PFS: AP: Carrion Crown (CORE!)

Game Master R D

Schloss Caromarc


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Grand Lodge

Female Dwarf | Gear:Light mace (+0, 1d6) Chain shirt (+4, armor check -2) Rogue 1 | hp 9/9 | AC 18 T 14 ff 14 | fort +1 ref +6 will +1 (+2 against enchantments, +3 against poisons spells and spell like abilities) | Perception +5 (Trapfinding +6 Stonecutting +7)

need to apologize, my god man. But yes, this mess. .. I'm not sure what to think. I'm hoping too get some information out of the locals about the burnt prison...

Silver Crusade

Sharien and Kendra don't find out anything more about the prison, Harrowstone, in the library at Lorrimor Place. But, Petros' filing system is difficult to understand. You suspect that, with time and patience, you might be able to glean more from his collected works.
____________________________________________________________

Zorra arrives at the tavern first. The Poshment. They chat with each other briefly. The barkeep brings Poshment water, as asked.

OK. Proceeding as though everyone is at the The Laughing Demon tavern--to avoid splitting up the party. We'll say that Kendra is with you, too.

Zokar Elkarid, the tavern owner greets everyone with a sincere smile and a big "Welcome!" But, he's the only one to do so. The other tavern patrons, while neither rude nor hostile, don't seem to care one way or another about the party.

Kendra, however, is a beautiful young woman who has lived in Ravengro for the past 15 years--since she was about 10 years old. They all greet her warmly; she is one of their own. Most of them give her a few words of condolence about her father. (Those that don't simply nod at her with sympathy. They're at a loss for what to say. These are, after all simple folk. This is an agrarian community.)
____________________________________________________________

Kendra makes introductions. (It's a small enough place and Kendra commands enough respect and attention that everyone can hear her.) "This is Zokar Elkarid, proprietor of the Laughing Demon. Zokar, these are my father's friends: Faira, Grog, Poshment, Sharien, and Zorra. You may have heard that Poshment and Sharien spent a few years with my family when we were all younger."

Zokar responds, "Any friends of Kendra's are friends of mine! Can I get you folks anything to eat or drink? Our special of the day is wolf balls!!"

Kendra raises and eyebrow at this. Her expression tells you that she doesn't expect these "wolf balls" are actually made from wolf. "Oh? And how did you make them. Zokar?"

Zokar can't help himself. He runs to the kitchen and brings a small plate to Kendra. They're actually lamb meatballs crafted to look like the face of the full moon. Zokar clearly loves a good joke.

She tries one: "Delicious!"


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

Sharien smiles at the wolf balls and orders a plate of them, and some mead.

Silver Crusade

Zokar brings Sharien's order right away. Because of the occasion, Kendra picks up the tab. (Tonight only. One drink and one meal per PC only.)

Beaming with obvious pride, Zokar eagerly waits for Sharien to try one. (They're pretty good. I mean, they might not be not 5 stars at a Cordon Bleu kitchen good. But they're pretty darn good!)

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria wrinkles her nose in distaste at the title of the evening's main course, but is pleasantly surprised as the dish is brought out and tried. She smiles her thanks to Zokar as she eats, looking to Kendra. "My thanks for the meal, my Lady. I fear that while hard tack will keep one operating, a full meal like this lifts one's spirits."

------------------------

Later on, back at the Lorrimor Estates

"Shall we try to find this secret stash tomorrow, then? Does anyone have a better idea?"

Silver Crusade

Zorra mentioned wanting to get info about the prison. Who are you talking to and what are you asking?

Grand Lodge

Female Dwarf | Gear:Light mace (+0, 1d6) Chain shirt (+4, armor check -2) Rogue 1 | hp 9/9 | AC 18 T 14 ff 14 | fort +1 ref +6 will +1 (+2 against enchantments, +3 against poisons spells and spell like abilities) | Perception +5 (Trapfinding +6 Stonecutting +7)

I was talking to the bar tender, because he seemed friendly enough.

Silver Crusade

You don't have your full stats on your character profile, Zorra. I'm not sure what your diplomacy bonus is. I sometimes also award circumstance bonuses for particularly cool / clever / erudite / funny role playing. Would you like to say anything more to him?

A slightly sad look comes over the bartender as Zorra asks about the prison. "Shame what happened way back when. The prison burned down, but the warden was a hero. Too bad that he and his men died that night."

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Listening in on the conversation between Zorra and the bartender, Faria takes a sip of her mead, then asks, "Sir, you say the warden was a hero. Not knowing anything about that unfortunate incident, what was it he did that was so heroic?"

Diplomacy: 1d20 + 6 ⇒ (2) + 6 = 8

I'm getting these low rolls out of the way early, I suppose.

Silver Crusade

"Well, it's not really for me to say..." he pauses.

Kendra intercedes: "It's alright, tell us, please."

The bartender spins a tale. Other patrons add to the story--filling in blanks here and there. When they start to embellish the story, as often happens with local folklore, Kendra chides them to stick to the facts.

Essentially, you get this:

Most of the hardened criminals sent to Harrowstone spent only a few months imprisoned, for it was here that most of Ustalav’s executions during that era were carried out. The fire that caused the tragedy was, in fact, a blessing in disguise, for the prisoners had rioted and gained control of the prison's dungeons immediately prior to the conflagration. It was only through the self-sacrifice of Warden Hawkran and 23 of his guards that the prisoners were prevented from escaping—the guards gave their lives to save the town of Ravengro.

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

It sounds very bad. Grog ponders what's been said as he sips his ale.


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

"Ah, very interesting. That begs the question of whether the fire itself was started with a purpose, to quell this prisoner uprising."


Male Halfling Paladin 1

Poshement listens intently and then when the story ends he will ask the bartender "Do you know where we might be able to gather a list of the prisoners housed at the prison at the time of the fire?"

Diplomacy: 1d20 + 7 ⇒ (5) + 7 = 12
Sense Motive: 1d20 + 5 ⇒ (2) + 5 = 7To see if his answer is truthful or if he says he doesn't know and he really does.

He will also scan the room to see if anyone is getting uncomfortable with the party asking about the fire. Not sure what type of check this would be so I'm going to make a perception and a sense motive check.

Perception: 1d20 + 3 ⇒ (19) + 3 = 22
Sense Motive: 1d20 + 5 ⇒ (18) + 5 = 23

Silver Crusade

Poshment Galier wrote:
Poshement listens intently and then when the story ends he will ask the bartender "Do you know where we might be able to gather a list of the prisoners housed at the prison at the time of the fire?"

The bartender seems surprised. "A list? Well, never really thought about that before. There might be a list with the town records. The temple of Pharasma might have a list, too. I think they were all buried in the Restlands. Don't know for sure."

He seems sincere.


Male Halfling Paladin 1

anyone in the bar eyeing us suspeciously?

Poshement will smile politely at the bartender "Thank you" He will then find Faria "Mrs. Quorothe, I know you didn't have much luck with Father Grimbrow do you want me to take a crack at him in the morning? I'm sure, since I was a familiar face around here, he might be a little more forth coming with me. Or would you rather just check the town records?"

Silver Crusade

Poshment Galier wrote:
anyone in the bar eyeing us suspeciously?

Not that you can tell.

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria sighs at Poshment's question. "Miss Quorothe. Or better yet, Faria. It was more than just a declination. The man was rude. If you're willing to approach him and ask, feel free. I shan't waste any more time on him." She crosses her arms, an ebon brow arching. "As I keep saying, I would like to check out that stash in the Restlands, whenever you all are finished drinking, that is."

The priestess sips at her own drink, visibly withdrawing from the conversation to brood.


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

"That is a fine idea, Lady Faria. I am finished my meal and drink, and am willing to head that way if you'd like to be off."

Silver Crusade

1d100 ⇒ 79

Anyone else have anything else to ask at the tavern?

Silver Crusade

Okie dokie. You all finish up at the tavern. Kendra decides to stay there and catch up with her neighbors. She seems safe; everyone gets along with her, and they're supportive during her bereavement.

You head to the Restlands: a large stretch of moorland reserved for interring Ravengro's dead. Thanks to the Pharasmin church, Ravengro's graveyard is large and well tended.

Faria knows: tradition dictates that whenever one passes by (or through) the Restlands, one must always first draw a spiral on her heart as a sign of respect. The sign also wards against the risk that the traveler's passage will disturb the sleep of the departed.

You encounter no locals along the way. You wander up and down the rows of graves looking for clues.

Taking 20, the party eventually finds an "odd" place. Could this be the "false crypt" mentioned in Professor Lorrimor's journal?

If it is, then the false crypt is located in the northeast corner of the Restlands, near the junction of the paths known as the Eversleep and the Black Path. The crypt itself is a freestanding granite mausoleum, the roof of which is decorated with a pair of leering gargoyle statues. A single stone door with a rusty-looking lock sits in the mausoleum's south facade.

An examination of the lock reveals that the lock is broken, its clasp melted by acid and then put back into place so that to casual observation the lock appears intact. Hm...


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

"Well, this looks promising.... and foreboding. Let's be very careful, friends."
Sharien readies to cast a summoning spell at a moment's notice, and will stay behind the rest of the group, as she's a squishy caster.

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

Should we check it out? asks Grog to the party getting his axe out.


Male Halfling Paladin 1

Poshment will draw a circle over his heart before walking through the rest lands and will draw his long sword to be on the ready, just in case. As they approach the mausoleum he will look for any sign of tracks or clues of entry to the false crypt.

Perception: 1d20 + 3 ⇒ (15) + 3 = 18

Silver Crusade

Poshment Galier wrote:
As they approach the mausoleum he will look for any sign of tracks or clues of entry to the false crypt.

Poshment Survival Check: 1d20 + 1 ⇒ (16) + 1 = 17

The halfling sees nothing out of the ordinary--beside the acid-melted lock.

Grand Lodge

Female Dwarf | Gear:Light mace (+0, 1d6) Chain shirt (+4, armor check -2) Rogue 1 | hp 9/9 | AC 18 T 14 ff 14 | fort +1 ref +6 will +1 (+2 against enchantments, +3 against poisons spells and spell like abilities) | Perception +5 (Trapfinding +6 Stonecutting +7)

Zorra pulls out her light mace and pushes the door open


Male Halfling Paladin 1

"Thats one way to knock..." Poshment says and then lets out a small chuckle.

Silver Crusade

Zorra, having darkvision, can see that within, a flight of stone steps leads down into the cold earth to a large crypt lined with empty niches. Hm. No dead are interred here, though (if you go back and check with Father Grimburrow) Church records report that the crypt was one of the first filled in Ravengro's early days.

Where there were no obvious tracks outside, medium humanoid tracks remain in the dust and dirt of the floor inside. They're faint. They might be difficult to follow.


Male Halfling Paladin 1

Poshment will study the foot prints. Is he able to determine if they belonged to the late professor?

Grand Lodge

Female Dwarf | Gear:Light mace (+0, 1d6) Chain shirt (+4, armor check -2) Rogue 1 | hp 9/9 | AC 18 T 14 ff 14 | fort +1 ref +6 will +1 (+2 against enchantments, +3 against poisons spells and spell like abilities) | Perception +5 (Trapfinding +6 Stonecutting +7)

I can see everything in here, but I don't think any of you can. Perhaps it would be prudent of someone to carry a torch, or cast light.

Silver Crusade

Survival check, please.


Male Halfling Paladin 1

Survival: 1d20 + 1 ⇒ (14) + 1 = 15

Silver Crusade

Poshment is unable to tell. (Even after somebody brings a light in here.)

What kind of light will the party use?


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

Sharien will cast light on a small pin on her lapel.

Grand Lodge

Female Dwarf | Gear:Light mace (+0, 1d6) Chain shirt (+4, armor check -2) Rogue 1 | hp 9/9 | AC 18 T 14 ff 14 | fort +1 ref +6 will +1 (+2 against enchantments, +3 against poisons spells and spell like abilities) | Perception +5 (Trapfinding +6 Stonecutting +7)

If there's no objections...

Zorra starts walking down the stairs. Searching for traps along the way.
trapfinding: 1d20 + 6 ⇒ (4) + 6 = 10

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria draws the spiral on her chest as they approach the tomb, saying a silent thanks to the Lady of Graves. She then enters with the others, following Zorra down the steps to investigate the empty place.

Perception: 1d20 + 4 ⇒ (2) + 4 = 6


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

Sharien gladly draws the spiral on her chest, giving the Lady of Graves her due. She then walks inside, her lapel shining with her light spell.

Silver Crusade

Taking your time and examining the tracks you discover that they head to one of the doors that goes deeper into the crypt.

Map of the False Crypt

It took you a while to do your searching. Evening is falling. A cold fog has settled in the restlands. The vapor of the fog seeps through the now-open doorway to this crypt. It seems to stop at the edges of the light, as though Sharien's spell is keeping it at bay. The tendrils of fog at the edge of the light writhe and dance.

The party can hear something--a skittering? Because of the echoes in the empty space down here, it is impossible to determine the source of the noise.


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

"I am beginning to understand why the locals are afraid. This place is more than creepy. I worry that we will encounter angry spirits here."

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

"That's probably not all that lives down here" replies Grog moving behind the halfling.

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

In a grim, firm tone, "If anything lives in here, it is our duty to destroy any such abominations. As far as the fog goes, I shall not fear any mist, no matter how sinister." Her dark eyes linger on the fog for a moment, before she follows the tracks to the door leading further in.

Showing caution, she gives the door a quick once-over, knowing her Pharasman fellows might have placed safeguards.

Perception: 1d20 + 4 ⇒ (10) + 4 = 14

Silver Crusade

Faria can find no signs of traps or other hindrances at the doors.

Marching order as you delve the crypt?


Poshment looks at the large half orc in disbelief "So you hide behind me?" he then chuckles and puts the orc on the thigh "Don't worry big guy I'll keep you safe from the big scary things down here" he says his voice wavering a little but he's doing is best to sound sure of himself.

He will then scan the darkness with Faria.

Perception: 1d20 + 3 ⇒ (9) + 3 = 12

Grand Lodge

Female Dwarf | Gear:Light mace (+0, 1d6) Chain shirt (+4, armor check -2) Rogue 1 | hp 9/9 | AC 18 T 14 ff 14 | fort +1 ref +6 will +1 (+2 against enchantments, +3 against poisons spells and spell like abilities) | Perception +5 (Trapfinding +6 Stonecutting +7)

With light mace in hand, Zorra kicks the door open, ready for any kind of attack.

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Maybe Zorra (for trapfinding), Poshment, Faria, Sharien, then Grog?

Faria, not finding anything on the doors, waits as Zorra kicks one open. If nothing springs out, she looks to her dwarven cohort to lead the way, since her eyes are more accustomed to darkness and she has a sharp eye for traps.

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

Anyone mind if I go 2nd?

Silver Crusade

Neither Poshment nor Faria find anything of note.

I've added some labels to the current map to make it more clear where you can from and where you're headed.

The little green dots are the footprints. Feel free to move yourselves accordingly.

Silver Crusade

Grog half orc wrote:
Anyone mind if I go 2nd?

I've moved Grog into the 2nd position behind Zorra.

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Not to argue, but since it seems everyone else is tied up at the moment, I believe Poshment makes a better 2nd, for no other reason than because he only has 20 ft movement speed, and Grog has 30 ft. I'll switch with Grog and go to 5th in line. My main concern was making sure Sharien wasn't exposed.


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

PROTECT THE SQUISHY CASTER!!! :-D


Male Halfling Paladin 1

Are you sure Sharien? Lol I could just move slightly to the right and give them a clear shot...just kidding. My character is LG but apparently I'm not :P

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Community / Forums / Online Campaigns / Play-by-Post / PFS: AP: Carrion Crown (CORE!) All Messageboards

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Silver Crusade

Pathfinders,

I'm looking for a few players to run through the entire Carrion Crown (RotR) Adventure Path (AP) for Pathfinder Core credit. If possible, I'd like to have a "traditional" party that generally follows the [combat, divine, arcane, skills] motif.

If you stick with it, you will get PFS chronicle sheets for playing. Since this is being done as CORE, only the core rulebook, web traits, and the Carrion Crown Player's Guide are allowed for PC creation.

A bit about Carrion Crown: Amid the mists of this land of dark superstition and dread secrets stand both those who would defy the return of evil and those who would seek its terrible favor. Can the heroes discern their allies from their enemies in time to save a tortured realm from a tyrant’s return? Pathfinder’s darkest and most frightening campaign ever sets the heroes against the agents of Golarion’s most notorious villain, the Whispering Tyrant, in a terrifying trek across a land of lurking horror and ancient mysteries.

Who wants to play?

GM E

Dark Archive

I'm totally in for this. I would like to note, though, that this character was mistakenly reported as a NON-CORE character for her first scenario, so I'm working on trying to get her correctly converted back to core. If necessary, I could re-make her as a new, level 1 CORE character and ignore the current character number.

Grand Lodge

What are the level requirements for this? I would love to join in, if I can play my level one.


I would be very interested in getting in on this. I can have something up probably tomorrow. Are we following PFS rules for character creation?

Shadow Lodge

GM Engleaktig are you running the whole AP in campaign mode or just the legal parts for PFS core?

Liberty's Edge

I'm interested after we finish Perils?

Mike

Silver Crusade

Yep, we're following PFS rules for the core campaign. Only the core rulebook, web traits, and the Carrion Crown Player's Guide are allowed for PC creation.

Only certain parts of the AP are valid for PFS credit, but we will play the WHOLE AP. :-) When we get to those parts that get you credit, you will give me the PFS number for a level appropriate CORE character, and I will report the game.

We will start at level 1 and go up to (and possibly beyond) level 15.

Sharien, please feel free to look through the Carrion Crown Players Guide to see if you would like to trade out a trait or two (or whatever) for campaign flavor.

So far we have:

Sharen: Half-elf: Wizard
Zorra: Dwarf: Rogue

Full disclosure: Adventure Paths can take about a year, or more when done via play-by-post!

Mike, you're welcome to start Carrion Crown before we finish Perils of the Pirate Pact--unless that's too much gaming to balance with your real-world responsibilities.


This is Mathpro18. I'm probably going to update this character to use on your game if that is okay with you GM Engleaktig. He is a Paladin I wrote up for another game.


Definitely thinking a Cleric of Pharasma for this one. Will have him fleshed out tonight. :)

Dark Archive

@GM: I think I'll stick with the two traits I have on her, and I'm going to make a new profile for her for use in this campaign so that I can note treasure gained and such. :)


And here is her new profile. Looking forward to this one!


I shall happily weigh in with a combat character. I'll go for a Half-Orc Fighter. Shall have him fleshed out by tonight.

Silver Crusade

OK. Presuming that you all stick with it, I think this is the party!

Sharien Oakfoot: Half-elf: Wizard
Zorra: Dwarf: Rogue
Poshment Galier: Gnome: Paladin
Lufien Loamin: Halfling: Cleric
Qstor: Half-orc: Ranger

Done!

Thank you, everybody for your interest and enthusiasm. :-) We'll give folks a couple of days to flesh out their character concepts.

I want to be clear: You can change your character throughout the AP. If you decide that something isn't working for you, change it up. At low levels, these changes can be frequent. At higher levels, we'll need to defer changes to good break points in the story.

In the meantime, players should feel free to introduce themselves and chat in the discussion thread.

Liberty's Edge

Is there room for one more? I saw this thread, created this character, and came back and it had closed recruitment. It won't be too much of a problem if you say no, I won't trip on my broken heart on the way out...:)
(Also, I think the half-orc is a fighter.)

Liberty's Edge

If you are still taking applications, or if there is an list of alternates, I'd be happy to toss my hat into the ring. I'd probably play a Human bard to round out spellcasting.


Yeah, let's do it. What level do we start at?

Silver Crusade

Thistlebane, since we emailed about this before people started posting, you're already in. I was saving a seat for you, but didn't know which character you'd bring.
____________________________________________________________

Hm... You know what? mcruggiero, thistlebane, and dolgarth, why don't you make up table 2?

I'll create a new one and link to it shortly.

Liberty's Edge

Okay...*sniffle*
Nah, not a problem. I'll keep an eye out for it!
Edit: Hey, thanks! Huzzah!

Silver Crusade

mcruggiero, start at level 1.

Guys, to accommodate interest, I've created a 2nd table. If we have future attrition, we then have the option to merge tables and continue playing.

Table 2: gameplay; discussion; recruitment


I'll be playing a human player...this is my 'main' profile. Glad to have made it!

Silver Crusade

No prob. I prefer to be inclusive. :-) Like Oprah. "You get to play an AP. And you get to play an AP. Everybody gets to play an AP!" ;-P


Do you need another play for the second table then?

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