STRANGE AEONS (Inactive)

Game Master Daniel Penfold 351

You wake up not knowing who or what you are, the campaign revolves around solving this mystery

Strange Aeons treasure list

Strange Aeons specific treasures

clues

images

maps


4,401 to 4,450 of 5,556 << first < prev | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | next > last >>

Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Will 1d20 + 11 ⇒ (13) + 11 = 24 +1 v. Charms and compulsions


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

will: 1d20 + 7 ⇒ (14) + 7 = 21 soooo close


Will save: 1d20 + 8 ⇒ (7) + 8 = 15

COLORS!


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Will: 1d20 + 15 ⇒ (11) + 15 = 26


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

Will: 1d20 + 10 ⇒ (3) + 10 = 13


Male High Azlanti DM

Senn initiative: 1d20 + 1 ⇒ (5) + 1 = 6

Trevor initiative: 1d20 + 12 ⇒ (4) + 12 = 16

Penith initiative: 1d20 + 8 ⇒ (18) + 8 = 26

Atajay initiative: 1d20 + 12 ⇒ (13) + 12 = 25

Domeric initiative: 1d20 + 5 ⇒ (11) + 5 = 16

The Keeper (Exscinder archon initiative): 1d20 + 5 ⇒ (7) + 5 = 12


Male High Azlanti DM

Initiative order:

Block 1: Penith, Atajay, Domeric and Trevor

Block 2: The Keeper

Block 3: Senn

So block 1 your actions


Male High Azlanti DM

Penith, Atajay, Domeric and Trevor, over to you.


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Atajay waits to see if there is a diplomatic way out of this, or if a hail of arrows is the only answer.


Trevor is dazed so he babbles


Male High Azlanti DM

Penith and Domeric, what are you doing?


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

Domeric begins his song and casts Haste on the party.

+2 to hit and damage, Haste


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

sorry, sir, checked at work yesterday, then forgot... and today has been one thing after another, penith is waiting...

Penith shakes in the worry of What Was That. She gets out a good rock, one with lots of jagged bits, with a decent helf, to make sure it never makes that sound again.

But Atajay is hesitating and his hands aren't in the least bit shaking, so she pauses as well.


Male High Azlanti DM

The archon flies forward and attacks Trevor

flaming longsword: 1d20 + 26 ⇒ (15) + 26 = 41

damage: 2d6 + 13 ⇒ (3, 5) + 13 = 21

Block 3 your actions


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Senn sends Bitey running in.

Bite: 1d20 + 17 ⇒ (5) + 17 = 22
Damage: 1d6 + 15 ⇒ (5) + 15 = 20

Bite: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 1d6 + 15 ⇒ (4) + 15 = 19

Talon: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 1d6 + 15 ⇒ (5) + 15 = 20

Talon: 1d20 + 17 ⇒ (16) + 17 = 33
Damage: 1d4 + 15 ⇒ (1) + 15 = 16

Claw: 1d20 + 17 ⇒ (17) + 17 = 34
Damage: 1d4 + 15 ⇒ (4) + 15 = 19

Claw: 1d20 + 17 ⇒ (12) + 17 = 29
Damage: 1d4 + 15 ⇒ (1) + 15 = 16


Male High Azlanti DM

Despite a series of blows, Bitey only manages to hit the creature twice for hardly any damage.

Block 1, back to you


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

The archer makes his arrows Bane and fires away.

Attack with rapid shot and PBS, IC, Haste, and Bane 1d20 + 13 + 2 + 1 + 2 ⇒ (8) + 13 + 2 + 1 + 2 = 26
Damage 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9 plus
2d6 ⇒ (4, 6) = 10Bane

Attack with rapid shot and PBS, IC, Haste, and Bane 1d20 + 13 + 2 + 1 + 2 ⇒ (9) + 13 + 2 + 1 + 2 = 27
Damage 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10 plus
2d6 ⇒ (2, 2) = 4 bane

Iterative Attack with rapid shot, and PBS, IC, Haste and Bane 1d20 + 8 + 2 + 1 + 2 ⇒ (1) + 8 + 2 + 1 + 2 = 14
Damage 1d8 + 3 + 2 ⇒ (1) + 3 + 2 = 6 plus
2d6 ⇒ (4, 2) = 6 bane

Haste attack with bonuses 1d20 + 18 ⇒ (4) + 18 = 22
Damage 1d8 + 5 ⇒ (3) + 5 = 8 plus
2d6 ⇒ (5, 1) = 6 bane


Male High Azlanti DM

All of Atajay's arrows miss the target


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

The flaming longsword answers the question as to whether to attack or not, so Penith follows suit mentally shooting her perfect rock at the bad thing.

telekinetic blast, inspiration, bulls eye, pbs, shaken: 1d20 + 12 + 2 + 1 + 4 - 2 ⇒ (6) + 12 + 2 + 1 + 4 - 2 = 23
damage: 5d6 + 11 + 2 + 1 ⇒ (5, 4, 2, 6, 3) + 11 + 2 + 1 = 34


Male High Azlanti DM

The creature manages to easily avoid Penith's rock

Domeric and Trevor, your actions.


Trevor snaps out of his daze and unleashes massive damage on the creature.

Earthbreaker,PA,Furious,Haste,Inspire: 1d20 + 21 + 1 + 2 ⇒ (16) + 21 + 1 + 2 = 402d6 + 24 ⇒ (2, 5) + 24 = 31
Earthbreaker,PA,Furious,Haste,Inspire: 1d20 + 21 + 1 + 2 ⇒ (20) + 21 + 1 + 2 = 442d6 + 24 ⇒ (3, 3) + 24 = 30 Haste attack

Earthbreaker,PA,Furious,Haste,Inspire: 1d20 + 15 + 1 + 2 ⇒ (5) + 15 + 1 + 2 = 232d6 + 24 ⇒ (1, 3) + 24 = 28

Crit check
Earthbreaker,PA,Furious,Haste,Inspire: 1d20 + 21 + 1 + 2 ⇒ (9) + 21 + 1 + 2 = 334d6 + 24 ⇒ (3, 5, 3, 5) + 24 = 40


Male High Azlanti DM

Trevor deals the creature a series of blows, but not all of the damage gets through.


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

Domeric moves up and attacks.

Attack: 1d20 + 20 ⇒ (12) + 20 = 32
Damage: 1d4 + 11 ⇒ (3) + 11 = 14

Everyone continues to get +2 to hit and damage, plus haste


Male High Azlanti DM

[i]Domeric manages to hit the creature, but none of the damage gets through.

In retaliation the creature attacks Trevor.

flaming longsword: 1d20 + 26 ⇒ (1) + 26 = 27

damage: 2d6 + 13 ⇒ (6, 3) + 13 = 22

flaming longsword: 1d20 + 21 ⇒ (5) + 21 = 26

damage: 2d6 + 13 ⇒ (4, 3) + 13 = 20

flaming longsword: 1d20 + 16d6d2d6 + 13 ⇒ (12) + (6, 3, 4, 4, 3, 2, 4, 4, 6, 1, 3, 4, 1, 1, 4, 4, 1, 2, 2, 4, 1, 3, 1, 1, 6, 5, 1, 6, 4, 6, 5, 2, 1, 2, 1, 2, 1, 4, 2, 5, 4, 3, 1, 2, 6, 3, 5, 1, 2, 5, 3, 3, 6, 2, 5, 5, 3, 5, 5, 1, 6, 1, 2, 2, 5, 4, 5, 2, 1, 2, 4, 6, 5, 5, 5, 3, 5, 3, 2, 5, 4, 4, 6, 5, 5, 5, 4, 1, 3, 1, 6) + 13 = 334

On to block 3


Male High Azlanti DM

Will do that final attack again

damage: 1d20 + 16 ⇒ (1) + 16 = 17

damage: 2d6 + 13 ⇒ (3, 1) + 13 = 17


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Oh my goodness, for a moment I had a nice panic attack over that one. Three Hundred and Thirty-Four DAMAGE! :)


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Senn will cast align weapon evil on Trevor's weapon.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Bitey will try to get a meager amount of damage through

Bite: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 1d6 + 15 ⇒ (6) + 15 = 21

Bite: 1d20 + 17 ⇒ (9) + 17 = 26
Damage: 1d6 + 15 ⇒ (2) + 15 = 17

Talon: 1d20 + 17 ⇒ (9) + 17 = 26
Damage: 1d6 + 15 ⇒ (6) + 15 = 21

Talon: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 1d4 + 15 ⇒ (1) + 15 = 16

Claw: 1d20 + 17 ⇒ (16) + 17 = 33
Damage: 1d4 + 15 ⇒ (3) + 15 = 18

Claw: 1d20 + 17 ⇒ (19) + 17 = 36
Damage: 1d4 + 15 ⇒ (4) + 15 = 19


Male High Azlanti DM

Bitey goes into a series of attacks, however very little of the damage gets through.

Back to block 1


Trevor uses his Pugnacious trait to increase the size of his weapon by one step.3d6

Hammer,PA,Furious,Haste,Inspire: 1d20 + 24 ⇒ (9) + 24 = 333d6 + 24 ⇒ (6, 6, 5) + 24 = 41
Hammer,PA,Furious,Haste,Inspire: 1d20 + 24 ⇒ (20) + 24 = 443d6 + 24 ⇒ (6, 3, 4) + 24 = 37
Hammer,PA,Furious,Haste,Inspire: 1d20 + 18 ⇒ (8) + 18 = 263d6 + 24 ⇒ (1, 4, 5) + 24 = 34

Crit check: 1d20 + 24 ⇒ (8) + 24 = 326d6 + 24 ⇒ (4, 1, 1, 3, 2, 4) + 24 = 39


Male High Azlanti DM

With three mighty blows Trevor does some serious damage to the creature.

Penith, Atajay and Domeric, your actions


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

As her perfect rock misses completely, she frowns. A waste she thinks.

telekinetic blast, inspiration, bulls eye, pbs, shaken: 1d20 + 12 + 2 + 1 + 4 - 2 ⇒ (19) + 12 + 2 + 1 + 4 - 2 = 36
damage: 5d6 + 11 + 2 + 1 ⇒ (3, 2, 3, 6, 1) + 11 + 2 + 1 = 29


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

The archer keeps his arrows Bane and fires away.

Attack with rapid shot and PBS, IC, Haste, and Bane 1d20 + 13 + 2 + 1 + 2 ⇒ (9) + 13 + 2 + 1 + 2 = 27
Damage 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10 plus
2d6 ⇒ (1, 4) = 5 Bane

Attack with rapid shot and PBS, IC, Haste, and Bane 1d20 + 13 + 2 + 1 + 2 ⇒ (9) + 13 + 2 + 1 + 2 = 27
Damage 1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12 plus
2d6 ⇒ (3, 6) = 9 bane

Iterative Attack with rapid shot, and PBS, IC, Haste and Bane 1d20 + 8 + 2 + 1 + 2 ⇒ (4) + 8 + 2 + 1 + 2 = 17
Damage 1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12 plus
2d6 ⇒ (3, 6) = 9 bane

Haste attack with bonuses 1d20 + 18 ⇒ (18) + 18 = 36
Damage 1d8 + 5 ⇒ (8) + 5 = 13 plus
2d6 ⇒ (1, 3) = 4 bane


Male High Azlanti DM

Penith's rock strikes the creature, not all of the damage gets through.

The last of Atajay's arrows finishes it off.

As the creature falls you see a vision in your minds of Lowls tearing the Necronomicon from its stand and pulling a scroll from his coat. He casts a spell from the scroll and vanishes in a flash of magical energy. As he disappears, the scene shifts briefly to allow a glimpse of a steep-walled, cylindrical building brimming with gnolls and topped with a lush garden.

You hear a tired voice say "Come. He may have the tome but it is not too late. Come now!"


Male High Azlanti DM

What would you like to do?


Trevor looks around for stuff to loot


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Senn will do a thorough sweep of the room.

Perception: 10 + 27 = 37


Male High Azlanti DM

The only thing you find in the room is:

+3 flaming longsword


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"Let's take Lythiin’s body to Thyrr and see what he has to say. Lowl's is clearly gone but be might be able to help us find useful information."


Male High Azlanti DM

[i]You leave the Soul after reactivating the wards. As you do so it seems as if an aura of calm has descended on the Mysterium.

Elder Thrynn thanks you for your help and pays you a reward of 5000gp.

A few hours later Elder Lythinn has been resurrected and he visits you to offer his thanks. He is mortified that the Necronomicon has been stolen. He implores you that it can't fall into the wrong hands and needs to be returned to the Mysterium.

He knows very little of Lowls but he is aware that the count had a great hunger and knowledge, and seemed affected by some external forces. His hired guards talked about a gnoll slaver in Okeno called Biting Lash.[/i[


Looks like another road trip. Hmm..I'm sure i can sell these books in another city.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"We are not familiar with these lands can you tell us about Okeno, how to get there, what dangers may lie between here and there? Also, how powerful is Biting Lash, does he have a big organization?"


Male High Azlanti DM

Sorry lots going on in RL at end of the week- back now

"Okeno is on the southern side of Stonespine Island, about 450 miles away. It would take between 1 and 2 weeks by ship, however as a reward for resolving our problems we will teleport you there directly.

The fleshfairs of Okeno-as the slave markets are known- are the largest in the Inner Sea region, and at any given time almost half the population of the pirate city is made up of slavers and their merchandise.

Far from being outcasts, gnoll slavers are welcome and are considered to be the most professional of their ilk. They even have their own slave market known as the Laughing Fleshfair-on account of the way the bidding is done with laughing cries and barks-where, at least in theory, gnolls are the only traders allowed.

Although openly welcome in the city, the gnoll slavers are despised by many other humanoids that work the trade. This is often a case of simple professional jealousy, but it's sometimes from a sense of loathing at how they treat their merchandise. The gnolls are paranoid about security, and operate in a web of deceit. Many take pseudonyms, and keep their slave pits veiled in mystery. Many of the gnoll slavers keep their merchandise in different locations, and keep their most prized possessions in fortified structures away from the fleshfairs.

One of the most successful and civilised gnoll traders is Hyena Princess Njano, a lady of great intelligence and influence. She is so powerful that she operates openly at the Laughing Fleshfair, and she knows every powerful gnoll in the city.

I am afraid I do not know anything about Biting Lash's organisation although I suspect from what the guards were saying that it is quite a powerful one.


Male High Azlanti DM

Stepping through the teleportation effect you find yourselves in a corner of a bustling city. It seems to be a mass of alleyways and streets overlooking a large bay. In the distance you can see signs to the fleshfairs but there are large ordinary markets full of numerous merchant stalls. It seems that almost everything can be bought here.


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

"there... are too many people" Penith frets, hands in her skirts, objects quivering around her as her fear settles in her bones. "I don't like it." she shakes her head back and forth, but she knows there is no choice in the matter and will follow her friends into the sea of bodies, hiding behind Senn whenever possible.

I'll get to finalizing her levels tonight. Decisions are hard. :)


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

”Ah, we’ll be fine,” Domeric said pleasantly as he looked around the place, ”Now, I believe we have someone we ought to be looking for, yes?”


This is one very strange place and I really don't like being in slaver city. I hope we can leave as soon as we can.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"Is it wierd I always liked Gnolls. They are as evil as everyone else but they are straight forward. Let walk around and keep an ear out for a bit."

Gm can we do a local or diplomacy check to gather info?


Trevor tries to find someone who is interested in some books of ancient lore and doesn't ask questions.


Male High Azlanti DM

Trevor, you can find someone who will buy books of ancient lore.

Diplomacy check to gather information.

1 to 50 of 5,556 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Strange aeons All Messageboards

Want to post a reply? Sign in.