Angels Fall: A Hells' Vengeance Campaign

Game Master bluedove

Hell's Vengeance Combat Map


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Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

She gives an air kiss and smiles.

”Well, that’s what I call self confidence… “

She then looks around.

”So I think I have basic knowledge about the situation here … but given that we’re here … what’s the deal with the potions?!“


LE Male Human Wizard 4| HP 22/22 | AC 16 ; T 12; F 14| Fort +1, Ref +3, Will +6| Init +2 | Perception +6

Sercrutio wrinkles his face in irritation, "I am currently making nice with the alchemist who is working on an order to supply the Glorious Reclamation with potions. We are going to ambush the shipment."


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

She thinks for a moment.

"Okay, so that means that we have to hide our identities, because we would otherwise blow our cover. Can anyone of you alter their appearance or are you able to create disguises? Because my skills at mundane disguises are ok, but not really spectacular."

She then looks at the street.

"I also think that we should check where the best spot for the ambush is, so that we can hide well and then have a quick route to engage the guards."

Hello GM, is there any roll that we can make so that we identify beneficial positions for the ambush? And can we assume that we have access to disguise kits for purchase?


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

The Shrike should be a master of disguise.


Human Male Citizen | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

"The Strike needs no disguises - no one in the daylight streets of Kantaria will set their sights on him." Giuliano says with a smirk, joining the conversation.

"For the rest of you, I can lend my assistance on your disguises. For better disguises, there are some affordable magics available - although their are quite short-lived."

Then, remembering his manners, he turns to the Calistrian newcomer.
"Well met, Lady Amala. I'm pleased to hear Fex has not forgotten about us."


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:
Giuliano Gracchus wrote:


Then, remembering his manners, he turns to the Calistrian newcomer.

"Well met, Lady Amala. I'm pleased to hear Fex has not forgotten about us."

She raises an eyebrow.

“Well, I believe that Mr. Fex is going to forget about any of us if that is in any way convenient for him! And let’s not forget that you do not know me. And I do not know you … not even your name … so let’s start this mission to see what we both think about each other afterwards. I don’t have any kind of magic at my disposal. I will definitely use mundane means to disguise my appearance. If anyone of you needs support then tell me!“

Hello GM, Amala would disguise herself and anyone else who wishes to receive her aid. With a disguise kit, her modifier is +11 to look different so people wouldn’t recognize her race as Tiefling (which is -2 to the modifier I think).


Male Resistances Fire:5 Cold:5 Lightning 5 curr effect:Divine Favor Thiefling (Demon Spawn) Omdura of Malacoda 4 HP34/34AC22/22/10Fort 6 Dex 1 Will 3 Init 0 Perc4 Sense motive 3 CMB/CMD7/17[/ooc] Spell Slots L1[ooc]4/4 [ooc]L22/2

Aurelius comes out of his earlier reverie

An oblique approach indeed sounds proper, do we have someone whom we may want to incriminate? Nothing sets off suspicions faster then false justice.


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

spellcraft to know alter self spell DC 12: 1d20 + 6 ⇒ (8) + 6 = 14

Amala thinks for a moment.

”As always, a pleasure to work with you Aurelius! I could disguise the features of two of us a little in advance and then one of out uses an Alter Self spell to change our race to that of a Halfling!“ she explains wickedly.

”I heard about these two escaped halflings that you … took care of. They are still missing … we could try to look like them … this could be used to blame them and even create suspicion that freeing slaves is not a great idea after all!“


LE Male Human Wizard 4| HP 22/22 | AC 16 ; T 12; F 14| Fort +1, Ref +3, Will +6| Init +2 | Perception +6

"Alas," Sercrutio says simply, "I have not researched that particular spell as of yet. Mundane disguises might be all we have access to at the moment."


Human Male Citizen | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:
Amala Zorex wrote:
“ And I do not know you … not even your name “

"Giuliano Gracchus, a ... concerned citizen in Fex's service," Giuliano says, with a small bow and faint smile.

"Now, let's get you all disguised..."

Amala has a better diguise skill, so best she roll. But I can assist so +2 to the roll


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

Amala simply nods.

“Well, then it is decided! We should all assist each other to be sure that the disguises are more or less well done!“

And we can assist each other with aid another, GM? I think disguise has to be rolled in secret by the GM?


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

"Not a skill I ever learned. Seems useful, though. Also, I plan to use the Discord bottle on them, so don't be within fifty feet of them to start the combat."

Hoping the combat map is well more than 50' wide


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

Amala nods.

“Good ideas. Although we would be affected as well, so let us see how we can use that maybe as a diversion for escape in case things don’t work out perfectly?“

Okay, let’s make the disguise rolls to speed things up with a +2 for a disguise kit. I’ll make the main roll with Amala +9 and then aid another in alphabetical order. Also the rolls for the individuals in alphabetical order: Amala, Aurelius, Giuliano, Fellzir, Sercrutio

Amala Disguise to look like female human:

Amala main roll, -2 look human : 1d20 + 9 - 2 + 2 ⇒ (20) + 9 - 2 + 2 = 29

Aurelius Aid Another: 1d20 + 4 ⇒ (12) + 4 = 16 means +2

Giuliano Aid Another: 1d20 + 6 ⇒ (7) + 6 = 13 means +2

Fellzir Aid Another: 1d20 + 2 ⇒ (7) + 2 = 9

Sercrutio Aid Another: 1d20 + 0 ⇒ (1) + 0 = 1

End result disguise: 33

Aurelius Disguise to look like male human:

Amala main roll , -2 look human : 1d20 + 9 - 2 + 2 ⇒ (18) + 9 - 2 + 2 = 27

Aurelius Aid Another: 1d20 + 4 ⇒ (20) + 4 = 24 means +2

Giuliano Aid Another: 1d20 + 6 ⇒ (11) + 6 = 17 means +2

Fellzir Aid Another: 1d20 + 2 ⇒ (18) + 2 = 20 means +2

Sercrutio Aid Another: 1d20 + 0 ⇒ (20) + 0 = 20 means +2

End result disguise: 35

Giuliano Disguise to look like a different human:

Amala main roll : 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14

Aurelius Aid Another: 1d20 + 4 ⇒ (9) + 4 = 13 means +2

Giuliano Aid Another: 1d20 + 6 ⇒ (11) + 6 = 17 means +2

Fellzir Aid Another: 1d20 + 2 ⇒ (9) + 2 = 11 means +2

Sercrutio Aid Another: 1d20 + 0 ⇒ (1) + 0 = 1

End result disguise: 20

Fellzir Disguise to look like a different human:

Amala main roll : 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25

Aurelius Aid Another: 1d20 + 4 ⇒ (17) + 4 = 21 means +2

Giuliano Aid Another: 1d20 + 6 ⇒ (14) + 6 = 20 means +2

Fellzir Aid Another: 1d20 + 2 ⇒ (11) + 2 = 13 means +2

Sercrutio Aid Another: 1d20 + 0 ⇒ (3) + 0 = 3

End result disguise: 31

Sercrutio Disguise to look like a different human:

Amala main roll : 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17

Aurelius Aid Another: 1d20 + 4 ⇒ (9) + 4 = 13 means +2

Giuliano Aid Another: 1d20 + 6 ⇒ (1) + 6 = 7

Fellzir Aid Another: 1d20 + 2 ⇒ (16) + 2 = 18 means +2

Sercrutio Aid Another: 1d20 + 0 ⇒ (11) + 0 = 11

End result disguise: 21


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

"Oh no, that wouldn't work. We use it on them and stay fifty feet away while they fight each other. Perhaps you could pepper them with arrows until they charge you. I can cast something to boost our skills."


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:
Fellzir the Mysterious wrote:
"Oh no, that wouldn't work. We use it on them and stay fifty feet away while they fight each other. Perhaps you could pepper them with arrows until they charge you. I can cast something to boost our skills."

Sheet grins.

”Ahh, that sounds like a plan! Arrows will bite into their … flesh … “ she says slowly.


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

Amala, in her disguised appearance, hides as planned and awaits the arrival of the holy warriors.


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

The sun hangs low in the sky as you watch from a distance as six armored figures wearing the tabard of the Glorious Reclamation load several crates of potions into a hand pulled cart parked in front of Healthy Heart Alchemicals. There are a few townsfolk milling about but they are gradually returning home for the evening.

Linton Demeer hands one of group a clipboard and she scrawls on the paper before handing it back, likely signing for the receipt of goods and the alchemist gives a nod and a weary salute before returning inside for a well earned respite from his week of overwork.

Map is updated! Place your tokens where you would have waited to observe the pick-up. Remember to make your rolls if you approach under stealth.


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:
Amala Zorex wrote:
Fellzir the Mysterious wrote:
"Oh no, that wouldn't work. We use it on them and stay fifty feet away while they fight each other. Perhaps you could pepper them with arrows until they charge you. I can cast something to boost our skills."

Sheet grins.

”Ahh, that sounds like a plan! Arrows will bite into their … flesh … “ she says slowly.

Based on the discussion with Fellzir, Amala moves stealthily in the direction of the men and women from the north so she’s still hiding, but is near the cart.

stealth to move in : 1d20 + 8 ⇒ (18) + 8 = 26

As Fellzir instructed, she opens the bottle and immediately starts to stealthily watch them to see who’s not affected.

stealth to watch unseen : 1d20 + 8 ⇒ (15) + 8 = 23

Amala just hopes that her unholy fortitude is enough to withstand the mental strain of the cloud.

fortitude save DC 14 vs. the effects of the bottle : 1d20 + 11 ⇒ (6) + 11 = 17


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

Sorry, that's not right. I summon something to open the bottle and we attack from range while they fight each other. If you really want to do it your way, I'll prepare bear's endurance and cast that on you before you go.


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:
Fellzir the Mysterious wrote:
Sorry, that's not right. I summon something to open the bottle and we attack from range while they fight each other. If you really want to do it your way, I'll prepare bear's endurance and cast that on you before you go.

Sorry and thank you! I misunderstood, but she’s chaotic so let’s just roll with the above post of mine. And let’s assume you cast bear’s endurance on her as she’s definitely not refusing that. But from a player perspective with Amara’s lay on hands I’m less concerned with hitpoints depleting so if you want to summon a monster that runs in attacks the reclamation group that’s great as well. Sorry again.


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

GM Rolls:

Orange Perception: 1d20 + 4 ⇒ (17) + 4 = 21
Black Perception: 1d20 + 4 ⇒ (14) + 4 = 18
Red Perception: 1d20 + 1 ⇒ (9) + 1 = 10
Green Perception: 1d20 + 1 ⇒ (1) + 1 = 2
Purple Perception: 1d20 + 1 ⇒ (18) + 1 = 19
Blue Perception: 1d20 + 1 ⇒ (18) + 1 = 19

Aurelius Initiative: 1d20 + 0 ⇒ (6) + 0 = 6
Amala Initiative: 1d20 + 4 ⇒ (17) + 4 = 21
Fellzir Initiative: 1d20 + 2 ⇒ (7) + 2 = 9
The Shrike Initiative: 1d20 + 4 ⇒ (8) + 4 = 12
Sercrutio Initiative: 1d20 + 2 ⇒ (18) + 2 = 20

Orange Init: 1d20 + 2 ⇒ (1) + 2 = 3
Black Init: 1d20 + 2 ⇒ (20) + 2 = 22
Red Init: 1d20 ⇒ 13
Green Init: 1d20 ⇒ 1
Purple Init: 1d20 ⇒ 5
Blue Init: 1d20 ⇒ 1

Orange Fort: 1d20 + 4 ⇒ (13) + 4 = 17
Black Fort: 1d20 + 4 ⇒ (18) + 4 = 22
Red Fort: 1d20 + 7 ⇒ (3) + 7 = 10
Green Fort: 1d20 + 7 ⇒ (18) + 7 = 25
Purple Fort: 1d20 + 7 ⇒ (12) + 7 = 19
Blue Fort: 1d20 + 7 ⇒ (8) + 7 = 15

Surprise!
-------------------
➤Amala
➤Sercrutio
➤The Shrike
➤Fellzir
➤Aurelius

Round 1
-------------------
Black
Amala
Sercrutio
Red
The Shrike
Fellzir
Aurelius
Purple
Orange
Green
Blue

Amala's approach goes unnoticed and she is able to deploy the discord bottle without issue. The gas is colorless and odorless and so the Reclamation soldiers continue about their business, getting ready to move the small wagon. One of them pauses, looking angry and confused.

You get a surprise round on the group before the bottle takes effect.


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

Amala immediately 5 ft steps and smites the guard in black attire to tear their flesh apart with her bow.

Amala gains 4 temp hp from smite impudence.

She then starts shooting at the person in black. In case the target is disabled, she continues shooting at the next person.

Primary rapid shot 1, rapid shot: 1d20 + 12 ⇒ (9) + 12 = 21
arrow damage : 1d8 + 2 ⇒ (3) + 2 = 5

Primary rapid shot 2, rapid shot: 1d20 + 12 ⇒ (2) + 12 = 14
arrow damage : 1d8 + 2 ⇒ (6) + 2 = 8

~

Longbow to hit: +12 [BAB +4, Dex +4, +1 MW Bonus, -2 rapid shot, smite impudence +5]

Longbow damage: 1d8+2, 20/x3 [Str +0, smite impudence +2]


LE Male Human Wizard 4| HP 22/22 | AC 16 ; T 12; F 14| Fort +1, Ref +3, Will +6| Init +2 | Perception +6

Sercrutio mumbles something to himself and then a shimmer of magic encases his whole body.

casts Mage Armor


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

From his hiding place, The Shrike snipes one of the guards Orange.

MW longbow: 1d20 + 8 ⇒ (7) + 8 = 15vs flat-footed
damage: 1d8 ⇒ 5
hidden strike damage: 2d8 ⇒ (2, 5) = 7


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

Fellzir fires a crossbow bolt at the soldier in black if that building isn't in the way.
Crossbow: 1d20 + 5 ⇒ (8) + 5 = 131d8 ⇒ 8 vs. flatfooted AC


Male Resistances Fire:5 Cold:5 Lightning 5 curr effect:Divine Favor Thiefling (Demon Spawn) Omdura of Malacoda 4 HP34/34AC22/22/10Fort 6 Dex 1 Will 3 Init 0 Perc4 Sense motive 3 CMB/CMD7/17[/ooc] Spell Slots L1[ooc]4/4 [ooc]L22/2

Aurelius invokes divine favor in the surprise round


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Amala's arrow finds it's mark, drawing an angry yell from her target. The Shrike's shot misses, though only just as Fellzir's thunks into a support post of the alchemy shop. "We've got Raiders! Twelve and Nine o'clock! Defend the supplies!" The woman in Black calls as she raises her longbow to return fire on Amala. She strikes Amala solidly for 6 damage and draws a potion from her belt.

Black Longbow vs Amala: 1d20 + 6 ⇒ (18) + 6 = 24 Damage: 1d8 ⇒ 6

Surprise!
-------------------
Amala - steps, smites, fires vs Black for 5 damage
Sercrutio - casts mage armor
The Shrike - fires vs Orange, misses
Fellzir - fires vs Black, misses
Aurelius - invokes divine favor

Round 1
-------------------
Black (-5hp) - fires longbow vs Amala for 6 damage, draws a potion bottle
➤Amala (-6 hp)
➤Sercrutio
Red
The Shrike
Fellzir
Aurelius
Purple
Orange
Green
Blue

Amala takes 6 damage and she and Sercrutio are up!


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

Amala continues to attack the guard in black attire.

Hi GM, Amala gained 4 temp hp from smite impudence so she has 2 damage currently.

In case the target is disabled, she continues shooting at the next person.

Primary rapid shot 1, rapid shot: 1d20 + 12 ⇒ (15) + 12 = 27
arrow damage : 1d8 + 2 ⇒ (1) + 2 = 3

Primary rapid shot 2, rapid shot: 1d20 + 12 ⇒ (6) + 12 = 18
arrow damage : 1d8 + 2 ⇒ (5) + 2 = 7

~

Longbow to hit: +12 [BAB +4, Dex +4, +1 MW Bonus, -2 rapid shot, smite impudence +5]

Longbow damage: 1d8+2, 20/x3 [Str +0, smite impudence +2]


LE Male Human Wizard 4| HP 22/22 | AC 16 ; T 12; F 14| Fort +1, Ref +3, Will +6| Init +2 | Perception +6

"MOMEN TELUM!" Four darts of light materialize and shoot from Sercrutio to slam into his target.

Cast Magic Missile utilizing Focused Spell to increase my caster level by 4.

MM @ Black: 4d4 + 4 ⇒ (2, 1, 4, 4) + 4 = 15


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Amala strikes her target in quick succession, leaving the woman in Black clearly weakened. Sercrutio launches a volley of magic missiles, the force of the impact knocking her to the ground, the potion bottle in her hand clatters over the cobblestones.

The confused looking warrior steps closer to her prone form and his face twists in rage as he draws his sword and slashes at his comrade in Green.
Red vs Green: 1d20 ⇒ 11 Damage: 1d8 + 2 ⇒ (3) + 2 = 5

The Green guard looks shocked and calls out in alarm, "Sergeant Black is down! Squire Red is compromised!"

Surprise!
-------------------
Amala - steps, smites, fires vs Black for 5 damage
Sercrutio - casts mage armor
The Shrike - fires vs Orange, misses
Fellzir - fires vs Black, misses
Aurelius - invokes divine favor

Round 1
-------------------
Black (-5-3-7-15hp, prone, unconscious, dying) - fires longbow vs Amala for 6 damage, draws a potion bottle
Amala (+4-6hp) - rapid shot vs Black for 10 damage
Sercrutio - casts magic missile vs Black for 15 damage, felling her
Red - steps, draws and attacks Green for 5 damage
➤The Shrike
➤Fellzir
➤Aurelius
Purple
Orange
Green (-5hp)
Blue

The Shrike, Fellzir and Aurelius are now up!


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

Fellzir, clearly concerned about having to fight his teammates, yells across the battlefield, "55 feet! Close the bottle!" and hopes Amala will remember as she backs away, presumably.

Crossbow at Green
Crossbow of Doom: 1d20 + 5 ⇒ (2) + 5 = 71d8 ⇒ 5


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

The surprise is still on their side, The Shrike releases another arrow before the enemies have the chance to react.

MW longbow: 1d20 + 8 ⇒ (10) + 8 = 18vs flat-footed
damage: 1d8 ⇒ 1


Male Resistances Fire:5 Cold:5 Lightning 5 curr effect:Divine Favor Thiefling (Demon Spawn) Omdura of Malacoda 4 HP34/34AC22/22/10Fort 6 Dex 1 Will 3 Init 0 Perc4 Sense motive 3 CMB/CMD7/17[/ooc] Spell Slots L1[ooc]4/4 [ooc]L22/2

Aurelius delays, having limited ranged options, and waits until the foes move closer to Fellizir and the shrike,


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Aurelius Fort Save: 1d20 + 6 ⇒ (3) + 6 = 9
After deciding to wait for an enemy to draw closer, Aurelius finds himself changing his mind. Instead he feels a bit fuzzy and a lot angry as he turns back the way he came, drawing his sword as he rounds the corner and closes on The Shrike.

Purple Disarm vs Red: 1d20 + 4 ⇒ (3) + 4 = 7
Green LoH on Black: 1d6 ⇒ 1
Blue Ranged Touch: 1d20 ⇒ 1 Miss Scatter: 1d8 ⇒ 3
Fellzir Fort Save: 1d20 + 6 ⇒ (11) + 6 = 17
The Reclamation troops scramble to get control back over the situation. One of the Squires draws his weapon to try and disarm the one that turned on his fellows. The soldier in Orange takes cover from some of the aggressors, though not from Amala and manages to drink her potion. The wounded Squire raises his shield in defense as he steps and reaches down to touch the fallen Sergeant.

The last of the Squires moves away from the wagon and tosses something toward the attackers. It lands off target on a table used to display goods but still peals like thunder, leaving a slight ringing in Fellzir's ears but nothing more serious.

Previous Round:
Surprise!
-------------------
Amala - steps, smites, fires vs Black for 5 damage
Sercrutio - casts mage armor
The Shrike - fires vs Orange, misses
Fellzir - fires vs Black, misses
Aurelius - invokes divine favor

Round 1
-------------------
Black (-5-3-7-15hp, prone, unconscious, dying) - fires longbow vs Amala for 6 damage, draws a potion bottle
Amala (+4-6hp) - rapid shot vs Black for 10 damage
Sercrutio - casts magic missile vs Black for 15 damage, felling her
Red - steps, draws and attacks Green for 5 damage
The Shrike - fires longbow vs Orange for 1 damage
Fellzir - fires crossbow of doom vs Green, misses
Aurelius - delays
Purple - steps, draws, disarm vs Red, fails
Orange - steps to cover, draws and drinks potion
Green (-5hp) - steps, raises shield, LoH for 1hp to stabilize Black
Blue - moves, throws Thunderstone, misses

Round 2
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Aurelius - moves, drawing weapon
➤Amala (+4-6hp)
➤Sercrutio
Red
The Shrike
Fellzir
Purple
Orange
Green
Blue

Amala and Sercrutio are up!


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

Amala 5 ft steps again and smites the guard in orange attire to tear their flesh apart with her bow.

Amala gains 4 temp hp from smite impudence. 2/2 used and none available anymore.

She then starts shooting at the person in orange. In case the target is disabled, she continues shooting at the next person.

Primary rapid shot 1, rapid shot: 1d20 + 12 ⇒ (11) + 12 = 23
arrow damage : 1d8 + 2 ⇒ (2) + 2 = 4

Primary rapid shot 2, rapid shot: 1d20 + 12 ⇒ (11) + 12 = 23
arrow damage : 1d8 + 2 ⇒ (1) + 2 = 3

~

Longbow to hit: +12 [BAB +4, Dex +4, +1 MW Bonus, -2 rapid shot, smite impudence +5]

Longbow damage: 1d8+2, 20/x3 [Str +0, smite impudence +2]


LE Male Human Wizard 4| HP 22/22 | AC 16 ; T 12; F 14| Fort +1, Ref +3, Will +6| Init +2 | Perception +6

Sercrutio spots Aurelius succumbing to the bottle and lets out a curse under his breath. He turns and runs toward the alley, grabbing his rope from his hip as he goes. He then prepares to throw it at Aurelius if his anger continues.

Move, ready to throw and cast Animate Rope to entangle.
throw: 1d20 + 4 - 2 ⇒ (15) + 4 - 2 = 17
DC 17 Ref or become entangled


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Amala's arrows punch through the second Reclamation Sergeant's defenses while Sercrutio prepares to deal with Aurelius, who is apparently affected by the Discord Bottle, indicating it may still be open.

1d6 ⇒ 2
Red Fort Save: 1d20 + 7 ⇒ (1) + 7 = 8
Red vs Green: 1d20 ⇒ 2 Damage: 1d8 + 2 ⇒ (3) + 2 = 5

Squire Red makes another swipe at his comrade but fails to connect this time.

Previous Rounds:
Surprise!
-------------------
Amala - steps, smites, fires vs Black for 5 damage
Sercrutio - casts mage armor
The Shrike - fires vs Orange, misses
Fellzir - fires vs Black, misses
Aurelius - invokes divine favor

Round 1
-------------------
Black (-5-3-7-15hp, prone, unconscious, dying) - fires longbow vs Amala for 6 damage, draws a potion bottle
Amala (+4-6hp) - rapid shot vs Black for 10 damage
Sercrutio - casts magic missile vs Black for 15 damage, felling her
Red - steps, draws and attacks Green for 5 damage
The Shrike - fires longbow vs Orange for 1 damage
Fellzir - fires crossbow of doom vs Green, misses
Aurelius - delays
Purple - steps, draws, disarm vs Red, fails
Orange - steps to cover, draws and drinks potion
Green (-5hp) - steps, raises shield, LoH for 1hp to stabilize Black
Blue - moves, throws Thunderstone, misses

Round 2
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Aurelius - moves, drawing weapon
Amala (+4-6+4hp) - rapid shot vs Orange for 7 damage
Sercrutio -moves, readies action
Red - attacks Green, misses
➤The Shrike
➤Fellzir
Purple
Orange (-4-3hp)
Green (-5hp)
Blue

The Shrike and Fellzir are now up! Aurelius is armed and currently threatening The Shrike.


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

"Get away from me, you loonie..!" The Shrike hisses. Having no targets in sight, and an apparently compromised ally right next to him - he decides to retreat away from the enemies and the gas.

Withdraw action


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

Fellzir loads his crossbow and backs away from the spreading cloud. "Close the damned bottle!" he tries again.

May I use that word on this board?


Male Resistances Fire:5 Cold:5 Lightning 5 curr effect:Divine Favor Thiefling (Demon Spawn) Omdura of Malacoda 4 HP34/34AC22/22/10Fort 6 Dex 1 Will 3 Init 0 Perc4 Sense motive 3 CMB/CMD7/17[/ooc] Spell Slots L1[ooc]4/4 [ooc]L22/2

relexsave: 1d20 + 1 ⇒ (5) + 1 = 6 Aurelius is entangled

willsave: 1d20 + 3 ⇒ (5) + 3 = 8

He tries to break free from the rope

CMB: 1d20 + 3 + 4 ⇒ (20) + 3 + 4 = 27
And shatters is easily


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Aurelius gives further signs of aggression toward the person closest to him, Sercrutio. The wizard throws the rope and casts his readied spell, entangling the Omdura. But the rope does not hold him long as he breaks free from the binding and advances on his teammate.
Aurelius actions are taken for this round. Same situation pending, he will only attack Sercrutio if he fails his next will save. Sercrutio's readied action moved him to just ahead of Aurelius in initiative.

Purple Disarm vs Red: 1d20 + 4 ⇒ (1) + 4 = 5
Orange Charge attack vs Amala: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
Green Disarm vs Red: 1d20 + 4 ⇒ (14) + 4 = 18 Succeeds
Blue shortbow vs Fellzir, smite evil: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18 Damage: 1d6 + 2 ⇒ (3) + 2 = 5

The Squires continue to try and deal with their rogue comrade, one of them finally succeeding in disarming their fellow. The Sergeant in Orange makes a bold charge against Amala, drawing her bastard sword to strike, but misses the dexterous archer.

The Squire in Blue continues to advance west drawing his shortbow, his eyes alight with some magic as he narrows his gaze on Fellzir. He looses an arrow, narrowly striking the cleric.
Fellzir takes 5 damage.

Previous Rounds:
Surprise!
-------------------
Amala - steps, smites, fires vs Black for 5 damage
Sercrutio - casts mage armor
The Shrike - fires vs Orange, misses
Fellzir - fires vs Black, misses
Aurelius - invokes divine favor

Round 1
-------------------
Black (-5-3-7-15hp, prone, unconscious, dying) - fires longbow vs Amala for 6 damage, draws a potion bottle
Amala (+4-6hp) - rapid shot vs Black for 10 damage
Sercrutio - casts magic missile vs Black for 15 damage, felling her
Red - steps, draws and attacks Green for 5 damage
The Shrike - fires longbow vs Orange for 1 damage
Fellzir - fires crossbow of doom vs Green, misses
Aurelius - delays
Purple - steps, draws, disarm vs Red, fails
Orange - steps to cover, draws and drinks potion
Green (-5hp) - steps, raises shield, LoH for 1hp to stabilize Black
Blue - moves, throws Thunderstone, misses

Round 2
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Aurelius - moves, drawing weapon
Amala (+4-6+4hp) - rapid shot vs Orange for 7 damage
Sercrutio -moves, readies action
Red - attacks Green, misses
The Shrike - withdraws
Fellzir - loads crossbow and moves, calling for Amala to close the bottle
Purple - disarm vs Red, fails
Orange (-4-3hp) - charges Amala, misses
Green (-5hp) - disarm vs Red, succeeds
Blue - smite evil, fires shortbow vs Fellzir

Round 3
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - throws and casts Animate Rope to entangle Aurelius
Aurelius - breaks free of the rope and moves
➤Amala (+4-6+4hp)
Red
The Shrike
Fellzir
Purple
Orange
Green
Blue

[ooc]Amala is up![/ooc


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

Fellzir wisely took cover, so an 18 from the shortbow should miss his AC.


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

Amala 5 ft steps back from the guard in orange attire who is threatening her and wickedly smiles.

She then continues shooting at the holy warrior to finally finish her off.

Primary rapid shot 1, rapid shot: 1d20 + 13 ⇒ (6) + 13 = 19
arrow damage : 1d8 + 3 ⇒ (7) + 3 = 10

Primary rapid shot 2, rapid shot: 1d20 + 13 ⇒ (8) + 13 = 21
arrow damage : 1d8 + 3 ⇒ (1) + 3 = 4

~

Longbow to hit: +13 [BAB +4, Dex +4, +1 MW Bonus, -2 rapid shot, point blank shot +1, smite impudence +5]

Longbow damage: 1d8+3, 20/x3 [Str +0, point blank shot +1, smite impudence +2]


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

Amala's arrows mercilessly strike her target, the Sergeant in Orange is clearly weakened, though she still stands.

Red Fort Save: 1d20 + 7 ⇒ (14) + 7 = 21

Squire Red finally shakes off the effects of the Discord Bottle, looking around him in waning confusion and dawning horror. "By the Inheritor, what has happened? What have I done?!"

"Never mind that now, we're under attack. Defend the supplies!" Says his fellow in Purple.

Red pulls his shortbow and his eyes glow with magic as he focuses on the woman pelting his Sergeant with arrows.

Red shortbow vs Amala, smite evil: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18 Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Previous Rounds:
Surprise!
-------------------
Amala - steps, smites, fires vs Black for 5 damage
Sercrutio - casts mage armor
The Shrike - fires vs Orange, misses
Fellzir - fires vs Black, misses
Aurelius - invokes divine favor

Round 1
-------------------
Black (-5-3-7-15hp, prone, unconscious, dying) - fires longbow vs Amala for 6 damage, draws a potion bottle
Amala (+4-6hp) - rapid shot vs Black for 10 damage
Sercrutio - casts magic missile vs Black for 15 damage, felling her
Red - steps, draws and attacks Green for 5 damage
The Shrike - fires longbow vs Orange for 1 damage
Fellzir - fires crossbow of doom vs Green, misses
Aurelius - delays
Purple - steps, draws, disarm vs Red, fails
Orange - steps to cover, draws and drinks potion
Green (-5hp) - steps, raises shield, LoH for 1hp to stabilize Black
Blue - moves, throws Thunderstone, misses

Round 2
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Aurelius - moves, drawing weapon
Amala (+4-6+4hp) - rapid shot vs Orange for 7 damage
Sercrutio -moves, readies action
Red - attacks Green, misses
The Shrike - withdraws
Fellzir - loads crossbow and moves, calling for Amala to close the bottle
Purple - disarm vs Red, fails
Orange (-4-3hp) - charges Amala, misses
Green (-5hp) - disarm vs Red, succeeds
Blue - smite evil, fires shortbow vs Fellzir, misses due to cover

Round 3
-------------------
Black (-5-3-7-15+1hp, prone, unconscious, stable)
Sercrutio - throws and casts Animate Rope to entangle Aurelius
Aurelius - breaks free of the rope and moves
Amala (+4-6+4hp) - steps, rapid shot vs Orange for 14 damage
Red - draws bow, smite evil, fires shortbow vs Amala for 3 damage
➤The Shrike
➤Fellzir
Purple
Orange (-4-3-10-4hp)
Green (-5hp)
Blue

The Shrike and Fellzir are now up! Amala takes 3 damage. Aurelius is armed and currently threatening Sercrutio.


Female CE follower of Calistria, the savored Sting | Tiefling | Outsider (Native) | Antipaladin 4 | Resistance Fire 5, Cold 5, Elec. 5 | HP 44/44 | AC 17 T 14 FF 13 | CMB +4 | CMD 18 | F: +11, R: +10, W: +7 | Init: +4 | Perc. -2, Sense Motive -2, Dipl. +13, Bluff +12/+16 to lie, Intimidate +12 | Smite 2/2 | Selfish Healing 7/7 | Reroll 1/1 | Darkvision | Speed 30 ft | Active conditions:

Thanks GM, so Amala has 1 damage currently with 8 temp hp and 9 damage received.


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

The Shrike the blue guard approaching. He draws back his bow, waiting the enemy get closer.

Not sure how high the things in the map are, but I assume they provide cover. So readying until the blue enemy comes to unobstructed line of sight

Readied attack:

Longbow: 1d20 + 8 ⇒ (10) + 8 = 18
damage: 1d8 ⇒ 1


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

Fellzir steps out from his cover and smiles at Blue. "A heroic death for you then?" He fires his crossbow and then reloads it.

Crossbow of Doom: 1d20 + 5 ⇒ (10) + 5 = 151d8 ⇒ 1

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