Shadow over Riddleport

Game Master Joana

"We cornered his drunken ass in the Goblin last time. This time, we won't show any mercy. We'll kill him for what he did to Larur, and then he'll tell us where Lil is." -- Braddon Hurst


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M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Hm... off in certain particulars. Trusting yours to have scanned correctly, I submit for consideration:

Gris' spellbook brings our Sam to the wyrd
And she's like (Sam:)"It's darker than mine"
(Gris:) "Um, right, it's darker than yours"
"You can scribe it..."
(Sam:) "I can't pay the charge."

I hope that scans.

Is the local interpretation of spellbooks such that the book contains lab notes, general theory, and other bits beyond what might be found by a collection of scrolls? In any case, my intention is Gris' spellbook have such elements, hexcrafter theory and practice, other bits beyond the usual wizarding wyrd.


Phillip Hargreaves wrote:
Still on the mini-vacation and won't be in a good headspace to enunciate Phil's response to Ethel probably till I get back to KL on Wednesday.

Not a problem, Mark. Thanks for checking in, and hope you're having a good time!

Gristav wrote:
Is the local interpretation of spellbooks such that the book contains lab notes, general theory, and other bits beyond what might be found by a collection of scrolls? In any case, my intention is Gris' spellbook have such elements, hexcrafter theory and practice, other bits beyond the usual wizarding wyrd.

Sounds fun! There has to be a pretty noteable difference between spellbooks for a wizard to have to make a Spellcraft check even to recognize a cantrip that's in his own book. Now I'll have to figure out what's distinctive about Samaritha's spellbook. I think the pages of Tendal's smell like crisp dollar bills. :)


Meh, I got my seasons backward. The sun sets earlier in winter. That's ... just about as embarrassing as the time I narrated a sunrise in the west and didn't realize it until the edit window was closed. About an hour and a half after sunset, anyway. :P


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

Tendal's spellbook is written out in an exacting perfectionistic hand. There are no blotches, blemishes or mistakes visible. And since he keeps his hands clean when he handles the book, the pages are as crisp and clean as the day they were rolled out.

Suggestion:
Samarantha's spellbook could be bound in colored strips of cloth, the margins full of little snippets of poetry, pressed leaves and flowers, a drawing of a dress, the skeletal structure of a bird...whatever fits her fancy at any point in time.


Tendal's spellbook noted, and insightful suggestion for Samaritha's. :)

So, keys: When I ran this IRL, the PCs had the spare key to the Goblin, but they tended to stick together as a group more than this party does; I can already tell you guys are going to want more than one copy for coming and going after hours. For now, I'm saying Tendal has the spare key, but anyone who wants one can have a copy made "tomorrow" in-game. I know it's utterly unimportant, but it's one of the little details that bug me until they're addressed.

Plus, the more keys there are in circulation, the more chance one of them has of going astray and ending up in the worst possible hands. ;)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Oh but yes - Phillip would like his own key and shall request in due course.


Male Halfling Inquisitor of Calistria (Heretic archetype)

I must say that Phillip is looking forward to mixing metaphors with Gristav... and despite himself I think it's going to be good if there's a reason for words to be exchanged with the rest of the crew come breakfast morrow. Phil's an individualist, but I think it's time he actually exchanged more than half a sentence with any of the others.


Phillip Hargreaves wrote:
I must say that Phillip is looking forward to mixing metaphors with Gristav...

That'll be a verbal throwdown not to be missed. :D

Gristav wrote:
...but darn, I'll miss any PCs that are on their way here! :)

Relative time is wibbly-wobbly when the party's split. If you like, Gris can make small talk and eat his dinner until the others arrive, but it might take them a little real-time to get there. And once they do, they won't have shiny PC badges for you all to recognize each other by. :)

Liable to be late tonight before I can update.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Phillip Hargreaves wrote:
I must say that Phillip is looking forward to mixing metaphors with Gristav... and despite himself I think it's going to be good if there's a reason for words to be exchanged with the rest of the crew come breakfast morrow. Phil's an individualist, but I think it's time he actually exchanged more than half a sentence with any of the others.

Heartily agreed. I'm not sure of Joana's plans, but if we're going to be a party of adventures we should probably work together at some point. :-)

We might even want to form some kinds of attachments between party members as opposed to all attaching to pretty NPCs. (Though at least some of us seem to be attaching to the same pretty NPC. :-D )
Braddon is set up to generally follow the most charismatic person in the group which amusingly seems to be Malkith. The rivalry between them for Samaritha is something Braddon can understand and therefore not take personally. And, as benefactor of Malkith's healing, Braddon already has some awe and respect for the man.
He takes orders well (though carrying them out is another thing ;-) so could probably be easily manipulated by Phillip and even Tendal, especially if Tendal is set up as party leader in some psuedo-official capacity. And Gristav seems like a nice guy, and Braddon would probably get on well with another well travelled half-elf.
While Braddon can be somewhat passionate in who he does and doesn't like, I'm more than happy to arbitrarily add and take from the list as needed. And being CN, I don't need huge justifications as witnessed by his undying 'love' for Samaritha and his undying hatred of Oliver.

All that said, this is a PBP and if Joana is prepared to do five times as much work as each of us, there's no reason why we can't do separate but overlapping games and each be the star of our own story. :-)

(And it's only day two still. :-)


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Gristav is indeed well-traveled. And a nice guy, despite a dark history. And a bit of a fool. The comedic intersection of Braddon's INT 7 and Gristav's WIS 8 is intriguing, but might be harder to iteratively RP than to write as a single author.


Going to leave it to Gristav whether he wants to stick around the Publican and see if the PCs show up or head to the Flying Cloud. If you want to leave and go to the ship, narrate yourself out of the tavern and I'll move you down to the wharves; otherwise, you can wait to see if some of the others decide to show up or engage in small talk with the sailors.

In re the party being split: I'm really not overly concerned at this point. We are, as Dave points out, less than 48 hours in, in-game time, and the fact that you guys split up for the day just meant that I got to introduce more NPCs and drop more clues than if you'd been tramping around en masse. Hopefully, you guys can provide useful information to one another from your separate investigations and start to feel like a team -- but that should come naturally, given time.


I have (finally) updated the Campaign Info tab with a list of the tertiary NPCs you guys have met so far, and I've added little blurbs with what you know about the major NPCs to their profile pages, which will hopefully help you keep track of the cast of characters.

Also, I forgot to mention to Gristav that we've been using Google Translate for our various languages. I've put that list on the Campaign Info tab as well for easy reference. Varisian is Basque, Celestial is Vietnamese, and Elven is Esperanto. Mark, any preference for Halfling?


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

I did wonder about some of that I've seen, thank you.

Captain Creezy not in the NPC list?

I don't see a crew en route to the Publican, so unless one of Creezy's crew bring word the next watch wants to double-up, and Gris finds himself meeting a certain Tiefling's eye (and standards), so as to put him in the party's path... Probably best to get to the boat, and into or through those scenes, and on about tomorrow's business?


Gristav wrote:
Captain Creezy not in the NPC list?

Josper Creesy is a Major NPC™ and thus has his own profile, where information about him can accrete. :)

Major NPCs can all be viewed/accessed from the Characters tab. What separates a major NPC from a secondary one? Largely my whim and how recurring I think a character is likely to be. Some I could be wrong about, and some secondary NPCs could turn out to play a larger part than I expected and graduate to getting a profile. Honestly, Ananda Mescher had enough dialogue she should have had her own alias, but I couldn't find an avatar that looked like her. Paizo keeps teasing that they'll be throwing fresh chum in the water sometime soon, but it's been so long since they've added new pics. :P

Gristav wrote:
I don't see a crew en route to the Publican, so unless one of Creezy's crew bring word the next watch wants to double-up, and Gris finds himself meeting a certain Tiefling's eye (and standards), so as to put him in the party's path... Probably best to get to the boat, and into or through those scenes, and on about tomorrow's business?

I think Malkith and Braddon might be heading that way ... but even if they did show up, I'm not sure how to get the three of you together out of all the people in the crowded tavern, considering they'll be looking for a female tiefling and you're not looking for them at all. Probably best to move on toward getting the whole group together in the morning as efficiently as possible. (I did offer Gris a room at the Goblin, you know. ;)

Gristav:
Besides, Lil's not at the Publican House tonight anyway. If she were, you'd have noticed.


Male Halfling Inquisitor of Calistria (Heretic archetype)
Joana wrote:
Varisian is Basque, Celestial is Vietnamese, and Elven is Esperanto. Mark, any preference for Halfling?

In the interest of keeping it relatively similar to Varisian... perhaps Galician?

Mark, pero iso pulgas e marca neste
Mark but this flea and mark in this

Ok with you Joanna?


Works for me.


Deity
Gold Goblin wrote:

The oarsmen pull the craft carefully alongside and make it fast while the passengers begin to scramble up the side of the ship, as quickly as if they were climbing a staircase. Josper Creesy grins at Gristav. "After you," he says, gesturing to the rope ladder.

Take 10, and you can't fail. This isn't Skull & Shackles.

Oooh... harsh! :-)


Male Elf Urban Ranger/ 1

Holy Moly! 260 new posts!!

This certainly is one of the more prolific games I've ever had the pleasure of being involved in.

To answer your question Joana, you certainly haven't, and wouldn't, guilt me back in to the game. I think I did not give myself quite enough time to 'recover' though, as I did still find my enthusiasm not at it's usual peak for PbP's in general. I also have been, still, quite busy. On top of that, this weekend I flew out to Eastern Canada for my baby sister's wedding. Almost all my family on my mom's side is out here too. LOTS of them ;)

Still here, I'll be back home late Wednesday. I'll start catching on the reading now and hopefully be able to get in a post tomorrow, Wednesday at the latest. Thanks again for all your patience!


Daynadrian Nirgassan wrote:
Holy Moly! 260 new posts!!

I have to admit to a bit of perverse curiosity just how many posts you'd have to catch up on if you came back. ;D

The beauty of it is that Dayn isn't present for anything that's been posted since his last game-thread appearance so he doesn't actually have to know in character what everyone else has been doing. For OOC knowledge, however, it would probably be handy if no one had to recap it for you, more "Braddon (or whoever) fills Dayn in on the day's activities." ;)

Daynadrian:
In my mind's-eye timeline, Dayn returned to the Gold Goblin sometime after Braddon, Malkith, and Tendal left to go to the House of the Silken Veil and was asked by Saul to escort the gnome jeweler Ambrosia Kemplefae back to her home, which is where he was when they returned to the Goblin and Braddon and Malkith left again for the Publican House. His afternoon/evening with Thuvalia is yours to detail to that point.


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

I am on the road for the next two days until I get to Dhaka. I should have decent internet there once I arrive.


Have a safe trip, Zeta!


Eulalie Makeckney wrote:
Meh, that should have been 48 hours.

36 hours would have worked, too. 28 hours just seems ... oddly specific.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Joana - have you checked out the latest preview for Ultimate Campaign?

Interesting subsection that 'may' potentially make a way for us to manage the Gold Goblin and surrounding businesses in a bit of detail?... or it could end up a steaming mess of entrails... but I like hope, lets hope its good :)


I'll join you in the Hopeful camp for now, Mark, with the caveat that I hope it's not hideously mechanical to track Goods and Labor and "Influence." I found the relationship rules in Jade Regent deeply creepy in the way they boiled down to "You can totally buy love, if you just spend enough money!"

Gristav wrote:
She was a long way from Garund, Gristav chuckled, and from other things that ended in -ing.

Bonus points for the obscure grammatical pun. :D


Gristav:
Gristav wrote:
Unless you totally run with a set-up by the GM, and she didn't want you to. :)

No, no, you're good. It's just that you're doing magus-y things, and this is the first time I've dealt with magus mechanics so I had to wait until I had time to sit down with the rules.

It looks like you're trying to use Spellstrike to deliver a touch spell along with a melee attack, but you don't get Spellstrike until level 2, correct? You can use Spell Combat to cast a spell at the same time as you make a melee attack, but you'd have to make a separate attack roll for the touch attack; also using Spell Combat is a full-round action, and you're limited to a move or standard in the surprise round.

So, what we should do is give you a surprise round action (move or standard): you can choose whether to attack with your staff or with brand, and we'll use your attack roll in-thread. Your bonuses would be +2 (Str) +1 (higher ground) +1 (Arcane Pool: Don't see any reason why he wouldn't use it?) for the weapon attack for a total of 13 or +2 (Str) +1 (higher ground) for the touch attack for a total of 12 -- but brand is an unusual spell that takes a touch attack and a Fort save, so Beardy would get to roll that if your attack hits.

After we've resolved the surprise round, we can go to initiative if necessary. Just let me know whether you'd like your surprise round action to be the weapon attack or the brand. Sound good?


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Technomagy:
Gristav did indeed use Arcane Pool when he saw the Grapnel. (Swift Action), lasts a minute. He then entered the Surprise Round, and he can cast a spell (Brand) and also attack at -2. The Brand can then be delivered with the attack.

If he should miss, the Brand will still be hung, and will land whenever he does hit.

Wait, no, Surprise Round is only one action, not the Full-Round Spell Combat needs. Whack him with the staff. Total attack mods you have are correct. If Beardy doesn't get DEX while climbing, I expect some satisfaction.

Brand next round, I expect. :)


Gristav:
The relevant rules text:

Quote:

Spell Combat (Ex): At 1st level, a magus learns to cast spells and wield his weapons at the same time. This functions much like two-weapon fighting, but the off-hand weapon is a spell that is being cast. To use this ability, the magus must have one hand free (even if the spell being cast does not have somatic components), while wielding a light or one-handed melee weapon in the other hand. As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). If he casts this spell defensively, he can decide to take an additional penalty on his attack rolls, up to his Intelligence bonus, and add the same amount as a circumstance bonus on his concentration check. If the check fails, the spell is wasted, but the attacks still take the penalty. A magus can choose to cast the spell first or make the weapon attacks first, but if he has more than one attack, he cannot cast the spell between weapon attacks.

Spellstrike (Su): At 2nd level, whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part of casting this spell. If successful, this melee attack deals its normal damage as well as the effects of the spell. If the magus makes this attack in concert with spell combat, this melee attack takes all the penalties accrued by spell combat melee attacks. This attack uses the weapon's critical range (20, 19–20, or 18–20 and modified by the keen weapon property or similar effects), but the spell effect only deals ×2 damage on a successful critical hit, while the weapon damage uses its own critical modifier.

The way I'm reading it, at 1st level with Spell Combat, you can cast-and-attack as a full-round action, using 2 attack rolls, each at -2 as per two-weapon fighting; at 2nd level with Spellstrike, you can cast a touch spell and deliver it through your weapon as a standard action with no penalty on the attack roll. Are you reading it differently?


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Magjutsu 101:
Joana wrote:
Spell Combat (Ex): At 1st level, a magus learns to cast spells and wield his weapons at the same time. This functions much like two-weapon fighting, but the off-hand weapon is a spell that is being cast. To use this ability, the magus must have one hand free (even if the spell being cast does not have somatic components), while wielding a light or one-handed melee weapon in the other hand. As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). If he casts this spell defensively, he can decide to take an additional penalty on his attack rolls, up to his Intelligence bonus, and add the same amount as a circumstance bonus on his concentration check. If the check fails, the spell is wasted, but the attacks still take the penalty. A magus can choose to cast the spell first or make the weapon attacks first, but if he has more than one attack, he cannot cast the spell between weapon attacks.

Summary: A Full-Round Action to cast a Standard Action spell, and make a Full-Round set of weapon attacks at -2.

That means during a surprise round, when he only has a Standard Action to spend, he can't do Spell Combat.

So he'll just StA to attack with the staff.

Joana wrote:
The way I'm reading it, at 1st level with Spell Combat, you can cast-and-attack as a full-round action, using 2 attack rolls, (...IF the spell requires an attack) each at -2 as per two-weapon fighting; at 2nd level with Spellstrike, you can cast a touch spell and deliver it through your weapon as a standard action with no penalty on the attack roll. Are you reading it differently?

I read it less charitably.

1st Level: FRA, -2 to hit > Cast a spell and also make full iterative attacks. If the spell calls for an attack roll, that attack roll is at -2, and distinct from and in addition to the iterative attacks, made at full base BAB.

2nd Level: StA > Cast a touch attack spell, and rather than making the touch AC to hit roll, you may instead make a normal attack roll, and deliver the spell with your melee weapon, doing the weapon damage and the spell effect.

Gris is 1st Level, and only has a Standard Action, so he just swings the staff. :)

heh. I read Discuss before Gameplay, usually:
And it seems we are on the same page.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Mechanical point of order:

Joanna wrote:
So since brand is a touch spell, it takes a separate attack roll, no? Assume you'll cast before attacking with your staff lest you knock him off the rope and he's no longer in touch range.

It is my understanding that a 'touch' spell allows as part of the casting a touch attack to be made. This understanding would be counter to what I think I am seeing in the quote above, which seems to be that a 'touch' spell requires as part of the casting a touch attack.

Gristav, intending to deliver the sin sigil with his stave strike, neglects (And yes, it's foolish of him, 8 WIS) to make that part-of-the-casting touch attack, and lets the charge be held. Then he strikes with the staff, and because he can deliver touch spells that way, the Brand is carried in the strike.

I hope that's all both clear and correct.

In future (2nd level), he'll be able to attack with the staff as part of the casting. This event seems the very model of how one might develop such a technique. :)


Gristav:
I can't find any indication that touch spells can be delivered through manufactured weapons without first acquiring Spellstrike, though. Via unarmed strike or natural weapons, yes; through a familiar, yes; but not through a weapon. Without Spellstrike, weapons don't "conduct" an arcane charge. Which is why Spell Combat is compared to Two-Weapon Fighting, with a -2/-2 penalty on each attack roll. (Unless the spell being cast doesn't require a roll, of course.)

With the understanding that this becomes largely academic once you've achieved 2nd level, would you object to opening the subject up to input from the rest of the group to see how they understand the ability? As I've said, this is my first experience with the magus class, and I have only my reading of the text upon which to base my expectations; I'm sure some of the other players are more familiar with the class in-play than I am.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Don't Look at the Secret:
Maguses / Magi are a bit of a hot muddle as far as spellstrike and spell combat and what not.

Touch attacks without spellstrike are not able to be discharged through a weapon strike. You could make a case that you could deliver it by 'touching' with the staff, but by RAW it wouldn't be able to inflict hp damage - just discharge the spell.

PRD wrote:
Touch: You must touch a creature or object to affect it. A touch spell that deals damage can score a critical hit just as a weapon can. A touch spell threatens a critical hit on a natural roll of 20 and deals double damage on a successful critical hit. Some touch spells allow you to touch multiple targets. You can touch up to 6 willing targets as part of the casting, but all targets of the spell must be touched in the same round that you finish casting the spell. If the spell allows you to touch targets over multiple rounds, touching 6 creatures is a full-round action.

No mention of being allowed to discharge a touch spell via a weapon attack - therefore not allowed.

The key thing to remember with Spellstrike as well is that it makes the spell delivery a melee attack rather than a touch attack - meaning that it is against normal AC and not touch AC. The benefit you get is using the weapons crit range and the extra damage from the attack.

Spell Combat works exactly like a full attack with two weapons - the spell is cast and delivered like an offhand attack... except once you get Spellstrike you can choose to instead deliver it with an attack as well... as I said... confusing.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Argument on Platform IX 3/4:
I would not object to any input. I _think_ I am on solid ground to (cast and not take touch attack built into the spell) and then (strike with the weapon to also deliver the untouched spell effect). I agree it's unclear if I might cast, say, chill touch and then deliver it through the staff, at 1st level. That question had not occurred to me until raised by you gentles. It's a large question, really, because while it's obvious at 2nd that one might (cast spell and deliver it with a weapon blow), it's not obvious that one ever gains the ability to (just plain cast a held-charge spell) and later (deliver it with a weapon blow). I proceed now to argue for such, 'Held Charge Through Weapon'.

1. Disallowing this would be a large nerf to how I imagined the character working. Specifically, Chill Touch/Frost Bite/similar over several strikes, perhaps not only with the weapon it was 'cast into'. (I'm arguing against the 'cast into' concept, specifically, and arguing for a 'may deliver through weapon' either with a bash (vs AC) or a tickle (vs Touch AC) ). Magicians are depicted as doing such with wands and staves commonly in our setting-informing folklore and literature. All of this paragraph speaks to motivation, though. Moving on to rules.

2. Disallowing HCTW would mean that the weapon might only be used (to deliver the spell) if it was 'introduced' to the spell during a -2 'to-hit' round. I believe there's a FAQ about being disarmed, regaining your weapon, and then using it to deliver the spell, which suggests that if such an 'introduction' metaphysic is in use, the memory of the introduction can last.

3. Examining the question of balance in this last scene. What is lost in (cast-but-not-touch) then (bash-with-spell-flow), compared to (cast-and-free touch attack) and (bash)? Gristav loses one of his to hit rolls. The Brand was less likely to land (assuming some armor on the target) but more likely to land (assuming Touch doesn't get to use STR bonus to hit?). I can see some arguement that the bash is going to be a backup to-hit roll in case of the touch attack missing. I counter-argue that such is the case for all held-charge spells.

4. Gristav cast the spell, and neglected to touch with it. He delivered it with a staff strike. I did not think I was stealing any march on the rules. But good that we're arguing it over 1 pt of damage and a save the foe has already passed, rather than when some life is on the line.

I'm sorry if I'm seen to have trespassed, here. As we've observed, the fence is in poor repair in places.


Male Halfling Inquisitor of Calistria (Heretic archetype)

I can't be bothered with spoilers :P

One of the cornerstones of the Magus class is Spellstrike - which as I understand it breaks the normal rules of touch spells to allow you to deliver through a weapon strike.

After a quick bit of PRD and board surfing to check I can't find any reference to any abilities that allow you to deliver touch spells specifically through a weapon attack other than Spellstrike - which leads me to believe that you can't.

There is a corner case involving unarmed attacks or natural attacks though - that appears to allow for discharging a touch spell through an attack... which of course makes things even more confusing.

This little guide looks to be a good run down on the options.

At the end of the day... I don't think it's going to unbalance anything to allow it. I mean it already has the drawback of attacking AC vs touch AC... so I'd say up to Joana as to whether she's feeling generous :P


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Muggle not in the affairs of Magi...:
In comparison with Spellstrike, I can see how it would appear Gristav was trying to do just that. But he's not 2nd level, so he had to do it as Spell Combat, and took -2 to hit.

I really need to know whether 2nd-level+ Gristav will be able to cast a touch spell in one round, miss or hit or just let it 'hang', and deliver it with a staff strike the next. I also need to know for 1st-level Gris.

And again, I apologize for any tres-play, I really did think I was legit, here.

Related trouble ahead:

Cast a multi-touch Touch spell, and get a free Touch attack(part of casting). Spellstrike makes that optionally a weapon attack. Spell Combat adds the option to take -2 on attacks and also make a weapon attack. Would the 2nd weapon attack also carry the multi-touch spell? Let's imagine in the next round Gris double-weapons his staff, would two more 'touches' pass through the staff's attacks, assuming both attacks hit?

And if that sounds correct, here's a three-round, 3rd-level scenario that should not be rolled out as a surprise (save to the enemy)...

R1: Declare Spell Combat. Cast Chill Touch, make Touch Attack at -2. Make weapon attack at -2. Is it the first or both attacks that might convey a charge of Chill Touch?

R2: Declare Spell Combat. Make a weapon attack at -2, convey a charge of Chill Touch. If both attacks in R1 had hit and conveyed, and we just hit, we're empty. SpellStrike a Shocking Grasp, rolling to hit at -2. Let's imagine we miss.

R3: Two-hand the staff, make a single normal Power Attack attack. Expect to also convey the Shocking Grasp.


Gristav and rubberneckers:
While I see the disadvantages of delivering a touch spell through a weapon (you have to beat normal AC rather than touch; you're taking a -2 for Spell Combat), the fact that the ability to deliver a spell through a weapon is specifically called out as a function of Spellstrike at 2nd level leads me to believe that it can't be done with Spell Combat at 1st level. You're in the same boat as a 1st-level TWF ranger, just waiting to be able to use your signature move.

Holding the charge is specifically allowed, as is, as near as I can tell, choosing whether to discharge it through your weapon or hold it in your off-hand. Whether the spell has multiple charges or you simply miss with weapon or touch attacks, you can keep making attacks as long as you still have unused charges and you don't cast another spell. So...

Gristav wrote:
I really need to know whether 2nd-level+ Gristav will be able to cast a touch spell in one round, miss or hit or just let it 'hang', and deliver it with a staff strike the next.

Using Spellstrike, yes.

Gristav wrote:
I also need to know for 1st-level Gris.

By my understanding of Spell Combat, you get a free touch attack at -2 to deliver the spell via your hand, which counts as an armed attack and doesn't draw an AoO since you are holding a charge. If you miss with the touch attack, you still have the charge the following round but would have to choose between attacking with your weapon or making a touch attack to deliver the spell, as you don't yet have Spellstrike.

Gristav wrote:
Cast a multi-touch Touch spell, and get a free Touch attack(part of casting). Spellstrike makes that optionally a weapon attack. Spell Combat adds the option to take -2 on attacks and also make a weapon attack. Would the 2nd weapon attack also carry the multi-touch spell?

Yes.

Gristav wrote:
Let's imagine in the next round Gris double-weapons his staff, would two more 'touches' pass through the staff's attacks, assuming both attacks hit?

Yes, as long as you have charges left, but if you don't have Two-Weapon Fighting, you'd take the requisite penalties. If you mean swinging twice once you have iterative attacks, then yes, as long as you have charges left. (Am I understanding the question right?)

Gristav wrote:
R1: Declare Spell Combat. Cast Chill Touch, make Touch Attack at -2. Make weapon attack at -2. Is it the first or both attacks that might convey a charge of Chill Touch?

Both, assuming you're using Spellstrike.

Gristav wrote:

R2: Declare Spell Combat. Make a weapon attack at -2, convey a charge of Chill Touch. If both attacks in R1 had hit and conveyed, and we just hit, we're empty. SpellStrike a Shocking Grasp, rolling to hit at -2. Let's imagine we miss.

R3: Two-hand the staff, make a single normal Power Attack attack. Expect to also convey the Shocking Grasp.

Yes, because you are still holding the charge.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Charge!:
We are in agreement on all important particulars. Please forgive not wanting to caress the bearded face of the boarder, nor to establish he was that far up the rope, to be so close, and thus holding the charge to deliver through the staff. Hey, Gristav just figured out why it didn't work! It can't, not that way, until he's 2nd level. :)


Gristav:
Gristav wrote:
Hey, Gristav just figured out why it didn't work! It can't, not that way, until he's 2nd level. :)

I'm sure with just a little more study, he'll be able to master the technique. ;)


Male Elf Urban Ranger/ 1

Still here. Still catching up :P


Male Halfling Inquisitor of Calistria (Heretic archetype)

In other news - Happy Mother's Day Joana! Hopefully you're getting treated with a lazy day and some pampering.


Thanks, Mark! (Although I tend to view it as a made-up holiday to support greeting card manufacturers and florists.) Hope you're doing the same for your wife. :)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Oh aye, flowers, presents, out for a buffet lunch... all that jazz :)


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

echoes of all of the above, it appears five hours later

cynical merchantile Zincherish plot, surely

But a very pleasant Sunday


Phillip Hargreaves wrote:
Phillip raises an eyebrow before pointedly casting a glance to the other inhabitant of the room that Tendal had clearly forgotten to mention... Bojasc.

Not sure if that's an unintentional player oversight on Zeta's part or a conscious choice to have Tendal overlook the "help" as part of the furniture, but it's hilariously in-character. :D


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

You know...it just works.

lol


Male Halfling Inquisitor of Calistria (Heretic archetype)

Quite a heated side-competition to see who gets to woo Samaritha I see...


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

I would not be surprised if the answer would be the classical ongoing tension, without resolution. I'm half expecting to find out she's married to Bojasc. :)

Hey, it was not ME who wrote that dream. Playing the cards I've been dealt.

Also, I don't think it's 'heated' yet.


Female Half-Elf (Varisian) Wizard

I choose me.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Perhaps heated was too heated a term, earnest? Nevertheless it will be interesting to see it develop over time ;)


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Samaritha Beldusc wrote:
I choose me.

You've even got the hair blowing in the wind, there. Well youtubed!


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Samaritha Beldusc wrote:
I choose me.

90210

Yikes. There's many, many hours of my life I get to keep. :-)
And I'll be at that postcode in only a month for a friend's wedding.
.
.
.
I just realised the irony of the previous statement after the clip. :-)

And sorry Joana, won't be making it to Texas. :-(
Or to Seattle for Paizocon. :-(
Figured since we'd probably never be back we should drive from LA to NY, starting up the CA coast and then across into the Rockies.

Braddon may be a bit quiet about then. :-D

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