1. GM Edwin's Zeitgeist Campaign

Game Master Insnare

When the people and King of Risur have internal or external enemies but won't or can't call in the military... They Call in the RHC(Royal Homeland Constabulary)

Act 1: The Investigation Begins!
Chapter 1: The Island at the Axis of the World
Chapter 2: The Dying Skyseer
Chapter 3: Digging for Lies
Chapter 4: Always on Time
Chapter 5: Cauldron Born
RHC HQ
FLINT CITY
Zeigeist World Map
Avery Coast Train
Lantern

Act 2: The Grand Design

Chapter 6: Revelations From the Mouth of a Mad Man


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Shot Putter Funkmeister

You hear some suffling, the doors slam shut, and the gas lights along the walls flicker off. A disembodied voice echoes in the dark, speaking with an aristocratic Crisillyir accent which Chretien recalls.
“I don’t know whether to be impressed with you getting past my security, or disappointed in the men who were supposed to stop you. But men, after all, are weak. That’s why we build machines, why we have progress! All we’re good for is thinking. That, and enjoying the pleasures in life.”

You hear a soft sip, as if from a wine glass, then a contented sigh.
“Best to leave the violence and physical labor to the steam and steel. Now I leave it to you to decide whether to go the easy way or the hard way. Throw down your weapons and have a drink with me, and I’ll explain what it is we’re doing here. Would you believe the engineers we had working on it thought this was a Risuri military project? They were fools, and I’d like to hold out hope that you’re
not fools.
“So yes, throw down your weapons and we can think, and talk, and enjoy life.
Or be foolish, and see which breaks first: your flesh, or my steel.”

Bleak


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 74/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

so this is darkness, nonmagical?


Shot Putter Funkmeister

Yes, it is just dark like the rest of the Bleak Gate. It is not magical.


Panoply HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Femi casts Dancing Lights a little higher into the room to provide light to the spectacle.

"I'd like to think we're not fools, but we did not come all this way just to lay down arms at your feet. Speak if you wish, and we will stay our hand and listen, but we are not a friendly force."

He holds off casting anything else for now, waiting to see, or hear, what the voice has to say.


Shot Putter Funkmeister

The voice says, "Fair enough"

Initiative: Femi 1d20 + 3 ⇒ (4) + 3 = 7, Chretien 1d20 + 3 ⇒ (3) + 3 = 6, Iva 1d20 + 7 ⇒ (12) + 7 = 19, Rognar 1d20 + 8 ⇒ (8) + 8 = 16, Small Golems 1d20 + 6 ⇒ (20) + 6 = 26, Large Golem 1d20 + 5 ⇒ (2) + 5 = 7, Slayers 1d20 + 4 ⇒ (1) + 4 = 5, Soldiers 1d20 + 1 ⇒ (20) + 1 = 21, Kvartiy 1d20 + 5 ⇒ (5) + 5 = 10

Small Golems, Soldiers, Iva, Rognar, Kvartiy, Femi, Large Golem, Chretien, Slayers... Grappa

Round 1

Small golem 1 charges a soldier 1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 34 hitting 1d6 + 9 + 2 ⇒ (2) + 9 + 2 = 13

Small golem 2 charges Rognar 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31 hitting doing 1d6 + 9 + 2 ⇒ (4) + 9 + 2 = 15

The golem who attacked Rognar says, "Ha, Ha, I hurt the old man more than you!"

The LT. Jenkins says, "I am taking nine of my men upstairs by elevator. Soldiers, for Risur!" as he presses the button B and the door shuts.

Soldier 1 takes a five foot step and attacks the golem 1d20 + 3 ⇒ (5) + 3 = 8 miss

Soldier 2 takes a five foot step and attacks the golem 1d20 + 3 ⇒ (15) + 3 = 18 miss

Soldier 3 attacks the golem on him 1d20 + 3 ⇒ (12) + 3 = 15 miss

Soldier 4 moves to attack golem on Rognar 1d20 + 3 ⇒ (14) + 3 = 17 miss

Soldier 5 moves to loose a bolt at a slayer 1d20 + 4 ⇒ (19) + 4 = 23 hit 1d8 ⇒ 1

Soldier 6 moves to loose a bolt at a different slayer 1d20 + 4 ⇒ (7) + 4 = 11

Soldier 7 moves to loose at the golem 1d20 + 4 ⇒ (15) + 4 = 19

Soldier 8 -12 wait

Iva, Rognar

Grand Lodge

Male Human Oracle 9/Aristocrat 1 AC 18 hp max 78 +8 init, +16 perc, F+4, R +5, W +7

Rognar takes a five foot step back from the golem and attempts to trip it unto it's back with his fauchard.

trip: 1d20 + 18 ⇒ (18) + 18 = 36


Shot Putter Funkmeister

Iva moves to attack the golem with her longsword 1d20 + 8 ⇒ (7) + 8 = 15 miss

Rognar trips the golem.

The other golem laughs at the fallen one.

Kvartiy fires two shots at the large golem 1d20 + 14 ⇒ (18) + 14 = 32 hit 1d10 + 5 + 2d6 ⇒ (6) + 5 + (6, 1) = 18

and 1d20 + 9 ⇒ (9) + 9 = 18 hit 1d10 + 5 + 2d6 ⇒ (5) + 5 + (5, 4) = 19

Femi


Panoply HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Round: 1, Initiative: 7

Status:
HP: 36/36 AC: 15 (f14/t11) (+1 from haste not included)
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = Mage Armor (5/7h), See Invisibility (1/80m), Haste (1/8r)
Melee: Attack: BAB +4, Str +0 Damage: +0
Ranged: Attack: BAB +4, Dex +1 Damage: +0
Reconnaissance (1/1)
Arcane Reservoir (su): 7/7(max11) (+1 DC or caster level (free), quick study (full))
Consume Spells (su): 2/2
Runestone of Power (first) 0/1
Spells (Caster Level 8, Concentration +12, SR +10)
Special: (7/7) Force Missile*
Zero (14): Dancing Lights, Detect Magic, Ghost Sound, Light, Mage Hand, Prestidigitation, Read Magic, Spark
First (15): (5/5) Burning Hands*, Charm Person, Feather Fall, Infernal Healing, Mage Armor, Magic Missile*
Second (16) (3/5) Admonishing Ray*, Invisibility, Knock, See Invisibility
Third (17) (4/5) Fireball*, Haste, Invisibility Sphere
Fourth (18) (3/3) Ice Storm*, Scrying
* +1 DC, +4 Damage

With See Invisibility going he’ll call out anything invisible so it may be targeted. However, for his main dish, he speeds up the party casting Haste. He covers the party, and their immediate allies, even a sergeant or two if he can (up to 8 folks total). He’ll then take a 5’ step NW to try and get out of the way.

Please remember you are Hasted (+1 AC/Reflex Saves, +1 attack, +30’ move)


Shot Putter Funkmeister

The giant golem attacks one of the soldiers 1d20 + 24 ⇒ (6) + 24 = 30 hit 1d8 + 11 ⇒ (1) + 11 = 12

Chretien


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 74/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

free action
brooch of spectacled boar on the Crisillyiri ranged touch: 1d20 + 10 ⇒ (12) + 10 = 22
laser damage: 1d4 + 1 ⇒ (2) + 1 = 3
free action5ft step up and left (forward) [just up from rognar]
move action Cretien deploys his portable bulwark in front of him, providing him cover from attacks
standard action Cretien extends his rocbar to reach. (-2 to attacks later)


Shot Putter Funkmeister

The laser emits from the broach but the beam hits the railing. It is a far shot, he is over 150feet above you.

Slayer 1 moves to fire his rifle 1d20 + 7 ⇒ (11) + 7 = 18 at one of the soldiers, hit doing 1d8 ⇒ 8

Slayer 2 moves to fire his rifle 1d20 + 7 ⇒ (2) + 7 = 9 at one of the soldiers, miss

Slayer 3 moves to fire his rifle 1d20 + 7 ⇒ (12) + 7 = 19 at one of the soldiers, hit doing 1d8 ⇒ 4

Grappa says to the golems, "Remember me, it is papa Grappa, I created you. Linus, Colin and Hunting... you are all my boys."

3 Soldiers start to climb up the ladders toward the leader.

2 other soldiers line up to protect Femi and Chretien.

ROund 2

The Chrissiliri smiles and says, "Magister, I can do that but more interestingly, ha,ha, ha...

He is able to lift the prone golem off the ground and the other seems to move faster.

Golem 1 full attacks, haste, soldier 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 19 hit 1d6 + 9 ⇒ (3) + 9 = 12, 1d20 + 14 + 1 ⇒ (1) + 14 + 1 = 16 miss, 1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28 hit doing 1d6 + 9 ⇒ (3) + 9 = 12 taking down a soldier.

It says, "Hahaha, I done killed one!"

Golem 2 full attacks, haste, against Iva 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32 hit 1d6 + 9 ⇒ (2) + 9 = 11, 1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33 hit 1d6 + 9 ⇒ (6) + 9 = 15, 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35 crit 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17 no, hit doing 1d6 + 9 ⇒ (1) + 9 = 10 injuring her.

He then says, "That lady bleeds...

Soldier 1 full attacks the golem, haste 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21, hit 1d8 ⇒ 8, 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13 miss

Soldier 2 full attacks the golem, haste 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16, miss 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10 miss

Soldier 4 moves to attack golem on Iva 1d20 + 3 ⇒ (15) + 3 = 18 miss

Soldier 5 moves to loose a bolt at a slayer 1d20 + 4 ⇒ (6) + 4 = 10 miss
Soldier 6 moves to loose a bolt at a different slayer 1d20 + 4 ⇒ (2) + 4 = 6
miss
Soldier 7 moves to loose at the golem 1d20 + 4 ⇒ (4) + 4 = 8 miss

Iva, Rognar


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 74/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

why do golems have haste?


Shot Putter Funkmeister

the chryssiliri cast haste on them


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva steps to where she can get into flank with the solider just to her north. 1 Square up. She pulls out both her daggers and then goes to town on the golem. "You are no gentleman.

+1 Keen Kukri: 1d20 + 16 + 2 ⇒ (17) + 16 + 2 = 35
Damage, Sneak Attack: 1d4 + 3 + 2d6 ⇒ (1) + 3 + (1, 4) = 9
+1 Keen Kukri: 1d20 + 16 + 2 ⇒ (5) + 16 + 2 = 23
Damage, Sneak Attack: 1d4 + 3 + 2d6 ⇒ (3) + 3 + (6, 6) = 18
+1 Keen Kukri: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
Damage, Sneak Attack: 1d4 + 3 + 2d6 ⇒ (4) + 3 + (1, 5) = 13

+1 Silver Kukri: 1d20 + 16 + 2 ⇒ (7) + 16 + 2 = 25
Damage, Sneak Attack: 1d4 + 2 + 2d6 ⇒ (4) + 2 + (3, 4) = 13
+1 Silver Kukri: 1d20 + 16 + 2 ⇒ (12) + 16 + 2 = 30
Damage, Sneak Attack: 1d4 + 2 + 2d6 ⇒ (2) + 2 + (3, 6) = 13
+1 Silver Kukri: 1d20 + 11 + 2 ⇒ (18) + 11 + 2 = 31
Damage, Sneak Attack: 1d4 + 2 + 2d6 ⇒ (3) + 2 + (1, 4) = 10

+1 Keen Kukri Crit Confirm: 1d20 + 16 + 2 ⇒ (7) + 16 + 2 = 25
Damage, Sneak Attack: 1d4 + 3 + 2d6 ⇒ (2) + 3 + (1, 3) = 9
+1 Silver Kukri Crit Confirm: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22
Damage, Sneak Attack: 1d4 + 2 + 2d6 ⇒ (2) + 2 + (1, 6) = 11


Shot Putter Funkmeister

Iva hits the construct three times but she notices her attacks do a fraction of the damage she feels like they should.

The golem says, "Of course I am not a gentleman, I am a construct. This woman has mistaken me for a person, she is not very bright."
Rognar

Grand Lodge

Male Human Oracle 9/Aristocrat 1 AC 18 hp max 78 +8 init, +16 perc, F+4, R +5, W +7

Rognar takes a five foot step back and casts bless +1 to hit


Shot Putter Funkmeister

Kvartiy fires three shots at the large golem, cluster shot 1d20 + 14 + 1 ⇒ (19) + 14 + 1 = 34 crit 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32 yes hit 4d10 + 5 + 2d6 ⇒ (4, 6, 2, 4) + 5 + (4, 4) = 29

and 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14 miss

1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 19 hit 1d10 + 5 + 2d6 ⇒ (6) + 5 + (5, 5) = 21 cold.

Femi


Panoply HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Round: 2, Initiative: 7

Status:
HP: 36/36 AC: 15 (f14/t11) (+1 from haste not included)
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = Mage Armor (5/7h), See Invisibility (1/80m), Haste (2/8r)
Melee: Attack: BAB +4, Str +0 Damage: +0
Ranged: Attack: BAB +4, Dex +1 Damage: +0
Reconnaissance (1/1)
Arcane Reservoir (su): 7/7(max11) (+1 DC or caster level (free), quick study (full))
Consume Spells (su): 2/2
Runestone of Power (first) 0/1
Spells (Caster Level 8, Concentration +12, SR +10)
Special: (7/7) Force Missile*
Zero (14): Dancing Lights, Detect Magic, Ghost Sound, Light, Mage Hand, Prestidigitation, Read Magic, Spark
First (15): (4/5) Burning Hands*, Charm Person, Feather Fall, Infernal Healing, Mage Armor, Magic Missile*
Second (16) (3/5) Admonishing Ray*, Invisibility, Knock, See Invisibility
Third (17) (4/5) Fireball*, Haste, Invisibility Sphere
Fourth (18) (3/3) Ice Storm*, Scrying
* +1 DC, +4 Damage

Femi will delay, targeting the Chryssiliri with a readied Magic Missile with Toppling Spell. Femi however holds his fire until the Chryssiliri begins to cast a spell (readied action).

Magic Missile: 4d4 + 7 ⇒ (4, 2, 3, 3) + 7 = 19 Trip CMB: 1d20 + 11 ⇒ (5) + 11 = 16

SR: 1d20 + 10 ⇒ (10) + 10 = 20 (just in case)

Please remember you are Hasted (+1 AC/Reflex Saves, +1 attack, +30’ move)


Shot Putter Funkmeister

The large golem five foot steps and full attacks 1d20 + 24 ⇒ (10) + 24 = 34 hit 1d8 + 11 ⇒ (7) + 11 = 18

1d20 + 24 ⇒ (11) + 24 = 35 hit 1d8 + 11 ⇒ (1) + 11 = 12

1d20 + 24 ⇒ (17) + 24 = 41 hit 1d8 + 11 ⇒ (3) + 11 = 14

killing two soldiers.

CHretien


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 74/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

atk: 1d20 + 5 ⇒ (14) + 5 = 19
damage: 1d12 + 1 + 3d8 + 1d8 ⇒ (3) + 1 + (1, 5, 8) + (6) = 24

Cretien swings his rocbar in a mighty arc at the construct in front of him.

standard action technical tap, then applying firepower


Shot Putter Funkmeister

Chretien moves forward and attacks the golem nearest him and misses.

Slayer 1 moves to attack, flank 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23 hit 1d4 + 2d6 ⇒ (2) + (3, 3) = 8 poison DC 15 1d20 + 3 ⇒ (17) + 3 = 20 pass

Slayer 2 movest to attack, flank 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25 hit 1d4 + 2d6 ⇒ (2) + (3, 6) = 11 killing the soldier.

Slayer 3 moves to attack a soldier 1d20 + 8 ⇒ (4) + 8 = 12 miss

Soldier 8 moves to attack the golem 1d20 + 3 ⇒ (18) + 3 = 21 miss

Soldier 9 looses a bolt at the golem 1d20 + 4 ⇒ (6) + 4 = 10 miss

Grappa says, "Guys, remember the games we used to play... ball... string and scissors... please leave my friends alone."

Round 3

Quittal moves his arms and disarms Iva 1d20 + 15 ⇒ (20) + 15 = 35 magnetically pulling her +1 Keen Kukri from her hands and throwing it across the room.

As he does so, Femi's magic missile crash into a metal force field around the Chrissiliri.

He says, "Have fun finding your tool."

Golem 1 full attacks, haste, soldier 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35 crit 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35 yes 2d6 + 9 ⇒ (1, 2) + 9 = 12, 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23 hit 1d6 + 9 ⇒ (5) + 9 = 14 killing one , and the third goes after the next one 1d20 + 14 + 1 ⇒ (6) + 14 + 1 = 21 hit doing 1d6 + 9 ⇒ (6) + 9 = 15

It says, "Hahaha, killed another!"

Golem 2 full attacks, haste, against Iva 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35 crit 1d20 + 14 + 1 ⇒ (6) + 14 + 1 = 21 yes 2d6 + 9 ⇒ (4, 6) + 9 = 19 , 1d20 + 14 + 1 ⇒ (9) + 14 + 1 = 24 hit 1d6 + 9 ⇒ (1) + 9 = 10, 1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 18 miss

Iva, Rognar


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 74/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

would 20 have hit for my attack? i forgot haste despite being reminded


Shot Putter Funkmeister

Not with a rocbar.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva bleeding badly takes a step back. "Hey I just bought that. I'll have it back soon enough." She downs a potion of cure moderate wounds.

CMW: 2d8 + 3 ⇒ (5, 6) + 3 = 14


Shot Putter Funkmeister

Rognar casts cure moderate wounds on Iva 2d8 + 8 ⇒ (2, 8) + 8 = 18

Kvartiy fires three shots at the large golem, cluster shot 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26 hit 1d10 + 5 + 2d6 ⇒ (6) + 5 + (4, 1) = 16
and 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 18 hit 1d10 + 5 + 2d6 ⇒ (7) + 5 + (2, 2) = 16

1d20 + 14 + 1 ⇒ (15) + 14 + 1 = 30 hit 1d10 + 5 + 2d6 ⇒ (3) + 5 + (6, 2) = 16

Femi


Panoply HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Round: 4, Initiative: 7

Status:
HP: 36/36 AC: 15 (f14/t11) (+1 from haste not included)
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = Mage Armor (5/7h), See Invisibility (1/80m), Haste (4/8r)
Melee: Attack: BAB +4, Str +0 Damage: +0
Ranged: Attack: BAB +4, Dex +1 Damage: +0
Reconnaissance (1/1)
Arcane Reservoir (su): 7/7(max11) (+1 DC or caster level (free), quick study (full))
Consume Spells (su): 2/2
Runestone of Power (first) 0/1
Spells (Caster Level 8, Concentration +12, SR +10)
Special: (7/7) Force Missile*
Zero (14): Dancing Lights, Detect Magic, Ghost Sound, Light, Mage Hand, Prestidigitation, Read Magic, Spark
First (15): (4/5) Burning Hands*, Charm Person, Feather Fall, Infernal Healing, Mage Armor, Magic Missile*
Second (16) (3/5) Admonishing Ray*, Invisibility, Knock, See Invisibility
Third (17) (4/5) Fireball*, Haste, Invisibility Sphere
Fourth (18) (3/3) Ice Storm*, Scrying
* +1 DC, +4 Damage

The haste seeming to not have much effect on the specialty actions of the team, and his magic missiles having no effect, he tries a Fireball on the largest contingent of enemies…

Fireball: 8d6 ⇒ (5, 1, 2, 5, 6, 6, 1, 3) = 29 Reflex DC 17 for half

SR: 1d20 + 10 ⇒ (13) + 10 = 23 (just in case)

Please remember you are Hasted (+1 AC/Reflex Saves, +1 attack, +30’ move)

Grand Lodge

Male Human Oracle 9/Aristocrat 1 AC 18 hp max 78 +8 init, +16 perc, F+4, R +5, W +7

Rognar steps behind Iva and casts cure critical wounds on her

ccw: 4d8 + 8 ⇒ (7, 5, 3, 7) + 8 = 30


Shot Putter Funkmeister

It is not your turn.


Shot Putter Funkmeister

Femi, thank you very much!

Reflex saves: Small golems 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9 fail, 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13 fail, Large Golem 1d20 + 8 ⇒ (20) + 8 = 28 pass, Slayers 1d20 + 5 ⇒ (13) + 5 = 18 pass, 1d20 + 5 ⇒ (6) + 5 = 11 fail, 1d20 + 5 ⇒ (3) + 5 = 8 fail,

Killing 2 slayers outright and doing serious damage to the other and the golems as well.

The fireball explodes and ignites barrels of witchoil, some of which jump off of the platform and hurdle towards the colossal golem.

Grappam runs and jumps onto the collosal golem, "Constables, I cannot let the Ob control this monstrosity. Daddy's coming!" and he lands on the the monster golem's arm.

The large golem picks up a flaming witchoil barrel and tosses it at Chretien 1d20 + 17 ⇒ (8) + 17 = 25 covering him in burning witchoil. doing 2d6 ⇒ (4, 4) = 8 damage.

Chretien


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 74/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

20% miss chance vs ranged: 1d100 ⇒ 29 dang

Cretien 5ft steps back, dropping his rocbar and drawing his grenade cannon before firing a shot at the big golem (targeting corner so that slayer gets hit as well)

half fire half piercing: 1d10 + 5 ⇒ (10) + 5 = 15
DC 19 reflex halves

continuing fire damage 1 round later for everything in the square and anyone that took damage: 1d6 ⇒ 4


Shot Putter Funkmeister

Slayer 1d20 + 5 ⇒ (11) + 5 = 16 fail

Golem 1d20 + 8 ⇒ (14) + 8 = 22 pass the golem is not even effected at all.

The slayer attacks the soldier 1d20 + 8 ⇒ (5) + 8 = 13

Soldier 8 attacks the golem 1d20 + 3 ⇒ (9) + 3 = 12 miss

Soldier 9 looses a bolt at the 1d20 + 4 ⇒ (2) + 4 = 6 miss

Round 4

The elevator with the soldiers finally gets to the bridge.

Quittal moves as fast as he can to get onto the collossus.

A deafening rumble fills the chamber as a massive
engine turns over. Black smoke begins to pour out of vents along the
colossus’s back, equivalent to a small factory worth of smokestacks. The
party recognizes the distinct smell of witchoil burning within the
golem’s chest.

It takes its first step and tears its arm free from magical bindings.
This causes a massive tremor to shake the room, knocking anyone inside
prone unless they make a Reflex save (DC 14).

Reflex DC 14 Chretien 1d20 + 7 ⇒ (11) + 7 = 18 pass, Rognar 1d20 + 5 ⇒ (7) + 5 = 12 fail, Femi 1d20 + 4 ⇒ (12) + 4 = 16 pass, Iva 1d20 + 10 ⇒ (6) + 10 = 16 pass, Soldiers 1d20 + 2 ⇒ (1) + 2 = 3 fail, Slayer 1d20 + 5 ⇒ (3) + 5 = 8fail , Kvartiy 1d20 + 9 ⇒ (11) + 9 = 20 pass, S Golem 11d20 + 6 ⇒ (16) + 6 = 22 pass, S golem 2 1d20 + 6 ⇒ (19) + 6 = 25 pass, Large Golem 1d20 + 8 ⇒ (4) + 8 = 12 fail

ROGNAR IS PRONE

Golem 1 full attacks, haste, soldier 1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33 hit 1d6 + 9 ⇒ (3) + 9 = 12 killing him, attack 2 vs Chretien 1d20 + 14 + 1 ⇒ (19) + 14 + 1 = 34 hit 1d6 + 9 ⇒ (6) + 9 = 15 and the third on Chretien 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31 1d6 + 9 ⇒ (6) + 9 = 15

It says, "Got another!!!"

Golem 2 5ft step, full attacks, haste, soldier 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25 hit 1d6 + 9 ⇒ (4) + 9 = 13 attack 2 vs soldier 1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 18 hit 1d6 + 9 ⇒ (6) + 9 = 15 and the third on Iva 1d20 + 14 + 1 ⇒ (19) + 14 + 1 = 34 1d6 + 9 ⇒ (6) + 9 = 15

The other one says, "Me too!"

Iva, Rognar


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva pulls and drinks another Cure Moderate Wounds. Now she looks like she's ready to get back into the fight.

CMW: 2d8 + 3 ⇒ (6, 5) + 3 = 14

Grand Lodge

Male Human Oracle 9/Aristocrat 1 AC 18 hp max 78 +8 init, +16 perc, F+4, R +5, W +7

Rognar stands up and readies his reach weapon for any targets of opportunity.


Shot Putter Funkmeister

Kvartiy fires three shots at the large golem, cluster shot 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17 hit 1d10 + 5 + 2d6 ⇒ (4) + 5 + (3, 2) = 14
and 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25 hit 1d10 + 5 + 2d6 ⇒ (5) + 5 + (6, 1) = 17

1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 18 hit 1d10 + 5 + 2d6 ⇒ (7) + 5 + (6, 1) = 19 Bringing down the large golem.

Femi and Chretien


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 74/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien 5ft steps back and fires grenades at the two little golems near him.

half fire half piercing: 1d10 + 5 + 3d8 ⇒ (4) + 5 + (1, 5, 1) = 16 forgot to add firepower last round
DC 19 reflex halves

continuing fire damage 1 round later for everything in the square and anyone that took damage: 1d6 ⇒ 4


Panoply HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Round: 5, Initiative: 7

Status:
HP: 36/36 AC: 15 (f14/t11) (+1 from haste not included)
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = Mage Armor (5/7h), See Invisibility (1/80m), Haste (5/8r)
Melee: Attack: BAB +4, Str +0 Damage: +0
Ranged: Attack: BAB +4, Dex +1 Damage: +0
Reconnaissance (1/1)
Arcane Reservoir (su): 7/7(max11) (+1 DC or caster level (free), quick study (full))
Consume Spells (su): 2/2
Runestone of Power (first) 0/1
Spells (Caster Level 8, Concentration +12, SR +10)
Special: (7/7) Force Missile*
Zero (14): Dancing Lights, Detect Magic, Ghost Sound, Light, Mage Hand, Prestidigitation, Read Magic, Spark
First (15): (4/5) Burning Hands*, Charm Person, Feather Fall, Infernal Healing, Mage Armor, Magic Missile*
Second (16) (3/5) Admonishing Ray*, Invisibility, Knock, See Invisibility
Third (17) (4/5) Fireball*, Haste, Invisibility Sphere
Fourth (18) (3/3) Ice Storm*, Scrying
* +1 DC, +4 Damage

Wanting to save his larger spells now that the battle seems to be turning their way, and finding his enemy seemingly immune to his magic missile, Femi delays.

Please remember you are Hasted (+1 AC/Reflex Saves, +1 attack, +30’ move)


Shot Putter Funkmeister

Small golems Reflex 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 pass, 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18 fail

Slayer attacks Soldier 1d20 + 8 ⇒ (18) + 8 = 26 hit 1d4 ⇒ 4 bringing him down,

Soldier 9 looses a bolt at the golem 1d20 + 4 ⇒ (11) + 4 = 15 miss

Femi


Panoply HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Femi will drag the soldier back out of the fray and cast Infernal Healing on him to stabilize him.


Shot Putter Funkmeister

Femi moves to the soldier casts infernal healing and at the very least stabilizes him. Give me a roll

Grappa runs up the collossas and says, "Quittal, you will not have the soul of one of my children!!!!" the two start to wrestle atop the behemoth.

The soldiers in the elevator are scared stiff looking at the now animated collossal golem and remain in the elevator.

Round 5

The collossal golem moves again and tears a gaping hole into the tearing it to shreds in the middle. The bridge heaves.

Golem one looks up at Grappa and says, "I will not attack your friends anymore Pappa!!!" and moves towards the southern exit but the door is blocked.

Golem 2 5ft step, full attacks, haste, Iva 1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33 ⇒ hit 1d6 + 9 ⇒ (2) + 9 = 11 attack 2 vs Iva 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 19 ⇒ (3) + hit 1d6 + 9 ⇒ (2) + 9 = 11 and the third on Iva 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25 1d6 + 9 ⇒ (6) + 9 = 15

Iva and Rognar


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 74/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

im lost as to who the two on the golem are?


Shot Putter Funkmeister

Leonne Quittal the metal master who killed Jonathan's mother and Grappa the golem you found in Adventure 3.


Panoply HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

I'm casting a spell, Infernal Healing (link) on him, so there should be no roll I think. It just gives him fast healing 1 for 1 minute.

Grand Lodge

Male Human Oracle 9/Aristocrat 1 AC 18 hp max 78 +8 init, +16 perc, F+4, R +5, W +7

Rognar will step behind Iva and cast cure critical wounds on her (hopefully this time)

ccw: 4d8 + 8 ⇒ (1, 3, 1, 8) + 8 = 21


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

I'm lost are the gold robot looking creatures enemies or allies?


Shot Putter Funkmeister

The bronze robots are enemies, the ones with hats are friends.


Shot Putter Funkmeister

Iva 5ft steps, +1 Silver Kukri, flankaroo: 1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 37 hit
Damage, Sneak Attack: 1d4 + 2 + 2d6 ⇒ (4) + 2 + (4, 3) = 13 but not doing as much damage as it should.
+1 Silver Kukri: 1d20 + 16 + 2 ⇒ (2) + 16 + 2 = 20 miss

+1 Silver Kukri: 1d20 + 11 + 2 ⇒ (11) + 11 + 2 = 24 miss

Kvartiy fires three shots at the slayer, cluster shot 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 19 hit
and 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27 ⇒ hit
1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26 ... killing the slayer.

Femi and Chretien


Panoply HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Round: 6, Initiative: 7

Status:
HP: 36/36 AC: 15 (f14/t11) (+1 from haste not included)
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = Mage Armor (5/7h), See Invisibility (1/80m), Haste (6/8r)
Melee: Attack: BAB +4, Str +0 Damage: +0
Ranged: Attack: BAB +4, Dex +1 Damage: +0
Reconnaissance (1/1)
Arcane Reservoir (su): 7/7(max11) (+1 DC or caster level (free), quick study (full))
Consume Spells (su): 2/2
Runestone of Power (first) 0/1
Spells (Caster Level 8, Concentration +12, SR +10)
Special: (7/7) Force Missile*
Zero (14): Dancing Lights, Detect Magic, Ghost Sound, Light, Mage Hand, Prestidigitation, Read Magic, Spark
First (15): (3/5) Burning Hands*, Charm Person, Feather Fall, Infernal Healing, Mage Armor, Magic Missile*
Second (16) (3/5) Admonishing Ray*, Invisibility, Knock, See Invisibility
Third (17) (4/5) Fireball*, Haste, Invisibility Sphere
Fourth (18) (3/3) Ice Storm*, Scrying
* +1 DC, +4 Damage

Femi takes out his wand of infernal healing, and 5’ steps to touch Iva if she’s still injured (fast healing 1 for 1 minute so 10hp total healing).

Please remember you are Hasted (+1 AC/Reflex Saves, +1 attack, +30’ move)


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 74/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien 5ft Steps down-left, then sets his turret up in the square down-left from that, and fires on the remaining golem in his vicinity with his spectacled bear brooch

ranged touch: 1d20 + 9 ⇒ (5) + 9 = 14
laser damage: 1d4 + 1 ⇒ (1) + 1 = 2


Shot Putter Funkmeister

Chretien's brooch does hit but any damage is negated.

Soldier 9 looses a bolt at the golem 1d20 + 4 ⇒ (17) + 4 = 21

Round 6

The colossus realizes its way forward is blocked, so it looks up and grabs the walls overhead. Its fingers tear through stone and steel, and it heaves itself up the construction shaft.

Reflex DC 14

Chretien 1d20 + 7 ⇒ (5) + 7 = 12 fail , Rognar 1d20 + 5 ⇒ (17) + 5 = 22 pass, Femi 1d20 + 4 ⇒ (8) + 4 = 12 fail, Iva 1d20 + 10 ⇒ (5) + 10 = 15 pass, Soldiers 1d20 + 2 ⇒ (16) + 2 = 18 pass,, Kvartiy 1d20 + 9 ⇒ (2) + 9 = 11 fail , S Golem 1 1d20 + 6 ⇒ (2) + 6 = 8 fail, S golem 2 1d20 + 6 ⇒ (16) + 6 = 22 pass

Golem 1 tries to open the double doors to escape.

Golem 2 , full attacks, haste, Iva 1d20 + 14 + 1 ⇒ (15) + 14 + 1 = 30 hit 1d6 + 9 ⇒ (6) + 9 = 15 attack 2 vs Iva 1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33 hit 1d6 + 9 ⇒ (3) + 9 = 12 and the third on Iva 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23 hit 1d6 + 9 ⇒ (3) + 9 = 12
Iva and Rognar Iva, can you tell me how many hp you have? I think you may be unconscious.

Grand Lodge

Male Human Oracle 9/Aristocrat 1 AC 18 hp max 78 +8 init, +16 perc, F+4, R +5, W +7

Rognar casts again on Iva cure critical wounds

ccw: 4d8 + 8 ⇒ (4, 8, 7, 6) + 8 = 33

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