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Pathfinder Roleplaying Game Core Rulebook (OGL)

****½ (based on 121 ratings)
Pathfinder Roleplaying Game Core Rulebook (OGL)
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Add Hardcover: $49.99

Add PDF: $9.99

Add Non-Mint: $49.99 $37.49

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Enter a fantastic world of adventure!

The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!

This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

    The Pathfinder Roleplaying Game Core Rulebook includes:
  • All player and Game Master rules in a single volume
  • Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs
  • Exciting new options for character classes like fighters, wizards, rogues, clerics, and more
  • Streamlined and updated rules for feats and skills that increase options for your hero
  • A simple combat system with easy rules for grapples, bull rushes, and other special attacks
  • Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more
  • Hundreds of revised, new, and updated spells and magical treasures
  • Quick-generation guidelines for nonplayer characters
  • Expanded rules for curses, diseases, and poisons
  • A completely overhauled experience system with options for slow, medium, and fast advancement
  • ...and much, much more!

The Pathfinder Roleplaying Game Core Rulebook is a 576-page full-color hardcover.

Share your thoughts on the Pathfinder RPG messageboards!

ISBN 978-1-60125-150-3

Core Rulebook Errata
Last Updated - 5/30/2013

Note: This product is part of the Pathfinder Roleplaying Game Subscription.

Product Availability

Hardcover: Ships in 2 to 6 business days.

PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Non-Mint: Ships in 2 to 6 business days. This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at


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Average product rating:

****½ (based on 121 ratings)

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The book that started it all.


I have reviewed the Pathfinder RPG over on

Most Useful Tool for both Players and GMs


I, as both a player and a GM, in different campaigns, find this to be really useful. i used to play third edition D&D and since i picked this up i have been trying to incorporate the two. as a player i still refer back to my ravenloft book for some ideas but other than that i avoid other products because this provides so much

Perfect Grade A Work!


I won't lie I was one of the few hold outs that still clung on to my 3.5 and 3rd edition books of the Oldest Gaming system until a few weeks ago and was of course still scared to actually go out and buy the books as i had my personal concerns despite player reviews and PR statements

I was wrong This is how IT SHOULD HAVE BEEN! Yes I do have a few questions here and there but this lacks the cash grab vauge-ness that requires more purchases to "complete" the core rules, that alot of the products the previous versions of the 3.5 system had.

Yes its price tag is daunting but I Don't think anyone who is serious or even casually involved in the hobby would complain.

Paizo You got me here is my money take it and keep putting out the good stuff!

Ring Side Report- A review of Pathfinder Roleplaying Game Core Rulebook (OGL)


Originally posted on
TL;DR-This is the basic rule book for the amazingly popular Pathfinder role-playing game. It's an phenomenal book that is well executed. I have a few problems, but nothing that isn't easy to overlook. 5/5

Art-The art style in this book sets the pace for all the other books in the Pathfinder RPG. Its a nice style that always looks heroic and fits well with the world they created. Damn fine stuff.

Mechanics-The mechanics of pathfinder are basically DnD 3.5. Nothing too risky here. If you liked 3.5, then you will like this game. Any problems in 3.5 show up here. That's part of the good and bad with building of an established OGL system. However, Pathfinder is worth the price of admission alone for simplifying the grapple rules. That right there makes the game worth it. HANDS DOWN!

Execution- The book is well organized with nice tables of contents and indexes to help you find what you need. It describes the mechanics well, but as before, some of the minor problems from 3.5 creep into the execution of the book. These are smaller issues, but they will end up making you go to the Paizo forums to get help. Another problem I have is the lack of a bestiary in this book. Most books at the $50 price typically include a small bestiary. I know that many more will follow, but why include the GM guide and the Players guide together if you don't include a smaller bestiary too? Again, it's a minor problem, but some food for thought.

Book Quality- This book is well done. Its heavy, and it should be for the price. You feel like you get your value for the price. The paper quality is high, so no smudging!

Final Thoughts-This is a good book. The problems I have are nit-picking. Good value for the money. If you like 3.5, you will love this! 5/5

1 to 5 of 126 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

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