Rappan Athuk set in Nirmathas, Golarion
Game Master
baldwin the merciful
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Evil GM
The buzzards circle the battlefield waiting to feast on the carrion left behind. My hands are calloused, my muscles ache with fatigue, and my armor is coated with my enemies blood, but in the the end it was a battle where good overcame evil and law triumphed over chaos.
My cup will overflow with rum this evening
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Yay!
GM levels up!
Reward : rum, cookies, and a campfire to dance around!
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Very busy lately, please DMPC me as needed.
HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10
who needs the boots the most do we think?
I could use the extra movement, but it might be better served in our rogues hands...feet
I would also be interested in the fire resist ring
Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7
I would be interested in the belt or the ring.
Male, Ac 22,T16,FF18, F4,R6,W5, Fly 23, Dipl +9Perception 12, Stealth 17,UMD 13 SR 13 Ini+3 Faerie Dragon Familiar
Felicitas is fine as it is but aurora would like the cape
Evil GM
So, I'm reading up on the next level you are about to embark on and shivered. The book has something that is pretty hard to just stumble upon but is really is a side quest when you hit you hit 20+ level.
What is frustrating is the map that is provided for this level has a hex square = 150 ft which is basically useless for travel and combat. I thought level 6A was pain with the graphics out of whack. I
HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10
Well you could just assume that we dominate it all and get full xp and a million gold each!
That seems fair!
Evil GM
The XP award for the Demonic knight antipaladin is 2,460,000 (CR26) he's the guardian for who he serves the demilich wizard/archwizard who has an xp award of 3,276,800 (CR27). Of course it's not a fair fight so the gates in a few friends to assist him. Some twisted minds...twisted.
As they say, "Rappan Athuk should strike fear into the hearts of the most stalwart adventurers."
I'm a pretty experienced DM, but I'd have to give that some hard prep time to fathom running that level of of gaming.
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Jeebus.
Happy Thanksgiving everyone!
HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10
So Malcolm wears the belt
Rolling off for Grung and Malcolm for the ring (high score wins, listed alphabetically)
1d100 ⇒ 1 Grung
1d100 ⇒ 98 Malcolm
Enjoy the ring Malcolm
Desmond do you want the boots of striging and springing? If not I will wear them
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
I think those boots would be great for me.
Unnamed
i will be doing a lot of traveling this week, but will post as much as I can
Evil GM
I was quite busy at work today but I'll get an update up tomorrow.
Evil GM
Paizo's website gobbled up a post that I made as the website crashed.
Evil GM
I still need to get the battle map in order, I've been a bit swamped. Sorry about the delay.
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Happy Holidays everybody! Hope you have a very merry happy wonderful blissful jolly fantastic whatever holiday you celebrate!
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
I'll be traveling with spotty connection over the next week or two. Just letting all my games know. Happy holidays!
Male, Ac 22,T16,FF18, F4,R6,W5, Fly 23, Dipl +9Perception 12, Stealth 17,UMD 13 SR 13 Ini+3 Faerie Dragon Familiar
Happy xmas to everyone... wish everyone can find a moment to give your soul tranquility
Evil GM
Merry Christmas and good gaming to all.
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Merry Christmas to those who celebrate. Happy Wednesday to those who don't!
Evil GM
If anyone's looking for some nonsensical fun I put a We Be goblins recruitment thread yesterday. Come up with your best goblins song, or steal one from another goblin, we be goblins we don't care how you get the silly song.
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
I don't know much about that path other than what's obvious from the name.
I'll be very busy today, DMPC as necessary.
Evil GM
Desmond Aeros wrote: I don't know much about that path other than what's obvious from the name.
I'll be very busy today, DMPC as necessary.
I'm only running the short module, I'm not going to run the AP that followed.
Evil GM
I won't be online this evening.
Evil GM
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Evil GM
I'm offline tonight, its table top game night. I'm going to run We Be Goblins for my gaming group for change of pace.
Fire fire fire. Burn burn burn!
M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision
teeheeteeheeheehee! chew their bonuses!
Boom Boom Song
♪ ♫Boom, boom, kaboom,
That’s the sound of goblin might
Blast them! Splash them
make them go up like a light!
Fire be good, flame be better,
We make them deader!
Boom, boom, kaboom
Let’s give them some doom.
♪♫ ♪ ♫
Evil GM
I'm feeling a bit under the weather, I'm going to rest this evening.
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
I hope you feel better soon GM.
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7
Male, Ac 22,T16,FF18, F4,R6,W5, Fly 23, Dipl +9Perception 12, Stealth 17,UMD 13 SR 13 Ini+3 Faerie Dragon Familiar
Change the weather in your mind ;-)
Get bright eyed and bushy tailed ... soon. Not for the game! For yourself!
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Desmond is one of the characters I made a long time ago before I got better at formatting or tracking resources. I've dedicated some time today to updating my older characters that are still in active games. Desmond's sheet should be much easier to read and make sense of now.
However I was also pretty crappy with resource tracking, so any help there would be much appreciated.
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
I decided to change the format of my attacks to something a little neater. I'm realizing how messy 5 attacks in one dice block is.
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
Kalim really liked Meathead. :(
Evil GM
I liked playing him, does anyone recall if Karnog did any healing channels? If he did he may not be dead.
Edit:
Actually he is not dead but he is barely standing. I saw Karnog healed 38 HP between battles. 6 HP remaining.
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Wahoo! Let's hear it for extra channel!
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
Life has meaning again. I'm glad Kalim didn't go CE over this.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
My dear bigguns is still alive!
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
Evil GM
Andrea1 wrote: My dear bigguns is still alive! You go back to your "still" dangers brewing in Port Shaw.
Evil GM
Karnog your stat line is not updated to 8th level. some of it says your 7th level and at other locations it stats 8th level.
Evil GM
Karnog your HP are off in your stat line also...it still shows 69/69 when it should be 75/75. Your will save looks to be off too.
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Ok should be good to go now.
Tough catching everything on mobile, thanks GM
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