Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7
Gender
Female
Size
M
Age
20
Alignment
N
Deity
Pharasma
Location
Ustalav
Occupation
Priestess
Strength
8
Dexterity
13
Constitution
12
Intelligence
12
Wisdom
21
Charisma
14
About Faria Quorothe
Faria Quorothe
Female Human Cleric (Pharasma) 5
N Medium Humanoid
Init +3; Senses Perception +5
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Defense
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AC 19, touch 12, flat-footed 18 (+7 armor, +1 Dex, +1 Deflection)
hp 33 (5d8, +5 Con)
Fort +6, Ref +5, Will +10
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Offense
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Speed 20 ft.
Ranged Sling +4 (1d4/x2)
Melee Dagger +2 (1d4-1/19-20 x2), Light Mace +2 (1d6-1/x2)
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Statistics
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Str 8, Dex 13, Con 12, Int 12, Wis 21, Cha 14
Base Atk +3; CMB +2; CMD 13
Special Abilities:
Channel Energy 7/day: Positive 3d6
Domains:
Healing - Rebuke Death (Sp): You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability 8/day
Water - Icicle (Sp): As a standard action, you can fire an icicle
from your finger, targeting any foe within 30 feet as a
ranged touch attack. The icicle deals 1d6 points of cold
damage + 1 point for every two cleric levels you possess.
You can use this ability 8/day.
Lightning Reflexes
Combat Casting
Selective Channeling
Extra Channels
Traits:
Reactionary (+2 to Initiative)
Teacher’s Pet: Professor Lorrimor traveled the Inner Sea region lecturing and teaching at universities in locations as far-f lung as Manaket and Magnimar, and as different in scope as the bardic colleges of Taldor and the battle colleges of the River Kingdoms. Speaking before
standing-room-only lecture halls on topics as widely ranging as military strategy, planar anomalies, theology, and agriculture, Lorrimor’s time was highly valued among those ambitious to benefit from his expertise.
Despite this, he still managed to provide one-on-one assistance to the most promising of his acolytes. When he saw the potential for greatness in one of his charges, he took it upon himself to nurture their spark.
You were such a student. Over the course of several months, you and the late professor spent hours debating the finer points of your topic of interest, and the intellectual doors he opened for you continue to flavor your outlook on the world.
You gain a +2 trait bonus to one Knowledge skill (Religion) of your choosing and consider it a class skill.
Dagger, Light Mace, Sling, 10 Bullets, +1 Breast Plate, Cleric's Vestments, Backpack, Bedroll, Silver Holy Symbol of Pharasma, 6 days Rations, Waterskin, Light Horse, Pack Saddle, Saddlebags, 1 Potion of CLW, 1 Holy Waters, 1 Scroll of Protection from Evil, 1 sun rod, 1 Wand of Cure Light Wounds (50), +1 Ring of Protection, +1 Cloak of Resistance, +2 Headband of Wisdom, Pearl of Power (I), 2 Scrolls of Lesser Restoration, 14 gp, 13 sp
Background:
Personality:
Faria is soft-spoken in most matters, preferring to mediate than to lead. She tries to facilitate the actions of others, relishing her role in a party as a 'support' character. This disappears in the face of undead, whom Faria (like most Pharasmans) totally abhors. She will do everything in her power to destroy such an abomination.
Appearance:
Faria is a short human woman with a slim build. Her long, dark brown hair is typically pulled into a simple tail, while dark eyes peer out of a comely pale face.