Daniel Penfold 351 |
Senn initiative: 1d20 + 1 ⇒ (5) + 1 = 6
Trevor initiative: 1d20 + 12 ⇒ (4) + 12 = 16
Penith initiative: 1d20 + 8 ⇒ (18) + 8 = 26
Atajay initiative: 1d20 + 12 ⇒ (13) + 12 = 25
Domeric initiative: 1d20 + 5 ⇒ (11) + 5 = 16
The Keeper (Exscinder archon initiative): 1d20 + 5 ⇒ (7) + 5 = 12
Penith SomethingAnother |
sorry, sir, checked at work yesterday, then forgot... and today has been one thing after another, penith is waiting...
Penith shakes in the worry of What Was That. She gets out a good rock, one with lots of jagged bits, with a decent helf, to make sure it never makes that sound again.
But Atajay is hesitating and his hands aren't in the least bit shaking, so she pauses as well.
Senn Nal |
Senn sends Bitey running in.
Bite: 1d20 + 17 ⇒ (5) + 17 = 22
Damage: 1d6 + 15 ⇒ (5) + 15 = 20
Bite: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 1d6 + 15 ⇒ (4) + 15 = 19
Talon: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 1d6 + 15 ⇒ (5) + 15 = 20
Talon: 1d20 + 17 ⇒ (16) + 17 = 33
Damage: 1d4 + 15 ⇒ (1) + 15 = 16
Claw: 1d20 + 17 ⇒ (17) + 17 = 34
Damage: 1d4 + 15 ⇒ (4) + 15 = 19
Claw: 1d20 + 17 ⇒ (12) + 17 = 29
Damage: 1d4 + 15 ⇒ (1) + 15 = 16
Atajay |
The archer makes his arrows Bane and fires away.
Attack with rapid shot and PBS, IC, Haste, and Bane 1d20 + 13 + 2 + 1 + 2 ⇒ (8) + 13 + 2 + 1 + 2 = 26
Damage 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9 plus
2d6 ⇒ (4, 6) = 10Bane
Attack with rapid shot and PBS, IC, Haste, and Bane 1d20 + 13 + 2 + 1 + 2 ⇒ (9) + 13 + 2 + 1 + 2 = 27
Damage 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10 plus
2d6 ⇒ (2, 2) = 4 bane
Iterative Attack with rapid shot, and PBS, IC, Haste and Bane 1d20 + 8 + 2 + 1 + 2 ⇒ (1) + 8 + 2 + 1 + 2 = 14
Damage 1d8 + 3 + 2 ⇒ (1) + 3 + 2 = 6 plus
2d6 ⇒ (4, 2) = 6 bane
Haste attack with bonuses 1d20 + 18 ⇒ (4) + 18 = 22
Damage 1d8 + 5 ⇒ (3) + 5 = 8 plus
2d6 ⇒ (5, 1) = 6 bane
Penith SomethingAnother |
The flaming longsword answers the question as to whether to attack or not, so Penith follows suit mentally shooting her perfect rock at the bad thing.
telekinetic blast, inspiration, bulls eye, pbs, shaken: 1d20 + 12 + 2 + 1 + 4 - 2 ⇒ (6) + 12 + 2 + 1 + 4 - 2 = 23
damage: 5d6 + 11 + 2 + 1 ⇒ (5, 4, 2, 6, 3) + 11 + 2 + 1 = 34
Trevor Culexis |
Trevor snaps out of his daze and unleashes massive damage on the creature.
Earthbreaker,PA,Furious,Haste,Inspire: 1d20 + 21 + 1 + 2 ⇒ (16) + 21 + 1 + 2 = 402d6 + 24 ⇒ (2, 5) + 24 = 31
Earthbreaker,PA,Furious,Haste,Inspire: 1d20 + 21 + 1 + 2 ⇒ (20) + 21 + 1 + 2 = 442d6 + 24 ⇒ (3, 3) + 24 = 30 Haste attack
Earthbreaker,PA,Furious,Haste,Inspire: 1d20 + 15 + 1 + 2 ⇒ (5) + 15 + 1 + 2 = 232d6 + 24 ⇒ (1, 3) + 24 = 28
Crit check
Earthbreaker,PA,Furious,Haste,Inspire: 1d20 + 21 + 1 + 2 ⇒ (9) + 21 + 1 + 2 = 334d6 + 24 ⇒ (3, 5, 3, 5) + 24 = 40
Daniel Penfold 351 |
[i]Domeric manages to hit the creature, but none of the damage gets through.
In retaliation the creature attacks Trevor.
flaming longsword: 1d20 + 26 ⇒ (1) + 26 = 27
damage: 2d6 + 13 ⇒ (6, 3) + 13 = 22
flaming longsword: 1d20 + 21 ⇒ (5) + 21 = 26
damage: 2d6 + 13 ⇒ (4, 3) + 13 = 20
flaming longsword: 1d20 + 16d6d2d6 + 13 ⇒ (12) + (6, 3, 4, 4, 3, 2, 4, 4, 6, 1, 3, 4, 1, 1, 4, 4, 1, 2, 2, 4, 1, 3, 1, 1, 6, 5, 1, 6, 4, 6, 5, 2, 1, 2, 1, 2, 1, 4, 2, 5, 4, 3, 1, 2, 6, 3, 5, 1, 2, 5, 3, 3, 6, 2, 5, 5, 3, 5, 5, 1, 6, 1, 2, 2, 5, 4, 5, 2, 1, 2, 4, 6, 5, 5, 5, 3, 5, 3, 2, 5, 4, 4, 6, 5, 5, 5, 4, 1, 3, 1, 6) + 13 = 334
On to block 3
Penith SomethingAnother |
Oh my goodness, for a moment I had a nice panic attack over that one. Three Hundred and Thirty-Four DAMAGE! :)
Senn Nal |
Bitey will try to get a meager amount of damage through
Bite: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 1d6 + 15 ⇒ (6) + 15 = 21
Bite: 1d20 + 17 ⇒ (9) + 17 = 26
Damage: 1d6 + 15 ⇒ (2) + 15 = 17
Talon: 1d20 + 17 ⇒ (9) + 17 = 26
Damage: 1d6 + 15 ⇒ (6) + 15 = 21
Talon: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 1d4 + 15 ⇒ (1) + 15 = 16
Claw: 1d20 + 17 ⇒ (16) + 17 = 33
Damage: 1d4 + 15 ⇒ (3) + 15 = 18
Claw: 1d20 + 17 ⇒ (19) + 17 = 36
Damage: 1d4 + 15 ⇒ (4) + 15 = 19
Trevor Culexis |
Trevor uses his Pugnacious trait to increase the size of his weapon by one step.3d6
Hammer,PA,Furious,Haste,Inspire: 1d20 + 24 ⇒ (9) + 24 = 333d6 + 24 ⇒ (6, 6, 5) + 24 = 41
Hammer,PA,Furious,Haste,Inspire: 1d20 + 24 ⇒ (20) + 24 = 443d6 + 24 ⇒ (6, 3, 4) + 24 = 37
Hammer,PA,Furious,Haste,Inspire: 1d20 + 18 ⇒ (8) + 18 = 263d6 + 24 ⇒ (1, 4, 5) + 24 = 34
Crit check: 1d20 + 24 ⇒ (8) + 24 = 326d6 + 24 ⇒ (4, 1, 1, 3, 2, 4) + 24 = 39
Penith SomethingAnother |
As her perfect rock misses completely, she frowns. A waste she thinks.
telekinetic blast, inspiration, bulls eye, pbs, shaken: 1d20 + 12 + 2 + 1 + 4 - 2 ⇒ (19) + 12 + 2 + 1 + 4 - 2 = 36
damage: 5d6 + 11 + 2 + 1 ⇒ (3, 2, 3, 6, 1) + 11 + 2 + 1 = 29
Atajay |
The archer keeps his arrows Bane and fires away.
Attack with rapid shot and PBS, IC, Haste, and Bane 1d20 + 13 + 2 + 1 + 2 ⇒ (9) + 13 + 2 + 1 + 2 = 27
Damage 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10 plus
2d6 ⇒ (1, 4) = 5 Bane
Attack with rapid shot and PBS, IC, Haste, and Bane 1d20 + 13 + 2 + 1 + 2 ⇒ (9) + 13 + 2 + 1 + 2 = 27
Damage 1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12 plus
2d6 ⇒ (3, 6) = 9 bane
Iterative Attack with rapid shot, and PBS, IC, Haste and Bane 1d20 + 8 + 2 + 1 + 2 ⇒ (4) + 8 + 2 + 1 + 2 = 17
Damage 1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12 plus
2d6 ⇒ (3, 6) = 9 bane
Haste attack with bonuses 1d20 + 18 ⇒ (18) + 18 = 36
Damage 1d8 + 5 ⇒ (8) + 5 = 13 plus
2d6 ⇒ (1, 3) = 4 bane
Daniel Penfold 351 |
Penith's rock strikes the creature, not all of the damage gets through.
The last of Atajay's arrows finishes it off.
As the creature falls you see a vision in your minds of Lowls tearing the Necronomicon from its stand and pulling a scroll from his coat. He casts a spell from the scroll and vanishes in a flash of magical energy. As he disappears, the scene shifts briefly to allow a glimpse of a steep-walled, cylindrical building brimming with gnolls and topped with a lush garden.
You hear a tired voice say "Come. He may have the tome but it is not too late. Come now!"
Daniel Penfold 351 |
[i]You leave the Soul after reactivating the wards. As you do so it seems as if an aura of calm has descended on the Mysterium.
Elder Thrynn thanks you for your help and pays you a reward of 5000gp.
A few hours later Elder Lythinn has been resurrected and he visits you to offer his thanks. He is mortified that the Necronomicon has been stolen. He implores you that it can't fall into the wrong hands and needs to be returned to the Mysterium.
He knows very little of Lowls but he is aware that the count had a great hunger and knowledge, and seemed affected by some external forces. His hired guards talked about a gnoll slaver in Okeno called Biting Lash.[/i[
Senn Nal |
"We are not familiar with these lands can you tell us about Okeno, how to get there, what dangers may lie between here and there? Also, how powerful is Biting Lash, does he have a big organization?"
Daniel Penfold 351 |
Sorry lots going on in RL at end of the week- back now
"Okeno is on the southern side of Stonespine Island, about 450 miles away. It would take between 1 and 2 weeks by ship, however as a reward for resolving our problems we will teleport you there directly.
The fleshfairs of Okeno-as the slave markets are known- are the largest in the Inner Sea region, and at any given time almost half the population of the pirate city is made up of slavers and their merchandise.
Far from being outcasts, gnoll slavers are welcome and are considered to be the most professional of their ilk. They even have their own slave market known as the Laughing Fleshfair-on account of the way the bidding is done with laughing cries and barks-where, at least in theory, gnolls are the only traders allowed.
Although openly welcome in the city, the gnoll slavers are despised by many other humanoids that work the trade. This is often a case of simple professional jealousy, but it's sometimes from a sense of loathing at how they treat their merchandise. The gnolls are paranoid about security, and operate in a web of deceit. Many take pseudonyms, and keep their slave pits veiled in mystery. Many of the gnoll slavers keep their merchandise in different locations, and keep their most prized possessions in fortified structures away from the fleshfairs.
One of the most successful and civilised gnoll traders is Hyena Princess Njano, a lady of great intelligence and influence. She is so powerful that she operates openly at the Laughing Fleshfair, and she knows every powerful gnoll in the city.
I am afraid I do not know anything about Biting Lash's organisation although I suspect from what the guards were saying that it is quite a powerful one.
Daniel Penfold 351 |
Stepping through the teleportation effect you find yourselves in a corner of a bustling city. It seems to be a mass of alleyways and streets overlooking a large bay. In the distance you can see signs to the fleshfairs but there are large ordinary markets full of numerous merchant stalls. It seems that almost everything can be bought here.
Penith SomethingAnother |
"there... are too many people" Penith frets, hands in her skirts, objects quivering around her as her fear settles in her bones. "I don't like it." she shakes her head back and forth, but she knows there is no choice in the matter and will follow her friends into the sea of bodies, hiding behind Senn whenever possible.
I'll get to finalizing her levels tonight. Decisions are hard. :)
Senn Nal |
"Is it wierd I always liked Gnolls. They are as evil as everyone else but they are straight forward. Let walk around and keep an ear out for a bit."
Gm can we do a local or diplomacy check to gather info?