After this reply, I probably will not be on Paizo for several hours, possibly until around midnight, as I have a few things that I will be doing.
As a candidate asked me to elaborate on what is going on in the beginning of the game, to help give people an idea of what is going on, you all are back at your 'base of operations', the World Serpent Inn. There will be a... situation that pops up in the town of Plague-Mort, a small city in the portion of the Outlands near where the portal to the Abyss lies. I will elaborate no further on that, but there is the small spoiler, since it was requested so that people were not lost trying to figure out where the initial 'mission' would take them.
Rednal, illusions are very good indeed. Most people dismiss them as mechanically weak but, if used correctly, can make them among the most powerful effects in the game (Assuming a foe falls for them, of course,). The one 'unoptimized' group that had no deaths had an illusionist that I played very intelligently. Based on both what I know of you and what others have said about you, I think that you can do the concept justice.
Oyzar, see my above post. Considering that I will probably be accepting a mixed variety of PCs, and I have playtested such things, I don't believe that you are going to be super-broken. A bit more powerful than some, perhaps, but nothing that should invalidate the character concepts of others. Does that make sense? Still want your questions answered?