Shadow over Riddleport

Game Master Joana

"We cornered his drunken ass in the Goblin last time. This time, we won't show any mercy. We'll kill him for what he did to Larur, and then he'll tell us where Lil is." -- Braddon Hurst


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hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Braddon glances at the womans hands for weapons then pushes his way past her into the room.
"She's probably his wife and doesn't have a clue he's intending to run off with a whore," Braddon mutters. He moves quickly up to the first corner, pulling a dagger, then pauses a second before jumping round it. Keeping low and crouched, leading with the dagger, Braddon begins searching for anything scribe shaped.
"Given how quickly she wants us to leave, I'd say he's hiding here and letting her take the risks."


Malkith Deraythen wrote:
"Who are you? Where is Herr Weatherby?"

"Nathanael?" she stammers. "What does...? He doesn't keep money here, I swear. It's all invested in ships and buildings and things. What was here he just... took... with him," she trails off, catching Braddon's mutter. "I am his wife. What's this all about?" she asks with a bit more sharpness.

The room upon which the door opens is a small sitting room, just large enough for two armchairs across a fireplace. A sewing basket lies disturbed next to one of them, apparently where the woman was sitting when interrupted. Through a door on one side of the fireplace is a tiny kitchen; on the other side is a dining room. A narrow staircase leads up.


Female Halfling
Phillip Hargreaves wrote:
Once the waitress departs Phillip settles leaning into his chair and rests a hand lazily upon Ethel's. Smoothing out his mustache with the other he watches the crowd with an appraising eye, while musing "So... what's good?"

"The clam chowder is their specialty," Ethel replies, "but they also serve salmon cooked in lemon butter that's very good." She glances at Phil at just the moment to catch him palming the vial of perfume. "Phil, what's that?" she asks inquisitively.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Phillip smiles, genuinely impressed and holds his hands up in mock arrested pose "Caught red handed... it is a gift." letting Ethel take the black silken container from him to open and view for herself.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Gold Goblin wrote:

"I am his wife. What's this all about?" she asks with a bit more sharpness.

The room upon which the door opens is a small sitting room, just large enough for two armchairs across a fireplace. A sewing basket lies disturbed next to one of them, apparently where the woman was sitting when interrupted. Through a door on one side of the fireplace is a tiny kitchen; on the other side is a dining room. A narrow staircase leads up.

"Nathanial lied about the investments and is running off with the whore, Scarlet Lil. His letter to her."

Braddon pushes the Infernal letter into her hand.
"We're going to stop him."
He heads carefully up the narrow staircase, alert for an ambush.


Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1

"Your husband is working with a very dangerous woman and, as a result, has found himself in the middle of what is likely to become an uncivilized dispute." Malkith looks after Braddon to emphasis his point. Staying with the woman, he turns back to her, "If you tell me where he has gone and what he's taken with him, I can try to prevent any unnecessary harm from befalling your husband."


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Braddon tries hard not to snort at Malkith's comment as he ascends the stairs.


Braddon climbs cautiously up the narrow staircase and finds himself in an equally narrow corridor. A bedroom opens off either end. In the middle is a room with a bathtub and extra linens stored in shelves on the walls. Each room has a fireplace with a shared chimney; the fireplaces in the bedrooms are small, while the one in the bath room is larger, to fit a cauldron for heating water.

Malkith Deraythen wrote:
"Your husband is working with a very dangerous woman and, as a result, has found himself in the middle of what is likely to become an uncivilized dispute." Malkith looks after Braddon to emphasis his point. Staying with the woman, he turns back to her, "If you tell me where he has gone and what he's taken with him, I can try to prevent any unnecessary harm from befalling your husband."

Mistress Weatherby looks down at the letter Braddon thrust into her hand with incomprehension before answering Malkith. "He said ... he was going to Roderic's Cove on business. He packed and had an early supper; he was going to hire a horse out of Squire's Stable on his way out of town. Who is this woman?" she demands.


Female Halfling
Phillip Hargreaves wrote:
Phillip smiles, genuinely impressed and holds his hands up in mock arrested pose "Caught red handed... it is a gift." letting Ethel take the black silken container from him to open and view for herself.

Ethel unwraps the silk from the parcel curiously. "It's.... Is it ... perfume?" She carefully removes the stopper and inhales the scent of the essential oil, smiling at him over the vial.


Male Halfling Inquisitor of Calistria (Heretic archetype)

"It is to perfume as whisky is to ale... it is attar. A distillation of the scent more pure and less complicated than the blends of essences that make up perfume." holding out his hand to take the bottle back for a moment. As he continues, he daubs his finger tip in the oil and touches it to the inside of Ethel's wrists and to her neck, just below her ear "A perfume is a symphony of competing voices that clamor for attention, before fading away without leaving their mark. An attar though, is a single voice... clear, honest and grows with intensity as time passes." restoppering the vial and bringing Ethel's wrists to his nose to drink in the scent.

Turning her hands back over, a courtly kiss is given to her knuckles "Truth to one's self gives clarity and strength... lest we be lost in a crowd" the words said with a degree of gravitas that shows they reflect back upon Phillip's own belief structure as it applies to the Wasp Queen. The corner of his mouth cracking into a smile he adds "Besides, I trust the essence is agreeable?"


Female Halfling

She draws a wrist back and sniffs the fragrance on her own skin. "Like flowers in Mother's garden back home," she smiles. "I suppose I've lived in Riddleport long enough that I've grown used to the smell off the river. Is this your subtle way of telling me it's rubbed off on me?" she teases.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Phillip shows a brevity of pained expression at the taunt, a beat passing before answering "No milady... I had thought that since I usually come to you either covered in blood, sweat or silt... it would help to push my pungence from your senses."


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Gold Goblin wrote:
Mistress Weatherby looks down at the letter Braddon thrust into her hand with incomprehension before answering Malkith. "He said ... he was going to Roderic's Cove on business. He packed and had an early supper; he was going to hire a horse out of Squire's Stable on his way out of town. Who is this woman?" she demands.

Braddon draws his bastard sword and pokes it up the large bathroom chimney before he peers carefully after it. He follows his sword out of the bathroom and into the bedrooms, under each bed and checks out the other chimneys of the upstairs areas. Once he's satisfied he's checked all the spaces large enough to fit a scribe, he heads back down towards the dining room and kitchen. His stomach growls at the mention of an early supper.


Braddon finds no sign of Weatherby upstairs, although if he takes the time to glance in the drawers and wardrobe, it appears that one of the bedrooms has been recently emptied, much as Lil's flat appeared. What remains in this case is men's clothing, and it is neatly folded and stacked, in contrast to the jumble left in Lil's drawers. The coverlet on the bed is tucked in so smoothly and tightly, Braddon suspects he might be able to bounce a silver piece off of it. The other room is less aggressively orderly, although still neat, and more feminine in appearance.

When he returns downstairs, the woman turns toward him a little reproachfully. "I told you he left. Now who is this woman you say he's with? And what does this letter say? Is it in Elven?"


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

"Lil Scarlet is the best known whore in Riddleport. She keeps a secret apartment above your husband's work, and he's not charging her silver any more for it, if you take my meaning. They're involved with the Sczarni and a heist that's lead to several deaths. The letter tells her to run away with him. We want to catch up with him before one of the crime lords kills him. He won't be back, but if you want we can bring him back. When did he leave, what did he take?"


Braddon's words seem to knock the breath out of Mistress Weatherby. She sits down heavily on the nearest chair and stares blankly for a moment as she gathers herself. "It was ... less than half an hour ago. What he took, I don't know; he did his own packing. He wore his old armor, for safety on the road, and took his old crossbow. I know he took all the money in the house. He said he hadn't had time to withdraw anything from his investments on such short notice and that he'd replenish our household cash when he returned, that I could get by until then on our credit. He was going to pick up a horse from the stable on his way out of town."


Female Halfling
Phillip Hargreaves wrote:
Phillip shows a brevity of pained expression at the taunt, a beat passing before answering "No milady... I had thought that since I usually come to you either covered in blood, sweat or silt... it would help to push my pungence from your senses."

She laughs but then squeezes his hand with sincerity. "Thank you, Phil." She tucks the vial away, bringing her wrist up to her face again to enjoy the scent after she has secured it. "Can I ... can I ask you a question?" she asks a little nervously. "About ... Calistria?" she lowers her voice as she speaks the goddess's name as if expecting that merely mentioning her might draw attention. "Growing up, they always told us to work hard and be unselfish and put the needs of the community before our own because that's what Erastil wanted. Basically, you'd do what you didn't want to do as a show of reverence. But if her rule is to do what you want to do anyway... how does she know -- how does anyone know if you're doing it for her or for yourself?"


Having made his farewells to Jaelle, Gristav decamps to Larur's office. The dwarf is able to report that he secured enough planks of wood to make a dance floor for Sunday night, but he hasn't seen any of the men who went to stake out Lil's apartment since they left the Goblin the previous evening. Gris informs him of the discoveries the party made -- at least those of which he is aware. Following that, he retreats to his room to study his spellbook.

Not even going to attempt to approximate Gristav's style. We can retcon in any specific conversation he might like to have, if desired.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Phillip's heart resurgent by the show of thanks he listens with the attentiveness of a teacher listening to his favored pupil. When the question is posed he smiles before answering with twinkling eye "A simple question, but bathed in a doubt whose source is far more interesting. The simple answer is that it does not matter what anyone thinks except for the only person that has importance... the self. You will know here..." tapping his chest above his heart "...and that is all that matters."

"Your elders told you as they did to bring honor to Erastil, slavish to his teachings and without the ability to think or act for yourself. Calistria is not so shallow, and far more generous. She is to the mortal world as I am to you Ethel Braum... the Wasp Queen watches with interest - but begs nothing of you. There are no rules, no edicts, no laws to restrain... there is just a primal desire... fulfil your passion - act true to the self, forge your own path and walk it with confidence and pride. Do that, feel that within your heart, and Calistria will smile."


Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1

Malkith relieves the woman of the letter, taking care to refold it. "Infernal" he corrects her as he stores the paper safely on his person.

He thinks to open his mouth as Braddon begins to take some liberties with the truth, but holds his tongue. "This woman has seduced many people, including a Sczarni man who threw his life away for her. We suspect Herr Weatherby to be similarly enthralled. If there's anything you can tell us about your husband's business in Rodric's Cove, or where we might be able to get that information, now would be the time to tell us."


"He said it had to do with a ship. He invests in different shipments and cargo routes; I don't know which one. I asked why the ship couldn't just sail on to Riddleport so he could deal with it here, and he said there was a problem with the cargo and I don't understand business so it would be a waste of time for him to try to explain it to me." She looks up from the chair, a spark of anger burning in her eyes now that the shock has passed. "You bring him back. If that whore wants him, she can have him, but I'll be damned if she can have my money. Odds are she won't want him without it."


Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1

He turns his head to let his gaze fall to Braddon as the hint of a grin tugs at one corner of his mouth. He gives the half-elf an affirmative nod, knowing this is the sort of work his companion thrived on.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

"If it was less than half an hour ago, he can't have got far. Maybe we can beat him to the edge of town while he goes to the stables. Let's go." Braddon strides towards the door then turns towards Mrs Weatherby. "Don't worry Ma'am, we'll bring him back as soon as possible. What was he wearing? Does he have access to any magic? More importantly, can he ride?"


"Golden breastplate," she smirks. "Very dashing. You can't miss it. Almost makes you overlook the fact that he's losing his hair. Magic? Not as far as I know. As for riding, he can stay in the saddle, but he's no great horseman. He's a city boy through and through."


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Braddon nods and heads off through the door.
When Malkith emerges he mutters, "Golden breastplate? Riding at night? From Riddleport? Alone? We better hurry before someone kills him."
He rushes off to gather Daynadrian and Samaritha.


Female Halfling
Phillip Hargreaves wrote:
"Your elders told you as they did to bring honor to Erastil, slavish to his teachings and without the ability to think or act for yourself. Calistria is not so shallow, and far more generous. She is to the mortal world as I am to you Ethel Braum... the Wasp Queen watches with interest - but begs nothing of you. There are no rules, no edicts, no laws to restrain... there is just a primal desire... fulfil your passion - act true to the self, forge your own path and walk it with confidence and pride. Do that, feel that within your heart, and Calistria will smile."

Ethel responds with a bemused smile. "The gods I know either tell their worshippers what to do or, like Desna, their followers pray to them so she'll do something for them. Like parents, either stern or indulgent. I've never heard of a god who just watches. The Calistrians at the temple," she goes on a little self-consciously, "I thought they ... did what they do because Calistria commanded it. I didn't know they had a choice."


Braddon scours the corridors of the boarding house until he finds Daynadrian and fills him in on the interview with Mistress Weatherby. It doesn't take long, but every passing moment may be lengthening the scribe's lead. Elf in tow, he rejoins Malkith and Samaritha on the common in front of the building.

"That stable I hired the carriage from isn't far from here," Daynadrian informs them. "As far as I know, it and Lubbertown are the only place to hire a horse in Riddleport. And our scribe doesn't seem like he'd blend in too well up in Lubbertown."


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

"Squires Stables, she said. Let's go."
Braddon begins to jog towards the stables and the nearby town exit.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Phillip scoffs before answering "Some there I'm sure want to be there... but I'd hardly think that many think that sort of debasement is core to their self. Calistria is not the saint of whores and pimps."


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Gold Goblin wrote:
Having made his farewells to Jaelle, Gristav decamps to Larur's office. The dwarf is able to report that he secured enough planks of wood to make a dance floor for Sunday night, but he hasn't seen any of the men who went to stake out Lil's apartment since they left the Goblin the previous evening. Gris informs him of the discoveries the party made -- at least those of which he is aware. Following that, he retreats to his room to study his spellbook.

Studies done, Gris checks again with Larur. "No news at least means whatever they've found is of interest. Hopefully the governess was found, and found well. But I don't like the failing light and their failure to appear. And Sam's not back from her hopeful hill? And Thuvalia's not appeared, just beside the food? I'll be riding Hellbent, I think, partly to search for our prodigal sisters, and partly to filch, from Miss Mescher's manse, the scent of the governess. Then, to put the gnome and his hound on that trail... What odds, you think? Of my horseborne travel into that pit, and back again? Or better to wait for the morning, and confer over cakes?"


Male Dwarf

"Don't know if I'd be more relieved to have that Sczarni baggage out from under my roof or worried about what she might be planning next if she were out of my sight," Larur scowls. "Odds are, she's just hiding out somewhere to avoid being given anything useful to do. When the pie's ready to be cut, I'll wager she'll be on hand with a plate and fork." He offers Gristav a wry grin. "This morning, it was the half-elf lass worried about the rest of you and wanting to send out a rescue party. If you want to go up to the Cypherlodge and walk her home, go ahead. Someone's delivered a package of some kind here for her." He nods toward a parcel Gristav recognizes as the wrapped palm fronds from the Bazaar of the Seafaring Peddlar. "I'd not break into a house in Windward after dark, though, especially not one a girl's been abducted from and a woman's gone missing. I'd expect Mescher still has men watching it. Whenever the others turn up, the Varisian says he has some sort of understanding with the General; he ought to be able to get you in without your spending a night in lock-up."


Female Halfling
Phillip Hargreaves wrote:
"Calistria is not the saint of whores and pimps."

Heretic! ;)

Some of Ethel's concerns seem to be laid to rest, but the return of the waitress to take the halflings' order interrupts the line of questioning. For a time, the considerations are culinary in nature; then the conversation turns into less philosophical channels. After a while, she wheedles, "Phil, what's the second dress for, the awful old schoolmarm one? Are you going to send me undercover somewhere very proper to eavesdrop on conversations for you?"


Daynadrian leads the way through the darkening streets toward the eastern ridge. Ahead, past the last of the buildings of the town, the road rises and then disappears through a narrow gap in the rock. They smell the stable before they see it, a long, low building just off the road. A stocky middle-aged man of Varisian descent is just exiting, a lantern swinging from one hand.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Larur Felden wrote:
"Don't know if I'd be more relieved to have that Sczarni baggage out from under my roof or worried about what she might be planning next if she were out of my sight," Larur scowls. "Odds are, she's just hiding out somewhere to avoid being given anything useful to do. When the pie's ready to be cut, I'll wager she'll be on hand with a plate and fork." He offers Gristav a wry grin.

"With space left, large enough, she might grow into it. It's as you said, were she about, I'd have use for her, more noble than what she might be hiding from."

Larur Felden wrote:
"This morning, it was the half-elf lass worried about the rest of you and wanting to send out a rescue party. If you want to go up to the Cypherlodge and walk her home, go ahead. Someone's delivered a package of some kind here for her." He nods toward a parcel Gristav recognizes as the wrapped palm fronds from the Bazaar of the Seafaring Peddlar. "I'd not break into a house in Windward after dark, though, especially not one a girl's been abducted from and a woman's gone missing. I'd expect Mescher still has men watching it. Whenever the others turn up, the Varisian says he has some sort of understanding with the General; he ought to be able to get you in without your spending a night in lock-up."

"Where to begin... I'd not spend the night in gaol...", he said, grinning at the sound of it, ridiculously for Larur's understanding. "I'd be knocking on, not breaking in. Ananda has returned to her home, and although the General may not be aware of me, I can truthfully say I am working with him. Drawing on Ananda's affection for the governess, some bit of cloth ought be readily begged. A pillowcase, if the elder slept hairloose? I regard the elder's fate as the largest outstanding question in the case, most telling of the quality of our quarry. I know some of us are on a blood-hunt, or one drop from it, but I'd favor a clearer understanding of our enemy's enmity or amity, ere assailing her animus." Realizing he'd waxed rather deeply fae, Gristav rephrased, "If the old broad ain't dead, Lil mebee don' need killin'."

"So I'd like to put the gnome and his princely hound on the scent. It's what they do, after all. Fancy a breakfast at the Three-billed Duck? I'm told the griddlecakes are fit for man and beast alike."

"The package... I can see you're keeping it in your office, given, current concerns. But the lady might have it better delivered to her room, or at least, not her dinner table. If she arrives for dinner. You say she spoke of searching for us? You don't think she's gone and done it? If she's found the others, I've no fear for her. If not, in all this time?"


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Braddon calls out to the man as they approach the stables, not even slowing his stride. "Hi sir. Your second, third and fourth fastest horses. I assume a man with a golden breastplate just tried to hire your fastest. Did you give him a sprinter, one with endurance, or an old nag? What did he say?"


Male Halfling Inquisitor of Calistria (Heretic archetype)
Ethel Braum wrote:
After a while, she wheedles, "Phil, what's the second dress for, the awful old schoolmarm one? Are you going to send me undercover somewhere very proper to eavesdrop on conversations for you?"

Phillip orders the salmon, preferring to have something that requires a knife than a bowl of soup. When Ethel raises the gabardine question with a half-smile "To be truthful, two reasons occurred though the more artful only afterwards. The first was to somewhat assuage your employer's horrible sense of proprietary. In that if she was also making an outfit akin to her liking that it would serve as a reason to ensure that workmanship on both gowns is to the best of her ability. If she had only resentment in her heart while working on the true dress then I feared her lack of passion would show in the product." the last couple of sentences spoken with halting confidence as though he now thought the reason more ludicrous having been spoken.

"The second was close to your words... a watcher of casual interest would never suspect a lady who wore the first to wear the second... or one that wore the second would also wear the first. If you did find yourself with any need to walk without leaving an imprint then it would serve." stroking Ethel's cheek and catching her gaze to show the next words were heartfelt "But as always, I would never send you anywhere milady... Any steps you take alongside me are to be your own, freely chosen."


Male Dwarf
Gristav wrote:
"If the old broad ain't dead, Lil mebee don' need killin'."

Larur lets out a wheeze of a chuckle. "Most sensible thing I've ever heard you say. Must be the beard taking root; it'll make a dwarf out of you yet. Here," he gets to his feet and takes the spare key to Samaritha's room from the cupboard on the wall. "You can deliver the parcel to the lass's room, if you like. I was out most of the morning and shut away in here most of the afternoon; I couldn't swear as to who's come and gone today. You might check upstairs with Saul. If any of them came back and left again, they might have left word with him. And light a fire in the stove on your way up, set that stew simmering again for dinner."


Braddon Hurst wrote:
Braddon calls out to the man as they approach the stables, not even slowing his stride. "Hi sir. Your second, third and fourth fastest horses. I assume a man with a golden breastplate just tried to hire your fastest. Did you give him a sprinter, one with endurance, or an old nag? What did he say?"

The man turns around with a look of surprise at being hailed so late and in so abrupt a manner. "Aye, Mr. Weatherby hired a horse for a trip to Roderic's Cove and back. Said nothing about a fastest, though; just a riding horse. How long you want the horses, and how far you plan to take them?"


Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1

"We apologize for the late hour," Malkith interrupts, "but we need to get word to Herr Weatherby about his business at the Cove - preferrably before he gets there. Can you tell us about how long ago he departed?"


"As soon as I'd saddled up Fonso and seen him horsed and ready," the man frowns, "I went in to make sure the rest of the stable was secure and the horses had hay and water until the morning. Just finished up now. Can't have been as much as half an hour. I doubt he's through Lubbertown yet; too much foot traffic in the streets in town to ride hard. Course, that goes for you too if you're looking to catch up. If it were daylight, I'd say to nip through the Boneyard Cut and you could be waiting on him where the road through Lubbertown joins up t'other side of the Boneyard." He nods to where the road climbs through the notch in the eastern ridge. "But no one goes through the Boneyard after dark. It's haunted."


Female Halfling
Phillip Hargreaves wrote:
"But as always, I would never send you anywhere milady... Any steps you take alongside me are to be your own, freely chosen."

She catches his hand at her face and wraps her own fingers around it. "But I'm no use to you if I'm always only at your side, not as much use even as Maddy dusting rooms and making beds at the Mystery of the Gate where she might see or overhear something you don't. If I only follow where you already are, you can use your own ears and eyes. Don't think I've resigned myself to being closeted up in Betta's shop being respectable for a living. Although it will be fun these next few days, being a fitting model for my own clothing," she grins. "Betta would be thrilled if I wore that stuffy old gabardine to work ... if it didn't also mean I had a suitor."


Male Halfling Inquisitor of Calistria (Heretic archetype)

"True, it was what I said, but not what I meant..." running his spare hand through his hair before continuing "If you think you are ready to take wing alone... then you are." mulling a mite further before carefully adding "Would you care for some small challenges to spice the evening and give you more a chance to see if you enjoy it? Nothing that would risk or endanger yet, but should be real enough to feel."

At her joke on the gabardine Phillip chuckles with a wide smile "Aye, it might even be worth it just to see the look on her face... We walk out arm in arm at the final fitting?" half in jest.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Larur Felden wrote:
Gristav wrote:
"If the old broad ain't dead, Lil mebee don' need killin'."
Larur lets out a wheeze of a chuckle. "Most sensible thing I've ever heard you say. Must be the beard taking root; it'll make a dwarf out of you yet. Here," he gets to his feet and takes the spare key to Samaritha's room from the cupboard on the wall. "You can deliver the parcel to the lass's room, if you like. I was out most of the morning and shut away in here most of the afternoon; I couldn't swear as to who's come and gone today. You might check upstairs with Saul. If any of them came back and left again, they might have left word with him. And light a fire in the stove on your way up, set that stew simmering again for dinner."

"I'll leave the pie to your care, then. And see what others might have seen. Or heard. I'd not expect they'd have done much...", Gristav said, comparing the cuts of the keys in the light of Larur's 'guest lamp'.

"Tart... pastry... a great, big stew... a metaphoric banquet!", Gristav grins, taking up the package and leaving Larur.

Careful not to take too much notice of Samaritha's room's contents or condition, Gristav finds some obvious place to leave the package, pondering a moment over whether the note, written in earlier winds, ought remain. Had he that editorial choice, still? "No", he judged aloud, the note being a part of it all, now, "Said, be heard, and writ, be read, if trail be turned... less tears be shed.", he hoped.

Leaving her room, he takes care to lock and test the door.

Then, the kitchen fire stoked and stirred, and stew set at simmering distance, Gristav ascends to the more rarefied air of the Casino's upstairs precincts, in search of additional witness of the days events. Witness taken if given, and given, if needed.


Samaritha's room is neat and tidy. He hesitates a moment over laying the wrapped frond across the coverlet of the bed or leaning it against the chair in the corner. At a glance, no personal items are visible, and he limits himself to a glance before returning to the corridor and safely locking the door behind him.

Having seen to the stove, he climbs the stairs to the second story and enters the owner's suite of rooms. No one in evidence in the more public areas, he knocks at Saul's office, and the door is quickly opened to him, revealing Saul, Tendal, and Bojasc. The news that dinner is warming below is welcomed, and Gristav learns that the rest of the away party tracked the scribe sending a letter to Lil in care of the harbor master which spoke of a reunion in Roderic's Cove.

Gristav:
You know of Roderic's Cove, having ridden through it on your way to Riddleport. A smaller but no less lawless town, there's little there outside of the port and its accompanying taverns, brothels, and gangs of toughs. It's a good two days ride between Roderic's Cove and Riddleport, although traveling by ship would assuredly be faster.


Male Human (Chelaxian)

"I know of this Weatherby," Saul frowns. "Arrived here from Korvosa almost ten years ago and set out his shingle to keep people's accounts for them. Only people I know flee Korvosa for Riddleport are usually leaving town a half-step ahead of the law. Not that I'd hold that against a man looking for a fresh start in a less regimented place," he assures Gristav, "but it's a thing to keep in mind when the evidence leads to his doorstep. They were going to go back to his office to find him and get some information out of him."


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Gristav acknowledges the three, a single nod of his head, while his eyes meet each of theirs in turn.

"They were going to go back to his office to find him and get some information out of him."

"Let's hope they begin with his left hand...", Gristav grumbles. "How long are they, since leaving here? The Cove is two days on horse, if you want the horse to live. By ship, less, or still less, depending on the ship. If he's to meet her there, do you want her strongly enough, that we go after her? Do you want her closely enough, that we bring her back? Badly enough, that she survive the fetching? Or not?"

"And this Weatherby? Same questions."

"Also, the same set, for the governess, of Mescher's daughter. Disappeared, as yet undiscovered."

"And lastly, our own resident ladies. Whereat? And how long? I've concern and purpose for each of them, in turn."


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Gold Goblin wrote:
He nods to where the road climbs through the notch in the eastern ridge. "But no one goes through the Boneyard after dark. It's haunted."

Braddon looks to the scar through the mountains where the path vanishes into the encroaching darkness.

"Haunted how? If it's safe in the day it should be safe at night. And even if there are undead, don't they only come out at midnight? We should be through there before then. Malkith, Dayn and I will take your three fastest horses and Sam can head back to the Goblin and tell Saul where we are. I ain't afraid of no ghost. "
Despite his talk, Braddon swings his bastard sword round on his hip to where it easily accessible.


Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1

Malkith nods to the stable hand in agreement of Braddon's request. As the man goes to retrieve the horses, the Varisian lowers his voice, "You would be wise to respect grounds of the dead." He gives Samaritha a reassuring wink and smiles at Braddon. "Fortunately, I know a few incantations that should protect them from your impulsive tendencies."

Doing his best to stifle a yawn, he addresses Samaritha, "You'd best be getting back to the Golden Goblin before it gets much later. Give Saul an update on our progress. If the Fates favor us this evening, we will be back before the sun is up with Herr Weatherby; otherwise we'll be ship bound for Rodric's Cove."


Male Human (Chelaxian)
Gristav wrote:

"How long are they, since leaving here? The Cove is two days on horse, if you want the horse to live. By ship, less, or still less, depending on the ship. If he's to meet her there, do you want her strongly enough, that we go after her? Do you want her closely enough, that we bring her back? Badly enough, that she survive the fetching? Or not?"

"And this Weatherby? Same questions."

"Also, the same set, for the governess, of Mescher's daughter. Disappeared, as yet undiscovered."

"And lastly, our own resident ladies. Whereat? And how long? I've concern and purpose for each of them, in turn."

Saul laughs delightedly. "Oh, aye, I've purpose for each of them in turn as well or, better, both of them together." Tendal frowns gently at the salacious jest, but Bojasc's normally-impassive facade cracks with a grin and a single guttural chuckle of appreciation. "Saw La Barabbio after lunch; the redhead I don't believe I've seen since breakfast. She was worried the lot of you hadn't come back yet; she and Larur were ready to head up through Leeward and rescue you. The rest of them, it was..," he looks to Tendal for confirmation. "Lunchtime? A bit after. Early afternoon, let's say, they were here and left again to go back to the scribe's. Samaritha was here then; they mentioned seeing her downstairs."

"Lil won't be meeting Weatherby in Roderic's Cove; there's a point to remember. They took the letter before it was delivered so I wouldn't look for her to turn up there. I'll not deny being interested in hearing what this scribe might be able to tell us about Lil's state of mind and any further plans she might have beyond the opening-night robbery. But as Tendal's pointed out, the further from Riddleport our enemies get, the better off we are. At any rate, I'd not send any of you to Roderic's Cove; all that does is leave the Goblin's defenses weaker against anything else that might come against us. We've still a second evening to operate in a few days that's of more pressing concern to me than placing the blame for the problems with the last one. If Weatherby can't be nabbed before he leaves town, I'd rather let him go."

"And I don't like corpses. For one, they don't talk, not without magic we don't have the coin for, anyway. For another, they tend to invite repercussions. Weatherby not so much; I haven't heard that he's part of anyone's organization. But Pharasma have mercy on us if anything untoward were to happen to Lil. Shorafa'd have us all flayed and stitched back together inside out, and that would just be the beginning. This," he holds up his stump, "was nothing personal to her, but Lil's Shorafa's pet. We want her alive and in good enough condition to deliver back to the temple when we're done with her, no permanent damage, no hard feelings."

"The governess, though? Isn't she dead already?" He shrugs. "Don't see what good it does us to find her. Let Mescher deal with the attempt on his daughter's purity; we have a business to run."


Braddon Hurst wrote:
"Haunted how? If it's safe in the day it should be safe at night."

"I wouldn't call it safe in the light," the man replies. "But most as disappear in the Boneyard do so at night. Then there's the lights moving among the abandoned ships. No one ever reports seeing them during the day." He nods emphatically, obviously feeling he's delivered irrefutable evidence. "Still, my horses are smart enough to find their way home if you're snatched out of the saddle and doomed to haunt the hulks forever yourselves. Coin up front. Two gold each of you, as I don't know you, and I'll give you one back when you return the horses."

Once he's seen the color of their money, the man heads back into the stable to ready the horses, leading them out saddled and ready for the road.

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Power Word Discuss!


Dotting just to follow along. I wish I could have submitted a character, but I just have too much on my plate at the moment. Have fun!


Male Human Traveler / 8

Hi everyone!

Joana, thanks for inviting me to the game. I appreciate what a tough decision it was.

Two urban rangers, huh? Interesting. it looks like we'll have a good group of adventurers.

Starting Coin for Sarien: 4d6 ⇒ (1, 4, 6, 1) = 12 * 10 = 120

Ouch, two 1's are just sad.

I'll get to work on putting together the character. Joana, of the archetypes I mentioned earlier, does any one of them look like it'd be better for this campaign than the others?


Thanks, Navior. There were several excellent players who expressed interest but were ultimately too busy to take on another game, and to be honest, I'm quite relieved. The choice was difficult enough as it was. :)

Yes, two urban rangers, although one is ranged and the other will be melee. I approached Khaladon about possibly considering changing archetypes, but if you can't have two urban rangers in an urban adventure, when can you? That's one of the reasons I didn't want anyone to spend too much time working on the mechanics until the party was selected. Hopefully their foci will be different enough not to overlap.

Worth noting Urban Ranger gets Disable Device as a class skill and Trapfinding at 3rd level, so that would open up some archetype choice for the rogue, as most of them trade out trapfinding. I'll take a look at the archetypes tonight and get back with you.

Also worth noting we have two PCs who got in bad with the Sczarni in Magnimar right now. That would be fine by me -- Magnimar's a big place, and I'm sure the Sczarni disagree with a lot of people on a daily basis -- or if you wanted to change your backstory back to Westcrown, Wander, you could do that, too.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Thanks for the nod Joana, and it's an interesting little muddle of characters for you to torment ;)

I'll be fishing this profile out of the inactive pile to resurrect for this thread. Should get him mostly squared away today. I'll also have a peep through the other selected's characters just to get a feel for them.

Starting Gold: 4d6 ⇒ (4, 5, 1, 2) = 12 x 10 = 120gp


Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1

Yes, this certainly looks like it'll be an interesting party to be gallivanting around Riddleport with. I'm looking forward to the experience. Thank you, Joana, for the opportunity.

Since it's so rare that I get to do this: starting gold: 3d6 ⇒ (5, 4, 3) = 12 x 10gp = 120gp


Male Human Traveler / 8

120 gp for starting gold is starting to be a theme!


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Hi all. I'm looking forward to gaming with you all and many thanks to Joana for selecting me as one of her chosen few. Braddon is a not too bright bounty hunter, with bastard sword and two weapon fighting so it looks like I'll be the frontline fighter, though anyone is welcome to join me. And really, as if Joana will attack us from the front ;-)

My skills are currently Survival, Perception, Disable Device and Sleight of Hand, but I see someone else has Sleight of Hand and I was going for a 'face' skill. That'll free up a trait and I'm likely to plug the point into Bluff and/or Intimidate which no one seems to have covered yet. What would people prefer?

(When I say 'face' skill, Braddon is by no means a diplomat- he can spin a lie and threaten, but he is no negotiator so it may be a while before I increase those skills, unless someone is looking for back up- Braddon makes a pretty good 'Yes' man :-)

Is someone else focusing on Disable Device, as I can delay that too without impinging on the concept?

Since others are rolling for money I shall cast my lot also. I prefer set amounts, but I am trying to throw off the shackles and reputation of ill luck that clings to me in all games, so here goes-

Starting Gold: 5d6 ⇒ (2, 3, 2, 6, 6) = 19 x 10 = 190gp

Yay. Trend broken. :-)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Ok - first polish pass on the profile is complete. The only things missing now are spells, combat stats / saves, and an overall re-format of the gear into something more legible. I've left myself with a bit less than two gold to my name so far... though could free up 15 gold pretty easy if needed for the campaign opening.

I have taken two racial swaps from ARG at the moment - Shiftless, and Adaptable Luck. Though could change those if needed.

Joana - can you give a tidbit of how the campaign is likely to open?


Male Human Traveler / 8

I'm still building my character (Sarien - Rogue) but I'm thinking of focusing on bluff quite a bit, as much for social interaction as for feinting in combat.

I'm also going to take advantage of Urban Ranger getting disable device and trapfinding to choose an archetype (as yet undecided) that cancels out trapfinding for rogues.

Edit to add: Okay, Sarien isn't going to be nearly as skilled at bluff as Phillip.


Male Halfling Inquisitor of Calistria (Heretic archetype)

From a skills perspective Phillip covers: Appraise, Bluff, Knowledge (Local), Perception, Sense Motive, Sleight of Hand, Stealth and the all important Profession (Charlatan).

Braddon - Intimidate would make a decent choice I'd think if you were after a social skill... and in-keeping with being a bounty hunter no?


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

I'll go Intimidate then- Braddon becomes just a bit more thuggish :-)
Now to swap out Child of the Streets for something else...


Male Halfling Inquisitor of Calistria (Heretic archetype)

Wander - It's still important to have a wingman for Bluffing, someone to back up an outrageous statement or run a two man con with ;)


Re equipping, this isn't a campaign where you're gearing up and heading out into nowhere. I'd leave yourself a bit of pocket money for spending around town, enough to buy a drink or three but not enough to set up indefinite housekeeping with.

The campaign will open with your separate arrivals in Riddleport at an inconveniently early hour, whereupon you'll all be directed to the only tavern in town open at that time of the morning....

Wander, any of those archetypes will be fine. Just depends on what role you want to fill. Knife Master or Swashbuckler would be more fight-y if you want to help out Braddon, Acrobat more, well, acrobatic. In re Investigator, someone in this party is going to want Diplomacy to gather information with. *significant glance*


Male Human Traveler / 8
Joana wrote:
Wander, any of those archetypes will be fine. Just depends on what role you want to fill. Knife Master or Swashbuckler would be more fight-y if you want to help out Braddon, Acrobat more, well, acrobatic. In re Investigator, someone in this party is going to want Diplomacy to gather information with. *significant glance*

Coincidentally, Investigator is probably my top choice based on what you wrote about the campaign in the recruitment thread. He's not going to have an outstanding charisma but a decent Diplomacy for sure. I'm going to proceed with building Sarien with that archetype for now.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

That's true. Diplomacy might be a bit important in an adventure that consists of tons of people to talk to. You probably don't want to shake them ALL down. Well...maybe you do, I don't know. :)

Oh and will be following along as well.


Dotting to keep an eye on things. Have a great time, guys!

Three rangers would have just been too much. ;)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Joana - Diplo is on my 2nd level want list... but I regret that at first level I have but eight skill points to give - and Profession Charlatan is clearly more important :P I can help out on the information gathering at least with Knowledge Local? - and Bluff can be used sparingly to elicit details in some situations.

I suppose I can do without the hidden compartment in my holy symbol to get 5gp back into my disposable cash kitty. I'll still have the hidey holes in my scarf and both dagger pommels. That would give me almost seven gold to get started with, and a profession to fall back on if things get desperate.


Don't mind me, I'm just dotting as a lurker. I really wish I had the time to devote to PbP, but I just had to give up a few games, unfortunately... Otherwise, I would've applied myself!

Have fun, everyone. It looks to be a very intriguing group of characters.

Oh, and Mark Sweetman, I hate to sound like a stalker, but your character concepts and designs have absolutely astounded me. Should I be ashamed when I say that I follow your posts in recruitment threads to see what kooky character you've come up with next?

Anyway, back to lurking!


The line between Diplomacy-to-gather-information and Knowledge (local) is a fine one. I'd be inclined to say that knowing which part of town Bob the Crime Lord operates in is Knowledge (local), while finding out if Bob the Crime Lord was seen down at the Wharves this afternoon is gathering information. Possible overlap between the two skills in certain situations with a higher DC for the Knowledge (local) roll due to the shorter amount of time the info has had to circulate. And creative use of skills as you can convince me they apply.

I'd make some clever remark about you not being likely to find many "Charlatan Wanted" job postings, but ... this is Riddleport. ;)

Mark, I'll be persusing Faiths of Balance tonight, per our PMs, and will take a look at the racial substitutions you're wanting from the ARG. Hopefully, Khaladon and ZetaGilgamesh will check in by tomorrow.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Knowledge Local has always bothered me a bit in application. Take Phil - he's recently arrived to Magnimar, and hasn't had any chance to become aware of local politics or the like... but since he spent points in KL he has a chance to know those small tidbits of local knowledge that might take weeks or months of osmosis to pick up in reality.

The way you distinguish makes sense Joana - Knowledge Local lets us know where we might be able to find the information... but it would take Diplomacy or other means to actually elicit the information from the souls that have it.

As for Profession Charlatan - if it comes to that, I'd actually characterise it as Phillip setting up a swindle with the profession roll marking how successful he is with it. From something as simple as a shell game, through to fawney dropping, snide pinching or similar. Though he's got Sleight of Hand as well - so he could always fall back on the noble art of pickpocketing ;)

As a point of note, I'll be dropping some victorian era criminal slang into Phillip's speech by way of adding the Sczarni character to him - but I'll explain what the words and phrases mean in OOC whenever they get a little obtuse.

DukeRuckley - many thanks for the kind words. I can only say that I work in an industry where literary creativity is not really well received and emotionless technical language rules the day... so this is my outlet.


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

Wow, lots of posts! I checked in yesterday and read the first few but didn't have time to post. Sometimes weekends are busy for me, sometimes their not. Weekdays I can post multiple times per day though if necessary.

But I'm here now.

While Urban Ranger really does fir Dayn's backstory perfectly, I am looking at other archtypes, as I'm still open to changing, if anyone would prefer that or think it best.

Not feeling so lucky with the roller (we have a hate, love, hate relationship) so will stick with the average this time. 175gp.

Need a bit of shut eye right now, but will have Dayn fully completed Tuesday day sometime (my Tuesday anyway, here in Eastern Standard Time-Toronto, Canada. Where are all y'all posting from anyway?)


Male Human Traveler / 8

I'm from Vermont so I'm also on EDT.

As far as the traits go....do you have a problem, Joana, with us remodeling the fluff to better fit our characters? For example, I've been thinking of taking the Tongue of Many Towns trait and repurposing it to fit Sarien's background:

Was
Tongue of Many Towns (Garundi)
You have spent many years traveling across Garund, and have met many different people on your journeys.

Benefit You gain a +1 trait bonus on two of the following skills: Diplomacy, Knowledge (local), and Linguistics.

Becomes
Tongue of Many Districts (Magnimar)
Despite social and economic norms, you moved throughout several districts and have met many different people from various backgrounds.

Benefit You gain a +1 trait bonus on two of the following skills: Diplomacy, Knowledge (local), and Linguistics.

If that doesn't work for you, that's fine. Just thought I'd check.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Kuala Lumpur in Malaysia and GMT+8 here.


Male Human Rogue (Investigator)/ 1

Draft of the HeroLab character sheet is now in profile. I still have to finish equipment purchase and update the background but at least here's something worth looking at.

Not sure I like the profile pic. So that may still change.


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

Phillip you got me beat! I am GMT-10 in Hawaii.


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

2d6 ⇒ (2, 6) = 8x 10 = 80


Ah, good, everyone's found their way here. :)

I'm in Texas, which is GMT-6 but counts as GMT-5 right now, due to Daylight Savings.

Wander, it's better than the old picture; he always looked shifty. I see you've applied the trait bonus to Diplomacy and Knowledge (local). (Was going to ask which two, but you posted your build while I was considering.) Should be fine, although I'd like to know what (in general terms) Sarien was up to in the several districts of Magnimar -- and what he did to get on the wrong side of the Sczarni.

Let me know when you've got your mechanics worked out and ready for a review. I think that's Phillip and Sarien so far. I won't sit down and go over the numbers until tonight my time anyway.


Male Human Traveler / 8

Just so you know, I posted what my initial preference for the build was but it's totally open to your approval (naturally). If the modification to the trait fluff doesn't work for you, that's fine. I've got other ideas.

I'm still working on the details of Sarien's background that got him in trouble with the Sczarni and fits in with the trait. I've got most of it worked out but I'm still putting it down.


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

Ok. Tendal's spellbook, stats and background are up. Joana, I switched Tendal from having a familiar to having a bonded object.


Male Elf Urban Ranger/ 1

So after spending some time carefully looking over the ranger archtypes, nothing else really seems to suit Dayden at all. I then looked at Fighter, and could quite possibly make him an Archer instead.

I do prefer the flavour of him as an urban ranger though, so I thought I'd ask, is there any other archetype or class Braddon could possibly be Pryllin?

Do you have any feeling or preference one way or another Joana?

I'll wait a little bit for responses and then make my final decision and hey Dayn statted up.


Male Human Rogue (Investigator)/ 1

A draft of Sarien's background has been added to the profile. Hopefully it does a good job of explaining how he got on the wrong side of the Sczarni, as well as his archetype choice and the use of that trait I chose for him.

I based everything about the Sczarni and Magnimar on a wiki, since I don't actually have any of the books about Magnimar. If I took liberties with either the city or the Sczarni that doesn't work, let me know and I'll make the appropriate adjustments.

By the way, it's just the first draft so there could well be misspellings or grammar errors in there. I'll try to go over it again and make any corrections tonight.


@Khaladon, knew there was something I was forgetting to respond to this morning: Fighter (archer) was the obvious alternative, but you lose the skills (albeit with a trade-off of feats). If you see the character as an urban ranger, though, go ahead. The different combat styles will distinguish them quite well enough; I don't think we'll be in danger of getting the two PCs mixed up.

I've just about got my schedule cleared for the evening so I'll give the completed characters some feedback later tonight.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

I'm based in Brisbane, Australia (GMT +10).

Urban Hunter isn't intrinsic to Braddon, and looking over it I'm tempted to just go straight Ranger.
Apart from Knowledge(geography) being swapped out for Knowledge(local) I see no real difference between Favoured Terrain (Urban) and Favoured Community, and in fact the former seems superior if it covers any urban environment.
Braddon can easily live without the Disable Device pickup too, though someone should certainly have it and I note Sarien doesn't.
So I've ditched Disable Device and Sleight of Hand and I've moved skill points into Bluff and Intimidate. Equipment bought and character updated.
Still not carved in stone.

:-D avid


Male Halfling Inquisitor of Calistria (Heretic archetype)
Braddon Hurst wrote:
I'm based in Brisvegas, Australia (GMT +10).

Fixed that for you :P (Technically I'm Or-stray-an as well, though with a more Sandgroping and Croweating element than that of Bananabending. I've also lived in the land of the kissing cousins and that of the State of Origin losses for ten years running is it?) Trust me it makes sense in context.

Have you considered the Warden archetype Braddon? I know it gives up a lot, but you gain quite a bit in return. Plus there's a way to get favored enemy bonuses back if you take the Horizon Walker PRC


Remind me never again to say I'm expecting a nice, free evening. It's just asking for all kinds of things to pop up. :P

I'm here now, though. Wander, great job justifying the trait. We have both Sarien and Phillip arriving by ship from Magnimar: Do you guys want to have been on the same ship and be at least nodding acquaintances? Up to you whether you'd have shared any of your backstory or not; with both of your investments in Bluff, seems you'd probably be more cautious than to just start spilling how you're wanted men.

I have three arriving by land: Tendal, Daynadrian, and Malkith. Tendal, would you be traveling by caravan or by carriage? Carriage is more expensive and faster, perhaps more suiting the lifestyle to which you have become accustomed, although Auntie Kendra may have thought it would be good for you to rough it a little. Dave, I assume Braddon is going to be arriving by boat, maybe from Corentyn? I have a hard time imagining a lone 1st-level PC setting out on foot from Cheliax, traveling through all of Nidal and a good portion of Varisia, and arriving in Riddleport alive and still first-level.


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

Oh, certainly by wagon. Auntie Kendra probably felt a few splinters in the behind would give Tendal an attitude adjustment. Tendal would just think that she was being cheap though.


Male Halfling Inquisitor of Calistria (Heretic archetype)

I'm not opposed to coming in on the same ship as Sarien... though you're right in saying that Phillip is hardly going to be forthcoming with truth.


Male Human Traveler / 8

I'm fine with Sarien and Phillip being on the same ship. I also agree that neither of them would be forthcoming about their past. Sarien would share his cover story that he is traveling to Riddleport to begin negotiations for a new contact for his employer (a modestly successful merchant specializing in the acquisition and sale of antiquities).


Male Halfling Inquisitor of Calistria (Heretic archetype)

To Sarien, Phillip would have spun that he was setting out to see the world while he was still young... but Sarien might have o'er heard Phillip giving a variety of of other cover stories to other members of the crew: that he was visiting relatives, sent to work as a scribe, etc. All innocuous and nothing fanciful - but the variance of tale would be suspicious.

Lastly, at some point in the trip Phillip would have used Sin Sense on Sarien to get a read on what sin drives him. Wander - would you be comfortable to committing to which of envy, gluttony, greed, lust, pride, sloth, or wrath most influences Sarien?

Obviously has no mechanical impact and if you're not comfortable stating one then just say so.


Male Human Traveler / 8
Phillip Hargreaves wrote:
Wander - would you be comfortable to committing to which of envy, gluttony, greed, lust, pride, sloth, or wrath most influences Sarien?

At this point, wrath would probably be what most influences Sarien at the time Phillip encounters him on the ship. Which would likely make an interesting counterpoint to the way he keeps talking about the fortune he expects to make in Riddleport.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Cool - thanks Wander :)


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Joana. I figure Braddon came by boat from Corentyn, but was originally from Ostenso. Daddy was a military man and took Braddon hunting and was no doubt at sea when Braddon decided to make a name for himself.

Yes indeed Mark- Brisvegas. Dunno how that one slipped by me. Been in the Sunshine State most of my life. :-)

Don't have UC, but checked out Warden in the PRD and I think I'll skip it. Really want the Favoured Enemy vs Humanoids(human). 1d10+6 damage with one hand is sweet, and Braddon is more about the target than the setting. Warden sounds quite intense and requiring of commitment, which Braddon couldn't ever really pull off.
I think Braddon may be Australian too. Aussie, Aussie, Aussie!!! :-D


Male Halfling Inquisitor of Calistria (Heretic archetype)

The real kicker for Warden / Horizon Walker doesn't kick in until level 9 when they get:
Terrain Dominance: At 3rd level, a horizon walker learns total dominance over one terrain he has already selected for terrain mastery. When dealing with creatures native to that terrain, the horizon walker treats his favored terrain bonus for that terrain as a favored enemy bonus (as the ranger class feature) against those creatures.

At that time they should have stacked up a favored terrain (urban) bonus of +8 (+10 with a two level Rogue dip)... but it is a very late payoff and you give up a lot on the way.

Rock on the straight Ranger!

Queensland is the only state in Aus I haven't spent much time in... maybe one day.


Taking a few hours this morning to look over the numbers, as I didn't get to do so last night. Mark, I'm missing spells on your sheet, and it looks like you didn't add in the Child of the Streets bonus to Sleight of Hand; should be +10.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Figured I'd forgotten something :P

0th: daze, detect poison, guidance, sift
1st: expeditious retreat, litany of sloth (UC)


Thanks, Mark; Phil looks good now. Let me know if you decide to keep the secret compartment in your holy symbol or have the extra 5 gp in your pocket. For what it's worth, I understood how you intended to conduct your chosen Profession; I was just being flippant. :)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Given that I've got no valuables to hide in the secret pockets in my scarf or my two dagger hilts... I guess the symbol is overkill. I'll remove that from the loadout and bump up his disposable income to 6.8 gp.


Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1

Just checking in to let you know I'm still hear and ready to go, pending any errors or adjustments you may find, Joana.


Thanks for checking in, loreweaver; you're next on my list of character sheets to look over, right after lunch. One question I already see: Which of your languages is your tongues curse?

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