Rappan Athuk set in Nirmathas, Golarion

Game Master baldwin the merciful


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AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

It's a lot to keep in mind. Even with just Kalim. Sr and concentration and and and


Evil GM

Good night, I'll post in the morning.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

GN, GM

Having been on both sides of this kind of battle, I can say you're doing a good job keeping everything on track.

This would be challenging enough in person. On PbP it gets even more complicated.

PS: everyone double check your HPs. I've healed 30 hp already...15 on the drow cleric and potentially 15 on the fighter (if he's smart enough to come closer)


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

You have Kalim ok.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

My Profile and HP in the tag line are updated.


Evil GM

I'll get my next posts up tomorrow morning.


Evil GM

Note I won't be online much, if any, of the day tomorrow.


Evil GM

FYI: I'm going to be limited, if any, computer access until Sunday evening.


Evil GM

I'm pretty busy until late this morning or early afternoon. I'll get something substantive up then.


Evil GM

looks like Paizo will be offline for a bit this afternoon. I won't be able to get Purbok's actions up before it goes offline.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Blue are allies, correct?

You're on your own against that elemental. Can't sneak attack it.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Help Grungsdi.

Malcolm, karnog, and Meathead should be ok where they are.


Evil GM
Desmond Aeros wrote:

Blue are allies, correct?

You're on your own against that elemental. Can't sneak attack it.

Your drow allies have pulled out. They are off the board. light blue, blue, teal, yellow and red are all the enemy right now.

You have two enemies within melee of you: X:-8 and X:-6. If you get through those, Grung could use some back up.


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

frustrating, that Grung does not realize they need to pull out, he missed that perception check and can't hear...time to build that spearman I guess...


Evil GM
Grungsdi wrote:
frustrating, that Grung does not realize they need to pull out, he missed that perception check and can't hear...time to build that spearman I guess...

Someone needs to give you a tug.

i think you still need to make a RD 7 perception check.

right now Malcolm and Karnog understand it's going to get busy.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

I think we can hold the corridor.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

My week is shaping up to be extremely busy and I will most likely have to spend most of it away from the boards. Please GMPC as necessary. Sorry for the inconvenience.


Evil GM

Your biggest concerns about fighting in this particular cavern are:

- lack of ability to dismiss the silence spell so your spellcasters are limited.

- a large space to protect with limited people.

- getting overrun by the hordes of reinforcements which will eventually whittle away your resources.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

This passageway is fairly defensible. Bottle neck the goons, Grung at the front, slinging spells from the middle ...but I can be talked out of sticking around.


Unnamed

grung is all about that! I plan to move back towards the spot next turn


Evil GM

I was swamped at work today and most likely tomorrow. I'll try to get a post up either tomorrow or Friday. I need to review the next phase.


Evil GM

Busy today, so I won't be posting till late afternoon or evening.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Bump?


Evil GM

I've been busy at the work this week.

I have a commitment this evening, so I may not be able to update till tomorrow.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

No worries, just wanted to check in and make sure everyone's still kicking around.


Evil GM

I'm going to offline until late afternoon or early evening today. I'll take the trolls actions then.


Evil GM

Is everyone still around?


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Here and accounted for. I think we're continuing onwards regardless of the slave writing, although I suppose we should post that.


Unnamed

Yep


Evil GM

I'm heading out for most the evening. I'll either get an update post in later tonight or tomorrow.


Male, Ac 22,T16,FF18, F4,R6,W5, Fly 23, Dipl +9Perception 12, Stealth 17,UMD 13 SR 13 Ini+3 Faerie Dragon Familiar

Of course!
And waiting for the update"


Evil GM

I'll be offline most of the day.


Evil GM

I've buddy who wants to ease himself back into PbP games. He was formerly very active and he's looking for a game that is reliable and can accommodate his work schedule. He actually played in this RA game, so he's familiar with the game. You all are a point where it's easy to reincorporate him since you are at the slave pit cells. Adding another player to this game, given the overwhelming amount of enemies you typically face, won't be a problem.


Unnamed

If he's not a whiner, or an jacka$$ then the more the merrier i say.


Evil GM
MiniGM wrote:

If he's not a whiner, or an jacka$$ then the more the merrier i say.

He's neither. He never complains when his character dies. Actually nobody in this particular game complains. Thanks.


Unnamed

LOL that is a hilarious answer. Just how many times have you killed him?


Evil GM
MiniGM wrote:
LOL that is a hilarious answer. Just how many times have you killed him?

He has played in my COT, RA, Razor Coast, and a one shot play test that I ran. Two or three deaths if I recall correctly.


female Human (Taldorian)
Spoiler:
AC 21/T13/FF17 HP54/108 F+8 R+14 W+10 Init +4 Perception +17
Bard 5/Evangelist 10
Spells:
I:6 II:7 III:3/5 IV:4

Sure... lets join into the madness


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Why not haha. Does he have any idea of what kind of character he wants to play? I believe we have all typically party roles filled, so there's no real pressure, just curious.


Evil GM

I think having him just updating his former character would work. Another frontliner an inquisitor. The player is STR Ranger by the way. You may remember his character, Grimm.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Sounds great to me! More people to take damage for Kalim. I MEAN SLAY ENEMIES WITH KALIM.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

I think I've played with STR Ranger in the past.

The more the merrier, as far as I'm concerned.

Perhaps we can call him SPARTACUS! and he will aid in the slave uprising.

Also : happy independence day!


M Dwarf Witchhunter16, Init +7, Percep+13, HP140/140 AC31/18/28+4 w/Judge+4SHIELD ,Save F17/R11/W17+4 Spells/Poison, +4 w/Know Def, +4 w/Judge , CMD+31+39vsTrip, 35Bullrush

Hi Guys.

Karnog and the others may remember Grimm.
He was a hard drinkin inquisitor (and a bit brutal) inquisitor who joined you for a time (remember he beat a acolyte to death with a Cesti and then the frog statute croaked and sent some people deaf)

I'll be reading up a bit to get in char again and updating him to your level today.

Last tou saw him he had dropped an orc and slit it's throat and then IRL I had to leave the game.

I must of got captured somehow....


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Welcome back! *grabs cheeks and gives a squeeze*


Unnamed

Sounds real warm and fuzzy...


Male Human Ranger 1

Oh and I believe it's 5 times Baldwin (or rather lack of running) has killed me (but each one was GLORIOUS!!)


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Hey, welcome back! I remember you! Although Kalim probably hasn't realized we traded psycho dwarves yet.

"WAIT, THERE'S TWO OF THEM NOW?!?!?"


Unnamed

Grung isn't psycho...he saved you from a frog!


Evil GM
Grimm Sharpest wrote:

Hi Guys.

Karnog and the others may remember Grimm.
He was a hard drinkin inquisitor (and a bit brutal) inquisitor who joined you for a time (remember he beat a acolyte to death with a Cesti and then the frog statute croaked and sent some people deaf)

I'll be reading up a bit to get in char again and updating him to your level today.

Last tou saw him he had dropped an orc and slit it's throat and then IRL I had to leave the game.

I must of got captured somehow....

I forgot you've got the cursed tiara on your head that attracts undead. But it's a boon since you know when undead is near.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Oh right....the tiara of glowing when u dead are coming, then draws undead to the wearer...

Lovely.

Luckiky I can prepare remove curse now.

WB, Grimm! Here's to dwarves killing gobluns!

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