Second Darkness beer and pretzles (Inactive)

Game Master drbuzzard

Second Darkness converted to PF with gestalt rogues.

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Sileth misses every time (due to cover and well armored Trogs).

Jean rushes up and kill steals the trog from Ulthar.

Seeing their leaders and buddies slaughtered so quickly, the Trogs drop their weapons and surrender.


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

"Huzza! Praise Besmara!"
Jean moves to disarm and move the trogs to a corner.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus pouts. "Okay guys, I guess give us your stuff and then line up against the wall."


They have splint mail (bleh), shields, and battle axes.

They have dropped the axes and shield. They look at you funny because they don't appear to speak common.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug cleans his blade and repeats Marcus' words in Kellid, Dwarven, Elven, Draconic, Gnome, Undercommon, Halfling and Orc until he finds a language they understand if there's one.

He then starts to loot the place of anything that looks valuable and isn't bolted to the ground, stopping to say "Oh boy, do I love the spoils of war. Anyway, I don't think we are finished... I mean, this was a crappy defense... weren't we supposwd to do important stuff" if anyone or the DM informs him that the job isn't finished, he stops looting and draws his sword again.


When you hit Draconic, they nod understanding and pull out a few scant CP and hand them over. Drow are not exactly generous.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

"I wasn't paying attention when we got the mission. Maybe we were supposed to enslave some trogs." Marckus shrugs indifferently.

-Posted with Wayfinder


There are double doors to your south.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

"I'm no Ominous Doors Expert, but in my not humble opinion double ones usually are a bad omen."


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

"As the son of an Ominous Door expert it definitely looks suspicious and drow-filled.

We should purge it."


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

"I figured that was the bathroom. You think nah?"
Marckus makes sure his weapons are all collected and readies his spear. "Okay, I'm ready."


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Jean looks at the Trogs.
"What about them? I say we kill them. No witness."
After the deed is done, he smiles.
"Let me try something new..."
He makes a quick prayer to Besmara, and asks for them to look like Drow.
Uses his Master Illusion ability:
At 8th level, you can create an illusion that hides the appearance of yourself and any number of allies within 30 feet for 1 round per cleric level. This ability otherwise functions like the spell veil. The save DC to disbelieve this effect is equal to 10 + 1/2 your cleric level + your Wisdom modifier (17). The rounds do not need to be consecutive.

"Like fish on the water."


There are 2 characters of good alignment in the party, slaughtering prisoners is generally seen as a no-no. Not to mention, they would actually fight back. Even without spears, they have claws and a bite.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Which characters? Let's dispatch them too.
But seriously let's just run off the Trogs.


Given my preferences as GM I would sooner off all the CN characters.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug is Chaotic Neutral, but he would be against killing the unarmed prisoners. You only kill in battle because it's fun and sacred, killing unarmed people is for pussies and cowards... unless the one to be killed is a Wizard of sorts. That's kosher.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Yeah, what? They aren't even Drow, or Marckus. No just murdering the prisoners without the party's consent.


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Feeling like the gods and DMs are against the killing of the innocent unarmed Trogs, Jean chase them away before the illusion and opening of the door.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft
Ulthar the Warped One wrote:
They aren't even Drow, or Marckus.

:|

-Posted with Wayfinder


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

"Send the reptile men on their way and let's deal with those scary double doors."


The doors stare back with an evil leer.

Or at least you imagine they do.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Ulthar sees if the doors are locked.


They are not locked.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus checks if the doors are leery.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug puts his ear over the doors and listens carefully to determine if there are enemies on the other side...

Perception: 1d20 + 10 ⇒ (2) + 10 = 12

Knowing there can't possibly be enemiea evading his senses, he chexks id he can kick the door open and look hella cool as he does so.

Charisma: 1d20 + 3 ⇒ (2) + 3 = 5


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Jean starts his illusion, so they all look like drow, smiles charmingly and opens the door.


Kronug is deafened by his ringing vanity as he tries to listen to the door. He then kicks it in before he is transformed to look like a drow. Immediately after opening the door, he morphs into drow appearance with the rest of the party.

What once might have been a fabulously decorated entry hall is now a barren, empty chamber. Four white marble pillars support the roof, while two stone benches sit on either side of the room. The stone doors to the south have fallen away from the building’s facade, but those to the north remain intact.

Inside are two strange things which look like Frankenstein monsters made out of elf parts. They look hostile.

init: 1d20 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

"They sure look ugly as hell!" yells the brobarian.
Initiative: 1d20 + 6 ⇒ (16) + 6 = 22
Not sure why even roll, I win them on a 1


It's only to humor me.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

unenthusiastic initiative: 1d20 + 2 ⇒ (3) + 2 = 5
Marckus watches the chaos.
I actually go after them. Nice.


Male Human (Taldan) Gestalt Cleric of Besmara / Rogue 8 | HP 27/67 | AC 24 (+2 vs Traps) T 17 FF 20 CMD 21 | F +12 R +14 (+2 vs Traps) W +13 | Init +4 | Perc +14 (+4 Traps) | Status: Bless (8r)

Initiative Check: 1d20 + 4 ⇒ (20) + 4 = 24
Jean drops the disguise, sighing at Kronug impatience.
He casts Prayer affecting both friends and foes.
You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

initiative: 1d20 + 11 ⇒ (13) + 11 = 24

Misfortune Hex on the west Frankenstein. (DC19 Will save or roll twice on d20's for 2 rounds).

If the hex sticks, Cackle as a move action to extend duration by a round.


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Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Init: 1d20 + 6 ⇒ (13) + 6 = 19

"Excellent work, my cunning friend. Our foes shall never suspect." Ulthar says this well after the illusion has been dropped.


Sileth init 1d20 + 6 ⇒ (6) + 6 = 12

will save: 1d20 ⇒ 6 fail

Kornug and Ulthar are up (Rags and Jean have gone

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug yells and charges the eastern ugly mofo Will update token in an hour or so bringing his sword to bear.

"Finally! An enemy worthy of my kickassing!" cries the kellid as he tries to behead(?) the thing.

Rollan:

Power Reckless Charge: 1d20 + 15 + 2 ⇒ (20) + 15 + 2 = 37
Confirming: 1d20 + 15 + 2 ⇒ (7) + 15 + 2 = 24
Damage: 1d8 + 21 ⇒ (4) + 21 = 25
If they can be Sneak Attacked...: 4d6 ⇒ (4, 2, 3, 1) = 10
If crit add: 2d8 + 42 ⇒ (1, 2) + 42 = 45
Add 3 to hit and damage if they have SLAs or some wizardy shiet, because f%!+ magic. Another 6 if crit confirmed.


Oops, got my rooms wrong, so I moved you to the room which would be appropriate (the room you initially went into was empty).

Kronug moves up to one of the Frankenelves and chops it down in one mean blow.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21
Marckus wrote:
Ulthar the Warped One wrote:
They aren't even Drow, or Marckus.

:|

-Posted with Wayfinder

I'm just saying, if we get stranded somewhere, we have to eat somebody.

Ulthar charges the other monstrosity, having flashbacks to his own time strapped to a lab table.

Charge: 1d20 + 15 ⇒ (17) + 15 = 32

Damage: 1d10 + 20 ⇒ (2) + 20 = 22

"Begone insipid failures! You can't even tear your arms apart to reach further like this one!"


Hit.

Sileth moves up to get a line of sight on the target. On his way past he lets out a yell and kicks a door. Whether this is mockery of Kronug or a change of demeanor, you are unsure.

to hit: 1d20 + 16 ⇒ (16) + 16 = 32 damage: 1d8 + 6 ⇒ (6) + 6 = 12 shock: 1d6 ⇒ 2 ice: 1d6 ⇒ 3 sneak: 4d6 ⇒ (1, 4, 4, 3) = 12

Ulthar you forgot your sneak damage since they are still flat footed.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Oh ya.

SA: 4d6 ⇒ (4, 4, 3, 6) = 17


It steps up and attacks Kronug because he's too pretty.

to hit: 1d20 ⇒ 3 damage: 2d8 + 5 ⇒ (1, 4) + 5 = 10 hit
to hit: 1d20 ⇒ 19 damage: 2d8 + 5 ⇒ (3, 4) + 5 = 12 hit

Rest are up for round 1 then top of round 2.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus sees Ulthar getting beat up and decides to chip in.
I'm not convinced the map is up to date, but I show up as within a 5ft step there, so I'm full-attacking here.
Punchy 1 Boaring Style!: 1d20 + 15 - 2 ⇒ (10) + 15 - 2 = 23, Damage: 1d10 + 8 ⇒ (5) + 8 = 13
Punchy 2 Boaring Style!: 1d20 + 15 - 2 ⇒ (15) + 15 - 2 = 28, Damage: 1d10 + 8 ⇒ (2) + 8 = 10
Punchy 1.2 Boaring Style!: 1d20 + 10 - 2 ⇒ (15) + 10 - 2 = 23, Damage: 1d10 + 8 ⇒ (5) + 8 = 13
Punchy 2.2 Boaring Style!: 1d20 + 10 - 2 ⇒ (5) + 10 - 2 = 13, Damage: 1d10 + 8 ⇒ (6) + 8 = 14

Bonus Damage on 2+ hits: 2d6 ⇒ (4, 6) = 10
Free Demoralize on 2+ hits: 1d20 + 23 ⇒ (13) + 23 = 36


map is current.

miss
hit
miss
miss

Still up.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Bro hits on a 3 and gets missed by a 23.
Kronug, FINISH HIM!


It is worth noting that Kronug has an AC of 16 when raging and using reckless abandon. That's not a real tall hurdle.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft
drbuzzard wrote:
That's not a real tall turtle.

valid point.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Indeed, Kronug eats as much hits as he dish out... in fact, I only want the shiny armor because it's shiny and screws with magick

The kellid smiles. This time he'll be the one to killsteal and brag about it. He lifts his sword and goes for the killing blow.

Power Reckless Bla Bla Bla: 1d20 + 15 ⇒ (7) + 15 = 22
Damage: 1d8 + 21 ⇒ (8) + 21 = 29
Power Reckless Bla Bla Bla: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d8 + 21 ⇒ (2) + 21 = 23
Same as before, add 3 from Witch Hunter if appropiate


Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10
Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

Did Kronug kill the one I hexed?


Kroung hits once and drops it.

Combat over.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

So, who else wants to go back and check on that armor requisition? Seems like as good a time as any.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

The armor is actually the loot-based victory lap for when you finish the AP.

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