potion bottle
Amala (+4-6hp) - rapid shot vs Black for 10 damage
Sercrutio - casts magic missile vs Black for 15 damage, felling her
Red - steps, draws and attacks Green for 5 damage
The Shrike - fires longbow vs Orange for 1 damage
Fellzir - fires crossbow of doom vs Green, misses
Aurelius - delays
Purple - steps, draws, disarm vs Red, fails
Orange - steps to cover, draws and drinks potion
Green (-5hp) - steps, raises shield, LoH for 1hp to stabilize Black
Blue - moves, throws Thunderstone, misses

Round 2
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Aurelius - moves, drawing weapon
Amala (+4-6+4hp) - rapid shot vs Orange for 7 damage
Sercrutio -moves, readies action
Red - attacks Green, misses
The Shrike - withdraws
Fellzir - loads crossbow and moves, calling for Amala to close the bottle
Purple - disarm vs Red, fails
Orange (-4-3hp) - charges Amala, misses
Green (-5hp) - disarm vs Red, succeeds
Blue - smite evil, fires shortbow vs Fellzir, misses

Round 3
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - throws and casts Animate Rope to entangle Aurelius
Aurelius - breaks free of the rope and moves
Amala (+4-6+4-3hp) - steps, rapid shot vs Orange for 14 damage
Red - draws bow, smite evil, fires shortbow vs Amala for 3 damage
The Shrike - readies Longbow attack vs Blue for 1 damage
Fellzir - Crossbow attack vs Blue
Purple - delays…
Orange - moves, draws a potion
Green - draws bow, smite evil, fires shortbow vs Amala, misses, steps
Purple - charging longsword attack vs Amala
The Shrike - Longbow attack vs Blue for 1 damage
Blue - charging longsword attack vs Fellzir for 8 damage

Round 4
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - steps, fires ray of frost at Aurelius for 0 damage
Aurelius - moves, casts command vs Orange, succeeds
Amala (+4-6+4-3-10+11hp) - steps, rapid shot vs Purple for 8 damage
Red - picks up disarmed longsword, moves
Fellzir (-8hp) - steps, calls for help
Orange (-4-3-10-4hp) - double moves directly to Aurelius
Green (-5hp) - double moves, drops bow and draws longsword
Purple (-8hp) - longsword attack vs Amala for 11 damage
The Shrike - moves, intimidates Blue, inflicts 5 NL damage
Blue (-2hp, -5NL, Shaken 1/3 rounds) - longsword attack vs Fellzir for 7 damage

Round 5
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - fires ray of frost at Aurelius for 0 damage
Aurelius (-7hp) - bastard sword attack vs Orange for 17 damage, felling her
Amala (+4-6+4-3-10+11-11+12-14hp) - LoH for 12 hp, steps, rapid shot vs Purple for 12 damage, provoking an AoO from Purple for 14 damage
Red - charges Aurelius for 9 damage
Fellzir (-8-7hp) - steps, draws short sword, attacks Blue, misses
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - moves, longsword attack vs Amala for 8 damage
Purple (-8hp+5-3-9+2) - LoH for 2 hp, longsword attack vs Amala, misses
The Shrike - moves to flank, drawing shortsword, attack vs Blue for 8 lethal damage, 5 non-lethal damage
Blue (-2hp-4-8, -5-5NL, Shaken 2/6 rounds, unconscious, stable)

Round 6
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - saves, double move
Aurelius (-7hp) - bastard sword attack vs Red for 9 damage
Amala (+4-6+4-3-10+11-11+12-14-8+11-21-9-12hp) - LoH for 11 hp, steps, rapid shots vs Purple which miss, provoking AoOs from Green for 21 damage and Purple who misses
Red (-9hp) - longsword attack vs Aurelius for 9 damage
Fellzir (-8-7hp) - coup de grace vs Blue for 11 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - longsword attack vs Amala for 9 damage
Purple (-8hp+5-3-9+2+5) - LoH for 5 hp, longsword attack vs Amala for 12 damage, felling her
The Shrike - Longbow attack vs Red, misses
Blue (-2hp-4-8-11hp, -5-5NL, Shaken 3/6 rounds, unconscious, dying) - stabilizes

Round 7
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - bluffs, double move
Aurelius (-7-9+1hp) - calls forth Healing Invocation, bluffs
Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+1+13hp, Prone) - bluff to LoH inconspicuously for 13 hp
Red (-9+4hp) - longsword attack vs Aurelius, misses, Loh for 4 hp
Fellzir (-8-7+1hp) - shortsword attack vs Blue for 7 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - double move
Purple (-8hp+5-3-9+2+5) - double move
The Shrike - Longbow attack vs Green, misses
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD) - dies
??? - runs

Round 8
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - double move
Aurelius (-7-9+1+1hp, Fast Healing to Allies) - divine touch attack vs Red for 10 NE damage
Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+1+13+1+14hp) - stands from prone, LoH for 14 hp, picks up bow
Red (-9+4-10hp) - withdraws
Fellzir (-8-7+1+1hp) - Crossbow of Doom vs Green for 1 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - longsword attack vs Aurelius, misses
Purple (-8hp+5-3-9+2+5) - longsword attack vs Aurelius, misses
The Shrike - Longbow attack vs Green, misses
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD)
??? - runs

Round 9
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - moves, grabs potion
Aurelius (-7-9+1+1+1hp, Fast Healing to Allies) - bastard sword attack vs Purple for 17 damage, felling him
Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+1+13+1+14+1hp) - LoH for 11hp, moves, Longbow attack vs Green for 3 damage
Red (-9+4-10+6hp) - Loh for 6hp, moves
Fellzir (-8-7+1+1+1hp) - Crossbow of Doom vs Green for 8 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5-3-8+6hp) - moves, LoH for 6hp
Purple (-8hp+5-3-9+2+5-17hp, prone unconscious, dying)
The Shrike - double moves
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD)
??? - Charges Aurelius, bites for 10 damage

I've corrected the fast healing for round 10 but it will still show +1s in the earlier round summaries.

Round 10
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
➤Sercrutio
➤Aurelius (-7-9+2+2+2+2-10hp, Fast Healing to Allies, menaced, prone)
➤Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+2+13+2+14+2+11+2hp)
Red (-9+4-10+6hp)
Fellzir (-8-7+2+2+2+2hp)
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5-3-8+6hp)
Purple Purple (-8hp+5-3-9+2+5-17-1hp, prone unconscious, dying)
The Shrike
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD)
???

The overgrown wolf charges Aurelius and as it closes, Aurelius feels an oppressive and oddly familiar sensation wash over him like a crashing wave. An aura of righteous fury presses down on him, somewhat suppressing his will to fight.

Aurelius Will Save: 1d20 + 3 ⇒ (10) + 3 = 13

Aurelius:
The sensation is familiar because you have faced one of these before. As the pressure from the aura impacts you, you feel certain that this is another Hound Archon in a different canine guise.

Aurelius is Menaced, he takes a –2 penalty on attacks, AC, and saves for 24 hours or until he successfully hits the creature.

The wolf bites down hard and shakes viciously, knocking Aurelius to the ground.
Bite attack vs Aurelius, Charge: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27 Bite Damage: 1d8 + 6 ⇒ (4) + 6 = 10
Trip?: 1d20 + 10 ⇒ (11) + 10 = 21

Aurelius takes 10 damage and is knocked prone. Sercrutio, Aurelius and Amala are up!


Male Resistances Fire:5 Cold:5 Lightning 5 Bad touch 3/6 curr effect:Divine Favor Thiefling (Demon Spawn) Omdura of Malacoda 4 HP18/34AC22/22/10Fort 6 Dex 1 Will 3 Init 0 Perc4 Sense motive 3 CMB/CMD7/17[/ooc] Spell Slots L1[ooc]4/4 [ooc]L22/2

CUKA Aurelius swears in Abyssal he channels his divine mights (confusingly, Aurelius has 2 different minismites).

divine might:

Aurelius is neutral evil, so he can *minismite* anything good aligned.
Note, he does not bypass DR

At 4th level, an omdura can call on the powers of her god once per day to aid in her struggle against her enemies. As a swift action, the omdura chooses one target within sight to be the focus of her divine might. If the target is opposed to the omdura’s alignment on either the law/chaos or the good/evil axis, the omdura adds half her Charisma bonus (minimum +o) to her attack rolls and adds half her omdura level to damage rolls against the target of her divine might. A neutral omdura can choose any target to be the target of her divine might, but she adds only one­ third her Charisma bonus and omdura level.

In addition, while divine might is in effect, the omdura gains a deflection bonus equal to half her Charisma modifier (one-third for a neutral omdura) to her AC against attacks made by the target of the divine might. If a non­ neutral omdura targets a creature that is not opposed to her alignment, the use of this ability is wasted with no effect.

The divine might effect remains until the target of divine might is dead or the next time the omdura rests and regains her uses of this ability. At 9th level and every 5 levels thereafter, the omdura can use divine might one additional time per day to a maximum of four times per day at 19th level.

Still Prone, and somewhat intimidated, Aurelius innately strikes back in the most insolent manner he can.
By literally, b$!#$slapping, the celestial wolf

touch attack prone divine favor divine might menaced: 1d20 + 4 + 3 + 3 + 2 - 4 - 2 ⇒ (13) + 4 + 3 + 3 + 2 - 4 - 2 = 19
damage: 2d6 ⇒ (2, 4) = 6
I tire of you He snarls as his evil energy attempts to fatigue his foe
DC 16 fort to not get fatigued

I actually have no idea if the offensive damage boost from his *mini smite* would apply here.

Divine infusion rules:

At 3rd level and every 3 levels thereafter, an omdura can select one divine infusion. Each infusion adds an effect to the omdura’s divine touch ability. The types of infusions available to the omdura are determined by the type of energy the omdura delivers with her divine touch. An omdura who delivers positive energy adds a mercy to her divine touch, treating her omdura level as her paladin level and her divine touch as the paladin’s lay on hands ability. An omdura who delivers negative energy adds a cruelty to her divine touch, treating her omdura level as her antipaladin level and her divine touch as the antipaladin’s touch of corruption ability. At 6th, 9th, and 12th level, she adds infusions to the list of those she can select as though she were a paladin or antipaladin (depending on her divine touch ability) of her omdura level. Divine infusion functions as either the cruelty or mercy class ability, depending on the omdura’s divine touch energy, for the purposes of feats, spells, or effects that work with those class features.

Aurelius, anticipating angry people, or possible a mind controlled guillaume, picked fatgiued as his cruelty


LE Male Human Wizard 4| HP 22/22 | AC 16 ; T 12; F 14| Fort +1, Ref +3, Will +6| Init +2 | Perception +6

Sercrutio takes the potion north.

(Double move)


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 0/2 | Selfish Healing 1/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

She 5 ft steps forward and she then starts shooting at the hound.

Primary rapid shot 1, rapid shot: 1d20 + 8 ⇒ (1) + 8 = 9
arrow damage : 1d8 + 1 ⇒ (8) + 1 = 9

Primary rapid shot 2, rapid shot: 1d20 + 8 ⇒ (5) + 8 = 13
arrow damage : 1d8 + 1 ⇒ (3) + 1 = 4

Longbow to hit: +8 [BAB +4, Dex +4, +1 MW Bonus, -2 rapid shot, point blank shot +1]

Longbow damage: 1d8+1, 20/x3 [Str +0, point blank shot +1]


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Aurelius's slaps the wolf with negative energy, which does indeed hurt the creature while Amala's arrows simply bounce off it's tough hide.

Fort Save: 1d20 + 6 ⇒ (14) + 6 = 20
No fatigue, but charisma and level bonuses should apply and the Menaced condition is ended! Red continues to flee and will drop off initiative.
Fellzir is up!


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

Is the wolf solid-looking creature? Ie. not incorporeal?


Male Resistances Fire:5 Cold:5 Lightning 5 Bad touch 3/6 curr effect:Divine Favor Thiefling (Demon Spawn) Omdura of Malacoda 4 HP18/34AC22/22/10Fort 6 Dex 1 Will 3 Init 0 Perc4 Sense motive 3 CMB/CMD7/17[/ooc] Spell Slots L1[ooc]4/4 [ooc]L22/2

By Shamiras burning, great and padded evils, f!#%ing smite the corgi!

Aurelius shouts to Amala, including her in his "lets false flag as demonic mercenaries" deception.

specific choice of Shamira, I think Amala automatically knows this DC 15 planes or religion for anyone else:

Invoking Callistria, whom Aurelius (I think) knows Amala worships, would give away her allegiance, and make it easier to track and unmask them.

As far as Callistrian dogma on false flagging goes, it is I think totally allowed.

What is odd is that Aurelius, when ad libbing a Demonlord he could see Amala working for, comes up with Shamira rather then the more famous Nocticula.
Maybe he fears the latter enough to not take her name in vain.

His irreverent conduct is par the course for someone pretending to be a Nurgalite mercenary.

In the worldwound wars, especially Baphometan forces often hired Nurgalite mercenaries to supplement their armies with people who actually enjoy warfare and combat and are good at it (rather then Baphometan preferences of inflicting violence on those who cant resist). The universal warcry of Nurgalite working for Baphomet in these wars was "FOR NURGAL AND MOTHERF%@@ING BAPHOMET", which they would shout especially loudly if powerfull Baphometan demons could hear it.

After some Baphometans complained, they changed the warcry to
"FOR NURGAL AND MOTHERF+##ING, GOBLINCUCKED BAPHOMET, GREATEST OF NEPOBABIES AND LORD OF REAL ESTATE FRAUD".
Which is funny because its technically quite accurate.

Other popular Nurgalite war chants were

PROPER WARCRIMES! After a Nurgalite was burned at the stake by the Iomedeans for improper conduct of war and also warcrimes, which the Nurgalites understood as "improper warcrimes"

WE WONT EAT THE BUGS!
BECAUSE THE BUGS PAY US
When working for Deskarites

A few crusader heroes took the general lack of fear, and often quite accurate
insults to other demonlords as an indication Nurgalites could be redeemed, which was typically less the case then for most other demonlord worshippers.

Serving Nurgal can be quite fun and financially rewarding, the hierarchies are fairly meritocratic, meaning you can rise (and fall) quickly if you fight well, and they have much less Nurgalite on Nurgalite backstabbing (certainly more frontstabbing though) then is common in other demonlord cults.


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map
-The Shrike- wrote:
Is the wolf solid-looking creature? Ie. not incorporeal?

Yes, quite solid. This is not the Church Grim, Exemplar. He is actually bound to his domain of consecrated ground.


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

Fellzir double-moved also.

"Shrike are you going into melee? Do you want an align weapon cast on you before you go? You'd have to delay for a second."


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

The squire in Green continues to move, but rather than flee completely, he loops around the corner and stops when he sees Sercrutio.
Sense Motive: 1d20 + 1 ⇒ (7) + 1 = 8

"Sir, please. The streets are not safe, take cover until you can return home." He urges the obviously unarmed nobleman.

The Shrike is up!


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:
Fellzir the Mysterious wrote:

"Shrike are you going into melee? Do you want an align weapon cast on you before you go? You'd have to delay for a second."

"Well, I..." The Shrike looks at the bear-sized wolf, not feeling very fearless at all at the moment. "...I suppose that is the plan. If you think your magic will help, I'll gladly accept it."

Delay until Fellzir has cast his spell. Also, looking for flanking positions. It might take one round just to maneuver into position...


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Previous Rounds:
Surprise!
-------------------
Amala - steps, smites, fires vs Black for 5 damage
Sercrutio - casts mage armor
The Shrike - fires vs Orange, misses
Fellzir - fires vs Black, misses
Aurelius - invokes divine favor

Round 1
-------------------
Black (-5-3-7-15hp, prone, unconscious, dying) - fires longbow vs Amala for 6 damage, draws a potion bottle
Amala (+4-6hp) - rapid shot vs Black for 10 damage
Sercrutio - casts magic missile vs Black for 15 damage, felling her
Red - steps, draws and attacks Green for 5 damage
The Shrike - fires longbow vs Orange for 1 damage
Fellzir - fires crossbow of doom vs Green, misses
Aurelius - delays
Purple - steps, draws, disarm vs Red, fails
Orange - steps to cover, draws and drinks potion
Green (-5hp) - steps, raises shield, LoH for 1hp to stabilize Black
Blue - moves, throws Thunderstone, misses

Round 2
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Aurelius - moves, drawing weapon
Amala (+4-6+4hp) - rapid shot vs Orange for 7 damage
Sercrutio -moves, readies action
Red - attacks Green, misses
The Shrike - withdraws
Fellzir - loads crossbow and moves, calling for Amala to close the bottle
Purple - disarm vs Red, fails
Orange (-4-3hp) - charges Amala, misses
Green (-5hp) - disarm vs Red, succeeds
Blue - smite evil, fires shortbow vs Fellzir, misses

Round 3
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - throws and casts Animate Rope to entangle Aurelius
Aurelius - breaks free of the rope and moves
Amala (+4-6+4-3hp) - steps, rapid shot vs Orange for 14 damage
Red - draws bow, smite evil, fires shortbow vs Amala for 3 damage
The Shrike - readies Longbow attack vs Blue for 1 damage
Fellzir - Crossbow attack vs Blue
Purple - delays…
Orange - moves, draws a potion
Green - draws bow, smite evil, fires shortbow vs Amala, misses, steps
Purple - charging longsword attack vs Amala
The Shrike - Longbow attack vs Blue for 1 damage
Blue - charging longsword attack vs Fellzir for 8 damage

Round 4
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - steps, fires ray of frost at Aurelius for 0 damage
Aurelius - moves, casts command vs Orange, succeeds
Amala (+4-6+4-3-10+11hp) - steps, rapid shot vs Purple for 8 damage
Red - picks up disarmed longsword, moves
Fellzir (-8hp) - steps, calls for help
Orange (-4-3-10-4hp) - double moves directly to Aurelius
Green (-5hp) - double moves, drops bow and draws longsword
Purple (-8hp) - longsword attack vs Amala for 11 damage
The Shrike - moves, intimidates Blue, inflicts 5 NL damage
Blue (-2hp, -5NL, Shaken 1/3 rounds) - longsword attack vs Fellzir for 7 damage

Round 5
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - fires ray of frost at Aurelius for 0 damage
Aurelius (-7hp) - bastard sword attack vs Orange for 17 damage, felling her
Amala (+4-6+4-3-10+11-11+12-14hp) - LoH for 12 hp, steps, rapid shot vs Purple for 12 damage, provoking an AoO from Purple for 14 damage
Red - charges Aurelius for 9 damage
Fellzir (-8-7hp) - steps, draws short sword, attacks Blue, misses
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - moves, longsword attack vs Amala for 8 damage
Purple (-8hp+5-3-9+2) - LoH for 2 hp, longsword attack vs Amala, misses
The Shrike - moves to flank, drawing shortsword, attack vs Blue for 8 lethal damage, 5 non-lethal damage
Blue (-2hp-4-8, -5-5NL, Shaken 2/6 rounds, unconscious, stable)

Round 6
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - saves, double move
Aurelius (-7hp) - bastard sword attack vs Red for 9 damage
Amala (+4-6+4-3-10+11-11+12-14-8+11-21-9-12hp) - LoH for 11 hp, steps, rapid shots vs Purple which miss, provoking AoOs from Green for 21 damage and Purple who misses
Red (-9hp) - longsword attack vs Aurelius for 9 damage
Fellzir (-8-7hp) - coup de grace vs Blue for 11 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - longsword attack vs Amala for 9 damage
Purple (-8hp+5-3-9+2+5) - LoH for 5 hp, longsword attack vs Amala for 12 damage, felling her
The Shrike - Longbow attack vs Red, misses
Blue (-2hp-4-8-11hp, -5-5NL, Shaken 3/6 rounds, unconscious, dying) - stabilizes

Round 7
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - bluffs, double move
Aurelius (-7-9+1hp) - calls forth Healing Invocation, bluffs
Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+1+13hp, Prone) - bluff to LoH inconspicuously for 13 hp
Red (-9+4hp) - longsword attack vs Aurelius, misses, Loh for 4 hp
Fellzir (-8-7+1hp) - shortsword attack vs Blue for 7 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - double move
Purple (-8hp+5-3-9+2+5) - double move
The Shrike - Longbow attack vs Green, misses
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD) - dies
??? - runs

Round 8
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - double move
Aurelius (-7-9+1+1hp, Fast Healing to Allies) - divine touch attack vs Red for 10 NE damage
Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+1+13+1+14hp) - stands from prone, LoH for 14 hp, picks up bow
Red (-9+4-10hp) - withdraws
Fellzir (-8-7+1+1hp) - Crossbow of Doom vs Green for 1 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5hp) - longsword attack vs Aurelius, misses
Purple (-8hp+5-3-9+2+5) - longsword attack vs Aurelius, misses
The Shrike - Longbow attack vs Green, misses
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD)
??? - runs

Round 9
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - moves, grabs potion
Aurelius (-7-9+1+1+1hp, Fast Healing to Allies) - bastard sword attack vs Purple for 17 damage, felling him
Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+1+13+1+14+1hp) - LoH for 11hp, moves, Longbow attack vs Green for 3 damage
Red (-9+4-10+6hp) - Loh for 6hp, moves
Fellzir (-8-7+1+1+1hp) - Crossbow of Doom vs Green for 8 damage
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5-3-8+6hp) - moves, LoH for 6hp
Purple (-8hp+5-3-9+2+5-17hp, prone unconscious, dying)
The Shrike - double moves
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD)
??? - Charges Aurelius, bites for 10 damage

I've corrected the fast healing for round 10 but it will still show +1s in the earlier round summaries.

Round 10
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - double move
Aurelius (-7-9+2+2+2+2-10hp, Fast Healing to Allies, menaced, prone) - touch attack vs DW? for 6 NE damage
Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+2+13+2+14+2+11+2hp)
Red (-9+4-10+6hp) - withdraws
Fellzir (-8-7+2+2+2+2hp) - double move
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5-3-8+6hp) - double move
Purple (-8hp+5-3-9+2+5-17-1hp, prone unconscious, dying)
The Shrike - delay
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD)
Dire Wolf? - nuzzles Purple, who regains consciousness

Round 11
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
➤Sercrutio
➤Aurelius (-7-9+2+2+2+2-10+2hp, Fast Healing to Allies, menaced, prone)
➤Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+2+13+2+14+2+11+2+2hp)
➤Fellzir (-8-7+2+2+2+2+2hp)
➤The Shrike
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5-3-8+6hp)
Purple (-8hp+5-3-9+2+5-17-1-1+12hp, prone)
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD)
Dire Wolf?

With the Omdura on the ground, vulnerable, the large wolf does something odd and turns it's great shaggy head toward the fallen paladin beside it. Its pink tongue laps at the still bleeding gash from Aurelius' ruthless attack. The paladin stirs under this attention and his eyes reopen.

GM Rolls:
Cast Defensively: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Aid: 1d8 + 6 ⇒ (6) + 6 = 12

Spellcraft DC 17:

It would seem the creature just cast Aid as a Spell-like ability.

Party is up!


LE Male Human Wizard 4| HP 22/22 | AC 16 ; T 12; F 14| Fort +1, Ref +3, Will +6| Init +2 | Perception +6

Son of a...where did this guy come from!? Sercrutio thinks to himself as the squire rounds the corner and addresses him. He looks back and forth for a moment before getting closer to the action. "But that big dog could kill us all!" He then reaches his free hand into a pouch at his waist and incants a spell at the dog.

cast Lipstitch on the dog. Fort save DC 18.


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 0/2 | Selfish Healing 1/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

Amala 5 ft steps forward and she then shoots at the hound.

Primary rapid shot 1, rapid shot: 1d20 + 8 ⇒ (11) + 8 = 19
arrow damage : 1d8 + 1 ⇒ (7) + 1 = 8

Primary rapid shot 2, rapid shot: 1d20 + 8 ⇒ (6) + 8 = 14
arrow damage : 1d8 + 1 ⇒ (6) + 1 = 7

Longbow to hit: +8 [BAB +4, Dex +4, +1 MW Bonus, -2 rapid shot, point blank shot +1]

Longbow damage: 1d8+1, 20/x3 [Str +0, point blank shot +1]


Male Resistances Fire:5 Cold:5 Lightning 5 Bad touch 3/6 curr effect:Divine Favor Thiefling (Demon Spawn) Omdura of Malacoda 4 HP18/34AC22/22/10Fort 6 Dex 1 Will 3 Init 0 Perc4 Sense motive 3 CMB/CMD7/17[/ooc] Spell Slots L1[ooc]4/4 [ooc]L22/2

I am not menaced because I bad touched him last turn

slap fighting defensively: 1d20 + 4 + 3 + 3 + 2 - 4 - 4 ⇒ (13) + 4 + 3 + 3 + 2 - 4 - 4 = 17
negative energy: 2d6 ⇒ (2, 3) = 5

Aurelius slaps the big dog again, in a more defensive pattern, and then tries to stand up!

with 2 more ac form fighting defensively and 2 more ac from the omdura smite counteracting the -4 from prone


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Yes, I had noted the condition was ended, I just failed to edit it out of the Round 11 block. Fixing!

Fort Save: 1d20 + 6 ⇒ (11) + 6 = 17
Sercrutio's spell takes effect, sewing the creature's jaws closed. Seeing his opportunity, Aurelius slaps the beast again and stands up while it cannot bite him as he does so. One of Amala's arrows strikes it's target, but it seems to have no effect at all.

Round 11
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - moves, casts lipstitch on DW?, succeeds
Aurelius (-7-9+2+2+2+2-10+2hp, Fast Healing to Allies, prone) ) - touch attack vs DW? for 6 NE damage
Amala (BE+4-6+4-3-10+11-11+12-14-8+11-21-9-12+2+13+2+14+2+11+2+2hp) - rapid shot vs DW?, one hit for 0 damage
➤Fellzir (-8-7+2+2+2+2+2hp)
➤The Shrike
Orange (-4-3-10-4-17hp, prone, unconscious, stable)
Green (-5-3-8+6hp)
Purple (-8hp+5-3-9+2+5-17-1-1+12hp, prone)
Blue (-2hp-4-8-11-7-1hp, -5-5NL, DEAD)
Dire Wolf? (-6-5hp, lipstiched)

Fellzir and The Shrike are up!


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

Fellzir casts align weapon on The Shrike's melee weapon of choice and then reloads his crossbow.

"I hope this is what we need. Did you see Amala's arrow?"


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

"Saw that, yes. Some supernatural defences on that mutt. Let's hope your spell works on that."

The Shrike drops his bow and starts strapping his shield on while hustling closer to the enemy.

move + wear shield

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