Mutants & Masterminds (Inactive)

Game Master Turlin

A four-color story with hints of edgy realism! Please be respectful!


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Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Ah, even so, the power cost is still the same, so I'm good there. Phew. Just gotta swap it to the Powers/Devices section.


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Soooooooo. This is gonna make you have a headache, but it is in the rules so I gotta tell ya... I like randomly making characters as a hobby, and so I've made quite a bit in the M&M system without playing as them now. Now, I've come across something in the rulebook I think we all overlooked.
Attack & Effect: The total of your hero’s attack bonus
and effect rank with that attack cannot exceed twice
the series power level. If an effect allows a resistance
check, but does not require an attack check, its effect
rank cannot exceed the series power level.
...
If you need an example of where that rule was broken, well, my character has a glaring few.
Rocket-Boosted Shaderangs: Ranged Damage 8, Strength-based, Homing 2, Extended Range 1. With a strength of 4, that is 12 damage. I have a 15 Throwing skill, so all together that's 27, 7 past what is allowed for our power level. Black Fox has a couple too, with an example being her soul rend thingy, doing 10 damage and her having 13 in close combat unarmed. I think Whipoorwill has some, but I dunno bc her full throwing quill stats aren't on the sheet. Lightning Bug has damage rank 5 on his ride the lightning thing, and and 18 in ranged combat. Also, btw Lightning Bug, ur Close Combat and Ranged Combat skills need to be specific. Like, Ranged Combat: Lightning, or Close Combat: Unarmed.


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

I'll be waiting for Turlin to get back on this, but suffice to say... this sucks.


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Annnnnnd I think I've been calculating my powers wrong. Dangit, now I see the point of putting your totals in the character sheet. Friggin asterisks everywhere. ****, ******, and *************************.


okay, I'll look into this. I'll try to get back to ya'll later today or tomorrow.


So, yeah, I think your right. You guys are going to have to lower some of your stuff. Now I may be wrong, so what does everyone else think?


Metahuman Perception 18 Ranged Combat 18 treatment 6 Expertise (Military) 11 Vehicles 18 Close Combat 14 Sheet

Yeah, that reading seems right, I just shifted a few skills around and Lightning bug should now be legal.


Female Altered Human Sheet

My more complete worksheet is in my profile. I used HeroLab, which will let you know if you're breaking a rule. I'm pretty sure mine is right, but I'm not an expert in this system so I can't be certain.


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Man... I gotta change a lot of shuz. Would probably be too disruptive to the game to put him as a whole new character, tho. Ah well, I'll try and drop some stuff.
Also, Lightning-Bug, remember to make your Ranged Combat and Close Combat specific when u get the chance.


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Same thing for you, too, Whippoorwill. Ya gotta make your Ranged Combat and Close Combat specific.


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

But other than that yeah, u look all good


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

I think I'll need to rework Shadowmeld from the ground up. I calculated his Modifiers as all being flat, and a few others mistakes. He should be done by today though.


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Alright, he's finished.


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Any thoughts on Shadowmeld2.0? Do ya think having Shadowport and Gliding and Wall-Crawling is overdoing it on the movement?


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

@Turlin I had high hopes for this, but I think it died down. :(


Metahuman Perception 18 Ranged Combat 18 treatment 6 Expertise (Military) 11 Vehicles 18 Close Combat 14 Sheet

It is looking that way, I’m still here and reading to go if/when people are ready!


I'm really sorry, I've been a tad bit busy, but I fully intend to post tomorrow!


My brother's visiting ya see.


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Oh no Turlin, you're fine. But it seems like Black Fox left, and possibly whip.


Did I get that right?


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

So, he rolls against the Penetrating rank


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

So, if the Penetrating is, for example, 4, then he rolls against 15+4 or 19.


Shadowmeld, are you sure you want to use the grenade because your teammates would get hit too...


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Eep, I forgot about that lol ur right
I'll edit dat.


sorry ill post tomorrow.


You guys still with me?


Metahuman Perception 18 Ranged Combat 18 treatment 6 Expertise (Military) 11 Vehicles 18 Close Combat 14 Sheet

Yes sorry, I had assumed that the enemies had not finished!


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Hey Lightning-Bug, can u change the stuff on ur profile to reflect the changes to ur sheet?


Posting tomorrow! (gotta stop doing this...)


posting tomorrow! (God dammit, I did it again)


I'm so sorry for not posting... but I may be posting to void right now, judging on who took their turns... anyone still here?


Metahuman Perception 18 Ranged Combat 18 treatment 6 Expertise (Military) 11 Vehicles 18 Close Combat 14 Sheet

I am, I guess I'm not sure how the turn structure works and don't have a great mental picture of the fight right now. I'll see what I can put out though.


Female Altered Human Sheet

Still here!


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

I'm here. You never had us roll initiative, so it was kinda weird.


omg I'm sorry! So for initiative, I'm going to have you roll and then each "team" adds up all their initiative, to see who gets the first move (easier that way for PBP) but sense you got the drop on them I just let you guys go first. But to clarify, for the fights, all the heroes go then the baddies, and repeat (or vise versa)

Also, I'm sorry if I hadn't been describing the fight well, I'll try better! But for positions at least, mostly everyone is still in front of the bank, but Shadowmeld is 60ft down the road, and Stretch is 80ft down and 20ft up


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet
GM: Slightly Peeved Camel wrote:

omg I'm sorry! So for initiative, I'm going to have you roll and then each "team" adds up all their initiative, to see who gets the first move (easier that way for PBP) but sense you got the drop on them I just let you guys go first. But to clarify, for the fights, all the heroes go then the baddies, and repeat (or vise versa)

Also, I'm sorry if I hadn't been describing the fight well, I'll try better! But for positions at least, mostly everyone is still in front of the bank, but Shadowmeld is 60ft down the road, and Stretch is 80ft down and 20ft up

Ah, so my smoke bomb wouldn't have hit everyone else if I'm 60ft away. As for the initiative thing, there is a section on surprise attacks and such. And, also, it's totally ur choice being the GM, but I dunno if having all the heroes go, then all the baddies etc. would work, as it might cause some pretty quick and easy(or extremely difficult) fights.


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Also, I think Black Fox is probably out, so we should probably just continue without. Say the baddies hospitalized her or somethin' I dunno.


yeah, I'm just going to say Black Fox never existed. Now, I am busy at the moment, but I should be free tomorrow, so expect a post!


Did you want to redirect your attack to someone else, Lightning-Bug?


Metahuman Perception 18 Ranged Combat 18 treatment 6 Expertise (Military) 11 Vehicles 18 Close Combat 14 Sheet

Is the stretchy guy down? I thought it was the metal one that was just knocked down.


No Stretch is okay, it was the metal guy who fell, I was just mentioning that, as I said above, Stretch is 80ft away and being chased by Shadowmeld, s I wasn't sure if ya still wanted to attack him.


Metahuman Perception 18 Ranged Combat 18 treatment 6 Expertise (Military) 11 Vehicles 18 Close Combat 14 Sheet

sure, for the moment I'll still have gone after him


By the way, do you guys want to move to Discord? I would be able to use some of the bots on there to hopefully make this a better experience... also, I post more on their anyway...


Male Metahuman Acrobatics 10 Unarmed 10 Intimidation 11 Stealth 10 Technology 8 Perception 8 Sheet

Yes. I really think it is a lot better.


Yeah, I'm going to shut this down now. I'm sorry, but my heart just isn't into it. I do really hop y'all can find other games and get to use your creations! Happy Adventuring!

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