1. GM Edwin's Zeitgeist Campaign

Game Master Insnare

When the people and King of Risur have internal or external enemies but won't or can't call in the military... They Call in the RHC(Royal Homeland Constabulary)

Act 1: The Investigation Begins!
Chapter 1: The Island at the Axis of the World
Chapter 2: The Dying Skyseer
Chapter 3: Digging for Lies
Chapter 4: Always on Time
Chapter 5: Cauldron Born
RHC HQ
FLINT CITY
Zeigeist World Map
Avery Coast Train
Lantern

Act 2: The Grand Design

Chapter 6: Revelations From the Mouth of a Mad Man

Ber


51 to 100 of 10,467 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

F Dwarf TN Gunslinger L1 ***INACTIVE***

Yelling to the nearby police to keep the crowd back and out of harm's way, Aggie draws her pistol and points it at the man on her left.

Ranged touch attack with pistol (within 20'), point-blank shot: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6

F@&+-b!#*+-s+@*! What an embarrassing time to roll 1! :p

As the flint arm strikes down on the priming pan, there is no flash, and the weapon fails to discharge. Cursing at the misfire, she hurriedly attempts to clear the problem, hoping to ready the weapon for another try.

Expend 1 grit point to perform the Quick Clear deed as a move equivalent action.


Male Human Fighter (Pole Arm Master) / 2: HP-25, AC-20/13/17 (+2 Per, +2 Init, F+5 / R+2 / W+0)

"Hey wait a moment". "Hold on there". "These aren't the official Lyric sheets". Merle makes a grab to detain the woman he got the sheet from.

He then starts as he hears commotion from another sector. "Officer"! "Detain this civilian for questioning, and stop them from handing out more of these traitorous sheets", Merle shouts at the nearest policeman, waiting until he arrives before turning over his captive.

1d20 + 4 ⇒ (15) + 4 = 19 CMB


Shot Putter Funkmeister

If you guys can tell me what you would like to do, Chretien, is that your combat action?


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

trying to ascertain if his mechanus is here with him or on its way or what.

Cretien yells "Get down or I will be forced to shoot! You are under arrest!"

intimidate: 1d20 - 1 ⇒ (3) - 1 = 2 oh great!

Ready Action to shoot if she does anything other than get down.
1d20 + 3 ⇒ (13) + 3 = 16 repeating heavy crossbow
1d10 ⇒ 3 nonlethal per RHC training


Rogue(Scout) 7 , hp 45/45, AC 20(T14/FF16) CMD 20, Init +7, Perc +10 (+12 traps). F+5/R+10/W+3 Vanish 5/5

Unless they call for back up, Mithas will stay in his quadrant keeping an eye out for any other trouble.

Perception: 1d20 + 6 ⇒ (10) + 6 = 16
Perception: 1d20 + 6 ⇒ (19) + 6 = 25
Perception: 1d20 + 6 ⇒ (12) + 6 = 18


F Dwarf TN Gunslinger L1 ***INACTIVE***

Aggie's attempted actions for Round 1 are as above -

  • Free action; yell a warning to nearby police to keep the crowd back.
  • Standard action; try to shoot the opponent to her left.
  • Move action; clear the misfire from her pistol by spending 1 grit point as per the Quick clear deed.


  • Shot Putter Funkmeister

    I'll rule that the mechanis will be available in the next round

    Aggie misfires.

    Chretien fires his crossbow wildly into the sea.

    The crowd laughs hysterically thinking it is a show.

    Mercliffe and Iscalio move to flank Aggie

    Mercliffe attacks with his fist 1d20 + 2 + 2 ⇒ (4) + 2 + 2 = 8, miss.

    Iscalio attacks with his fist 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13, miss

    Coulton charges Chretien 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6, miss

    GM Rolls

    Spoiler:
    Dafton Initiative 1d20 + 2 ⇒ (18) + 2 = 20, Merle 1, Mithras 2, Sagosmer 3 in 4 to be in same quadrant as dafton 1d4 ⇒ 3, Sagosmer 1d20 + 5 ⇒ (1) + 5 = 6

    Round 2

    Aggie, Longshoremen Leader, Chretien, Longshoremen, Sagosmer


    F Dwarf TN Gunslinger L1 ***INACTIVE***

    If she can, Aggie will step back 5' to try and avoid the falnking attacks of the two men. Then, although she risks further attacks doing so, Aggie draws her warhammer, using it to try and subdue Mercliffe.

    Attack, warhammer: 1d20 + 2 ⇒ (19) + 2 = 21
    Damage, non-lethal: 1d8 + 1 ⇒ (1) + 1 = 2

    As she does so, she'll call out to the other constables. "Hey, a little help here, please!"


    Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

    Cretien will take another shot at the woman as his mechanus attacks the threat to its master.

    Cretien
    1d20 + 3 ⇒ (15) + 3 = 18
    1d10 ⇒ 9

    Mechanus
    1d20 + 3 ⇒ (11) + 3 = 14
    1d8 + 2 ⇒ (1) + 2 = 3


    Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

    Cretien will have backed up 20ft or so before firing and the mechanus will be between Coulton and Cretien so that she will have to suffer AoOs or take a long way around it to get to Cretien once more.


    Shot Putter Funkmeister

    Aggie hits the green haired guy (Mercliffe) with her warhammer.

    Another combatant runs from out of the crowd with Sagosmer in hot pursuit and charges to flank Chretien 1d20 + 4 + 2 + 2 ⇒ (18) + 4 + 2 + 2 = 26 hit 1d3 + 3 ⇒ (3) + 3 = 6 hitting the tiefling in the back.

    Sorry if my not updating the map this morning messed up what you wanted to do Chretien, but Chretien cannot back up without taking an AOO.


    Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

    ok i will change my actions then. i would have waited but i didnt know another combatant was entering combat. a new map update link would be helpful.

    Cretien turns to bite the man as the mechanus flanks him.

    Cretien
    1d20 + 3 ⇒ (12) + 3 = 15
    1d6 + 1 ⇒ (6) + 1 = 7

    Mechanus
    1d20 + 5 ⇒ (4) + 5 = 9
    1d8 + 2 ⇒ (5) + 2 = 7

    Cretien will then take a 5ft step so that he isnt being flanked anymore.


    Shot Putter Funkmeister

    Well it is listed after round 2... no problem... just wanted to keep the game going before I jumped on the metro...

    Chretien bites the longshoreman who punched him. The crowd let out a large boo.

    The mechanus misses its attack.

    Mercliffe, flanking attacks with his fist 1d20 + 2 + 2 ⇒ (15) + 2 + 2 = 19 hits 1d3 + 1 ⇒ (1) + 1 = 2

    Iscalio, flanking attacks with his fist 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 24 confirm 1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7, no 1d3 + 1 ⇒ (3) + 1 = 4

    Coulton moves five feet in sync with Chretien 1d20 + 2 ⇒ (6) + 2 = 8 miss

    I will bot Sagosmer as she won't be available until tomorrow
    Another constable comes to the aid of Merle and slaps on the bracelets and takes him to the station.

    Sagosmer moves to attack the leader with her 1/4staff 1d20 + 3 ⇒ (11) + 3 = 14, miss.

    Merle, do you intend on joining the fray? if so, you can roll your initiative. Mithras, I have something special for you

    map


    Male Human Fighter (Pole Arm Master) / 2: HP-25, AC-20/13/17 (+2 Per, +2 Init, F+5 / R+2 / W+0)
    GMEDWIN wrote:

    Well it is listed after round 2... no problem... just wanted to keep the game going before I jumped on the metro...

    Chretien bites the longshoreman who punched him. The crowd let out a large boo.

    The mechanus misses its attack.

    Mercliffe, flanking attacks with his fist 1d20 + 2 + 2 hits 1d3+1

    Iscalio, flanking attacks with his fist 1d20 + 2 + 2 confirm 1d20 + 2 + 2, no 1d3+1

    Coulton moves five feet in sync with Chretien 1d20 + 2 + miss

    I will bot Sagosmer as she won't be available until tomorrow
    Another constable comes to the aid of Merle and slaps on the bracelets and takes him to the station.

    Sagosmer moves to attack the leader with her 1/4staff 1d20+3, miss.

    Merle, do you intend on joining the fray? if so, you can roll your initiative. Mithras, I have something special for you

    map

    Merle was dealing with grappling the young person handing out Lyrics, and then turning her over to the police before joining his squad. I posted the action, and CMB above.


    Shot Putter Funkmeister

    GM Rolls

    Spoiler:
    Merle Initiative 1d20 + 2 ⇒ (8) + 2 = 10

    Round 3

    Aggie, Longshoremen Leader, Chretien Longshoremen, Merle, Sagosmer

    @Mithas,

    A grizzled man, who looks like a sailor still with a full head of hair
    in his early 50s walks over to you and taps you on the shoulder while you are searching for something out of the ordinary and says, "Gumshoe, Mama Gota has advised me to come seek you out during the launch. My name is Thames Grimsley, retired ferryman and officer of the navy and I may be of some assistance in the disturbance occurring right now if you would be willing to do me a favor"


    F Dwarf TN Gunslinger L1 ***INACTIVE***

    Aggie steps back 5' and places her back to the railing of the bridge. Lashing out with her warhammer again, she tries to knock out Mercliffe with a blow to the head.

    Attack, warhammer, non-lethal: 1d20 + 2 ⇒ (10) + 2 = 12
    Damage, warhammer: 1d8 + 1 ⇒ (7) + 1 = 8


    Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

    My mechanus isnt on the map. I didn't know where Sagosmer was when i posted it, so I'll have him circle around and keep Coulton from flanking me


    Shot Putter Funkmeister

    I put the mechanus on the map as an M, which gave you the flanking against Coulton... The other point is you weren't supposed to know where Sagosmer was because she hadn't entered the fray by your turn.

    Aggie hits Mercliffe but he is still up but reeling.

    The leader takes a 5 foot step and attacks Chretien 1d20 + 4 ⇒ (20) + 4 = 24, crit 1d20 + 4 ⇒ (13) + 4 = 17 confirmed 2d3 + 6 ⇒ (2, 3) + 6 = 11, Chretien is unconscious.

    Mechanus/Chretien, Longshoremen, Merle, Sagosmer


    Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

    AH gotcha, i thought that happened before then. no biggie.

    As Cretien slumps to the ground, the mechanus moves over the top of his body to defend him. will move five feet right and up, then 5' step up to cover Cretien's body while not provoking AoOs.


    Shot Putter Funkmeister

    Mercliffe, moves to flanking attacks with his fist 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 11 ⇒ misses
    Iscalio, moves to flank attacks with his fist 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10 misses

    Coulton moves five feet and attacks the mechanus 1d20 + 2 ⇒ (19) + 2 = 21 hit , 1d3 + 1 ⇒ (1) + 1 = 2

    Merle Merle, you'll be coming in from the south on the map


    Male Human Fighter (Pole Arm Master) / 2: HP-25, AC-20/13/17 (+2 Per, +2 Init, F+5 / R+2 / W+0)
    GMEDWIN wrote:

    Mercliffe, moves to flanking attacks with his fist 1d20 + 2 + 2 ⇒ misses

    Iscalio, moves to flank attacks with his fist 1d20 + 2 + 2 misses

    Coulton moves five feet and attacks the mechanus 1d20 + 2 hit , 1d3+1

    Merle Merle, you'll be coming in from the south on the map

    Are you getting Merle's posts. It seems his last two posts haven't been resolved?


    Shot Putter Funkmeister

    They were resolved, by another officer puts the man in bracelets and an initiative roll.


    Male Human Fighter (Pole Arm Master) / 2: HP-25, AC-20/13/17 (+2 Per, +2 Init, F+5 / R+2 / W+0)

    OK. Sorry. Just didn't know what was happening, and thought the modified Lyric sheets might be important :-)

    1d20 + 2 ⇒ (10) + 2 = 12 Initiative

    Heading North


    Shot Putter Funkmeister

    Already did your roll, your action what do you do? Mithas, do you want to talk to the man?


    Yerasol Veteran Sylph Magus 1 (hps 12/12, AC 17, touch 13, FF 14, Fort +2, Ref +3, Will +2, CMD 16, Init +5, Perc +0)

    I go on vacation for a few days, and you guys start having adventure without me.... Well done.

    GME, I am reporting for duty. If possible, I'd like to jump in, when it's convenient.


    Shot Putter Funkmeister

    You are in the batter's box, Merle has to post an action and then you go...


    Rogue(Scout) 7 , hp 45/45, AC 20(T14/FF16) CMD 20, Init +7, Perc +10 (+12 traps). F+5/R+10/W+3 Vanish 5/5

    You bet.

    GMedwin:

    Mithas gives the man a hard look, trying to determine his truthfulness.

    Sense Motive: 1d20 + 7 ⇒ (16) + 7 = 23

    "Any information you could provide Master Grimsley would be appreciated. It is the duty of each citizen to give such assitance willingly, what is exactly that you need of the RHC?"


    Shot Putter Funkmeister

    Mithas

    Spoiler:
    You can tell he is being absolutely truthful

    Grimsley continues "I am a naval veteran of the I... V... and I have always loved my homeland and especially Flint. Some of your, how shall we say.... hmmm less than elite colleagues, of the local Flint Police Force have been overzealous on the dockers.. mostly due to some moderately high ranking aristos not liking a little criticism, you know how the boys get after a few quarts and some whiskey but to start busting heads is... well hmmm ridiculous... not to mention the unreasonable working conditions of over sixteen hours per day... They too would like to raise our children..."

    He then coughs and goes on, "Look, I would like you to pass on a letter for me to Governor Stanfield, who will be on the Coal Tongue for its maiden voyage. I should be able to stop the other dockers from rioting today."


    Rogue(Scout) 7 , hp 45/45, AC 20(T14/FF16) CMD 20, Init +7, Perc +10 (+12 traps). F+5/R+10/W+3 Vanish 5/5

    GMedwin:

    "That does not seem to be an unreasonable request. I will gladly carry your letter to the Governor, if you can keep the Dockers from making a disturbance. "


    Shot Putter Funkmeister

    Mithas

    Spoiler:
    Grimsley hands over a letter with a green wax seal with TG on it and then says "Thank you kindly, sir. We should be seeing ourselves again in the future." with that he turns back into the crowd and you can feel the density has slacked off a bit.


    Male Human Fighter (Pole Arm Master) / 2: HP-25, AC-20/13/17 (+2 Per, +2 Init, F+5 / R+2 / W+0)

    Merle moves in and attacks with his Pickaxe.
    1d20 + 4 ⇒ (15) + 4 = 19 Attack

    1d8 + 4 ⇒ (6) + 4 = 10 Non-Lethal Damage (Butt end?)

    I'm not sure where I am on the map.


    Rogue(Scout) 7 , hp 45/45, AC 20(T14/FF16) CMD 20, Init +7, Perc +10 (+12 traps). F+5/R+10/W+3 Vanish 5/5

    GMedwin:

    Mithas will cast detect magic on the letter to see if there are any nasty surprises held within and if it comes back clear, he'll tuck away in a safe place.


    Shot Putter Funkmeister

    Merle hits Coulton with the blunt end of his pick axe.

    Mithas

    Spoiler:
    There is not magic on the scroll.

    Sagosmer


    Shot Putter Funkmeister

    I will bot Sagosmer because she hasnt responded in 24 hours
    Sagosmer moves to attack the leader with her 1/4staff 1d20 + 3 ⇒ (14) + 3 = 17 hit 1d6 + 4 ⇒ (4) + 4 = 8

    Round 4

    Aggie, Longshoremen Leader, Chretien(Mechanus) Longshoremen, Merle, Sagosmer

    (Mithas) if you want to join the fray just tell me.


    F Dwarf TN Gunslinger L1 ***INACTIVE***

    Aggie will simply keep her back to the railing of the bridge, and keep hitting Mercliffe until he's down. She's flanked, caught between two opponents, and no-one is coming to her aid it seems.

    Attack, warhammer, non-lethal: 1d20 + 2 ⇒ (5) + 2 = 7
    Damage, warhammer: 1d8 + 1 ⇒ (6) + 1 = 7


    Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

    Kinda on the ground here


    Shot Putter Funkmeister

    Can't your mechanus fight or can it only do that when you are conscious?

    Aggie's swing misses its mark.


    Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

    his turn is after the longshoremen leader. and he can fight, but just basic stuff since he doesnt have any feats or anything.


    Shot Putter Funkmeister

    The leader attacks Sagosmer 1d20 + 4 ⇒ (10) + 4 = 14, miss

    Mechanus/Chretien, Longshoremen, Merle, Sagosmer


    Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

    Mechanus attacks the man

    1d20 + 3 ⇒ (19) + 3 = 22
    1d8 + 2 ⇒ (2) + 2 = 4


    Shot Putter Funkmeister

    the mechanus hits the man,

    Mercliffe, moves to flanking attacks with his fist 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14misses
    Iscalio, moves to flank attacks with his fist 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 11, misses

    Coulton moves five feet and attacks Merle 1d20 + 2 ⇒ (12) + 2 = 14, misses

    Merle Sagosmer


    Male Human Fighter (Pole Arm Master) / 2: HP-25, AC-20/13/17 (+2 Per, +2 Init, F+5 / R+2 / W+0)

    "Not today Citizen". "Stand down".

    1d20 + 4 ⇒ (8) + 4 = 12 Pickaxe blunt end
    1d8 + 4 ⇒ (7) + 4 = 11 Damage (Non-lethal)


    Shot Putter Funkmeister

    Merle knocks out Coulton with his pickaxe

    Sagosmer


    Shot Putter Funkmeister

    Sagosmerwho hasn't responded in 24 hours attacks the leader with her 1/4staff 1d20 + 3 ⇒ (14) + 3 = 17 hit 1d6 + 4 ⇒ (4) + 4 = 8.

    The crowd oohs as the large stick hits home.

    Round 5
    Gm Rolls

    Spoiler:
    Mithas Initiative 1d20 + 4 ⇒ (2) + 4 = 6

    Aggie, Longshoremen Leader, Chretien Longshoremen, Merle, Sagosmer, Mithas

    Aggie She said she would be in the hospitalAttack, warhammer, non-lethal: 1d20 + 2 ⇒ (12) + 2 = 14
    Damage, warhammer:1d8 + 1 ⇒ (3) + 1 = 4 and knocks him unconscious

    And the crowd claps in amazement.

    Longshoremen Leader attacks Sagosmer 1d20 + 4 ⇒ (16) + 4 = 20 hit 1d3 + 3 ⇒ (1) + 3 = 4

    Chretien


    Shot Putter Funkmeister

    Chretien/Mechanus


    Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

    crap sorry i think the board ate my post.

    Mechanus attacks the man

    1d20 + 3 ⇒ (10) + 3 = 13
    1d8 + 2 ⇒ (8) + 2 = 10


    Shot Putter Funkmeister

    Mechanus misses its target.

    Iscalio attacks Aggie 1d20 + 2 ⇒ (4) + 2 = 6, miss

    Merle, Sagosmer, Mithas

    map

    I deleted the characters that were knocked out, Mithas will be coming from the south. Merle to relieve the pressure from Aggie you may charge to attack her assailant.


    Male Human Fighter (Pole Arm Master) / 2: HP-25, AC-20/13/17 (+2 Per, +2 Init, F+5 / R+2 / W+0)

    Seeing one of his squad threatened, Merle doesn't hesitate after the villain he was squared off with falls. "Some one detain that man". "Guards keep him from escaping"!

    Then with a bellow he charges the man threatening Aggie.

    1d20 + 6 ⇒ (5) + 6 = 11 Charging Attack

    1d8 + 4 ⇒ (6) + 4 = 10 Damage


    Shot Putter Funkmeister

    Merle attempts an attack but it misses.

    Sagosmer


    Rogue(Scout) 7 , hp 45/45, AC 20(T14/FF16) CMD 20, Init +7, Perc +10 (+12 traps). F+5/R+10/W+3 Vanish 5/5

    Seeing that the commotion hasn't died down in the other quadrant. Mithas heads over to see if he can be of assistance.

    4,001 to 4,050 of 10,467 << first < prev | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post / Zeitgeist: Act 1... All Messageboards

    Want to post a reply? Sign in.