DM Carbide's CORE Overflow Archives for NostalgiaCon 2022* (Inactive)

Game Master John Woodford

SLIDES



Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

For ooc discussion (as you all know). Also, please post your day job rolls here (if any).

The Exchange

Skills:
//Disable: +7 (+9); Survival: +5;
Male
Melee:
[dice=Rapier]1d20+5[/dice]...[dice=DMG]1d6+4[/dice]
CORE Fighter 2 (HP:22/22)(AC:18 T:14 FF:15)(F:+6 R:+4 W:+2)(Init:+7)(Per:+2)(CMD: 17)

Xanko spends his off time at the taverns and during the drinking festivities that ensues he dances atop the tables for coins...
Perform Dance: 1d20 + 1 ⇒ (9) + 1 = 10

Liberty's Edge

Male Gnome Rog 5| HP 36 | AC 20; Touch 14; FF 17 | F +5; R +8; W +3 | CMB+3; CMD 16 | Speed 20 ft | Init +3 | Perc +10 | Stealth: +12 Rogue 5

Profession (fisherman): 1d20 + 8 ⇒ (5) + 8 = 13

Grand Lodge

Malakar | Male LN Small Halfling Wizard 1 DARK ARCHIVE | HP 7/7 | AC 13, T 13, FF 11 | CMD 6 | F +2 R +5 W +3; +2 vs. fear | Init +2 | Perc +3 | Speed 20ft | Spells 1st 3/3 | Acid Dart 6/7 | Active Conditions: None.

Craft (calligraphy): 1d20 + 8 ⇒ (4) + 8 = 12

Sovereign Court

LN (she/her) gnome cleric of Abadar 2 | HP 13 | AC 21/12/20; -6 ACP | Fort +3, Ref +2, Will +6; +2 vs. illusions | Perc +5 (low-light vision) | Stealth +5 | Speed 30 | Spells: 1st 3/4 |

Profession (gambler): 1d20 + 9 ⇒ (3) + 9 = 12

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|34/35 HP| BAB3, CMB5, CMD16|AC18(15), T11, FF17(14)| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3|Used spells: Bless,so burst, spirt wpn, divide fvr|channels remaining 5/5 Human Cleric of Erastil 4

Profession woodcutter: 1d20 + 7 ⇒ (10) + 7 = 17


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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I need to be more careful about what scenarios I run...my office has a water ingress issue, and I've got a bunch of wet paper to deal with. It's not caused by <REDACTED>, at least. As far as I can tell, anyway....

The Exchange

Skills:
//Disable: +7 (+9); Survival: +5;
Male
Melee:
[dice=Rapier]1d20+5[/dice]...[dice=DMG]1d6+4[/dice]
CORE Fighter 2 (HP:22/22)(AC:18 T:14 FF:15)(F:+6 R:+4 W:+2)(Init:+7)(Per:+2)(CMD: 17)

I will post after I get home from work. Apologies.

Liberty's Edge

Male Gnome Rog 5| HP 36 | AC 20; Touch 14; FF 17 | F +5; R +8; W +3 | CMB+3; CMD 16 | Speed 20 ft | Init +3 | Perc +10 | Stealth: +12 Rogue 5
Xanko Rhenee wrote:
I will post after I get home from work. Apologies.

You guys at the post office ACTUALLY work?!? :p


1 person marked this as a favorite.
Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I have to wonder what the scenario author was thinking, throwing a nixie at the party, specifically mentioning her use of charm person in her tactics block, and *not giving her Common as a language*! Sure, she can charm someone, but she can't tell them to protect her from the rest of the party.

Grand Lodge

Malakar | Male LN Small Halfling Wizard 1 DARK ARCHIVE | HP 7/7 | AC 13, T 13, FF 11 | CMD 6 | F +2 R +5 W +3; +2 vs. fear | Init +2 | Perc +3 | Speed 20ft | Spells 1st 3/3 | Acid Dart 6/7 | Active Conditions: None.

Sorry guys. My wifi has been on the fritz lately. Just managed to fix it!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Good to hear!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

We only have a couple of weeks left to finish before the end of the con. Unfortunately, not many of you have cold iron weapons, and none of you have cold iron ranged weapons. I'll try to turn posts around quickly, though, so we can wrap this up in time.

Grand Lodge

Male Dwarf Monk 4, Hp:16/34, AC:24 T:16 FF 18; Fort +7, Ref +6, Will +8, +5 Init, +11 Perception (Darkvision), Active Effect: Fast Movement 30'

Markus has a cold iron weapon, just needs to get over there, will that be swim or acrobatics to get across the room?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

He can pull himself along the wall as if it's difficult terrain, and he'll have to climb when he reaches her position. It's an easy Climb check, though.

Grand Lodge

Male Dwarf Monk 4, Hp:16/34, AC:24 T:16 FF 18; Fort +7, Ref +6, Will +8, +5 Init, +11 Perception (Darkvision), Active Effect: Fast Movement 30'

Hi all, I'm out of town until Saturday, so feel free to Bot Markus punching his way through things. I'll catch you all then! His profile should be totally up to date.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

We're in the home stretch now. Please roll a d20 to see whether you get a boon; if you roll a 19 or 20, please roll a d3 to see which one you get.

Boon check: 1d20 ⇒ 19

Type: 1d3 ⇒ 1

Grand Lodge

Male Dwarf Monk 4, Hp:16/34, AC:24 T:16 FF 18; Fort +7, Ref +6, Will +8, +5 Init, +11 Perception (Darkvision), Active Effect: Fast Movement 30'

Boon: 1d20 ⇒ 12

I'm back! No boon for me!

Grand Lodge

Malakar | Male LN Small Halfling Wizard 1 DARK ARCHIVE | HP 7/7 | AC 13, T 13, FF 11 | CMD 6 | F +2 R +5 W +3; +2 vs. fear | Init +2 | Perc +3 | Speed 20ft | Spells 1st 3/3 | Acid Dart 6/7 | Active Conditions: None.

Boon?: 1d20 ⇒ 17

No luck!

The Exchange

Skills:
//Disable: +7 (+9); Survival: +5;
Male
Melee:
[dice=Rapier]1d20+5[/dice]...[dice=DMG]1d6+4[/dice]
CORE Fighter 2 (HP:22/22)(AC:18 T:14 FF:15)(F:+6 R:+4 W:+2)(Init:+7)(Per:+2)(CMD: 17)

Boon?: 1d20 ⇒ 11

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|34/35 HP| BAB3, CMB5, CMD16|AC18(15), T11, FF17(14)| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3|Used spells: Bless,so burst, spirt wpn, divide fvr|channels remaining 5/5 Human Cleric of Erastil 4

boon check: 1d20 ⇒ 7

Nope.

Liberty's Edge

Male Gnome Rog 5| HP 36 | AC 20; Touch 14; FF 17 | F +5; R +8; W +3 | CMB+3; CMD 16 | Speed 20 ft | Init +3 | Perc +10 | Stealth: +12 Rogue 5

Boon: 1d20 ⇒ 15

Sovereign Court

LN (she/her) gnome cleric of Abadar 2 | HP 13 | AC 21/12/20; -6 ACP | Fort +3, Ref +2, Will +6; +2 vs. illusions | Perc +5 (low-light vision) | Stealth +5 | Speed 30 | Spells: 1st 3/4 |

BOON?: 1d20 ⇒ 1

Uh, definitely not.

The Exchange

Skills:
//Disable: +7 (+9); Survival: +5;
Male
Melee:
[dice=Rapier]1d20+5[/dice]...[dice=DMG]1d6+4[/dice]
CORE Fighter 2 (HP:22/22)(AC:18 T:14 FF:15)(F:+6 R:+4 W:+2)(Init:+7)(Per:+2)(CMD: 17)

Apologies. family issues have been keeping me a tad busy at nights.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

No problem! Hope things are resolving. We're just about done with the scenario.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

We're all done but for the closing scenes, which won't put characters at any risk of harm. Thank you all for playing, and I hope you enjoyed it!

I've reported the game. Here are your chronicles; I wanted to get them out quickly for those of you who are playing your PC in the next game day. Let me know if I messed anything up.

Xanko

Zim

Seebonickk

Markus

Malakar

Lybram

Grand Lodge

Male Dwarf Monk 4, Hp:16/34, AC:24 T:16 FF 18; Fort +7, Ref +6, Will +8, +5 Init, +11 Perception (Darkvision), Active Effect: Fast Movement 30'

Thanks GM!

Grand Lodge

Malakar | Male LN Small Halfling Wizard 1 DARK ARCHIVE | HP 7/7 | AC 13, T 13, FF 11 | CMD 6 | F +2 R +5 W +3; +2 vs. fear | Init +2 | Perc +3 | Speed 20ft | Spells 1st 3/3 | Acid Dart 6/7 | Active Conditions: None.

Thank you for a great game!

I forget exactly how learning new spells for wizard goes. Can anyone remind me? Or I can look in the morning. I think I have a few scrolls from my last adventure I purchased that I may want to copy into my spellbook. Will double check.

Did we find any spellbooks or scrolls this adventure that I could scribe?

Sovereign Court

LN (she/her) gnome cleric of Abadar 2 | HP 13 | AC 21/12/20; -6 ACP | Fort +3, Ref +2, Will +6; +2 vs. illusions | Perc +5 (low-light vision) | Stealth +5 | Speed 30 | Spells: 1st 3/4 |

Any scrolls you find and we don't use, you can scribe for just the cost of scribing, not the scroll cost.

I got my chronicle. Thank you!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Malakar, no spell books, but the silk map you found can be used as a scroll of dimension door. There were also two scrolls in the room where you fought the voidworm; you'd used detect magic to check out the light effect, so you would have spotted them. (Missing that is on me.) They were scrolls of magic circle against chaos and slow.

The Exchange

Skills:
//Disable: +7 (+9); Survival: +5;
Male
Melee:
[dice=Rapier]1d20+5[/dice]...[dice=DMG]1d6+4[/dice]
CORE Fighter 2 (HP:22/22)(AC:18 T:14 FF:15)(F:+6 R:+4 W:+2)(Init:+7)(Per:+2)(CMD: 17)

many thanks to everyone whose names i mispronounced.

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|34/35 HP| BAB3, CMB5, CMD16|AC18(15), T11, FF17(14)| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3|Used spells: Bless,so burst, spirt wpn, divide fvr|channels remaining 5/5 Human Cleric of Erastil 4

Yep, I got my chronicle. Thanks again for running the session.

Grand Lodge

Malakar | Male LN Small Halfling Wizard 1 DARK ARCHIVE | HP 7/7 | AC 13, T 13, FF 11 | CMD 6 | F +2 R +5 W +3; +2 vs. fear | Init +2 | Perc +3 | Speed 20ft | Spells 1st 3/3 | Acid Dart 6/7 | Active Conditions: None.

Okay, here we go!

Dimension Door: Spellcraft DC 19: 1d20 + 8 ⇒ (1) + 8 = 9
Magic Circle Against Chaos: Spellcraft DC 18: 1d20 + 8 ⇒ (16) + 8 = 24
Slow: Spellcraft DC 18: 1d20 + 8 ⇒ (5) + 8 = 13


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'm going to set this inactive now. Thanks again for playing, all!

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