PFS: AP: Carrion Crown (CORE!)

Game Master R D

Schloss Caromarc


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Male Halfling Paladin 1

"I see that smirk" Poshment says to Faria as they approach the prison. "Lady Faria is there possibly something in the water...the locals seem even more...challenged than I remember." While he's making small talk with Faria he will also be scanning the area. He is also curious to search the area where his father was found.

Perception: 1d20 + 3 ⇒ (15) + 3 = 18

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria chuckles at the halfling's comment, then shakes her head. "Nothing in the water. Just ignorance. You and I have had the benefit of a wider viewpoint of the world, brother. These folk see just a tiny sliver. They have little need of education, or knowledge of outsiders, or anything else beyond the tools to eke out their living in this land."

After hearing the wolves howl, the priestess looks back at the deputy. "Perhaps you should roost in a tree while we are inside, good sir."

She turns back to the gate, waiting for Zorra and Sharien to pronounce them safe.

Silver Crusade

Though it is rather faded, Poshment can see the remnants of a bloody stain on the ground abut 40 feet to the right of the gate. On the wall above the stain, the stone face of a carved gargoyle is missing. The gargoyle carving is 20 feet up. The missing part is about the size of a basketball.

Riff looks around with worry, but remains resolute.


Male Halfling Paladin 1

Poshment looks at the blood stain and then back up at the statue and freezes in his tracks. "Sister...can you...I can't..." he stammers as he is over come with emotions.

Trying to ask if Faria and the rest wouldn't mind checking out the place where his father died and to see if the statue broke or was tampered with and so on.

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria nods in understanding, patting the halfling's shoulder before proceeding over to the area with the gargoyle portion on the ground, looking around the scene. She eyes the wall above her warily as she moves closer.

Perception: 1d20 + 4 ⇒ (5) + 4 = 9

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

Grog looks around

Perception: 1d20 + 4 ⇒ (4) + 4 = 8

Grand Lodge

Female Dwarf | Gear:Light mace (+0, 1d6) Chain shirt (+4, armor check -2) Rogue 1 | hp 9/9 | AC 18 T 14 ff 14 | fort +1 ref +6 will +1 (+2 against enchantments, +3 against poisons spells and spell like abilities) | Perception +5 (Trapfinding +6 Stonecutting +7)

I don't know what that was, but it wasn't a trap.


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

Sharien takes a look around as well.

Percep: 1d20 + 0 ⇒ (9) + 0 = 9

Silver Crusade

Difficult to tell from down here. Looking through the haze of fog and light rain, nobody sees any signs of foul play.

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria looks to Poshment and shrugs, returning to the entryway to the prison. "I suppose we should distribute these items we found before we enter."

Silver Crusade

Who wants what?

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

what were the items again?

Lets check that small house off to the left? asks Grog pointing to the small structure.

Silver Crusade

Here is the list. Click the "loot" tab.

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

[ooc]I'll take a potion of lesser restoration. I have a wand of cure light wounds I can use on others too[/occ]

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Surely it's GM Engleaktig's call, but how do you have a Wand of CLW, Grog? You don't have the Rich Parents trait, from what I saw.

Faria picks through the items, taking a few things before waiting for the others to get what they choose.

"I believe we should all carry a Haunt Syphon, just in case. Everyone get a potion of Cure Light, as well, and a holy water. And whoever is best with a bow should grab those arrows." Realizing she sounds a bit bossy, Faria quiets down, patiently waiting while the rest is distributed.

Sorry about the book-keeping call, friends. Just figured we'd need to know who was carrying what.

Silver Crusade

Mike was allowed to bring his existing PFS CORE character, Grog. I made a special exception for him because he's a former Venture Officer and has mostly run games rather than play them. Given his time constraints, and his desire to play an AP, it was easier to let him simply run with Grog. That character has only played one scenario, so he doesn't have a huge head start on anyone else. Mostly, it's just the Wand of CLW--which he intends to share with the party. :-)

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

No worries...I was just mostly curious HOW he came to have it, as opposed to any issues about fairness or anything like that.

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2
Faria Quorothe wrote:
No worries...I was just mostly curious HOW he came to have it, as opposed to any issues about fairness or anything like that.

I played another mod with the GM. And after the mod I spent two prestige points to get the wand per the PFS Rules. Not trying to power game. I've just played one mod. Since we're getting chronicles. I just carried over the character. I also bought a masterwork weapon. If its and issue I'll start from scratch?

Silver Crusade

It's fine, Grog. We're all good. :-)
__________

Faria chooses to take one sun rod, two flasks of holy water, one potion of CLW, one scroll of protection from evil, and one haunt siphon. (Based on the shared Google sheet.)

Anybody else picking up stuff?


Male Halfling Paladin 1

Poshment will take his potion, haunt syphon, and a flask of holy water. He will then go over and look over the building Gorg wants to check out.

Perception to inspect building: 1d20 + 3 ⇒ (15) + 3 = 18

Silver Crusade

Grog, do you mean area R3 on the map?

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

yep R3

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria follows the others as they inspect the grounds, keeping her eyes out for wolves or any other external threats.

Perception: 1d20 + 4 ⇒ (3) + 4 = 7

Silver Crusade

Marching order, folks?

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

If we're inspection mode, I think our previous order of Zorra, Poshment, Grog, Sharien, Faria would be ok. If we're in 'fight' mode, keep it the same, just move Zorra back to third and move Poshment and Grog up. Unless someone else has a suggestion?


Male Halfling Paladin 1

I'm fine with that

As Poshment looks around he will look back to make sure Riff is okay.

Silver Crusade

Riff is fine. Zorra leads the way. The very second she passes over the threshold marked by the gate, she halts suddenly! She has a sudden rush of claustrophobia and the split-second sensation that her skin is on fire.

Zorra Will Save: 1d20 + 3 ⇒ (3) + 3 = 6, Duration: 2d4 ⇒ (3, 1) = 4

The dwarf is shaken for the next 4 minutes.

Silver Crusade

Zorra's heart skips a beat. For her, everything seems to get extremely quiet for a fraction of a second. Then, she can hear... squeaking? It's coming from the tower to the left of the gate.

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

"Zorra? Are you alright?" The priestess calls from the back of the group after she sees that the dwarf is obviously distressed for some reason.

Silver Crusade

I'll leave it to Zorra to respond in character.

From what Faria can tell, Zorra seems physically alright.

At this point, the rest of the party can also hear the squeaking coming from the tower to their left.

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

Moves to check out the tower

Perception: 1d20 + 4 ⇒ (4) + 4 = 8

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Her dark eyes showing concern, she moves to the tower with Grog and the others, looking about for anything of note.

Perception: 1d20 + 4 ⇒ (12) + 4 = 16

Silver Crusade

Grog moves. The party closes ranks behind him.

I've updated the map. It's a very big map, and each square is 10 feet. So you have to zoom in a lot to see stuff. I've put a red square around the party to help you focus on the immediate area around you all. I recognize that it's difficult to see the grid when you zoom in that much. We'll all just to the best we can. :-)


Male Halfling Paladin 1

Poshment will also move to check out the tower.

Perception: 1d20 + 3 ⇒ (14) + 3 = 17

Silver Crusade

Suddenly, a swarm of rats streams out of the tower!

The pink square is the rat swarm. Nobody is surprised; you all heard the squeaking. There's no surprise round; just normal initiative.

Initiative Rolls:
Swarm: 1d20 + 6 ⇒ (11) + 6 = 17
Faria: 1d20 + 3 ⇒ (8) + 3 = 11
Grog: 1d20 + 0 ⇒ (13) + 0 = 13
Poshment: 1d20 + 1 ⇒ (9) + 1 = 10
Sharien: 1d20 + 2 ⇒ (19) + 2 = 21
Zorra: 1d20 + 4 ⇒ (1) + 4 = 5

Sorted Initiative Order:
Sharien: 1d20 + 2 ⇒ (19) + 2 = 21
Swarm: 1d20 + 6 ⇒ (11) + 6 = 17
Grog: 1d20 + 0 ⇒ (13) + 0 = 13
Faria: 1d20 + 3 ⇒ (8) + 3 = 11
Poshment: 1d20 + 1 ⇒ (9) + 1 = 10
Zorra: 1d20 + 4 ⇒ (1) + 4 = 5

Round 1

Sharien is up first!


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

can't see the swarm on the map, but I'll assume I can hit them with this... Sharien, always the well prepared little wizardling, pulls out a scroll of burning hands and casts it at the swarm. fire: 1d4 ⇒ 2 x1.5 = 3 damage to the swarm.
booo lol

-Posted with Wayfinder

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

On my turn: move away from swam and throw alchemist fire at the swarm.

attack: 1d20 ⇒ 12

damage: 1d6 ⇒ 2

Knowledge nature to identity swarm

Know nature: 1d20 + 4 ⇒ (18) + 4 = 22

Silver Crusade

Swarm Reflex Save: 1d20 + 5 ⇒ (15) + 5 = 20
:-( Boo, indeed!

The swarm crawls up to, and around, Grog and Zorra. 1d6 ⇒ 4 Both Grog and Zorra take 4 HP of damage. On their turn they will both need to make two fortitude saves: one vs disease and one vs distraction.

This is round 1
Sharien: Acted
Swarm: Acted, 1 HP damage
Grog
Faria
Poshment
Zorra

The rest of the party is up!

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

Fort save: 1d20 + 4 ⇒ (17) + 4 = 21

#2

Fort save: 1d20 + 4 ⇒ (10) + 4 = 14

Silver Crusade

Grog resists the rats. He's hurt, but he bravely and wisely moves away from the swarm. He knows that they're rats. So, he hurls alchemical fire at them, and they take 3 HP of damage!

Zorra takes 1 HP of splash damage for a total of 5 HP of damage thus far.

The swarm attempts a reflex save: 1d20 + 5 ⇒ (3) + 5 = 8. The rats are on fire! They will take another 1d6 HP of damage (x1.5) on Grog's next turn.

This is round 1
Sharien: Acted
Swarm: Acted, 4 HP damage
Grog: Acted, 4 HP damage
Faria
Poshment
Zorra: 5 HP damage

The rest of the party is up!

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria pulls out her holy symbol of Pharasma, chanting a silent prayer to the Lady of Graves.

"Goddess, allow me to be your vessel, to channel your holy power to heal my comrades' wounds."

Channel Energy: 1d6 ⇒ 1

I have selective channeling and will exclude the rats.

Silver Crusade

Faria calls upon the power of Pharasma to bring some relief to her allies.

This is round 1
Sharien: Acted
Swarm: Acted, 4 HP damage
Grog: Acted, 3 HP damage
Faria: Acted
Poshment
Zorra: 4 HP damage

Poshment and Zorra are up!


Male Halfling Paladin 1

Poshment will swing his long sword at the swarm.

Attack: 1d20 + 2 ⇒ (19) + 2 = 21Possible Crit!
Damage: 1d6 + 1 ⇒ (5) + 1 = 6
Crit Confirm: 1d20 + 2 ⇒ (6) + 2 = 8
Additional crit damage: 1d6 + 1 ⇒ (5) + 1 = 6

Silver Crusade

Fortunately for Poshment, this particular swarm is made up of tiny creatures. They take half damage from his attack.

Sadly, the paladin's critical threat does not confirm.
____________________________________________________________

This is round 1
Sharien: Acted
Swarm: Acted, 7 HP damage
Grog: Acted, 3 HP damage
Faria: Acted
Poshment: Acted
Zorra: 4 HP damage

Zorra is up!
____________________________________________________________

This is round 2

Sharien, to keep things moving along, you may go ahead and post your action, if you wish.

Liberty's Edge

Male 1/2 orc Rng 7/Ftr 2 | HP 78 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+15; CMD 27 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 7/Fighter 2

just to keep moving when its my turn I'll draw my axe and attack

attack: 1d20 + 6 ⇒ (1) + 6 = 7

damage: 1d12 + 7 ⇒ (3) + 7 = 10

Arrgh damm rats Grog looks looks at the ground and appears very annoyed.

Silver Crusade

The swarm will act soon.

Zorra and Sharien will be in delay if they don't post in the next few hours.


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

Sharien will pull out her last scroll of burning hands and hope that this will finish off the swarm.

fire: 1d4 ⇒ 2 x 1.5 = 3 fire.
Reflex save DC 11 for half. Ugh. I hate 1st-level scrolls.

Silver Crusade

Zorra delays.

Sharien unleashes elemental energy upon her enemy.

Reflex: 1d20 + 5 ⇒ (3) + 5 = 8 The swarm fails to move out of the way!

Grog swings and misses.
____________________________________________________________

This is round 2
Sharien: Acted
Swarm: Acted, 10 HP damage
Grog: Acted, 3 HP damage
Faria:
Poshment:
Zorra: 4 HP damage

Faria, Poshment, and Zorra are up!
____________________________________________________________

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Again calling upon her Goddess, Faria shouts out. "Be brave, companions! We are most certainly worthy to prevail against this foe. And if not...death is but the next step in our soul's journey."

Channel Positive, exclude swarm: 1d6 ⇒ 6

Silver Crusade

Faria calls upon the might of Pharasma to heal her allie's wounds.

Poshment and Zorra are up!

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