PFS: AP: Carrion Crown (CORE!) Table 2 (Inactive)

Game Master R D

Harrowstone Grounds

Initiatives:
[dice=Blackheath]1d20+5[/dice]
[dice=Dolgarth]1d202+[/dice]
[dice=Monty]1d20+3[/dice]
[dice=Sangre]1d20+2[/dice]
[dice=Vandel]1d20+4[/dice]


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Silver Crusade

Discuss here.

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

Reposting, so feel free to ignore if you saw it the last time...

Thank you to GM Engleaktig for letting me join! I will be fleshing my bard out over the next day or so, but she/he will be a true generalist type who will hopefully be able to round-out the group powers in several different contexts.

As a player, I tend toward -/bard class-combinations, but I intend to single-class it this time. I look forward to going a little deeper with the Pathfinder spell system than I have before. For better or worse, my characters can usually be described as "flashy."

Silver Crusade

Players, once you've all settled on your characters, please fill out details here.


just doting in for now ^_^ still trying to get my character together

Sovereign Court

dotting, will have concept up by tomorrow.

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

Hi, this is Thistlebane. My character will be Blackheath the bard. I will add his info to his profile sheet in a little bit and I'll also enter his character number and details into the spreadsheet.

I've got the character mostly finished, but I had some questions about AP play versus standard PFS:

1. Do we choose factions?
2. Do we get prestige for buying things like wands and rezzes?
3. Can we upgrade existing armor and weapons in the PFS way (add a +1 to a previously non magical sword for instance)?

Silver Crusade

1) Factions go to the PFS Core character to which you wish to apply credit.

2) No prestige for the character playing the AP. There are story awards if you need a rez.

3) Yes. (But you can only enchant a masterwork sword in PFS.)

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

this is riuks character still working on him but this is what i have so far ^_^ also can you multi class in PFS CORE?

Silver Crusade

Yep, you can multi class.

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

awesome almost done ^_^

Sovereign Court

Since now the group is Cleric, Ranger, Druid, and Bard. Do you guys think a rogue or Wizard would be a better fit in the group?

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

i think ether would be just as helpful

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)
Roidrage wrote:
Since now the group is Cleric, Ranger, Druid, and Bard. Do you guys think a rogue or Wizard would be a better fit in the group?

Both would be helpful. I didn't focus too intensely on the Rogue areas, nor do I have much in the way of spellcasting firepower. I tried to emphasize skills -- with a focus on Diplomacy -- and secondary combat ability. My stealth is okay, but I can't pick locks, and my spells are situational aids like comprehend language and message (and of course, a back-up cure light).

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

ok crunch is all done working on background now ^_^ having a lot of fun with this character

Liberty's Edge

Male Half-Elf Cleric of Cayden Cailean 2 | HP 19/19 | AC 17/10/16 | CMD | F +5, R +0, W +6 (+2 vs. enchantments, +2 vs. charms/compulsions) | Init +0 | Perc. +5 (low-light), Sense Motive +3 | Speed 30 ft | Active conditions:

I've never had to apply credit to a different character before, are there level requirements on which characters we apply it to?
Also, I suggest whichever you prefer, but I would go with wizard.

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

ok im done with my background let me know what you think, i need to get some sleep ill post my RP after the gym in the morning have a good day all

really happy to be in this game *_*

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

As the concrete aspects of my character are hidden a bit under the RP flavor, I figured I would do an out of character introduction here...

Blackheath is a generalist bard. He has arcane strike for his longsword, which should come in handy if we meet something that needs to be hit with a magic weapon. He is not a great fighter, but I hope he will be an adequate backup.

Bardic knowledge gets him a crack at all the knowledge checks, and at level 2 I will be able to use my performance for Bluff and Intimidate (atm, I am lacking on that front). My stealth isn't amazing but it is okay, even with the armor check penalty, but I cannot pick locks. My UMD isn't bad, and my diplomacy is +10, so I don't mind being a "face" character should we have social challenges.

For spells, I went with the "Man, wouldn't it have been handy if we had that" school of helpful situational casting. So I have comprehend languages, message, and cure light wounds -- which I might also use offensively against undead (I have the spiked gauntlets so I think I won't provoke an AoO if I do a touch attack with my hand).

So, I wouldn't rely solely on me for anything but social checks, but I hope I will be a solid secondary combat/casting/healing kind of guy.

I also noticed that we are non-human heavy which is cool and gives the group its own flavor.

But this is all to say that even if Blackheath seems kinda weird and silly, there is a serious party member underneath.

Grand Lodge

M Human, Rogue-1 | HP-9/9 | AC:15; T-12; FF-13 | Fort:+0; Ref:+4; Will:+2 | Speed 30 ft | Init: +4 | Perception:+6(+7); Disable Device:+8(9); Stealth:+7(8)

I decided to go Rogue, a farmers son turned bandit until the day he was changed by a certain encounter with a Professor. Only got some basics in will have it hammered tomorrow, sorry for the delay. He'll be a good counter part to Black heath.

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)
Vandel Kur'resh wrote:
I decided to go Rogue, a farmers son turned bandit until the day he was changed by a certain encounter with a Professor. Only got some basics in will have it hammered tomorrow, sorry for the delay. He'll be a good counter part to Black heath.

That sounds awesome. Are you going to be going for a "finesse" build on the rogue, or do you have a different direction for how you'd like to take it?

Grand Lodge

M Human, Rogue-1 | HP-9/9 | AC:15; T-12; FF-13 | Fort:+0; Ref:+4; Will:+2 | Speed 30 ft | Init: +4 | Perception:+6(+7); Disable Device:+8(9); Stealth:+7(8)
Blackheath wrote:


That sounds awesome. Are you going to be going for a "finesse" build on the rogue, or do you have a different direction for how you'd like to take it?

I usually do finesse builds with my rogues, so I decided to avoid that and almost made him into more of a fighter build. So he can get into the fight but yet is versitile enough to fill in a variety of areas. As well as his skills are more geared towards disarms and watching out for people, even though none of them stick out they are around or above average. I avoided social skills for the moment since we have plenty of that in the group hehe. All but description, gear, and background is in his alias. This will be a fun group to play with!

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)
Vandel Kur'resh wrote:
Blackheath wrote:


That sounds awesome. Are you going to be going for a "finesse" build on the rogue, or do you have a different direction for how you'd like to take it?
I usually do finesse builds with my rogues, so I decided to avoid that and almost made him into more of a fighter build. So he can get into the fight but yet is versitile enough to fill in a variety of areas. As well as his skills are more geared towards disarms and watching out for people, even though none of them stick out they are around or above average. I avoided social skills for the moment since we have plenty of that in the group hehe. All but description, gear, and background is in his alias. This will be a fun group to play with!

Cool! I look forward to getting into the action with you!

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

Sounds like we have a really good mix ^_^

-Posted with Wayfinder

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)
PFS CORE-G Sangre wrote:

Sounds like we have a really good mix ^_^

-Posted with Wayfinder

The group has a real interesting "outcast" RP vibe with ex-bandits and non-humans who the locals might look on with suspicion. We will be outsiders to them in more ways than one. I'll need to remember to put some points in disguise next level, but for now Blackheath will have to cover his half-elven ears under a wide-brimmed hat.

Silver Crusade

Blackheath wrote:
PFS CORE-G Sangre wrote:

Sounds like we have a really good mix ^_^

-Posted with Wayfinder

The group has a real interesting "outcast" RP vibe with ex-bandits and non-humans who the locals might look on with suspicion. We will be outsiders to them in more ways than one. I'll need to remember to put some points in disguise next level, but for now Blackheath will have to cover his half-elven ears under a wide-brimmed hat.

And the glaring face paint? ;-P

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)
GM Engleaktig wrote:
Blackheath wrote:
PFS CORE-G Sangre wrote:

Sounds like we have a really good mix ^_^

-Posted with Wayfinder

The group has a real interesting "outcast" RP vibe with ex-bandits and non-humans who the locals might look on with suspicion. We will be outsiders to them in more ways than one. I'll need to remember to put some points in disguise next level, but for now Blackheath will have to cover his half-elven ears under a wide-brimmed hat.
And the glaring face paint? ;-P

Lol! I'm hoping it distracts them from the truth!

Liberty's Edge

Male Half-Elf Cleric of Cayden Cailean 2 | HP 19/19 | AC 17/10/16 | CMD | F +5, R +0, W +6 (+2 vs. enchantments, +2 vs. charms/compulsions) | Init +0 | Perc. +5 (low-light), Sense Motive +3 | Speed 30 ft | Active conditions:

And I will walk on stilts, wear a heavy cloak, give up ale, and hire a ventriloquist!

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

I jts woke up and saw what you bouth poste,Loved the Banter awesome, ^__^

-Posted with Wayfinder

Grand Lodge

M Human, Rogue-1 | HP-9/9 | AC:15; T-12; FF-13 | Fort:+0; Ref:+4; Will:+2 | Speed 30 ft | Init: +4 | Perception:+6(+7); Disable Device:+8(9); Stealth:+7(8)

Sorry about the late post, had some RL issues this weekend. Everything is cool now.

Silver Crusade

No worries. RL happens. :-) Hope all's well with you.

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)
PFS CORE-G Sangre wrote:
I jts woke up and saw what you bouth poste,Loved the Banter awesome, ^__^

Thanks. I'm happy to fill the "between scenes" with RP but I'll try not to get in the way of the adventure.

Poor Monty! He'll never get those spores, though I imagine we will be seeing enough bodies that he can make quite a study later.

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

Double face attack lol

-Posted with Wayfinder

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

Hi all I can see that some of us are in far different time zones ^_^ so I will post when I am going to sleep that way you know you won't hear from me for at lest 8 hours is that OK with everyone? ;_;

Btw I'm going to sleep right now

-Posted with Wayfinder

Silver Crusade

:-) Sounds fine to me.

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

k i need to get to sleep ^_^

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

sorry I noticed my hyper link was bad here is a working one

character template

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

OK going to sleep ;-;

-Posted with Wayfinder

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

I figured I'd explain my thinking behind the "story telling contest" just so no one gets the wrong idea.

It isn't about going down an RP rabbit hole, and I don't think it would need more than one post. Really, it is just a "gather info from locals" at the Laughing Demon tavern.

Blackheath will say something like "I bet you guys can't have any really good spooky stories about local stuff!" and then he will sit back and see if they want to prove him wrong.

So, no actual in-character stories need to be written or exchanged. While it would be a laugh to RP it all out, it would be unfair to our GM who would need to make up a bunch of storyteller characters, and I know he is a busy guy.

My thinking is that the locals -- who are already superstitious and wary of outsiders-- won't want to answer direct questions about the town's dirty laundry, but if put in a different context -- and town pride to present a unique scary story is on the line -- they may forget themselves and spill the beans.

The gold prize and the posted signs are to bring as many locals in as possible, so we don't have to knock on the doors of every hut in the town as we gather info.

Mechanics-wise, I figured I would just lay out Blackheath's introduction, and whatever skill checks the GM thinks appropriate. Even with our "race for time" we are stuck waiting until we can safely raid the Restlands and Prison on the cover of full darkness.

My general OOC or out-of-character thought on the AP -- and this is the way I'm playing, your mileage may vary-- is that it is not just a module and there is a bigger mystery here. So it isn't one of the "rush in and find the monster" but more of a "gather information, gather resources, learn about your enemy, get tools to help you -- then set off after you've done your homework."

We are expected, based on the will, to be in this town for a month, and the GM has kindly offered us lots of local highlights to investigate. While some may be deadends, others likely hold the key to our success in the mission.

Even though I am usually a big fan of the "run in and see what happens" school, in this case, I think it may be safer to treat it like a mystery, instead of an action movie.

My final thought is that if the AP rewards players for following up clues (like finding the "tools" Lorrimor was talking about) then there is a chance that is punishes you if you don't do your work. That's just a guess though, but I don't want to find out it was true when we have a party wipe, lol.

Anyway, figured I would let you know where I was coming from with some of the ideas.

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

To the church?

-Posted with Wayfinder

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

Well at least with a 11 I couldn't have made it worse lol

-Posted with Wayfinder

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)
PFS CORE-G Sangre wrote:
Well at least with a 11 I couldn't have made it worse lol

Yeah, it can't hurt to try it and 11 isn't terrible. I think that if everyone tries to assist in the diplomacy checks we can do pretty well for those. I don't want to hog the spotlight, but if we have Blackheath lead on them, even if I roll a 2 we are starting at 12 and can likely get it up to at least 15. I know, I know -- it's vulgar to bring up the mechanics side of things! :)

One of the cool things about this group is the mix of characters and I think it is great when everyone puts their own spin on a scene. So, keep on talking lol!

Silver Crusade

Max 2 assists. Otherwise it's just a cacophony of voices all talking at once.

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)
GM Engleaktig wrote:
Max 2 assists. Otherwise it's just a cacophony of voices all talking at once.

Gotcha!

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

Next steps?

I think we might be close to being done with the town. Grimburrow's info about the 5 notorious criminals might be worth following up on.

My suggestion is that we split the party (ahhhhhhhhh!) and Monty and I go to townhall and everyone else investigates the statue. I think we will not run into combat at townhall and we have a lion. None of the places we've been to actually required the full group.

The statue should not require a diplomacy check, so we can save some time and get both things done at once.

After that, we meet for the graveyard (which might require the whole team) and check out the secret tools. If we feel confident after that, we hit the prison.

Thoughts?

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

That sounds good you two town hall ^_^

And cathulu for us

-Posted with Wayfinder

Silver Crusade

Blackheath wrote:
and we have a lion

It's a Small sized lion. A kitty, really. For now...

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

going to Paris for the weekend wont be posting much till I get back

Silver Crusade

Nice! Have a great trip! :-)

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8
Vandel Kur'resh wrote:
As Blackheath starts to go for the door Vandal quickly moves in front of him and puts his hand up in to stop the half-elf. Then whispers, "Let me check it before you open it." Perception for traps:1d20 + 7 ⇒ (2) + 7 = 9 "Seems clear." The thief moves to the back and tries to stay hidden. Stealth:1d20 + 7 ⇒ (2) + 7 = 9 Oh I'm an awesome roller! lol

You as a Rouge had one job...one lol

-Posted with Wayfinder

Grand Lodge

M Human, Rogue-1 | HP-9/9 | AC:15; T-12; FF-13 | Fort:+0; Ref:+4; Will:+2 | Speed 30 ft | Init: +4 | Perception:+6(+7); Disable Device:+8(9); Stealth:+7(8)

*Lowers head in shame*

lol

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)
Vandel Kur'resh wrote:

*Lowers head in shame*

lol

Don't listen to 'em! You've got one really really super-important job and that is sneak-attacking any monster that attacks the Bard!

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