Fallout: The Savage Wasteland

Game Master thegreenteagamer

A Savage Worlds conversion of Fallout set in post-apocalyptic Florida
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thegreenteagamer wrote:

Seems, based on Spencer, Badger, EH-RK, and Fitz's replies, there's a big desire to go after Hogan and Steve, so I'll get to that as the assumed plan.

Also, I'm genuinely surprised nobody thought of Petey for the job.

Why would we subject an innocent child who's very happy where he is to a lifetime of debt and combat?


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper
Sundakan wrote:
thegreenteagamer wrote:

Seems, based on Spencer, Badger, EH-RK, and Fitz's replies, there's a big desire to go after Hogan and Steve, so I'll get to that as the assumed plan.

Also, I'm genuinely surprised nobody thought of Petey for the job.

Why would we subject an innocent child who's very happy where he is to a lifetime of debt and combat?

Fair enough. I'm not saying you should - I just couldn't believe nobody thought of it, but they thought of Timmy and Jimmy. Racists. (J/K)


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

I thought of Petey, but Spencer's idea of "Heroism" doesn't include... well, Sun pretty much summed it up above.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

If you did want to snipe Jobs out from the van, it would be a matter of taking a hunting, sniper, or other long-range rifle (even varmint if you really wanted) and taking a shot against him from max-range (-6), with a moving platform penalty (-2) for a big negative (-8 total). If you roll damage high enough from that range to kill him in a single shot, you could realistically kill him without anyone knowing where the f it is coming from before you peel out and get away. You could have time to aim as long as Marcus keeps the van moving smoothly without too many bumps on the road behind them (simple driving success).


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

Well, I did just buy that lovely new sniper rifle at the Dome... A -8 penalty is kind of rough, though. Might be better to just find a nice stable spot to pick him off from. Or go in guns blazing, just all aimed at one particular ghoul.


Stats:
AGL d8 SMA d4 SPI d8 STR d8 VIG d8 | Parry 5, Tough 10 (+3 armor), Cha (-2) | h. shotgun (1-3d6) AP 1; .556 Pistol (2d6+2) AP 1
Skills:
Climb d6, Explosives d8, Fighting d6, Guns d10, Healing d4, Intimidation d6, Notice d4, Repair d4, Survival d4
Bennies 3 | Seasoned XP 34 | 445 caps | Effects: None

Well, a (-8) penalty, sure. But take (+2) from aiming, and (+4) from the drop, because presumably he'd be unaware. Hell, why even take the unstable platform penalty if you don't need to. If you got a wide open shot, just park and take your time.

I played a sniper in a Russian Front Weird War 2 game. Usually I would scout out a place to camp, and then the other players would move in when I opened fire. Killed a lot of Nazi Werewolves that way.

Unless you were targeting a wild card, the (+4) to damage from the drop usually meant an auto-kill.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

So...I'm getting the general gist that you're going after Hogan, but I can't tell if you want to:
a) assault his caravan and kick his butt
b) assassinate him from far away
c) approach the caravan and try to talk them into letting you kill him
d) just kill him if/when you run into him in Tampa

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

I do believe we have mixed feelings about it, mostly because Mickey wants (and deserves) justice.

I'll go ahead and say Marcus opinion: we go to the caravan, explain the situation and ask for the killer to be handed to us. If that goes smoothly, we bring him to a place where we can "judge" him and give him the chance to explain his motives.
And Mickey gets to execute him publicly and righteously.

That's it, if the caravan hands Hogan... if not, well... I don't know.

Dark Archive

I'm all for getting the chance to try and basically kill someone with words, but...do we have any actual evidence? If we had something tangible, however slim, that would go a far way to getting them to give him over.

Otherwise it's a he said/he said kinda thing and I'm not sure how high TGTG will want me to roll to pull that off. ^_^


Bennies 3/Wounds 0/Rads 0/Fatigue 0/Parry 7/Toughness 9/Charisma 0/Pace 6 (5)/ Hatchet- Fighting 1d8/1d8+1d6, Hunting Shotgun- Guns 1d10 (1d6-3d6) (12/24/48) 6/6 rounds

I'm in favor of the Boilerplate Badger Plan- let Hogan think he's safe while we follow from a distance and then pick him off when he's on his own.

No speeches, no trial- don't talk when you should be killing someone, unless it's while you're pulling the trigger or you want to impress your friends with your dry, cool action hero wit.


I just want to see Spencer dome him from a mile out.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper
Sundakan wrote:
I just want to see Spencer dome him from a mile out.

Not gonna lie, if I was in the party, that'd be my plan. Anticlimactic of an ending as it is...

I still swear Spencer got out on the wrong coast, he has NCR Ranger written all over him. Badger, too, for that matter, though I see him as a pre-NCR desert ranger, like Cass's dad in Fallout 2.


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

Oh, Spencer definitely could have gone the Ranger route. Frankly he's basically going that way, just out here. Hmm. Maybe whenever we build our new society, he can start up his own unit of scout snipers...

As far as plans go, I'm fine with Spencer trying to dome him; I'd suggest we try and catch up to some extent, drive parallel to a good spot, stop, and Spencer will cap him from there. If that doesn't work, we ride in and bring him down.

And I agree with Badger, although I'd say we should save the wit for the Bond one-liner, not a preemptive chuckle. Those are for villains and screw-ups.


Bennies 3/Wounds 0/Rads 0/Fatigue 0/Parry 7/Toughness 9/Charisma 0/Pace 6 (5)/ Hatchet- Fighting 1d8/1d8+1d6, Hunting Shotgun- Guns 1d10 (1d6-3d6) (12/24/48) 6/6 rounds

Have you ever tried out Wasteland 2? It's not a perfect game, but I find that it scratches the old school Fallout itch pretty well and the Director's Cut version has made parts of it far less frustrating.

Dark Archive

I'm currently running through Wasteland 2 and I totally agree with that. If you like Turn-based, you'll like Wasteland 2.


Stats:
AGL d8 SMA d4 SPI d8 STR d8 VIG d8 | Parry 5, Tough 10 (+3 armor), Cha (-2) | h. shotgun (1-3d6) AP 1; .556 Pistol (2d6+2) AP 1
Skills:
Climb d6, Explosives d8, Fighting d6, Guns d10, Healing d4, Intimidation d6, Notice d4, Repair d4, Survival d4
Bennies 3 | Seasoned XP 34 | 445 caps | Effects: None

I like Operation Dome, myself.


Bennies 3/Wounds 0/Rads 0/Fatigue 0/Parry 7/Toughness 9/Charisma 0/Pace 6 (5)/ Hatchet- Fighting 1d8/1d8+1d6, Hunting Shotgun- Guns 1d10 (1d6-3d6) (12/24/48) 6/6 rounds

If Spencer has bennies to spend, we can go for it. I'd be wary of pissing off the traders, though.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Ahhh, the NV Ranger armor... how much do I love it.
I must say that I recently got my hands on a link to the game plus all add-ons, and have been playing like mad through it. And I wasn't happy enough until I got the key to the Ranger Safehouse and finally donned their armor.

That's it, til I found the Eilte Riot Gear. Then my heart was full of joy.

And I can't lie, since I started playing it I've been having many an idea for characters that would take Papa's place if we do find anything big and bag enough to bring him down.
That's why I gotta ask... what would be the equivalent to the NCR Ranger or preferably, the Elite Riot one? I'd do it mostly for aesthetics, though, so stats aren't that important.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

They're stat-wise pretty much modified versions of either combat or recon armor. Whatever it was I gave Mickey was based on the riot gear, I think...


1 person marked this as a favorite.
Edges & Hindrances:
Edges: Beast Master, Danger Sense, Beast Bond, Animal Friend, Healer | Hindrances: Small, Quirk, Anemic
Stats:
Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d8 | Parry 4(5) | Toughness 6 | Pace 6 | Exp 37 | Knowledge (Animals) d8, Notice d6, Stealth d6, Healing d8, Swimming d6, Climbing d4, Survival d10, Fighting d4

The Elite Riot Gear was, perhaps, my favorite armor in NV, followed closely by the talking stealth armor. And I say just pop a cap in Hogan from a distance and peel out like Meatloaf on a silver-black Phantom bike.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

And now Marcus gets to wonder how much shit is going to hit the fan when his boss finds out he attacked a caravan screaming "WE'RE THE BROTHERHOOD OF STEEL!"

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

In my defense... Marcus is a smart guy. I am not.

Dark Archive

Hehehehehehehehehehe. >.>

I have this problem in RL too, so now might be a good to wade in to it a bit.
When I said "Do we have any evidence?" I was NOT saying "We'll never get him talked out, we should definitely attack a massive armed caravan with guns blazing," but what I was saying was "Do we have any evidence?"

Given some more time and backing from the party I am 85% sure that I could have gotten the caravan to give him up. -Especially- using the Brotherhood of Steel angle. If that was our first words, things could've gone well.
But there was little to no backing for that plan. So here we are.

We all knew there would be an inevitable speech from the party's Talker to the all the Fighters that rushed against the Big Dragon, so here it is. =)

I hope you guys have got a plan. =)

(Of note, there are usually two times when diplomacy is tried: Before fighting starts, and after some casualties have been taken. We hurt them a bit, I can try to hoist a white flag of Discussion and try it again. 'Course you guys gotta get us to that. =)


Well, the plan here is "drive-by". Cap Hogan and GTFO, we don't want to hurt or kill anyone else.

Fitz' pecs deflect bullets, so we should be fine.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Fitzie Fitz's right. Plan's to McAuto Hogan and wheel it real fast.

That way we may, and only may, free the poor driver from harsh discusions with his boss.

"Do you really think I am so dumb as to attack a caravan AND say we were the Brotherhood of Steel right after my promotion? Clearly they were trying to frame us. Betcha they were those damned Enclaves."


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

We did just hear about them. Also, I wanted to point out that our glorious anti-Commie, all-American robot friend claimed a most important post number, and in a way that'd make our proud fathers George Lincoln and Benjamin Jefferson very proud.


Psst. For you Europeans, like Emissary, 1776 is the year America declared independence from the British.

And kicked the living shit out of them.


Encounter Map

The Historian in me cringes at the description of the Revolutionary War being "we kicked the living shit" out of the British...

The Historian in me is also all smiles that I captured that post #

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

I do know about the Redcoats much to your surprise. I'm only bad at Geography, History do amaze me.

That said, we should repeat this conversation once the post n. 2016 arrives. Will that be the Trumpost or not? *Dum dum duuum*


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper
GM Niles wrote:

The Historian in me cringes at the description of the Revolutionary War being "we kicked the living s@+#" out of the British...

The Historian in me is also all smiles that I captured that post #

Yeah, yeah, I know it was a stalemate, at best, and without the French we would all be sipping on tea and eating crumpets, BUT, given the massive discrepancy between their military might and ours, it was a shit kicking.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Also, if you so much as insinuate Trump might win again on my thread, you lose 20 experience.

Silver Crusade

1 person marked this as a favorite.
STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4
thegreenteagamer wrote:
Also, if you so much as insinuate Trump might win again on my thread, you lose 20 experience.

Man, give me some leeway. I just ended election time here and despite all the corruption, crimes and shit the right wing won... with even more elected members than six months ago.

I do hope Trump gets, well, trumped. You know, because I love playing the post-apocalyptic games... not living them.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

I like to think, and even hope, we're not that stupid.

Politics:

But a politician with a strong record like Bernie Sanders, who had more chance of winning the general due to his support among independents than any candidate on either side, lost the primary to a woman under criminal investigation on the left...and legitimate independents like Rand Paul couldn't even get double digit percentages on the right wing when running against Hitler wannabee, the return of Waco, and the Miami Flip-Flopper with zero convictions sack of shit, so really, how smart can we be? Sorry, I was a Rubio fan until that sack of shit gave up any semblance of backbone or not being a f~#+ing tool when he endorsed Trump only weeks after saying our nation was in danger for him even being a front-runner, and then of course saying he's never running for senate again - and just last week announcing he will be. F@&&ing twat makes me be ashamed to be from Florida.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Wow, I can't believe ass isn't censored, but tw@t is.

Don't mind me. I get...impassioned.


Despite the rocky start, hopefully we can peel out of here like ninjas once Hogan is down. I have some Flashbangs burning a hole in my pocket.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Politics:

I can feel you, GreenTea. Believe me.

I have been following your elections, and I really thought Berny would win... not only because of his ideas and supports, but because the alternative was Hillary Clinton.
And in the end you have to choose between the Lesser and Greatest Evil.

Here we had state polls which said that the upcoming party -called Podemos and which I like- would be the second force, and the former government party which amounts above 300+ corruption cases that are under investigation -one of which is the Interior Politics Minister talking with the Chief Investigator of the Corruption Office about which cases should be aired and which not to effect the elections- would lose about 20 congress' seats.

In the end a mass media program of terror about Podemos being "communists" that "would make of Spain a socialist republic qkin to Venezuela and would steal your homes and things" directed by the corrupted party and most private media enterprises have provocked that old people came en masse to vote.

In the end those that have depleted the state arks and are involved in so much corruption have won by far, with even more votes than six months ago... just because of badmouthing and propaganda.


Stats:
AGL d8 SMA d4 SPI d8 STR d8 VIG d8 | Parry 5, Tough 10 (+3 armor), Cha (-2) | h. shotgun (1-3d6) AP 1; .556 Pistol (2d6+2) AP 1
Skills:
Climb d6, Explosives d8, Fighting d6, Guns d10, Healing d4, Intimidation d6, Notice d4, Repair d4, Survival d4
Bennies 3 | Seasoned XP 34 | 445 caps | Effects: None

"Ghoup"? Nice. :-)


2 people marked this as a favorite.
Bennies 3/Wounds 0/Rads 0/Fatigue 0/Parry 7/Toughness 9/Charisma 0/Pace 6 (5)/ Hatchet- Fighting 1d8/1d8+1d6, Hunting Shotgun- Guns 1d10 (1d6-3d6) (12/24/48) 6/6 rounds

So from an outside perspective, we basically rolled up, shouted "WE'RE TECHNO COPS", shot ONE guy in particular repeatedly ("F&*% YOU IN PARTICULAR!") and now we're going to try and peel off as fast as possible.

I love murder hoboing.


If only Marcus hadn't yelled we were with the Brotherhood. We could have shouted something like "For the Enclave!" on the way out and completely thrown them off.

I do love this image of 7 guys in a van rolling up and turning one poor f~*!er into a bullet riddled and plasma burned mess though.


Edges & Hindrances:
Edges: Beast Master, Danger Sense, Beast Bond, Animal Friend, Healer | Hindrances: Small, Quirk, Anemic
Stats:
Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d8 | Parry 4(5) | Toughness 6 | Pace 6 | Exp 37 | Knowledge (Animals) d8, Notice d6, Stealth d6, Healing d8, Swimming d6, Climbing d4, Survival d10, Fighting d4

Politicking:
Never cared for politics myself. 27yo and never once voted. Was gonna vote for Clinton before she screwed up.

Silver Crusade

2 people marked this as a favorite.
STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

Now think about it... who's going to believe that a van with a Power Armored driver, a metal armed plasmaslinger, tough scarred SWAT officer, an NCR ranger, a totally not thief, a suave lawyer, a fascist robot and a little girl with a bird drived up to them and shot a ghoul to death while yelling "Brotherhood!" And "Everybody shot at least once, no bystanders"?

We aren't the PCs today, we are a f&%+ing Weird Waste random encounter.


Edges & Hindrances:
Edges: Beast Master, Danger Sense, Beast Bond, Animal Friend, Healer | Hindrances: Small, Quirk, Anemic
Stats:
Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d8 | Parry 4(5) | Toughness 6 | Pace 6 | Exp 37 | Knowledge (Animals) d8, Notice d6, Stealth d6, Healing d8, Swimming d6, Climbing d4, Survival d10, Fighting d4

It turns out that we aren't actually the main characters. The real main characters have the Wild Wasteland trait, and lo' and behold, we were created!

Wish they kept the Wild Wasteland trait as a perk in FO4, that would have been awesome.

Dark Archive

Was Dale/Steve in this caravan too? Did we see him?


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

No, he split with Hogan and said he was going north to meet up with some contacts he had in a vault to the northwest.

You don't know this, but the other half of the group discovered a vault in Gainesville, but as far as they know it's packed to the gills with mutants.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

I'm sorry. It's just getting so hard to challenge you people. I had to give you a cave full of yao guai. I had to. You'd understand if you were me.

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

No offense taken, anyway I've been dying to test Maria since I built her.

Screw being the designated driver! I want to cleave things!


Male Human | 3/3 Bennies | Parry 6, Toughness 9 (2) | Wounds 0 | Pace 5, Charisma 0

I understand entirely. I'm mainly glad that my Hunter Edge is coming out to play again!

Silver Crusade

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8
SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

And remember aaaall the puns that exist with the words "bear" and "beast"!


What's about to go down.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Didn't mean to have so many go after EH-RK, but he just happened to be the closest to everything.

I can't believe how badass that agility roll was! No rifles really, really, really nerfs you guys... This wasn't on purpose, but man...luck of the dice.

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