Mutants & Masterminds (Inactive)

Game Master Turlin

A four-color story with hints of edgy realism! Please be respectful!


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open discussion!


Some ideas I had where a classic big city campaign, a myheroacademia/ mutant school thing set in the future, or what I like to call C-list Heroes, weaker/lesser/inexperienced/washed-up heroes that discover a horrible threat to mankind.

Those are just some ideas I had but i'm open to suggestions.


That's a lot of possibilities -- which call for very different characters, depending on the setting!

I can try to scale back Whippoorwill to PL 10 if we're doing the classic campaign. I've got a couple other characters that would work for the superschool idea, and I'll have to think about what might work for a washed-up hero game.


I tried to pick simple, straightforward themes because so many people haven't played before.

Liberty's Edge

Female Kasatha Solarian 1

Personally I like the idea of some sort of lower grade c class heroes/antiheroes though I’m open to anything.


I'd like a classic big city thing, but more dark, alleyway-type atmosphere, with PL 10 or so antiheroes/heroes.


Quick thing.

I'd like your characters to know each other or at least know of each other. It just makes game play easier.


Turlin wrote:

Quick thing.

I'd like your characters to know each other or at least know of each other. It just makes game play easier.

Yeah, that definitely needs sense, we'll have to figure it all out once everyone figures out their characters. Maybe we can even be a part of a team.


How're we going to be doing rolls? We gonna use roll20? Have the GM roll for us? Or just rely on the honesty of the players?


Breezeshadow1121 wrote:
How're we going to be doing rolls? We gonna use roll20? Have the GM roll for us? Or just rely on the honesty of the players?

we can use the dice on this site. Look at how to format you text under the type box to see how.

example, Example: 1d20 + 4 ⇒ (20) + 4 = 24


Male Red Dragon Wizard

oh hold on, are we all allowed to play then? if so i was gonna make myself a deadpool-esk Twin-sword wielding weapon build with heavy focus on Swords and Guns

this of course would work for a big city or a Superschool wither way, i do intend to have his main power be that is is super-soldier level of power, enhanced hearing, physical power, and speed, but average to low mental capacity, that kind of junk

of course you can always make yourself a weak normal person that can summon a super demon

hmm... I will work on this

edit, also nice nat 20


If you type [ dice ]1d20 [/dice] (taking out the spaces) the pbp will roll for you.

Like this: 1d20 + 5 ⇒ (13) + 5 = 18

Edit: Turlin already answered that


Well i'd like to cap it off at 6 players but I might do more. For now its just the first 6 to post in Discussion.


Male Red Dragon Wizard

i'd Honestly like to hear your ideas, as my idea will likely be based on how powers are like, gained in the world

i know when it comes to powers there are generally 3 ways you get them:
1)Born with it
2)aquired it though Random chance
3)Trained for it/Made it yourself

(i personally will want to do a Dark Assassin type character, or an over the top showboater Warrior type character)


Don't forget crazy science experiments!

Also,

Being reborn
Augmented/cyborged
Made/created (kind of like being born, but not really)


Male Red Dragon Wizard

that would be random chance or made it yourself


Sorta.

Also, given/obtained a mystical or highly technological artifact
Cursed
Returned from the distant future/other dimension


Male Red Dragon Wizard

well, it's more like this

Inherited(born with it, it's inate, you're superman and happen to be on earth)

Enhanced(you where normal before but aquired powers it from some outside source, i.e. you are spiderman, cyborg, ect)

An Augmented(you are still normal but have some outside force giving you powers, i.e. a power suit or magic book. i.e. you are Iron-man, Dr. strange, Blue Beatle, Green lantern, ect.)

(I believe that's how S.H.I.E.L.D> Categorizes them anyways)


Well the military has always be trying (and mostly failing) to make super-soldiers but "mutants" came about because of what I call "The Zapp Labs Accident"

In 1993, Zapp Labs attempted a dangerous experiment that, in order to complete, they had to Sync Up their 3 main labs across the US. What the experiment was is a mystery to this day, but what is know is that all three labs exploded a the same time, releasing X Matter across the states. The X Matter affected many people but most people just got sick. But some where given extraordinary powers or mutated in some way. Also the children of people who where hit but not given powers may have been born with powers.

Think of the particle accelerator from Flash CW but on a larger scale and it can be genetic.

But powers come from other place such as magic, space, mad science, accidents, radiation, etc. Above is just how mutants came to be.


Male Red Dragon Wizard

WONDERFUL! although i might actually have my character be a Mix of magic and skill, like, they are super skilled but all the super-human stuff they do comes from Magic.


Some heroes I made are THE INCREDIBLE SHRINKING MAN who got his powers from radiation, Guardian and Vanta who can control light and dark respectively don't know where their powers came from, and Kimono who uses ancient magic. Titan built his super suit, The Cardinal just trained and uses gadgets, and Green Thunder got his powers from the Zapp Labs Accident.


The heroes above are the founding members of the Hero League, my version of the Avengers or the Justice League.


Wow, this is turning out to look like a really great, active play-by-by post on a great platform. I am pleasantly surprised.


Male Red Dragon Wizard

I think Im gonna Make My Black Fox then, An Anti-hero Shady Assassin type With a League of Shadows-esk origin


The Kobold Klan wrote:
I think Im gonna Make My Black Fox then, An Anti-hero Shady Assassin type With a League of Shadows-esk origin

League of Shadows, eh? Ya know, that could easily tie into a grouping with my character. Who's name is Shadowmeld, and he controls shadows?

One or two more 'shadowy' characters and we could have a solid super team, lol.

Liberty's Edge

Female Kasatha Solarian 1

lol, I'm thinking of something to do with size manipulation, I plan to flesh that out more tomorrow,my hope is (and I don't know if this is possible in M&M) to be able to manipulate other people and the environments sizes.


THE HERO LEAGUE

Guardian
A stalwart defender of the people, Guardian uses his Shields of Light and Hammer of Justice to protect and attack. Considered the first modern superhero he faced off against dangerous foes and natural disasters all through the 80's, 90's and early 2000's always protecting the weak and defenseless! He was an original founder of the Hero League. He suddenly disappeared in 2008.

The Cardinal
A mysterious cloaked figure stalks the streets at night with his trusty sidekick Draculad! The people of Stoneveiw City can rest at night, knowing that this dynamic duo will clean up the streets and lock up the likes of the vicious crime lord, Bluejay, the psychotic jester, Shenanigans, and the mad bomber, Countdown. He is an original member of the Hero League and still watches over the city of Stoneview to this day.

Vanta
A shadowy woman with a dark past, Vanta uses her enhanced traits and powers over shadows to dispense pain and justice. Throughout her heroine career she fought (and killed) the powered up gangster Sewer Rat and the evil werewolf Risa the Moonlit. An original member of the Hero League, Vanta died in the line of duty fighting an unknown villain.

Kimono
Kimono’s family had been the personal bodyguards of Japan’s Emperors since Emperor Jimmu. But when the evil Emperor turned Lord of Yo-Kai, Emperor Sutoku betraide Japan, her family imprisoned Sutoku with magic, went into hiding, and eventually escaped to America. But Sutoku spirit lives one and commands the legions of Yo-Kai in his quest for revenge and power. Kimono spends her days protecting the physical world from the spiritual one. Kimono was a founding member of the Hero League and protects the US, Japan, and the world to this day.

Titan
An engineering student, then an engineer in the army, then an engineer at Zapp Labs, then an engineer and CEO of Atlas Labs, Xavier Walters has been building his entire life. And his masterpiece is the Titan Suit! A high tech suit equipped with every next-gen gadget available, Titan is able to defeat any foe and save any citizen! Titan has taken on brutes like the concrete monster Blockhead, and brains like the insane Dr. DOS! Titan is a founding member of the Hero League. Although he retired in 2014 to be with his family, Xavier still occasionally takes the Titan suit out for a spin!

Green Thunder
The flashy and powerful Green Thunder and his sidekick Blue Lightning have fans across the US and beyond! With the powers to shake the earth and create sonic blasts, Green Thunder not only beats up criminals in real life, but in comics and movies too! Twrating no-goodniks like The Seven Snake Clan and Megahertz is all just in a day's work! An original member of the Hero League, Green Thunder will continue to clean up the streets and appear in cereal ads for years to come!

THE INCREDIBLE SHRINKING MAN
A military scientist from the 50’s, a nuclear accident gave him the ability to shrink and grow at will! While fighting the evil Soviet scientist, Dr. Fallout, THE INCREDIBLE SHRINKING MAN and Dr. Fallout where transported 40 years into the future where they fight over the spirit of the american people to this day! When he was not fighting Dr. Fallout, THE INCREDIBLE SHRINKING MAN help found the Hero League!


joker 27 wrote:
lol, I'm thinking of something to do with size manipulation, I plan to flesh that out more tomorrow,my hope is (and I don't know if this is possible in M&M) to be able to manipulate other people and the environments sizes.

Hrm, I dunno. Maybe some sorta weird combo of control and growth?


Male Red Dragon Wizard

well, this is Black Fox so far, planning on doing some complications, so far all ihave is her powers and skills, and abilites, and advantages, I am planning on having her be a former Assassin imbued with the powers of a dark Fox Spirit, and will add some disadvanteges and such related to that to give me the power points i need to get her some equipment :P


The Kobold Klan wrote:
well, this is Black Fox so far, planning on doing some complications, so far all ihave is her powers and skills, and abilites, and advantages, I am planning on having her be a former Assassin imbued with the powers of a dark Fox Spirit, and will add some disadvanteges and such related to that to give me the power points i need to get her some equipment :P

Hrm? Did I hear you say disadvantages add power points? It specifically says in the rulebook they don't, unless Turlin said he was gonna homebrew that?


Male Red Dragon Wizard

Flaws for her powers, my bad, Make them removeable and linked, as they are linked to her being possessed by a Spirit, if the spirit is removed than most of her powers are removed


The Kobold Klan wrote:

Flaws for her powers, my bad, Make them removeable and linked, as they are linked to her being possessed by a Spirit, if the spirit is removed than most of her powers are removed

Ah, ok, makes sense.

Liberty's Edge

Female Kasatha Solarian 1

Looking through the rules quickly I may shift to something easier to build considering this will be my first build using the system. I get back with more tomorrow

Second Seekers (Jadnura)

Female Human
Abilities:
Str-2 Agl-5(2) Fgt-5(2) Sta-1 Dex-5(2) Int-2 Pre-2
Anti-Hero 死 狐
Defenses:
Dodge:15(7) Parry:18(10) Fortitute:3 Toughness:2 Will:6

I know how to make a character pretty well, It's fairly easy if you know the following

a) their relitive power compared to a normal person

b) what gives them their powers,

c) What theme you want them to follow

from there it just boils down to numbers

Liberty's Edge

Female Kasatha Solarian 1

or tonight as it turns out, I'm looking at doing a wether based attacker who got their powers from the Zapp labs incident. I'm going to start looking through tonight and figure out some details tomorrow

Second Seekers (Jadnura)

Female Human
Abilities:
Str-2 Agl-5(2) Fgt-5(2) Sta-1 Dex-5(2) Int-2 Pre-2
Anti-Hero 死 狐
Defenses:
Dodge:15(7) Parry:18(10) Fortitute:3 Toughness:2 Will:6

HMMMM well, for advice on my part, somone who is a ranged weather controler Via a Storm from X-men type that would be probly 1-3 on the board for abilities, put 2 or 3 in agl and dex, then focus on powers like Eviroment control, energy control(electric, and cold likely) possibly flight(using the wind to fly), Energy absorbtion if you wanna catch lightning and throw it back, possibly some ranged damage powers, and some blast powers

for Skills I'd focus perception, Ranged attacks, then the rest i suppose is up to you''

Fox is a Skill/advantage type character with above average abilites but very few powers that are also reliant on the same source and if one power goes they all go. but she is also heavy skill focus, meaning even if she didnt have her powers she can still hit a moving target from 100 yards with a bow easy because she is all skill.

you would be a power based character, with all the power in the power department

those who focus abilites are usually Brusers(think the Thing, superman, or wonderwoman), those who focus Skills are.... well Experts(think hawkeye, or ah... black widow) those who focus advantage/equipment are batman or ironman(think batman or ironman), and those who focus powers are Blasters(think human torch, Scarlet witch, Green lantern storm, Cyclops)

i mean... i also have a rank 5 damage ability that can incapacitate almost any target that isn't immune to Magic or makes one of their two saves


My character is a weird one. Lots of abilities and powers, as well as 4 ranks of equipment, but barely any advantages and only having good skills on his main combat skills, as well as a small bit on a utility skill.
My point is, you can make ANY friggin' character you want with this system. Your mind's the limit, really.


Also, remember the combat with this system is really forgiving. You practically never die, and if you're incapacitated you have other heroes to back you up... usually.

Second Seekers (Jadnura)

Female Human
Abilities:
Str-2 Agl-5(2) Fgt-5(2) Sta-1 Dex-5(2) Int-2 Pre-2
Anti-Hero 死 狐
Defenses:
Dodge:15(7) Parry:18(10) Fortitute:3 Toughness:2 Will:6

yes, the Defense in this system is based on degrees of failure, the only time you're gonna actually be incapacitated is if somone dumped all their points into a damage power and the skills and abilities to make it easier to hit somone,

for example- Fox here has a 5 rank damage ability that i gave her as a sort of "soul rend" thing she can do due to the Fox spirit. now to resist it it is a 5 rank ability so it's 5*15 for the Toughness resist check. yes... that is 75- most normal players and anything less durable than 10 toughness is gonna have a hard time with that. thankfully you can easily avoid ever making that check with a successful parry defense against my Close combat skill(which is 15 total), and even if you fail that, i have two saves to ignore it(Fort and Tough), and even then, you might not even be that badly hurt by it due to degrees of falure. any person with a toughness of 1 or less will likley be instant KO, but anyone with toughness 10 will at minimum be standing after the hit


Black Fox Spirit wrote:

yes, the Defense in this system is based on degrees of failure, the only time you're gonna actually be incapacitated is if somone dumped all their points into a damage power and the skills and abilities to make it easier to hit somone,

for example- Fox here has a 5 rank damage ability that i gave her as a sort of "soul rend" thing she can do due to the Fox spirit. now to resist it it is a 5 rank ability so it's 5*15 for the Toughness resist check. yes... that is 75- most normal players and anything less durable than 10 toughness is gonna have a hard time with that. thankfully you can easily avoid ever making that check with a successful parry defense against my Close combat skill(which is 15 total), and even if you fail that, i have two saves to ignore it(Fort and Tough), and even then, you might not even be that badly hurt by it due to degrees of falure. any person with a toughness of 1 or less will likley be instant KO, but anyone with toughness 10 will at minimum be standing after the hit

Welp, you're already well versed with this system, it seems. I'll leave the advice to you, XD

Second Seekers (Jadnura)

Female Human
Abilities:
Str-2 Agl-5(2) Fgt-5(2) Sta-1 Dex-5(2) Int-2 Pre-2
Anti-Hero 死 狐
Defenses:
Dodge:15(7) Parry:18(10) Fortitute:3 Toughness:2 Will:6

well, as i have said, i READ the system, i have never played the system. i was ready to DM it with friends but they where never interested (T-T)

efit: i might also be wrong on how high that toughness check is, because 75 is alot when the highest toughness you can have in power level 10 is like... 10 toughness, 10 stamina, then lets say- 5-10 more from increased durability from powers, that's around +30 which on a 20 the highest you can roll to resist that is 50, which is still like...... 4 degrees of falure(which is instant KO)
a nat 20 with the highest you can roll to resist that is 5 dregees of falure, ouch, i might be wrong there,i need to look over that again


Black Fox Spirit wrote:

well, as i have said, i READ the system, i have never played the system. i was ready to DM it with friends but they where never interested (T-T)

efit: i might also be wrong on how high that toughness check is, because 75 is alot when the highest toughness you can have in power level 10 is like... 10 toughness, 10 stamina, then lets say- 5-10 more from increased durability from powers, that's around +30 which on a 20 the highest you can roll to resist that is 50, which is still like...... 4 degrees of falure(which is instant KO)
a nat 20 with the highest you can roll to resist that is 5 dregees of falure, ouch, i might be wrong there,i need to look over that again

Yeah, I think you got things mixed up, now I'm rereading what you said. Most characters don't have toughness over 10, and even having 10 toughness is a lot. I mean, just look at the archetypes in the rulebook.

Second Seekers (Jadnura)

Female Human
Abilities:
Str-2 Agl-5(2) Fgt-5(2) Sta-1 Dex-5(2) Int-2 Pre-2
Anti-Hero 死 狐
Defenses:
Dodge:15(7) Parry:18(10) Fortitute:3 Toughness:2 Will:6

yeah, i think my calcualtions on how the toughness resist on a damage attack is a bit off
i think it is 15 + the rank

the book of course just says 15 (huge Dot here) the rank, which in my mind a Dot means multiply


Black Fox Spirit wrote:

yeah, i think my calcualtions on how the toughness resist on a damage attack is a bit off

i think it is 15 + the rank

the book of course just says 15 (huge Dot here) the rank, which in my mind a Dot means multiply

Ah, I just looked it up in the book. That dot, if you look closely, is actually a plus sign. It's easy to miss though. So yeah, it is 15 + the rank.


Basically, they took a dot, and put tiny little curved smudges on the sides, top, and bottom.
And, I guess that looks like a plus sign to them.

Second Seekers (Jadnura)

Female Human
Abilities:
Str-2 Agl-5(2) Fgt-5(2) Sta-1 Dex-5(2) Int-2 Pre-2
Anti-Hero 死 狐
Defenses:
Dodge:15(7) Parry:18(10) Fortitute:3 Toughness:2 Will:6

ah yes, that translates very well to a PDF, so yeah, nevemind, alot of enemies can resist my soul rend 5 damage ability :P anyone that is a bit more durable than an average person anyways i mean, im looking at it, a 1 touhness 1 stamina player rolling a 1 is only 3 degree of falure which isnt instant KO but still.... it's rough... wait... no that is 4 degrees so yeah it can kill normal people


Black Fox Spirit wrote:
ah yes, that translates very well to a PDF, so yeah, nevemind, alot of enemies can resist my soul rend 5 damage ability :P anyone that is a bit more durable than an average person anyways i mean, im looking at it, a 1 touhness 1 stamina player rolling a 1 is only 3 degree of falure which isnt instant KO but still.... it's rough... wait... no that is 4 degrees so yeah it can kill normal people

Yeah, it's not bad, basically the same amount of damage as my 'sniper bow', which does 5dmg. I just realized, my character's boomerangs which do 3dmg do to some advantages, are strength based. If my character's strength is 4 then they do... 7dmg, dang. Although, my bow is more accurate with its laser sight and stuff.


I wish there were more in-depth details about special types of arrows.

Second Seekers (Jadnura)

Female Human
Abilities:
Str-2 Agl-5(2) Fgt-5(2) Sta-1 Dex-5(2) Int-2 Pre-2
Anti-Hero 死 狐
Defenses:
Dodge:15(7) Parry:18(10) Fortitute:3 Toughness:2 Will:6

I mean, Unarmed, Black fox is just as lethal as stabbing someone with one of her swords, with 3 damage from the swords, and 2 str, that makes them 5 damage, then her bow is 3 damage, unless we come across someone made for defense, she is pretty lethal, not to mention, she almost always hits with her 15 close combat and 15 ranged combat, and 4 ranks in expertise in throwing, letting her toss knives and sleeping pellets and all that much easier. of course, She is an assassin, she is designed to kill normal people :p in combat with a superhero she is at a bit of a durability disadvantage. anyone that has decent strength that manages to even hit her will likely KO her real easy, she is only slightnly more durable than your average human, can get hit by a car and stand up after with some broken bones....


Black Fox Spirit wrote:
I mean, Unarmed, Black fox is just as lethal as stabbing someone with one of her swords, with 3 damage from the swords, and 2 str, that makes them 5 damage, then her bow is 5 damage, unless we come across someone made for defense, she is pretty lethal, not to mention, she almost always hits with her 15 close combat and 15 ranged combat, and 4 ranks in expertise in throwing, letting her toss knives and sleeping pellets and all that much easier. of course, She is an assassin, she is designed to kill normal people :p in combat with a superhero she is at a bit of a durability disadvantage. anyone that has decent strength that manages to even hit her will likely KO her real easy, she is only slightnly more durable than your average human, can get hit by a car and stand up after with some broken bones....

Wait, why does your bow do 5dmg? Regular bows (costing 6 equipment points) do 3dmg, mine only does 5dmg because I paid 11 equipment points for a sniper rifle, and just called it a sniper bow because that was more super-heroy.

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