Fallout: The Savage Wasteland

Game Master thegreenteagamer

A Savage Worlds conversion of Fallout set in post-apocalyptic Florida
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This is going to be a good time to make a Plasma Pistol based Ballistic Fist. Makes more sense to rock that pulse from a robot arm.

How much would you say that'd cost? Combined total of both weapons? 1050 total, there. And then 1.5x to integrate it into my arm?

Same damage as Ballistic Fist, but Energy?


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Now remember I had earlier said there would be some kind of upcost for combining two weapons into one in the first place, because it saves you needing the quick draw edge. Can't remember how much for the life of me, though...

The idea was that it would do ballistic fist and do the plasma pistol on an ace (like going off on a crit kind of thing) if I recall correctly, or you could switch and shoot it by itself as the pistol. That's a LOT of extra ace damage though, so I'm gonna have to figure how to balance that. Maybe just an extra 1d6 for 2d6 instead of 4d6? Inspired by the FF8 gunblades.

It may take me a bit to figure out how much all that will cost. You can probably be sure that after the new arm you won't have time to make it.

For now you can assume the arm alone counts minimum as brass knuckles, and you do have the hands of a certain creature you can craft with later. You can buy the weapons for parts now and I'll give you the difference estimate when I figure it out.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

My family is in town this weekend. Updates may not be forthcoming until Monday. I'll try when things slow down.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Spencer is eager to come back as soon as he's back from his trip.

Niles is sick. I really figured Dome would be the easiest place to have him join up, but I also don't want you guys to have to wait too long. You following Mac's radio broadcast is probably the easiest way to meet up with the others, too.

I figure I'll give both a couple days, and otherwise figure a way to write Niles's robot in myself. I think until Spencer is back from his trip is fair.


So, er, Niles, have you thought of a good reason why we'd pick up and travel with a mean, unhinged robot that doesn't like humans?

Particularly when one of our major party members is terrified of even the NICE ones?

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

I have one reason:Marcus f&#%in' loves robots! Maybe I can disguise it as a person.

I'll only need a fake moustache, a mexican poncho and hat and a pair of broken glasses.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Sun makes a good point. The easiest I can think of is it's a Brotherhood restoration, similar to the one in Fallout 3, but with more free will. Since he's convinced the war hasn't ended he can also be convinced the Brotherhood is the remnants of the prewar military (which in a sense they are - they were founded by some deserters who found out about FEV and were disgusted with America days before the bombs dropped) and that you guys are military contractors - which by that logic you kind of are.

Should be interesting when if he runs into any Enclave remnants...like the Horde...

Crap, Spencer's phobia penalties would be constant with a robot in the party. Given the help you got from the Protectrons, I think it's fair to let Spencer trade that hindrance out for another - whether a different phobia of one that otherwise suits his character. Dynamic character growth, the essence of good stories!


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Sent EH-RK a PM with the details of that background. Hopefully we'll hear from Spencer soon, too, since he should be back from his vacation today. Obviously giving him a little buffer time.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

At a conference all day today, probably nothing from me again until tomorrow.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

We're rounding up on the merger - if you're following the other thread, you'll note they're looking for a radio to directly contact you, and of course here we have Fitz having triangulated the last known location of the paladins that the other group rescued. Simply put, things should be pushed on one thread soon. I'm thinking of having them jump in here, simply because this thread is longer and there's more of you here than on that thread right now.

For meta-purposes, one of you should pick up a full CB radio or something like that before leaving Dome. Otherwise you're only going to be able to hear them and not reply. I think I put a price for something like that in the document.


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

Hey all, finally back. Sorry it took a while, the last few days were more hectic than expected with settling back in at home. I'm about to read through gameplay and catch up, but I can see in here I should put together a shopping list and potentially alter my Phobia. Deathclaws would certainly make sense, but that might be getting a little too far into "things everyone should be afraid of" territory. Maybe storms, since it would remind him of that encounter?

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

If you wait till next combat and I get some lucky rolls you could consider "Things that roar, spin and tear".


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

Wouldn't that also fall under the reasonable fear caveat? ;)

Nah, I figure storms makes sense, they'll bring back flashbacks of the deathclaw's silhouette and the way it pounced on him and made short work of his insides.

The sleeping it off thing makes sense as well for Spencer to be doing, so I'll stick with that as I work on a post. I'll probably just briefly sum up his actions in town in a spoiler with the shopping list once I get that figured out. 11,200 caps... jeez.


Stats:
AGL d8 SMA d4 SPI d8 STR d8 VIG d8 | Parry 5, Tough 10 (+3 armor), Cha (-2) | h. shotgun (1-3d6) AP 1; .556 Pistol (2d6+2) AP 1
Skills:
Climb d6, Explosives d8, Fighting d6, Guns d10, Healing d4, Intimidation d6, Notice d4, Repair d4, Survival d4
Bennies 3 | Seasoned XP 34 | 445 caps | Effects: None

You kids were busy on Sunday. Catching up now.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Storms are reasonable, and it allows me a certain randomness factor in inserting them without going overboard. You'll usually know it's coming though, probably. So that's a good thing.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

And here the option of a sandbox comes to a problem - many ideas, many possibilities, and many different players. - methinks you should vote on your options ooc before continuing in the gameplay thread.


So we currently have:

1.) The Horde infested Vault

2.) Tampa's Mesmetron

3.) Mac's fate

Anything I missed?

Of the three, the third is probably the most time sensitive. Was his last known location in the direction of tampa? If so, we could sweep through there on the way. If not, I vote 3 be our priority. I like Mac, it'd be a shame if he died.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

There was never any threat of him dying - he just was demoted and transferred to a different branch. That's what the others heard.


The way the radio transmission sounded, it was that he got kicked out into the cold entirely.

What'd he do, anyway?


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Talked shit to his boss in front of the others, mainly, and his boss basically said it was wrong to send others in instead of go himself.

Pretty much the SP is a hardass by the book kind of guy who cares in procedure more than results. You could tell they don't get along when you met Mac. No he's going back to Kennedy, the SP wouldn't abandon him,especially with four other paladins watching. He said he's transferring Mac from Paladin to Knight though.

Technically the two are equivalent in rank and different branches, but paladins are the most prestigious. Almost all elders come from paladins (Elijah is the only notable exception as a scribe) - Lyons and almost all the others back to the second were paladins.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Mmm so now Mac's a Knight. A question arises! Is he above me, below me or same rank as me?
And if he ok, then going to Kennedy would be only to inform them of... The Mongrel Horde! And supplies, like trying to get certain Laser Gatling.

My vote goes to checking things out on Kennedy, then Tampa -destroying the Mesmetron seems the right thing to me- and then visiting Disneyland.

After that we should check our status, our allies and either prepare an offensive to retake the Vault or fortify the School and establish a settlement.

Now that I thought of Tampa... Greentea, I remember something about a possible vehicle there but can't recall if it was a boat,a tank or hopefully a Vertibird. Am I right at all?


Disneyland's too far away to visit.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

He's from Spain give him a pass. Disney World is in Florida. Disney Land is in California on the other Sid of the country thousands of miles away.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4
Sundakan wrote:
Disneyland's too far away to visit.

*Hates Sundakan in Spanish*

Disney World then. Because Disney Land Paris is just a lil bit away too.

Clarification Edit:Even if I weren't spanish, I am really bad with geography.

Dark Archive

Don't feel bad, I still can't keep them straight.

It's like, Srsly? You couldn't be f@**ed to give them even slightly more unique names? Both of them had to be "Disney *generic word for lots of space*"? How about Disney Florida and Disney California? Huh? That okay? Or how about Disney World and SUPERHAPPYFUNTIMEYEAH!! Hell, I'd -go- to a place called SUPERHAPPYFUNTIMEYEAH!!

Maybe if they'd called it that instead of Disney Euro it would've done better. :/


Marcus "Big Papa" Edwards wrote:
Sundakan wrote:
Disneyland's too far away to visit.
*Hates Sundakan in Spanish*

[Cries in English]


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Disney as an adult is not super happy fun times.

It's super pricey food that's loaded with salt in the hot f%@@ing sun with crowds everywhere of shitty parents who don't ever discipline their annoying f~@*ing kids where you wait in line forever for a two minute ride - you pay over $100 bucks a person for this.

Dark Archive

OH totes! That's why I've never been there. ^_^

Six flags has a "Speed Pass" that is twice as expensive as a normal ticket, but you get to just walk up to a special gate and skip the entire line.

When my kids are old enough to go that is -exactly- what I'm doing. Will I be a jerk? Unquestionably. Will we go on ten times the number of rides? You bet! =D


Disney has something like that too, but it's an additional cost on top of the already expensive ticket.

Go in the fall when the weather is cooler.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Yeah, at least late October. We don't even cool down in September. Avoid November or December though - crowds are awful. Late October on a Tuesday or Wednesday.


Male Human Commoner 2/ Philosopher 2/ Gamer 5/ Writer 5

I've been once, we went in late January. I still recall it being really hot and humid and crowded, but I was seven, so my memory might not be the most solid thing to count on. Also:

Sundakan wrote:
Marcus "Big Papa" Edwards wrote:
Sundakan wrote:
Disneyland's too far away to visit.
*Hates Sundakan in Spanish*
[Cries in MURICAN]

Cause otherwise we might be commies.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

The English are a lot of things, but aside from their socialized medicine, they're not communist.

Damnit I need to move to England.


Loup Blanc wrote:
Sundakan wrote:
Marcus "Big Papa" Edwards wrote:
Sundakan wrote:
Disneyland's too far away to visit.
*Hates Sundakan in Spanish*
[Cries in MURICAN]
Cause otherwise we might be commies.

*Drinks vodka in russian* *CYKA BLYATZ*

And we all need to move to England, not only everybody is on average more handsome by comparison with the native population, they are having cool days. Like, right now.

I'm on my way to a game and I'm dying. 36 degreed -Celsius,which amounts to a fricking lot in Farenheit- This hotness. Madrid shouldn't exist, it's a monument to humankind's vanity.


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Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

This guy here does the science behind Fallout a lot...and it's f#~&ing entertaining!


Edges & Hindrances:
Edges: Beast Master, Danger Sense, Beast Bond, Animal Friend, Healer | Hindrances: Small, Quirk, Anemic
Stats:
Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d8 | Parry 4(5) | Toughness 6 | Pace 6 | Exp 37 | Knowledge (Animals) d8, Notice d6, Stealth d6, Healing d8, Swimming d6, Climbing d4, Survival d10, Fighting d4

Hiya! This is actually the first time getting on the discussion forum for this table. Prolly shoulda come here before the gameplay thread.


Welcome, welcome.

We use this thread mostly to discuss crazy things we're about to do.

Like modifying a robot arm to allow plasma assisted punches!

From what I can gather, you guys don't do a lot of crafting? We have two heavily Repair specced members in this party (Fitz was a Vault reactor engineer, and Marcus is a 'Hood Knight with informal Scribe training, essentially), so we end up making a lot of stuff.

If you guys need some custom gear, we're all over it, all you need to do is provide materials.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Yeah! I mostly assist Fitz, as he has the McGiver Edge and so he is the one who can bullshit his way with SCIENCE.

Now that I think of it, here are some ideas I have that we could start thinking about -and asking Scruffy about mostly-, some of them tailormade for a character:

·A Gauss Sniper Rifle: This would need lotsa fiddlin' with experimental tech we know not so much about, but may be worth the effort. If we shield the barrel to protect the coils, which we could optimise and improve by adding extra ones and using more powerful batteries, adding a recoil reduction system to the stock and finally a nice scope, I'm sure Spencer will like it.
·The Plasma Shotgun: Because firing scatter plasma material it's fun! And Mickey likes shotguns.
·The technobow: Either a crossbow or bow that uses Supersledge's technology to add real punch to each bolt and arrow.

And that's only at the top of my head, I'm sure you are even crazier mofos than me.


Edges & Hindrances:
Edges: Beast Master, Danger Sense, Beast Bond, Animal Friend, Healer | Hindrances: Small, Quirk, Anemic
Stats:
Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d8 | Parry 4(5) | Toughness 6 | Pace 6 | Exp 37 | Knowledge (Animals) d8, Notice d6, Stealth d6, Healing d8, Swimming d6, Climbing d4, Survival d10, Fighting d4

Closest we come to crafting was when I tied a knife to a broom handle to make my spear. I'm setting myself as a healer. Oh, just to let you all know, I can designate 5 others to gain a +2 to all natural healing rolls.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Statement: I am EH-RK. Designated Hunter Killer of Communist spies and saboteurs. I am also an exceptional sous chef.

Rueful Admission: I don't cook.


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

Uh, Papa, don't mean to burst your bubble, but I'm guessing Gauss sniper rifles and Plasma shotguns would count as Energy Weapons, so Mickey and I would be hard-pressed to use them.

"Why isn't there any recoil? What does this watt readout mean? Can I have my gun back? I like putting big holes in people, not just knocking them down."


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Is there a reason this is coming up in the discussion?


Stats:
AGL d8 SMA d4 SPI d8 STR d8 VIG d8 | Parry 5, Tough 10 (+3 armor), Cha (-2) | h. shotgun (1-3d6) AP 1; .556 Pistol (2d6+2) AP 1
Skills:
Climb d6, Explosives d8, Fighting d6, Guns d10, Healing d4, Intimidation d6, Notice d4, Repair d4, Survival d4
Bennies 3 | Seasoned XP 34 | 445 caps | Effects: None

Mickey loves shotguns, but he would be far too confused to use an energy weapon. Love the thought though. I am pretty decent at things that go boom though. That's why I picked up a grenade launcher.


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Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Hey guys, beginning tomorrow I'll be in Mexico celebrating my 10 year anniversary. I should have access to Wifi and a laptop for posting daily, but if I slip up you know why.


Edges & Hindrances:
Edges: Beast Master, Danger Sense, Beast Bond, Animal Friend, Healer | Hindrances: Small, Quirk, Anemic
Stats:
Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d8 | Parry 4(5) | Toughness 6 | Pace 6 | Exp 37 | Knowledge (Animals) d8, Notice d6, Stealth d6, Healing d8, Swimming d6, Climbing d4, Survival d10, Fighting d4

Woah woah woah, if you're on your anniversary and you still have time to game, then you obviously aren't giving your wife (or husband) all due attention.


Bennies 3/Wounds 0/Rads 0/Fatigue 0/Parry 7/Toughness 9/Charisma 0/Pace 6 (5)/ Hatchet- Fighting 1d8/1d8+1d6, Hunting Shotgun- Guns 1d10 (1d6-3d6) (12/24/48) 6/6 rounds

In the right discussion thread! I've updated my character sheet's gear, mostly. I need to sort through the miscellaneous stuff and get a final weight count- we were house-ruling weight max at 8*Strength die for everyone and 10*Strength die for Brawny folks, right?

As far as crafting, I would mostly want an Anton Chigurh style silencer for my shotgun.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Quick question! For carrying capacity with Strengths above d12 like my actual d12+1 when in Power Armor and soon d12+2, do we use 12+1 or something like 12 +4 then +6, etc?

Dark Archive

Well, since we're putting up wishlists for custom gear...

Can you merge a +Cha suit with some armor? I like the charisma, but I need some armor. Anything anyone can do?


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper
Marcus "Big Papa" Edwards wrote:
Quick question! For carrying capacity with Strengths above d12 like my actual d12+1 when in Power Armor and soon d12+2, do we use 12+1 or something like 12 +4 then +6, etc?

For strength die increases and carrying capacity, d12 goes to d12+1, +2, etc; d12+1 counts as 13 for the math, etc.

I will let you wear your suit over light armor (no pace penalty) if you get both custom tailored (+50% cost for both) to you and one another. Hat/helmet won't work with this instance. They can do this in most towns (Kennedy is not a town, strictly speaking - scribes and knights don't sew - Skin Village or Dome or the ljke would work).


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

@Aeryicka Thanks for your concern on my wife's behalf. She actually enjoys looking over my shoulder while I go through my games. I really appreciate your attention to my martial needs, I'll take your awesome advice under consideration for the next 10 years I'm married.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4
EH-RK wrote:
...your attention to my martial needs, I'll take your awesome advice under consideration for the next 10 years I'm married.

And now I have to picture Niles as a kung fu husband with his ninja bride.

Ejem, back to our plans. I say we pick the Van, drive towards Tampa and kick each and every possible ass while we look for the Mesmetron. After that we can consider our choices, but if we find some fat stacks I'd say we go to Dome, pimp our Van and go to Kingdom.

We can tackle the Vault when we have a nice Vertibird.

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