The Beast & the Harlot: Dragoncat's Curse of the Crimson Throne (Inactive)

Game Master Dragoncat

Current Date: Oathday, 30th of Pharast, 4711 AR

Current Chapter: Escape from Old Korvosa

One would think that having ended the Urgathoan threat to the city, our heroes would be granted more time to rest. But alas, that is not the case. For Queen Ileosa herself has condemned Old Korvosa to a slow death, and is forcing the Korvosan Guard and Sable Company out in favour of a military force loyal to her alone--her Grey Maidens.

She must be removed from the throne, and the man who has the authority to unite the Peerage in doing so is trapped somewhere in Old Korvosa.

Map of Korvosa

Arkona Manor

The Vivified Labyrinth


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GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)
Guide to Korvosa wrote:

The Heights

The following costs are averages that vary by size.
Ownership
Manor (Citadel Crest) 160,000 gp or more
Manor (Cliffside) 80,000 gp or more
House (Citadel Crest) 100,000 gp
House (Cliffside) 50,000 gp
House (University) 40,000 gp
Townhouse (Citadel Crest) 80,000 gp
Townhouse (Cliffside) 40,000 gp
Townhouse (University) 30,000 gp
Apartment Suite (Citadel Crest) 16,000–60,000 gp
Apartment Suite (Cliffside) 8,000–30,000 gp
Apartment Suite (University) 8,000–20,000 gp
Rent per Month
House (Citadel Crest) 300 gp
House (Cliffside) 140 gp
House (University) 120 gp
Apartment Suite (Citadel Crest) 50–200 gp
Apartment Suite (Cliffside) 25–100 gp
Apartment Suite (University) 25–60 gp
Studio (Citadel Crest) 18–70 gp
Studio (Cliffside) 8–35 gp
Studio (University) 8–20 gp

Midland
The following costs are averages that vary by size.
Ownership
House (Slope) 30,000 gp
Townhouse (Slope) 20,000 gp
Townhouse (High Bridge) 10,000 gp
Townhouse (Pillar Hill) 15,000 gp
Apartment Suite (Slope) 5,000–20,000 gp
Apartment Suite (High Bridge) 2,000–8,000 gp
Apartment Suite (Pillar Hill) 4,000–12,000 gp
Apartment Suite (West Dock) 2,000–6,000 gp
Rent per Month
House (Slope) 100 gp
Apartment Suite (Slope) 15–60 gp
Apartment Suite (High Bridge) 7–26 gp
Apartment Suite (Pillar Hill) 15–35 gp
Apartment Suite (West Dock) 6–18 gp
Tenement Flat (High Bridge) 4–13
Tenement Flat (West Dock) 3–9
Studio (Slope) 5–20 gp
Studio (High Bridge) 3–8 gp
Studio (Pillar Hill) 5–12 gp
Studio (West Dock) 2–6 gp

North Point
The following costs are averages that vary by size.
Ownership
House (Mainshore) 35,000 gp
House (Northgate) 20,000 gp
Townhouse (Five Corners) 12,000 gp
Townhouse (Mainshore) 20,000 gp
Townhouse (Northgate) 15,000 gp
Townhouse (Ridgefield) 8,000–15,000 gp
Apartment Suite (Five Corners) 5,000–10,000 gp
Apartment Suite (Mainshore) 10,000–18,000 gp
Apartment Suite (Northgate) 6,000–15,000 gp
Apartment Suite (Ridgefield) 2,000–15,000 gp
Rent per Month
House (Mainshore) 100 gp
House (Northgate) 60 gp
Apartment Suite (Five Corners) 15–30 gp
Apartment Suite (Mainshore) 30–50 gp
Apartment Suite (Northgate) 16–45 gp
Apartment Suite (Ridgefield) 6–45 gp
Tenement Flat (Mainshore) 15–25
Tenement Flat (Ridgefield) 3–23
Studio (Five Corners) 5–10 gp
Studio (Mainshore) 10–18 gp
Studio (Northgate) 6–15 gp
Studio (Ridgefield) 2–15 gp

Old Korvosa
The following costs are averages that vary by size.
Ownership
Townhouse (Garrison Hill) 8,000 gp
Apartment Suite (Bridgefront) 300–500 gp
Apartment Suite (Garrison Hill) 3,000–5,000 gp
Apartment Suite (Old Dock) 1,000–3,000 gp
Rent per Month
Apartment Suite (Bridgefront) 1–3 gp
Apartment Suite (Garrison Hill) 8–16 gp
Apartment Suite (Old Dock) 2–9 gp
Tenement Flat (Bridgefront) 5 sp–1 gp, 5 sp
Tenement Flat (Garrison Hill) 4–8 gp
Tenement Flat (Old Dock) 1–4 gp
Studio (Bridgefront) 4 sp–1 gp
Studio (Garrison Hill) 2–4 gp
Studio (Old Dock) 1 gp, 5 sp–3 gp

South Shore
The following costs are averages that vary by size.
Ownership
House 20,000 gp
Townhouse 15,000 gp
Rent per Month
House 60 gp
Apartment Suite 10–40 gp


Just a quick post to say my sister's getting married today. May not be able to post till tomorrow.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Congrats for your sister!

@Everyone
Now that I've posted the price for living spaces in different parts of Korvosa, go ahead and spend whatever amount of gold you think is appropriate for your character to have a residence.

That is, if you think it would be appropriate.


Character Sheet

I've deducted 6 gp for a studio in Midland (Pillar Hill), midling quality.


Init +2; Perception +4 AC 15, t 12, ff 13 hp 12/25 (1d12+3) Fort +3, Ref +2, Will +3

I imagine Jakob living in a tenement in a poor but (comparatively) decent neighborhood in Olld Korvosa, so -6gp for a tenement in Garrison Hill.


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

Missed the part about the only furniture in the room being the wooden table. Sorry about that. ;)


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Oh, no worries.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Slow posting season, eh?


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

I'm around and ready to post.


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

I believe Dragoncat is waiting for Marissel and Ortik to pick a card so he can continue...?


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

You'd be correct, Lyla.


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

So, I had a kick ass day today: got to fire off a couple of belts of 40mm grenades out of a Mk19 Automatic Grenade Launcher :D

Even tanks and APCs are small at 800 and 1200 meters ;)


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Wow.

Was it at a firing range?


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

aye... it was fun :) and cold!


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Going to have to do the Harrow reading later.

Dentist appointment is coming.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

And that gameplay post was brought to you by Safari!

Because NoScript is allergic to walls of text.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Does anyone mind if I include a playlist of sorts for this campaign?


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

You mean music. Depends what kind.


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

Don't mind at all.


Init +2; Perception +4 AC 15, t 12, ff 13 hp 12/25 (1d12+3) Fort +3, Ref +2, Will +3

Doobedoobedoobedoobedoobedoodoo ... what?

Don't mind in the least.


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

...and a .50cal (M2) range yesterday, and took a Soldier to his SAW (M249) range today... cold range days, December in Grafenwoehr... Fun to shoot, but coldcoldcold! :)

(I did not do well on the .50, but my Soldier did!)


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

For the sake of PbP speed, I suggest we go for it. :)


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

In that same interest of speed, here's what I propose for Step 1:

Ortik will prepare speak with animals for tomorrow, and will approach the hideout, looking for rats, cats, or whatever other animals he could find around there. The spell only lasts a minute, but that should be enough time to find them and get what info he can from them. Meanwhile, Lyla does some reconnaissance around the area, watching for hidden entrances, guard outposts, or any other weak points to exploit for our entry. The rest of us hang back and reinforce if (when) things go pear-shaped.

Thoughts?


Init +2; Perception +4 AC 15, t 12, ff 13 hp 12/25 (1d12+3) Fort +3, Ref +2, Will +3

Sounds good to me.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Just waitin' for Lyla, now...


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

Sorry, busy weekend. It's impressive how time flies in december. :P


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

I know, right?


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Karri: Insect Calm


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Merry Christmas!


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Everyone enjoying their holidays?


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

@Dragoncat - corrected the part about Crookshanks liking acid. I'm just saying, so you can delete the your post if you read this in time. ;)


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Done. :)


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Hopefully once the action starts, a +10 Init will be enough to truly get the drop on the baddies...


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Ya never know... there's always the dreaded 'rolling a 1'.


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

even then I should still be pretty close to even odds on the baddies ;p


Init +2; Perception +4 AC 15, t 12, ff 13 hp 12/25 (1d12+3) Fort +3, Ref +2, Will +3

Oughtn't you get a surprise round, assuming the bluff worked? I sort of thought that was the point of all this.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Well, if you're going to attack soon, I'd say so far they're going to be caught flat-footed...


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Everyone
Just so you know, I did grant you permission to edit the map. That includes being able to move your token.

I would appreciate it if, when you declare movement on the map, that you move the token to where your character is going to be. I don't want to guess where you wish to go. By all means, plonk your character down where he/she would be! :)


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

I moved Ortik and I to where I would like us to be. I only moved Ortik because of the specific situation-dragging him up to the doors with me. For targeting the Color Spray, spaces V13/12/11; U12/11 and 'off map'.

Also, is the door the men came out of open?


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

I'll say yes, the door is open.

By the way, what language did you use for Abyssal?

And no worries.

Han Solo wrote:
The conversation was boring, anyway.


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Arabic ;) Because it truly looks alien :)


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Dear Random Number God,

Please stop being so one-sided with your rolls.

Sincerely,
Dragoncat

EDIT: Seriously. Look at my rolls.

Good lord.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

On a more serious note...

How are you all finding the Party Initiative system?


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Keeps it moving. This is a good thing. :) But you knew I was gunna say that ;)


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Wow. I am a derp. I never allocated money to Karri. Mulligan?


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Seems okay, though it makes things more onesided. Though your rolls aren't helping at all.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)
Karri Chouk wrote:
Wow. I am a derp. I never allocated money to Karri. Mulligan?

Sure. Just use the maximum starting gold for your class, and deduct whatever you originally built your character with.


Init +2; Perception +4 AC 15, t 12, ff 13 hp 12/25 (1d12+3) Fort +3, Ref +2, Will +3

I'm sure enough that in time, your dice rolls will correct in the other direction.

As far as initiative goes, anything in a PbP that helps things move.

Though, I also think that when a character is made less effective by any house rule (such as a character that was heavily invested in a high initiative modifier, in this case) they should be allowed to tweak. That's just a general thought, though, and isn't terribly relevant here.


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

I'm all for sharing loot, Lyla is just being a bit greedy.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Just waiting for Marissel.

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