Fallout: The Savage Wasteland

Game Master thegreenteagamer

A Savage Worlds conversion of Fallout set in post-apocalyptic Florida
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Extra Rules


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Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

I think I'll get Super Slam. I'm a sucker for slam dunking raiders to the ground.

Right now I'm looking at Rock & Roll, boosting Vigor and boosting Energy Weapons or Guns. Gotta use that gatling (laser or otherwise) well.


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

In case you're wondering, Kingdom is Disney, which IRL has an underground city below it. The Island of Nations is Downtown Disney, a big mall outside of the theme parks. And yes, this is very inspired by Vault City in Fallout 2, but with some...modifications.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Oh man! Kingdom is the post-apoc underground city? Marcus gotta go there!

And thanks for helping the outsider, there is never enough help ^^

Silver Crusade

1 person marked this as a favorite.
STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

I have just realised that we are post apoc Florida's A Team hahahahahah


I made sure to provide the theme for effect. =)

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

"I pity the fool who does chems!


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

The drive skill is for stressful situations, special maneuvers when doing chase scenes, and stuff like that. Every day driving doesn't require a roll.

Yeah, you can make mods with repairs, but you don't have a shop to put it up and get under, or proper tools, or parts...

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

We'll get to that when we need. For now we are cheap as hell.

Thanks for the info!!


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

Sorry I haven't been updating. Weekend has been hell.

Raise your hand if you ever had MRSA.

Believe it or not, that's not the worst thing that's happened this week, but it sure has pissed me off.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Just out of curiosity, what does MSRA means? I hope asking this isn't offensive.


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

A brief search was all I needed to decide 2 things: not to go down that rabbit hole further tonight, and to wish you well in feeling better and hope you get well soon, Scruffy!


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

Answering Marcus, spoiled for Spencer's sake:

MRSA is Antibiotics resistant staph infection, basically. The M stands for the low end spectrum antibiotics, the R, resistant, and the SA the name of the bacterium. Regular staph mutated into what it is because of the overuse of antibiotics in our meat, overuse of antibacterial hand soap, and general overprescription of antibiotics for stuff that doesn't need it or it doesn't help with, like viruses.

It's a skin infection that starts relatively minor but can kill you if it isn't treated, apparently. It is annoying as hell, and the worst part is that once you get it, it can colonize your body and come back any time you have an open wound again. This would be my...fifth or sixth time; I've lost count.

I can only assume I originally caught it when I was riding the bus. When I first caught it they said I hadn't been working at the hospital long enough for it to have been there (based on how much it had progressed by then), and it was on my hand, and I washed my hands like a madman when I was working at a hospital, because wouldn't you? Considering it can only be caught by touch, it means someone rode the bus with an open sore and got that on the seats, handles, who knows what.

Lesson: wash your hands with soap and water when riding public transportation because APPARENTLY hand sanitizer is a little b**** that doesn't scare MRSA at all.


Stats:
AGL d8 SMA d4 SPI d8 STR d8 VIG d8 | Parry 5, Tough 10 (+3 armor), Cha (-2) | h. shotgun (1-3d6) AP 1; .556 Pistol (2d6+2) AP 1
Skills:
Climb d6, Explosives d8, Fighting d6, Guns d10, Healing d4, Intimidation d6, Notice d4, Repair d4, Survival d4
Bennies 3 | Seasoned XP 34 | 445 caps | Effects: None

Boy, and I thought I had a lousy weekend. Had some sort of flu since Friday. Finally catching up now that I'm no longer moaning -- as much. You've been some busy little beavers.


Stats:
AGL d8 SMA d4 SPI d8 STR d8 VIG d8 | Parry 5, Tough 10 (+3 armor), Cha (-2) | h. shotgun (1-3d6) AP 1; .556 Pistol (2d6+2) AP 1
Skills:
Climb d6, Explosives d8, Fighting d6, Guns d10, Healing d4, Intimidation d6, Notice d4, Repair d4, Survival d4
Bennies 3 | Seasoned XP 34 | 445 caps | Effects: None

My posting is going to be sporadic at best today, since I'm going to be at company-wide meeting today. And yes that is just aa mind numbing as it sounds.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Scruffy, you said that installing a mounted weapon costs twice the price of said weapon.

What if we provide the weapon? Let's say we want our FN Fal mounted in the van, would it be cheaper?

And could Papa, Fitz or both install it given time and tools appropiate (in the 'Hood base for example)


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

Might not post for a couple of days. Really bad side effects from medicine I'm taking. Sorry.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

No problem, man. Get well and take some rest!


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

Yeah, take your time and rest up. Health comes first!


Sorry to hear that.


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

I'll be updating my games tonight. I just got over the massive nausea and vertigo from high end antibiotics about an hour ago, so judging by how long that took and the fact in taking some now, I'll have a window of about an hour or two to hook everyone up tonight before the third round of the day kicks in; I would now but I only have about 3 minutes left in my break after reading to catch up from all my games.


Stats:
AGL d8, SMT d4, STR d6, SPR d6, VGR d8; Parry 6', Tough 6, Cha -2; varm rifle 2d4+1
Skills:
Driving d6, Fighting d6, Gambling d4, Guns d10, Healing d4, Intimidate d6, Lockpicking d6, Notice d4, Riding d6
Bennies 3; XP 25; 41 caps

Dude, take whatever time you need. Your health is more important than my fun.


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

I appreciate it. It's the meds not the disease. The side effects come in waves so I feel totally Better for an hour window it seems until about half an hour after taking more meds.

Plus it's my fun too. My live group seems to have not survived the Christmas holidays (like 9/10 of groups I've been in).

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

I can feel ya, man. If it weren't for the fact that my IRL group is formed by my best friend as DM and my second best friend and ex girlfriend as players I don't think we could survive finals or holidays.

But Ruffus got the point straight, your health is more important than the game and the faster and better you recover the sooner we can get on board again!


Man, with a cure that bad you almost long for the disease.


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

Well, MRSA hurts like a motherf***er If it gets big enough (I caught it early enough to prevent that). First time I got it my left middle finger below the knuckle was the size of a golf ball almost. Well, it felt like my skin and muscle was slowly exploding from the inside trying to get out.

Also. It can kill you if untreated, so there's that. I have a family member who had to have surgery to cut it out of his leg because it almost reached the bone. Oddly enough neither of us caught it from one another. Totally separate occurances.


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

So I'm trying to give you more open ended options to work with. You now have Kingdom, Tampa, Gainesville, all as places to look into with questions options...kinda like the games, keeping multiple running at once as they come along.


I want to check the Vault first, and maybe look at Kingdom (we may actually have a problem AFFORDING it, as we're cash poor right now I believe, though gear-rich).

Votes?

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

I vote Vault then tech combing Tampa, Gainesville or the air force base.

Nothing like turbo plasma rifles in an old basement to make you smile.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Who is my CO, Jamie, Mac or another different bro? You better know who you are working for, that's sure.


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

Another one. The BOS has three branches - Scribes, who research and design, Knights, who build and occasionally do scouting, and Paladins, who are straight murderators. Jameson is a scribe, Macmillan is a paladin. I haven't named your CO yet. Um...Let's go with Senior Knight Pedro.


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

Also voting for Vault first. We can check out the others later, but Spencer's intrigued by the possibilities.


Stats:
AGL d8, SMT d4, STR d6, SPR d6, VGR d8; Parry 6', Tough 6, Cha -2; varm rifle 2d4+1
Skills:
Driving d6, Fighting d6, Gambling d4, Guns d10, Healing d4, Intimidate d6, Lockpicking d6, Notice d4, Riding d6
Bennies 3; XP 25; 41 caps

I'll go for the Vault exploration quest, too. After I finish with Miss November, of course.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Pedro. I like it, I hope he is friendly hahahahaha.

And is it possible to swap branches? For example, let's say I manage not to die until we reach Heroic. That's quite a lot of killing potential. Could I get promoted to Paladin?

Because I love being a balanced knight, but there's something about the title Paladin that inspires respect.


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

Not officially, but you can be trained in multiple branches. The president is set by Veronica in Fallout New Vegas, who technically was a scribe, but because one of her parents was a paladin, she knew how to kick butt! You could of course rise to the rank of an elder since there has been both paladin and scribe elders, there's no reason a knight couldn't become one

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Yay! That sounds great, but it will be a long, corpse filled road until then.

I think part of my confusion comes from Fallout 4 in which knights and paladins are grouped in the army branch and there's a new branch of pilots and air forces.


The East Coast branch that was based out of the Citadel is weird. They've been disconnected from the main force of the Brotherhood and their mission for a while now, and structure has changed accordingly. They're even more militant for one thing. Whereas the main Brotherhood has priorities something like:

1.) Find and secure Pre-War tech (for the purpose of making sure nobody else gets their hands on it).

2.) Wipe out abominations.

-A billion other things-

N.) Secure the safety of civilians.

The East Coast Brotherhood is more like:

1.) Wipe out anyone who opposes us.

2.) Wipe out Abominations.

3.) Secure the safety of civilians.

4.) Find and secure Pre-War Tech (for the purpose of using it for the first three).


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

Yeah, and there's a different set of branches and rules for the groups in fallout 3 where knights are just a lower rank of paladins and not a separate branch at all so it all gets a little weird depending on where you are. I really like the new Vegas organization so I just went with that


The Fallout 4 branch is the same one as the Fallout 3 one, led by Arthur Maxson (the kid you could talk to in the Citadel, that was descended from the Brotherhood's founder) after Elder Lyons died of old age and Sarah was KIA.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Yeah, and East Coast 'Hood changed between F3 and F4 too, with the Johnsons they were more protective of civilians but Maxson wants to smite and cleave and purge a great deal more than other groups of the 'Hood.

Part of the reason I didn't side with them in F4 the first time... too extreme for me.

That said Arthur Maxson is probably the most manly and badass man in the Commonwealth. Wielding a Gatling Laser counts too.


He apparently killed a Deathclaw by himself when he was 14.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Well, it was probably a Waste Capital 'Claw. Those were "weak". At least compared to Vegas and Commonwealth ones.

I still remember painfully the first time I ran into a 'Claw in New Vegas. Man, do they pack a punch.


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

Yeah...I'm not gonna give you all the details of a deathclaw, but d12+3 strength and Str+d8 claws that have AP6...


Only AP 6? You softy you.


Male Something similar to human, but one can never be sure without a DNA test Slacker - 3, Gamer - 2, Nerd - 2, Geek - 2; Eldrich Napper - 7

The highest armor is 6, and shields only provide a bonus toughness vs ranged attacks.


Stats:
AGL d8 SMA d4 SPI d8 STR d8 VIG d8 | Parry 5, Tough 10 (+3 armor), Cha (-2) | h. shotgun (1-3d6) AP 1; .556 Pistol (2d6+2) AP 1
Skills:
Climb d6, Explosives d8, Fighting d6, Guns d10, Healing d4, Intimidation d6, Notice d4, Repair d4, Survival d4
Bennies 3 | Seasoned XP 34 | 445 caps | Effects: None

Sorry for being mostly MIA so far this week. General flu-related crappiness has kept me occupied. Normally, I can knock out my work with enough time for posting. But my crappy health meant that I actually needed to buckle down and focus on my job so as not to be fired. I'm taking tomorrow off to see some doctors. What with waiting room wackiness ahead of me, I expect I'll be able to post without any problem.


Wild Card Bennies Left: 1/2 (Deathclaw) Common Pool Bennies Left: 5/5

Mickey, it's okay man. I had to deal with the same, more or less.

I do wonder where everyone else has been yesterday and today, though. Only Marcus seems to have posted - and I KNOW I saw Fitz/Sundakan in another game.

It seems most of you wanted to go to the Vault. All you know is it's in Gainesville somewhere, and I need to know the route you want to take to get there. You can assume your PipBoy has a basic map and that major highways are structurally intact enough to drive about 30mph to get there with your van and it's shocks, conditions, so expect double the usual driving time. Are you looking for towns on the way? Are you driving in shifts the whole way there or stopping to rest and camp?

I ask because I have different...things...in different regions of Florida.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

I'm having mixed feelings about that "... things ...", it both sound interesting and spooky.

And because I'm an outsider and Marcus is the driver, I'll let wiser men to decide.
But I guess I should give my two cents, so I say we stop by if we find any gas station or small town. We don't want to get dragged on, but a little bit of exploration won't harm (I hope)

P.s.- I call dibs on the first chainsaw and bumper sword we find. Gotta start building Excaripbur.


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

Excaripbur. Wonderful.

As for exploration, I'm down for stopping places that look interesting along the way. After all, with a whole van now, we can pick up a whole lot of scavenged stuff to sell or use. Make good use of our new friends in the Brotherhood, and maybe start saving up to get into Kingdom to boot.

A Potential List of Key Targets:
Hardware Stores: Plenty of opportunity to find basic supplies, potentially some good stuff.

Hospitals/Doctors' Offices: Probably a little risky, but there might still be some stuff to find here and there. And I'm not sure where else we'd go with a real intent to find medical supplies.

Gas Stations: There's always something to be found. And maybe we can get some gas while we're at it. (Probably not)

WalMarts/The Like: Big stores that sell everything, for fairly obvious reasons. They might be picked clean, they might be full of Raiders, but they also might still have some nice toys in stock.

Tractor Trailers: More to be found on roads than off, I'd guess. Again, probably risky, but especially any that haven't been opened yet would probably have something we could use.

Outdoors Supply Stores: Guns, camping gear, and such stuff as becomes really nice to have in the post-nuclear wasteland.

That's just off the top of my head, obviously there'll be more places we'd want to hit as we see them.


Stats:
AGL d8, SMT d4, STR d6, SPR d6, VGR d8; Parry 6', Tough 6, Cha -2; varm rifle 2d4+1
Skills:
Driving d6, Fighting d6, Gambling d4, Guns d10, Healing d4, Intimidate d6, Lockpicking d6, Notice d4, Riding d6
Bennies 3; XP 25; 41 caps

I agree, except we use fusion instead of gas. THE FUTURE!


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

Well yeah, but "gas stations" might also have started carrying fusion batteries and such for that reason. And I think the van we got dropped off in at the beginning of the game was gas-powered, so who's to say we won't find more stuff like that? I know motorcycles still had gas tanks, and I for one would love to see that happen.

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