Vale Temros

Marcus "Big Papa" Edwards's page

392 posts. Alias of EmissaryOfTheNorth.


Full Name

Marcus "Big Papa" Edwards

Race

STATS:
Toughness: 11/12 vs energy 3/5 Parry: 9(2) Pace: 4 Charisma: 0 Bennies: 0 Wounds: 0
ATTRIBUTES:
Agility: d6 Smarts: d8 Spirit: d6 Strength: d10(d12+1) Vigor: d8

Classes/Levels

SKILLS :
Drive: d6 Energy Weapons: d8 Fighting: d10 Guns: d6 Notice: d4 +1 Persuasion: d6 Repair: d8 +1 Science: d4 Taunt: d4

About Marcus "Big Papa" Edwards

Name: Marcus "Big Papa" Edwards
Race: Human
Current Bennies: 3/3
Current XP: 36
Rank: Seasoned

Current Wounds: 0

STATS:

Toughness: 10/12 vs energy 3/5 (+4 armor, +2 shield vs ranged)
Parry: 9(2)(+2 with shield)
Pace: 4
Charisma: 0

ATTRIBUTES:

Agility: d6
Smarts: d8
Spirit: d6
Strength: d10 (d12+1 with T-45d)
Vigor: d8

SKILLS :

Drive: d6
Energy Weapons: d8
Fighting: d10
Guns: d6
Notice: d4 +1
Persuasion: d6
Repair: d8 +1
Science: d4
Taunt: d4

EDGES :

Brawny: +1 Toughness. Load Limit = 8xStrength
Super Slam: Fighting attacks, with a raise, knock enemies prone unless they succeed an Agility check.

HINDRANCES:

Heroic: Always help people in need, help deal with problems for little or no pay
Vow: Pledged himself to the Brotherhood of Steel
Loyal: Nobody's left behind.

EQUIPMENT:

[V] Backpack:
--1xCaravan Lunch (15 caps)
--4xFancy Lady Snack Cakes (20 caps)
--2xDirty Water (20 caps)
--Purified Water (20 caps)
--Cigarette Carton (20 caps) [5 cigarettes used]
--Lighter (2 caps)
Hidden inside the Jumpsuit:
--Reserve Lighter and Cigarette (3 caps)

*Items with [V] are stocked in the Van*
ARMOR AND CLOTHING
T-45d Power Armor (Toughness 4 ; Pace -2)[WORN]
T-45d Power Helmet (Toughness 4)[WORN]
[V]Metal Armor (Toughness 3 ; 4vs Energy ; Pace -2) [WORN]
[V]Metal Helmet (Toughness 3 ; 4vs Energy ; 50% to block head shots) [WORN]
Riot Shield (Parry +2 ; Toughness +2 vs ranged)
Mechanic Jumpsuit (6 caps, +1 repair)[WORN]
Pre War Mechanic Cap (8 caps, +1 Notice)

WEAPONS
Laser Pistol [2d6, AP 2, 15/30/60] (250 caps)
--Energy Cell, Standard 66 rounds (40 caps)
--Energy Cell, Bulk 50 rounds (15 caps)
Microfusion cell Grenade [3d6+1, AP1, Large Burst](2), (30 caps)
[V] Big Bowie Knife (As a machete) [Str+d6], (50 caps)

REAL GOOD WEAPONS
Plasma Rifle "SK's Boomstick" [3d6+2, AP3, 20/40/80]
--Microfusion Cell, Standard 100 rounds
Chainsword "Maria" [STR + d8 , AP5] (Materials: Chainsaw, Bumper Sword, Microbreeder, 400 caps worth of spare parts. Roll: Repair -2 (-4))

CAPS: 2590
125['hood credit]

[/spoiler]

Level Up:

*EXP 5: Increased Strength to d10
*EXP 10: Increased Repair and Energy Weapons to d8
*EXP 15: Increased Fighting to d10
*EXP 20: Obtained Super Slam edge
*EXP 25: Increased Vigor to d8
*EXP 30: Increased Drive and Persuasion to 1d6
*EXP 35: Obtained Trademark Weapon(Maria) edge