STRANGE AEONS (Inactive)

Game Master Daniel Penfold 351

You wake up not knowing who or what you are, the campaign revolves around solving this mystery

Strange Aeons treasure list

Strange Aeons specific treasures

clues

images

maps


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Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Atajay declares his bane ability against the monster and uses the inspire courage help to enhance his arrows.


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Attack with rapid shot and PBS, IC, and Bane 1d20 + 13 + 2 + 2 ⇒ (19) + 13 + 2 + 2 = 36
Damage 1d8 + 3 + 2 ⇒ (2) + 3 + 2 = 7 plus
2d6 ⇒ (2, 2) = 4 Bane

Attack with rapid shot and PBS, IC, and Bane 1d20 + 13 + 2 + 2 ⇒ (14) + 13 + 2 + 2 = 31
Damage 1d8 + 3 + 2 ⇒ (1) + 3 + 2 = 6 plus
2d6 ⇒ (3, 2) = 5 bane

Iterative Attack with rapid shot, and PBS, IC, and Bane 1d20 + 8 + 2 + 2 ⇒ (9) + 8 + 2 + 2 = 21
Damage 1d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11 plus
2d6 ⇒ (3, 6) = 9 bane


Two of Atajay's arrows strike the creature, but not all of the damage gets through.


Mun throws his club at the shoggoth, which returns to him after attacking

club: 1d20 + 10 ⇒ (5) + 10 = 15

damage: 1d6 + 2 ⇒ (6) + 2 = 8

club: 1d20 + 6 ⇒ (16) + 6 = 22

damage: 1d6 + 2 ⇒ (3) + 2 = 5

The proto shoggoth attacks Trevor

slam: 1d20 + 22 ⇒ (9) + 22 = 31

damage: 2d6 + 11 ⇒ (3, 3) + 11 = 17

grapple with improved grab: 1d20 + 24 ⇒ (5) + 24 = 29

slam: 1d20 + 22 ⇒ (4) + 22 = 26

damage: 2d6 + 11 ⇒ (6, 1) + 11 = 18

grapple: 1d20 + 24 ⇒ (10) + 24 = 34

slam: 1d20 + 22 ⇒ (19) + 22 = 41

damage: 2d6 + 11 ⇒ (2, 1) + 11 = 14

grapple: 1d20 + 24 ⇒ (9) + 24 = 33

slam: 1d20 + 22 ⇒ (14) + 22 = 36

damage: 2d6 + 11 ⇒ (6, 3) + 11 = 20

grapple: 1d20 + 24 ⇒ (14) + 24 = 38

Back to block 2


Is Trevor grappled?


Yes


Block 2, your actions


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

The inquisitor activates his justice and destruction judgments and adds that to the powerful boosts affecting him.

Attack with rapid shot and PBS, IC, Haste, judgment, and Bane 1d20 + 13 + 2 + 2 + 1 + 3 ⇒ (11) + 13 + 2 + 2 + 1 + 3 = 32
Damage 1d8 + 3 + 2 + 3 ⇒ (6) + 3 + 2 + 3 = 14 plus
2d6 ⇒ (5, 6) = 11 Bane

Attack with rapid shot and PBS, IC, Haste, judgment and Bane 1d20 + 13 + 2 + 2 + 1 + 3 ⇒ (12) + 13 + 2 + 2 + 1 + 3 = 33
Damage 1d8 + 3 + 2 + 3 ⇒ (3) + 3 + 2 + 3 = 11 plus
2d6 ⇒ (2, 1) = 3 bane

Extra Haste attack 1d20 + 21 ⇒ (3) + 21 = 24
Damage 1d8 + 8 ⇒ (3) + 8 = 11 plus
2d6 ⇒ (6, 1) = 7 bane

Iterative Attack with rapid shot, and PBS, IC, judgment, haste and Bane 1d20 + 8 + 2 + 2 + 1 + 3 ⇒ (11) + 8 + 2 + 2 + 1 + 3 = 27
Damage 1d8 + 3 + 2 + 3 ⇒ (8) + 3 + 2 + 3 = 16plus
2d6 ⇒ (4, 4) = 8 bane


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

More books fly into the beast, as she keeps her hands on her ears just in case.

attack, pbs, ic, be: 1d20 + 11 + 1 + 2 + 4 ⇒ (2) + 11 + 1 + 2 + 4 = 20
damage: 5d6 + 11 + 1 + 2 ⇒ (3, 1, 1, 4, 6) + 11 + 1 + 2 = 29


Two of Atajay's arrows strike the creature, it manages to avoid Penith's books

Anyone else?


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

Domeric casts Freedom of Movement, moves up, and drops that on Trevor, thus likely un-grappling him.

Everyone continues to get +2 to hit and damage, Haste, and trevor has freedom of movement


Greatist spell ever.


how close do you have to be to cast the creature has ten foot reach


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
Daniel Penfold 357 wrote:
how close do you have to be to cast the creature has ten foot reach

Its range of touch, so I’m casting the spell and holding the charge before moving into its range and dropping it on Trevor.


Trevor and Senn, your actions.


Trevor starts stabbing with his dagger.

Dagger,PA,Haste,Bard song: 1d20 + 14 - 2 + 1 + 2 ⇒ (14) + 14 - 2 + 1 + 2 = 291d4 + 5 + 4 + 2 ⇒ (3) + 5 + 4 + 2 = 14
Dagger,PA,Haste,Bard song: 1d20 + 14 - 2 + 1 + 2 ⇒ (5) + 14 - 2 + 1 + 2 = 201d4 + 5 + 4 + 2 ⇒ (3) + 5 + 4 + 2 = 14
Dagger,PA,Haste,Bard song: 1d20 + 9 - 2 + 1 + 2 ⇒ (7) + 9 - 2 + 1 + 2 = 171d4 + 5 + 4 + 2 ⇒ (2) + 5 + 4 + 2 = 13


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Senn will have Bitey attack and case burst of radiance.

Damage: 5d5 ⇒ (1, 4, 4, 3, 5) = 17 DC 19 ref of blind.

Senn will then use her last 2 channel energies to quickly channel

Healing: 5d6 ⇒ (1, 6, 2, 3, 5) = 17

Bite: 1d20 + 15 ⇒ (7) + 15 = 22
Damage: 1d6 + 15 ⇒ (3) + 15 = 18

Bite: 1d20 + 15 ⇒ (10) + 15 = 25
Damage: 1d6 + 15 ⇒ (2) + 15 = 17

Talon: 1d20 + 15 ⇒ (1) + 15 = 16
Damage: 1d6 + 15 ⇒ (1) + 15 = 16

Talon: 1d20 + 15 ⇒ (16) + 15 = 31
Damage: 1d4 + 15 ⇒ (4) + 15 = 19

Claw: 1d20 + 15 ⇒ (15) + 15 = 30
Damage: 1d4 + 15 ⇒ (2) + 15 = 17

Claw: 1d20 + 15 ⇒ (9) + 15 = 24
Damage: 1d4 + 15 ⇒ (2) + 15 = 17

Everyone heals 17 Senn heals 27.


Trevor manages to strike the creature once.

Bitey also manages to hit the creature twice.

Can I have a spell penetration roll please

reflex save: 1d20 + 12 ⇒ (18) + 12 = 30

Munn throws his club at the creature

returning club: 1d20 + 10 ⇒ (14) + 10 = 24

damage: 1d6 + 2 ⇒ (4) + 2 = 6

returning club: 1d20 + 6 ⇒ (12) + 6 = 18

damage: 1d6 + 2 ⇒ (6) + 2 = 8


Some of the shoggoth's wounds heal up.

It then attacks Bitey.

slam: 1d20 + 22 ⇒ (4) + 22 = 26

damage: 2d6 + 11 ⇒ (5, 2) + 11 = 18

grab: 1d20 + 24 ⇒ (14) + 24 = 38

slam: 1d20 + 22 ⇒ (2) + 22 = 24

damage: 2d6 + 11 ⇒ (6, 2) + 11 = 19

grab: 1d20 + 24 ⇒ (20) + 24 = 44

slam: 1d20 + 22 ⇒ (1) + 22 = 23

damage: 2d6 + 11 ⇒ (4, 2) + 11 = 17

grab: 1d20 + 24 ⇒ (19) + 24 = 43

slam: 1d20 + 22 ⇒ (2) + 22 = 24

damage: 2d6 + 11 ⇒ (5, 2) + 11 = 18

grab: 1d20 + 24 ⇒ (10) + 24 = 34

Back to you guys


critical confirmation: 1d20 + 24 ⇒ (12) + 24 = 36

damage: 2d6 + 11 ⇒ (6, 3) + 11 = 20


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

SR check: 1d20 + 10 ⇒ (1) + 10 = 11


The spell fails to penetrate.

Back to you guys.


Block 2- back to you.


Trevor keeps stabbing
Dagger,PA,Haste,Song: 1d20 + 14 - 2 + 1 + 2 ⇒ (9) + 14 - 2 + 1 + 2 = 241d4 + 11 ⇒ (1) + 11 = 12
Dagger,PA,Haste,Song: 1d20 + 14 - 2 + 1 + 2 ⇒ (17) + 14 - 2 + 1 + 2 = 321d4 + 11 ⇒ (1) + 11 = 12
Dagger,PA,Haste,Song: 1d20 + 9 - 2 + 1 + 2 ⇒ (19) + 9 - 2 + 1 + 2 = 291d4 + 11 ⇒ (1) + 11 = 12

Dagger,PA,Haste,Song: 1d20 + 14 - 2 + 1 + 2 ⇒ (10) + 14 - 2 + 1 + 2 = 251d4 + 11 ⇒ (3) + 11 = 14 Crit check


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Penith continues trying to make the blob understand thee power of reading. By hitting it with BOOKS.

attack, in, pb, be: 1d20 + 12 + 1 + 2 + 4 ⇒ (11) + 12 + 1 + 2 + 4 = 30
damage: 5d6 + 11 + 1 + 2 ⇒ (5, 1, 2, 5, 1) + 11 + 1 + 2 = 28


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

The inquisitor continues his justice and destruction judgments and adds that to the powerful boosts affecting him.

Attack with rapid shot and PBS, IC, Haste, judgment, and Bane 1d20 + 13 + 2 + 2 + 1 + 3 ⇒ (3) + 13 + 2 + 2 + 1 + 3 = 24
Damage 1d8 + 3 + 2 + 3 ⇒ (3) + 3 + 2 + 3 = 11 plus
2d6 ⇒ (3, 1) = 4 Bane

Attack with rapid shot and PBS, IC, Haste, judgment and Bane 1d20 + 13 + 2 + 2 + 1 + 3 ⇒ (13) + 13 + 2 + 2 + 1 + 3 = 34
Damage 1d8 + 3 + 2 + 3 ⇒ (6) + 3 + 2 + 3 = 14 plus
2d6 ⇒ (6, 2) = 8 bane

Extra Haste attack1d20 + 21 ⇒ (7) + 21 = 28
Damage 1d8 + 8 ⇒ (2) + 8 = 10 plus
2d6 ⇒ (5, 6) = 11 bane

Iterative Attack with rapid shot, and PBS, IC, judgment, haste and Bane 1d20 + 8 + 2 + 2 + 1 + 3 ⇒ (12) + 8 + 2 + 2 + 1 + 3 = 28
Damage 1d8 + 3 + 2 + 3 ⇒ (6) + 3 + 2 + 3 = 14 plus
2d6 ⇒ (5, 1) = 6 bane


Trevor manages to hit the creature once, doing some damage.

Penith's books then hit it, causing it significant damage.

Atajay's arrows fly through the air, striking it several times.

The shoggoth looks significantly injured.

Domeric and Senn, your actions.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Bitey will viciously attack the creature while he still has the strength

Bite: 1d20 + 15 ⇒ (3) + 15 = 18
Damage: 1d6 + 15 ⇒ (2) + 15 = 17

Bite: 1d20 + 15 ⇒ (6) + 15 = 21
Damage: 1d6 + 15 ⇒ (3) + 15 = 18

Talon: 1d20 + 15 ⇒ (14) + 15 = 29
Damage: 1d6 + 15 ⇒ (1) + 15 = 16

Talon: 1d20 + 15 ⇒ (6) + 15 = 21
Damage: 1d4 + 15 ⇒ (4) + 15 = 19

Claw: 1d20 + 15 ⇒ (14) + 15 = 29
Damage: 1d4 + 15 ⇒ (3) + 15 = 18

Claw: 1d20 + 15 ⇒ (5) + 15 = 20
Damage: 1d4 + 15 ⇒ (2) + 15 = 17

Man my rolls are the pits lately.


[i]With Bitey's attacks the creature dissolves into a puddle of goo.

In one corner are the remains of Elder Lythiin.

Loot: +2 chainmail
ring of protection +3
ring of feather falling
necklace of adaptation
rod of escape
potion of gaseous form.


It slimed me.


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

I bet Trevor could use that ring of Protection. Ideas on the rest of the loot? There’s good stuff there.


I forget, this is the guy that the other scholars wanted us to find, right?


Elder Lythiin was the former head of the Mysterium that the new head asked you to find, yeah.


Trevor stuffs the dead guy in a bag of holding for transport out.


where to next?


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

B22?


[i]This area is labelled the Worlds Beyond collection. The books and materials in this room contain a wealth of information on the planes. In the room are four creatures that resembles a flawless, perfect example of an elf. When they moves, parts of its body dissolve into golden, crystalline dust, swirling without wind, condensing into winding, artistic coils of symbols and equations before reforming into flesh a moment later.

"Hold, do you follow the goddess, Nethys?"

Knowledge planes


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Know. Planes 1d20 + 14 ⇒ (9) + 14 = 23


Atajay you recognise the creatures as axiomites. They have damage reduction except against chaotic weapons. They are immune to disease, electricity and mind affecting effects and they resistant to cold and fire and they have spell resistance.


Trevor is about to reply 'no' but decides that it would be a bad idea.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"We lost our memories recently and I'm not really happy with the person I was or am so I'm willing to entertain new forms of worship. Why is Nethys important here?"

Planes: 1d20 + 13 ⇒ (10) + 13 = 23

Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22


Senn, you also know that they have spell like abilities and they are usually singular in purpose, in this case probably ensuring only followers of Nethys pass through this area.

"Very well, if you are willing to follow Nethys, why are you here?"


The axiomites stand watching you all, warily.


Um. We are seeking to end an incursion of extra planer beings who have slain many of the staff.


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Penith prefers to not speak to scary things and instead hides behind Senn, as usual. But she nods encouragingly at Trevor's words.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"We are also looking to read the copy of the Necronomicon and protect it from misuse."


Sorry for my absence- had to get a new pc

Senn can you make a Diplomacy check please?


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Diplomacy: 1d20 + 7 ⇒ (3) + 7 = 10

Well I went and pushed my luck and the dice have spoken.


Does anyone else want to assist?


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

diplomacy: 1d20 + 0 ⇒ (13) + 0 = 13

Penith sees Senn struggle just a little, so she suspends her normal rules of not talking to scray things to help her friend.

"We're trying to be good and help, so help us... please?"

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