| Vanulf Wulfson |
Please do not resize the columns. They are set so that peoples information can fit within. The last "fix" caused some of the longer entries to spill over into the column next to them.
If it takes you a couple of seconds to scroll to the columns you want I think that would be preferable than mismatched and ill fitting information.
Oh, and Bump!
| baldwin the merciful |
It's not an AP but if a front liner combantant is interested in an established long running Razor Coast Game, I have an open slot. This is a chance at getting into a game that will not fold, it has nearly 10,000 posts since July 2014, and offers ample opportunity to develop your character. Be forewarned that out daily post rate can be intimidating at 40+ posts a day. It's not for the faint at heart. Note that I'm one of the few DM's that have actually completed a PbP AP (COT).
| Ace Matthews |
OK I have an idea, he was short lived in a meatspace Carrion Crown campaign (Situational, he didn't die). Anyway, I feel that he is due another chance. He is a custom race, and no, it is not just a fetchling.
Lucas Lowe
Sometimes, by cosmic accident or magical interference, young ones are cast into other planes of existence while still alive. In even more astronomically rare circumstances, they survive. Most of the survivors are human, and most, if they come back, come from the shadow plane.
Flexible (2 RP)
Benefit: To survive in the Shadow Plane, Forsaken must be fast in mind and body. They receive a +2 Racial bonus to DEX and INT
Fast (1 RP)
Prerequisites: Normal speed.
Benefit: Forsaken still exist slightly in the shadow realm, which is smaller than the material in terms of distance. As such they have a base speed of 40 ft.
Shadowsight 60 Feet (2 RP)
Prerequisites: None.
Benefit: Forsaken can see in the dark up to 60 feet, and can detect creatures moving through the shadow plane
Fearless (1 RP)
Prerequisites: None.
Benefit: You grew up in the shadow plane… Forsaken gain a +2 racial bonus on all saving throws against fear effects.
Special: This bonus stacks with the bonus granted by the lucky (greater or lesser) racial trait.
Defensive Training, Lesser (1 RP)
Prerequisites: None.
Benefit: The creatures that inhabit the Shadow plane are best avoided rather than confronted. Forsaken gain a +2 dodge bonus to AC against Outsiders with ties to the shadow plane and a +2 bonus to Stealth checks to avoid detection from such a foe.
PTSD (-1 RP)
Escaping from the Shadow Plane is the only goal of a Forsaken One. Once done, if a Forsaken ever comes into contact with the shadow plane again (i.e. Shadow Walk) he becomes Shaken for 1d3 minutes (will save DC 15 reduces to 1d3 rounds) and becomes fatigued the following day because of nightmares (Will save DC 18 negates)
Alternate trait, Eyeless forsaken
Some Forsaken, whether to guard against the horrors of their realm or from the insanity such horrors invoke, either remove, cover, or otherwise make useless their eyes. These poor souls rarely survive, but if they do, they learn to sense the flow of energy around them and, coupled with their other senses, achieve a form of sight. Blind forsaken gain Blindsight 30ft and a +5 Racial bonus to sound based perception checks and bluff checks, and can generally pinpoint nearby combatants by sound unless an opposing stealth check is made. Those with a ki pool may spend a point to double the range of blindsight for ten minutes per hit die. They cannot read and take a -5 penalty to sense motive checks, and cannot make sight based perception checks outside of their field of blindsight.
If the forsaken uses any spell, potion, or action that removes his blindness, he must roll on the following table.
d% Effect
1-5 Poor sight, -5 to perception, Blindsight removed
6-84 All special abilities are removed
85-93 Blindsense is retained, all others are removed
93-98 Blindsense, +5 to sound based peception
99-100 All abilities are retained, all penalties are removed
This trait replaces Shadowsight.
[b]This worked pretty cool with normal races, from Aasimars to Humans to whatever, but I am willing to make adjustments with a GM to accomodate.
My Forsaken, Lucas, is a Knifemaster Rogue. Here is a Sample Sheet. He is on level 11 on a nice guy buy with items already, but I will gladly adjust him to any level for a GM :)
| Fal the Reborn |
Don't worry, Alynthar. I imagine you'll get in eventually. It's easier for some characters to mesh with campaigns over others.
Like me: it's hard to find a place in a game where kobolds won't get squashed, especially when they're overzealous in their attempts to subjugate everything they see. It's all about patience.
Seranov
|
Dotting. I've got a pair of characters I'd totally be down for playing:
Gronk Raggedtooth, an over-sized variant Goblin Feral Gnasher Barbarian
and
Jorn Oathforge, a Dwarven Goliath Druid and his Tyrannosaurus animal companion, Tyr.
Jorn would probably be best for a Giantslayer game, but I think either of them can be really easily adapted for an AP.
| mderm |
Hi,
I'm new to RPG and PF. Got the core rules last week. I've one 1st level character I'm looking to use to play and learn more about PF. Details are in the GoogleDocs Spreadsheet (Any AP).
Any GMs looking for a PF-core character, patient and willing to correct and advise please get in contact with campaign details.
Cheers.
| Riuk |
Hey.
I'm newish to Pathfinder. I've been playing a biweekly homebrew with some friends and was hoping to give PbF a try. I'm willing to try any role, custom or premade. Preferably something on the lighthearted side. I hope to hear from someone!
the best thing to do is make a character and post him on the doc is you don't want to deal with formating I have made a Google doc you can use that would take care of most of the formating for you ^_^ just look into my main profile that is this one and the link is right there ^_^
| Nat T |
Hey folks. Been playing Pathfinder for a year, year and a half now, but have not had the chance to play through an Adventure Path campaign.
I've been in a few Roll20 campaigns of varying lengths, played a number of Pathfinder Society sessions both online and in real life, and am currently in the midst of GMing a homebrew campaign online.
I have no real preference in either choice of AP or character - I am open to playing through most of them based on the synopses I have read, and have a few character concepts I am more than happy to utilise depending on what is needed and what is suitable.
I'm based in Sydney, Australia (UTC+10), but have a pretty flexible schedule. Feel free to drop me a private message if anyone has any further questions, or may have a campaign spot I could be a fit for.
| Riuk |
DeathToMayo wrote:the best thing to do is make a character and post him on the doc is you don't want to deal with formating I have made a Google doc you can use that would take care of most of the formating for you ^_^ just look into my main profile that is this one and the link is right there ^_^Hey.
I'm newish to Pathfinder. I've been playing a biweekly homebrew with some friends and was hoping to give PbF a try. I'm willing to try any role, custom or premade. Preferably something on the lighthearted side. I hope to hear from someone!
sorry I was on my phone befor so here is that -character template-
I was taking about ^_^
Beardsmith
|
Hello!
I am looking to join any game really. I have done some play by post with friends a few years back and currently looking to find a game to start.
I would love to play in real time but I am currently playing in a game and running 2 games 0-0 , so I figured I would try play by post again.
I do not have a preference in character type, or in adventure path / homebrew but I would rather not play in either Wrath of the Righteous or Carrion Crown. ( I played in a WotR game and I am currently running CC)
Other than that I can make any character for any game :D
Thanks in advance and looking forward to some character development!