[Gameday XIV]PFS #9-04 The Unseen Inclusion by GM Colin

Game Master Colin_Mercer

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Scarab Sages

Male Human Bloodrager 3 Init +1 HP 37 /37 (With Rage: 43/43) AC 16 T11 FF15 Fort +6 Ref+2 Will +3 Per+5 CMB +5 CMD 16 Speed 40

I'm always ready to pay my respect to the dead, even if I don't worship Pharasma. I come from another, far away land, but my god and yours share similarities.

Erhun bows to the priestess

I couldn't help but notice on our way to this place that the living seems worried, but no one dared to confided to us the nature of their worries. Is there anything we could help you with, Sister Renofre?


Lacking Respect Games I've Played (Session Tracker)

Sister Renofre pauses contemplatively. "There is, actually, though I don't know if it's related. Follow me."

She takes them to a small catacomb where they are holding an acolyte—a cool, dark room that has yet to be used for any burials.

Along the way she explains the situation. "Due to recent sightings of a 'maniacal disembodied head' we sent an acolyte to cleanse what we believed was a minor undead menace. Manetho told us he handled the threat but we later learned that was a lie. We caught him digging up graves and locked him up to repent."

The boy sits in the corner with his arms around his knees only glancing up at you with half seeing eyes before return his stare to an empty spot on the wall.

It will take a successful check from one of the social skills to get him to talk.

Grand Lodge

#09-04 - The Unseen Inclusion Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Intimidate: 1d20 + 3 ⇒ (13) + 3 = 16

"Digging up graves? What do you have to say for yourself, boy?"

Grand Lodge

M Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1

Having been raised in a temple of Pharasma, Theolish gave the proper observances when he entered.

At the mention of grave digging, he frowned. "This is the balance of your life so far; Look at what you might expect when you pass under the Lady of Grave's gaze at the end of life, if you stay on this path." Theolish said as he made a gesture and intoned a spell.

Cast Early Judgement (Witch 1/Pharasma) and I have both sources. I have a feeling that it was caused by the spirit but it might help get him to talk.

The Exchange

”Croissant” Female N Dirge Bard 3 | HP 27/27| AC 17 T 12 FF 15 | CMB +2, CMD 14 | F +4 R +6, W +4 | Init +2 | Perc +6 | Speed 30ft | Active conditions: |Bardic Performance: 11/11 |

"Boy, we know that 'maniacal disembodied head' is not fictional. It could be something else other than undead. We are a professional troubleshooting team and maybe we can help you out. Could you share some information with us so that you can defend yourself?"
Diplo: 1d20 + 9 ⇒ (18) + 9 = 27

Liberty's Edge

LG Kitsune Swashbuckler (Inspired Blade) 1 / Gunslinger (Mysterious Stranger) 1 / Paladin (Divine Hunter) 1 (HP: 26/26 | AC: 18/T:14/FF:14 (AC 20 with Shield of Faith) CMD: 15 | F+5 R+8 W+2| Init +6 | Percep +3 SM -1 | Panache: 5/8)

"Don't worrry, we arre prrofessionals, and will take carre of whateverr this haunting horrrible head may be!" Renardagnan tries to convince the boy with confidence.

Diplomacy: 1d20 + 10 ⇒ (19) + 10 = 29


Lacking Respect Games I've Played (Session Tracker)

"Pharasma accept me!" the young man says, obviously conflicted about his actions. "The Lady of Graves could not help me… I was powerless! It promised to reveal its secrets to me. It asked me to dig up graves. It said that she who wears the spiral of death would come for me… so I am waiting. It said she would take me east, beyond the Seven Crypts, to the Ever-Dying.”

After his outburst he returns to his vacant stare, hugging himself against the consequences of his actions.

"Curious," Renofre says. "The 'Seven Crypts' is a reference to an ancient shrine to Pharasma. It was destroyed long ago."

Let me know where you want to go next. And don't forget you were given a couple of Suspicious Leads by Diya Akan, as shown on slide 5.

Grand Lodge

M Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1

"Sister Renofre, what can you tell us about the 'Seven Crypts'." Theolish asked as he tried to remember what he knew about it.

K:Religion: 1d20 + 10 ⇒ (9) + 10 = 19


Lacking Respect Games I've Played (Session Tracker)

"I'm afraid I don't know much more. Not even how they were destroyed. It happened so long ago that most information about it, even where it is located has been lost to time," Renofre explains.

Teloish is unable to recall anything else, either, lending credence to the claim that most knowledge about it is lost.

Liberty's Edge

LG Kitsune Swashbuckler (Inspired Blade) 1 / Gunslinger (Mysterious Stranger) 1 / Paladin (Divine Hunter) 1 (HP: 26/26 | AC: 18/T:14/FF:14 (AC 20 with Shield of Faith) CMD: 15 | F+5 R+8 W+2| Init +6 | Percep +3 SM -1 | Panache: 5/8)

"This does not lead us farr enough. What werre those hints of otherrs who had experrienced strrange head-rrelated events? One was a lady at a temple? Shall we head therre?" Renardagnan suggest the next destination.

The Exchange

”Croissant” Female N Dirge Bard 3 | HP 27/27| AC 17 T 12 FF 15 | CMB +2, CMD 14 | F +4 R +6, W +4 | Init +2 | Perc +6 | Speed 30ft | Active conditions: |Bardic Performance: 11/11 |

"I just worry that temple is too old...But that's not a bad choice. We could have a try"


Lacking Respect Games I've Played (Session Tracker)

Deciding they can learn no more at this area dedicated to Pharasma, the group heads to the next lead at a place dedicated to Sarenrae.

The Temple of the Redeeming Sun is the largest in the city. It boasts a massive courtyard where the faithful congregate to pray under the open sun. The gold plating on the surrounding buildings focuses the rays of the sun inward on a tremendous altar at the center of the courtyard—the heat at the apex is so intense that the priests require protective magic to survive giving their sermons.

"Greetings, may Sarenrae's light warm you always," a priest says in greeting. "I am Herhut."

When they explain why they are there, he leads them to one of the side buildings that provide shelter from the sun that serves as the hospice wing.

There, you find Mauta, the woman mentioned in their briefing. Mauta lies in a small room separate from the other patients, and her mad screams echo through the halls.

"Mauta started rambling in garbled Ancient Osiriani shortly after arriving at the temple," Herhut explains. "We are doing our best to care for her, but we are unable to ease her wild ramblings and hallucinations."

Understanding Ancient Osiriani or succeeding at a DC 13 Linguistics check:
You discern the words “seek,” “she,” “spiral,” and “death.”

A Diplomacy or Heal check will be needed to get her coherent enough to get any information from her.

Grand Lodge

#09-04 - The Unseen Inclusion Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Not understanding a single word, Nabla tries to find out what's the problem.

Heal: 1d20 + 1 ⇒ (12) + 1 = 13

Grand Lodge

M Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1

Theolish listened to Mauita as she rambled. "She keeps repeating “seek,” “she,” “spiral,” and “death. he said.

Comprehend languages

Scarab Sages

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Male Human Bloodrager 3 Init +1 HP 37 /37 (With Rage: 43/43) AC 16 T11 FF15 Fort +6 Ref+2 Will +3 Per+5 CMB +5 CMD 16 Speed 40

Linguistics: 1d20 + 1 ⇒ (19) + 1 = 20

Erhun nods

That's all she's saying, the same four words again and again

diplomacy: 1d20 + 1 ⇒ (18) + 1 = 19

The tall red headed man takes the woman in his arms, cradling her like a child, with unexpected gentleness

Keep calm, you're safe. Talk to me, please, I will listen. Free your pain in words

Silver Crusade

vanaran bard 3 | HP 21/21 | AC 16, T 12, FF 14 | F: +1 R: +5, W: +4 | Perc +6 | Init +2

heal: 1d20 + 6 ⇒ (7) + 6 = 13

Cherry tries to comfort the woman.


Lacking Respect Games I've Played (Session Tracker)

Sorry guys, I wrote up and thought I posted a response yesterday, but I guess it didn't go through.

Neither Nabla nor Charity are able to comfort Mauta enough to get anything any more coherent out of her though she is able to focus on each of them briefly. But as Erhun cradles her, she leans into him like a frightened child, clinging to his neck. Her words remain in an ancient language but become notably more coherent, briefly.

Understanding Ancient Osiriani or succeeding at a DC 13 Linguistics check or Comprehend Languages:
“I seek she who wears the spiral of death! I sense her presence! The Servants of the Sun tried to hide the Dungeons, but they remain! Where are they?!”

If hear that message (directly or indirectly) and pass a DC10 Knowledge (Religion) check:
The “spiral of death” is reminiscent of Pharasma, the Lady of Graves, whose holy symbol is a spiraling comet.

Grand Lodge

#09-04 - The Unseen Inclusion Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Assuming Teolish translates:

"'Servants of the Sun'? Has this something to do with followers of Sarenrae?"

Knowledge: Religion untrained: 1d20 + 1 ⇒ (12) + 1 = 13

"'Spiral of death'... well, Pharasma's holy symbol is a spiraling comet. That fits."
Nabla pauses briefly.
"Sooo... Pharasma and Sarenrae. Is there any history here we should know about? And we should also speak with that alchemist..."

Scarab Sages

Male Human Bloodrager 3 Init +1 HP 37 /37 (With Rage: 43/43) AC 16 T11 FF15 Fort +6 Ref+2 Will +3 Per+5 CMB +5 CMD 16 Speed 40

linguistics: 1d20 + 1 ⇒ (20) + 1 = 21

Erhun fully understand the woman as she speaks, and translate to his companions while doing his best to calm the poor Mauta, stroking her hair with the same gentleness and compassion

Liberty's Edge

LG Kitsune Swashbuckler (Inspired Blade) 1 / Gunslinger (Mysterious Stranger) 1 / Paladin (Divine Hunter) 1 (HP: 26/26 | AC: 18/T:14/FF:14 (AC 20 with Shield of Faith) CMD: 15 | F+5 R+8 W+2| Init +6 | Percep +3 SM -1 | Panache: 5/8)

"Therre is severral thing pointing to Pharrasma now, but that temple had disapperred? Verry strrange. We have the otherr suspicious perrson, the alchemist, still to check, maybe he knows wherre the temple was?" Renardagnan gives his points.

Grand Lodge

M Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1

K:Religion: 1d20 + 10 ⇒ (4) + 10 = 14
Theolish pondered a bit, trying to remember what association the two deities had but nothing came to mind.

"Speaking with the Alchemist sounds like a the next thing to try." Theolish said, agreeing with Nabla and Renardagnan.


Lacking Respect Games I've Played (Session Tracker)

The group moves on to the alchemist shop. It is closed up, all the shelves empty though you can see a sullen man sitting at the counter muttering angrily to himself through a window.

"Go away! We're closed!" he shouts as they make themselves known.

Diplomacy or Intimidation check to deal with him, please.

Grand Lodge

#09-04 - The Unseen Inclusion Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"Hi, I'm Nabla Ulich. You're the alchemist who was accused of poisoning your customers, right? We really need to talk about that 'demonic face' you mentioned to the authorities. Don't worry, we are not looking to blame someone. We are trying to find out what's really happening here and make it stop. Then you'd be able to reopen your shop!"

Aid Diplomacy: 1d20 - 2 ⇒ (2) - 2 = 0

Well, it was worth a try...

Grand Lodge

M Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1

C:Alchemy: 1d20 + 9 ⇒ (12) + 9 = 21

Theolich looked at the barren shelves. "I am sorry to see such empty shelves, I was hoping to get some materials, like spirit of naphtha." he said. "While I am not very diplomatic, I can assist in restocking your shelves, if you would like." hr suggested, answering any questions on alchemist fire as he was hoping to get some.

The Exchange

”Croissant” Female N Dirge Bard 3 | HP 27/27| AC 17 T 12 FF 15 | CMB +2, CMD 14 | F +4 R +6, W +4 | Init +2 | Perc +6 | Speed 30ft | Active conditions: |Bardic Performance: 11/11 |

"Please be easy, we are here to discuss some 'business'"
diplomacy: 1d20 + 9 ⇒ (3) + 9 = 12


Lacking Respect Games I've Played (Session Tracker)

"City guard confiscated everything," he grumbles in response to Teloish.

"Business is closed! I don't want to talk about it!" he snaps at Nabla an Kroissando.

Anyone else want to try to talk him into talking?

Liberty's Edge

LG Kitsune Swashbuckler (Inspired Blade) 1 / Gunslinger (Mysterious Stranger) 1 / Paladin (Divine Hunter) 1 (HP: 26/26 | AC: 18/T:14/FF:14 (AC 20 with Shield of Faith) CMD: 15 | F+5 R+8 W+2| Init +6 | Percep +3 SM -1 | Panache: 5/8)

"We arre trrying to save everryone frrom the horrrible haunting of heads. If you help us finding these fiends, we will rrecommend the guarrd to rreturrn yourr warres! Please help us help the city and so help yourrself!" Renardagnan tries to convince the alchemist.

Diplomacy: 1d20 + 10 ⇒ (11) + 10 = 21


Lacking Respect Games I've Played (Session Tracker)

He still seems reluctant but when he starts speaking, it is like a dam bursting. "I thought I was crazy, at first. Hearing voices, you know? But then, what it was saying made sense. It promised me power but told me I had to poison people. I didn't want to, but I couldn't help myself. The next thing I know, people are sick and the guard is confiscating all my wares! It's not fair! It wasn't my fault!"

Teloish:
You can tell from the labels on the shelves indicating what he sold that Sokari doesn't have the skill or knowledge to produce the poisons on his own.

Grand Lodge

M Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1

Theolish looked over the shelves, focusing on the tags for the item that had been there before being confiscated and frowned. "Tell me, When you heard the voice, what happened then. Walk me through it, like where were you, what time of day was it, any bit of information would help." he asked.

The Exchange

”Croissant” Female N Dirge Bard 3 | HP 27/27| AC 17 T 12 FF 15 | CMB +2, CMD 14 | F +4 R +6, W +4 | Init +2 | Perc +6 | Speed 30ft | Active conditions: |Bardic Performance: 11/11 |

Croissant asks that kitsune Paladin "Is there anything evil in this room? Or something allures people?"
Also she tries to detect if there is anything magic in the shop.


Lacking Respect Games I've Played (Session Tracker)

"I was just minding my business, making elixirs and oils to sell to my loyal patrons when, all of the sudden, I heard this voice. It told me that it could...further my research but I had to do what it wanted. I didn't want to when I found out it wanted me to poison people but...it was like I couldn't stop myself. I had to do what it said. I didn't even know how to make the poisons without the book it gave me," he snaps his lips closed after the last bit of the confession as though attempting to trap the words after they have escaped his mouth.

Liberty's Edge

LG Kitsune Swashbuckler (Inspired Blade) 1 / Gunslinger (Mysterious Stranger) 1 / Paladin (Divine Hunter) 1 (HP: 26/26 | AC: 18/T:14/FF:14 (AC 20 with Shield of Faith) CMD: 15 | F+5 R+8 W+2| Init +6 | Percep +3 SM -1 | Panache: 5/8)

"Maybe the book has a hint. We arre mostly interrested in finding wherre this evil entity is, and defeat it. Please show us the book and we can get wiserr" Renardagnan asks the alchemist.

Grand Lodge

#09-04 - The Unseen Inclusion Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Nabla nods silently.

Grand Lodge

M Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1

Theolish nodded in agreement to the comment from Renardagnan.

Silver Crusade

vanaran bard 3 | HP 21/21 | AC 16, T 12, FF 14 | F: +1 R: +5, W: +4 | Perc +6 | Init +2

Cherry listens carefully without saying anything, since those who are talking are doing such a good job.


Lacking Respect Games I've Played (Session Tracker)

Sokari hesitates long enough that it seems he might not do it before finally removing an ancient book from a hidden drawer and begrudgingly handing it over.

Examining the journal contains a few spells as well as the formulas for several alchemical items, including the poisons used on Sokari's patrons.

With the clues they currently have investigated, the Pathfinders return to meet Obahar at his home near the Pathfinder Lodge.

Obahar’s home is a dilapidated, ancient stone structure that seems out of place among the more modern dwellings surrounding it. While originally three stories tall, most of the top story fell away long ago. The front door hangs slightly ajar.

Inside the home, you discover that Obahar lives an austere life—the main floor consists of a tiny kitchen, a sitting room, and a simple bedroom. The second floor is a single large room—the scholar’s study—with a blocked staircase that once led to the third floor. Obahar crouches on a desk in his study, wearing only one shoe and chewing on a scroll. He is addled and unable to speak or understand speech. There are bite scars on his neck and shoulder, though they have mostly healed.

Conveniently, the documents relevant to your investigation—maps of the city from long ago, official records from government archives, and the like—are strewn about Obahar’s desk.

The Exchange

”Croissant” Female N Dirge Bard 3 | HP 27/27| AC 17 T 12 FF 15 | CMB +2, CMD 14 | F +4 R +6, W +4 | Init +2 | Perc +6 | Speed 30ft | Active conditions: |Bardic Performance: 11/11 |

"Obahar, are you all right? What happened? Do you need help?"

Silver Crusade

vanaran bard 3 | HP 21/21 | AC 16, T 12, FF 14 | F: +1 R: +5, W: +4 | Perc +6 | Init +2

This can't be right...


Lacking Respect Games I've Played (Session Tracker)

“Good thing I was around, or the old man would be long dead. Those wounds were a lot uglier before I showed up.”

The words come from a half-orc who comes into the room behind you. Image on the last slide, though his weapons are not out.

"Name's Zurnzal. I'm here to help you out on behalf of Grandmaster Torch. Assuming you're willing to agree to certain conditions," he says.

Grand Lodge

M Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1

heal: 1d20 - 1 ⇒ (11) - 1 = 10
Theolish was starting to check out the wounds on Obahar when the Half-orc appeared.
"What pray tell do you require?" Theolish asked.

Liberty's Edge

LG Kitsune Swashbuckler (Inspired Blade) 1 / Gunslinger (Mysterious Stranger) 1 / Paladin (Divine Hunter) 1 (HP: 26/26 | AC: 18/T:14/FF:14 (AC 20 with Shield of Faith) CMD: 15 | F+5 R+8 W+2| Init +6 | Percep +3 SM -1 | Panache: 5/8)

"Conditions? I thought we werre to prrotect the city, especially the ladies, by pierrcing the pesterring head. Do we have to do it in some special way?" Renardagnan is confused getting conditions to such a simple task in his mind.

The Exchange

”Croissant” Female N Dirge Bard 3 | HP 27/27| AC 17 T 12 FF 15 | CMB +2, CMD 14 | F +4 R +6, W +4 | Init +2 | Perc +6 | Speed 30ft | Active conditions: |Bardic Performance: 11/11 |

Spoiler:
I guess S9 Grandmaster Torch has already betrayed the society?

Silver Crusade

vanaran bard 3 | HP 21/21 | AC 16, T 12, FF 14 | F: +1 R: +5, W: +4 | Perc +6 | Init +2

"Do you know how he got this way?"


Lacking Respect Games I've Played (Session Tracker)
Kroissando Caféran wrote:
** spoiler omitted **

Indeed. As a side note, if your characters have played Pathfinder Society Special #6–98: Serpent’s Rise, Pathfinder Society Scenario #7–07: Trouble in Tamran, or Pathfinder Society Special #7–98: Serpents’ Ire. they will have encountered him before.

Zurnzal explains, “My employer has been watching recent events in Merab with keen interest. The doru attacks seemed to draw the eyes of Amenopheus’ agents, and Grandmaster Torch shares mutual concerns with the Sapphire Sage; both of them think there is more to the sage jewels than anyone dares to believe. I am here to offer information to aid in your search for the Dungeons of the Ever-Dying”—the half-orc smiles knowingly—“if you give the Society’s guarantee that when it comes time to act on the threat to the Jeweled Sages— whatever it may be—Torch will be welcome to stand alongside his, ah, colleagues, in the Society.”

He looks to Obahar then to Charity. "I can only assume his current state is caused by the attack of the doru," he answers her question.

Your characters are certain that they have enough clues from their research that, with Obahar's notes, they can find the Dungeons of the Ever-Dying without Zurnzal's assistance.


Lacking Respect Games I've Played (Session Tracker)

As it has been a few days and we're drawing short on time, I'm going to assume the lack of response means that no one is interested in taking Zurnzal up on his offer.

He shakes his head and says, “You Pathfinders are all the same. Don’t expect Torch to give up so easily.” Then he takes his leave.

Putting together what you learned at the Thrice Shrouded Necropolis regarding the Crypt of the Ever-Dying being east of the Seven Crypts, the information you learned at the Temple of the Redeeming Sun regarding the Sarenrites cleansing the location and information both from the journal you discovered at Sokari's shop and Obahar's research allows you to narrow down your search area.

An abandoned shrine to an unknown deity sits where the Dungeons of the Ever-Dying are supposedly located. The people of Merab go about their business in the surrounding area—a relatively unremarkable market and temple district. None of the citizens come close to this shrine, and a few make warding gestures as they hurriedly pass by.

Grand Lodge

#09-04 - The Unseen Inclusion Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Sorry for the silence. You're right, Nabla is not interested in taking Zurnzal up on his offer.

"Huh. An abandoned shrine... to an unknown deity. Not ominous at all, right?"

Scarab Sages

Male Human Bloodrager 3 Init +1 HP 37 /37 (With Rage: 43/43) AC 16 T11 FF15 Fort +6 Ref+2 Will +3 Per+5 CMB +5 CMD 16 Speed 40

Know Religion: 1d20 + 6 ⇒ (18) + 6 = 24

Having spotted the warding gestures of some of the passerbys, Erhun tries to remember if it's linked to any known religion, and then tries to mimic it.

He studies the temple outside walls too, just in case he could spot any marking that could help identify to which god it's dedicated

Ominous indeed. And ancient too. We'll have to be careful.

Grand Lodge

M Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1

Theolish agreed with the others "Lets check it out" he said, trying to see if there was anything to add.

K:Religion: 1d20 + 10 ⇒ (2) + 10 = 12


Lacking Respect Games I've Played (Session Tracker)

The deity to which the shrine is dedicated is too obscure for even the Pathfinders to know who it is.

It takes only a brief search to discover a secret door behind the crumbling altar. The passage beyond is narrow enough that Medium creatures must squeeze through.

A crumbling, twisting tunnel leads deep beneath the streets of Merab past layers of previous occupation before winding down the side of a large cavern. At the bottom, a twenty-foot-high windowless structure occupies much of this space. Stairs lead to platforms on the north and west sides of the building, but no other entrances are visible from here.

DC20 Perception Check:
You hear ritualistic chanting coming from somewhere within the structure.

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