
Lynn Warhaven |

Lynn hands the clasp over to Azrael. "You take it and shoot everything out of the air before it reaches us."
"Becoming food sucks, but not being even food any more is even worse. Let's see what we can do about this swarms." she tells and leads the way.
Move us on.

DM Raltus |

Horgus looks mortified at the thought of eating horse.
The group sets out taking their time to get to the river bed without attracting a swarm or the mega swarm towards you.
E1. Hive Entrance - DC 20 Climb check to get down the 20 feet
Warm air fills this crystalline cavern, pulled through a vent in
the ceiling twenty feet overhead. A continuous, high-pitched
noise issues from the three tunnels ahead, a disconcerting
drone melded with the discordant buzz of an angry crowd. The
walls, floor, and ceiling of this cave glisten with moisture and
are caked with a thick red resin resembling dried mucus, giving
the chamber the disturbing illusion of being the interior of some
great beast’s body.
Once all the rolls are made I will progress

Lynn Warhaven |

Lynn rolls up her rope and listens if she can make out where to go by ear, as sight is rather limited in this hole.
Perception: 1d20 + 13 ⇒ (11) + 13 = 24
Don didn't fail by 5 or more. Also I'd like to ask you, if you would add new maps as the first page of the map document. When internet is slow it is annoying to wait for all the maps to load, that I don't need to see, as they load first page to last.

DM Raltus |

Azrael Stealth: 1d20 + 5 ⇒ (11) + 5 = 16
Perception: 1d20 - 4 ⇒ (11) - 4 = 7
Perception: 1d20 - 4 ⇒ (10) - 4 = 6
Lynn steps on what looked like solid ground but must have been an air pocked as a audible pop fills this room. The "heads" of thousands of Vescavors turn towards the group as they start to make a lot of noise and form into a swarm. All I can think of is Voltron right there haha

DM Raltus |

Tink Initiative: 1d20 + 3 ⇒ (13) + 3 = 16
Iko Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Don Initiative: 1d20 + 7 ⇒ (10) + 7 = 17
Lynn initiative: 1d20 + 4 ⇒ (18) + 4 = 22
SteelGate Initiative: 1d20 + 2 ⇒ (6) + 2 = 8
Initiative Azrael: 1d20 + 8 ⇒ (8) + 8 = 16
Swarm Red: 1d20 + 3 ⇒ (2) + 3 = 5
Swarm Blue: 1d20 + 3 ⇒ (8) + 3 = 11
Initiative Rd 1
Iko, Lynn <---
Don, Tink, Azrael
Blue
SteelGate, Red
This is your final time to prepare spells that might help against swarms. does anyone have flasks of such? We did have the alchemist, he gave everyone 2 flasks of Alchemist Frost lets say.

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Wearing the swarmbane amulet Azrael does what Lynn requests, activating his smite ability and using his mythic Rapid Shot ability to fire a total of 4 arrows, hoping to drop at least one of the swarms.
Radiant (+2? Composite Longbow) with Cold Iron arrow: 1d20 + 13 + 1 - 2 - 2 + 4 ⇒ (6) + 13 + 1 - 2 - 2 + 4 = 201d8 + 4 + 1 + 2 + 6 ⇒ (2) + 4 + 1 + 2 + 6 = 15
Radiant (+2? Composite Longbow) with Cold Iron arrow: 1d20 + 13 + 1 - 2 - 2 + 4 ⇒ (16) + 13 + 1 - 2 - 2 + 4 = 301d8 + 4 + 1 + 2 + 6 ⇒ (3) + 4 + 1 + 2 + 6 = 16
Radiant (+2? Composite Longbow) with Cold Iron arrow: 1d20 + 13 + 1 - 2 - 2 + 4 ⇒ (12) + 13 + 1 - 2 - 2 + 4 = 261d8 + 4 + 1 + 2 + 6 ⇒ (8) + 4 + 1 + 2 + 6 = 21
Radiant (+2? Composite Longbow) with Cold Iron arrow: 1d20 + 5 + 1 - 2 - 2 + 4 ⇒ (19) + 5 + 1 - 2 - 2 + 4 = 251d8 + 4 + 1 + 2 + 6 ⇒ (7) + 4 + 1 + 2 + 6 = 20
After he fires he will step back 5 feet. Spread out so that one swarm cannot attack many of us at once. he advises.

DM Raltus |

Azrael wipes once of the swarms off the face of Golaren.
Initiative Rd 1
Iko, Lynn
Don, Tink, Azrael <---
Blue (-4)
SteelGate <---
I am going to say red is dead since no colour was picked, I will always choose the most advantageous colour for myself.
The Swarm makes a straight line for Iko, swarming over him and biting at every piece of exposed skin.
No atk needed: 2d6 ⇒ (6, 1) = 7
Everyone in 15' needs to make a DC 15 will save
Gibber (Su)
Vescavors yammer the endless chorus of the Abyss.
Any creature within 15 feet of a vescavor swarm or inside it must succeed at a DC 15 Will save or be confused for 1 round. This is a mind-affecting sonic compulsion. A creature that saves cannot be affected by the same vescavor swarm’s gibbering for 24 hours. The save DC is Constitution-based.

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Encouraged that his bow can indeed hurt these swarms the paladin takes yet another 5' step back and lets fly.
Radiant (+2? Composite Longbow) with Cold Iron arrow: 1d20 + 13 + 1 - 2 - 2 + 4 ⇒ (11) + 13 + 1 - 2 - 2 + 4 = 251d8 + 4 + 1 + 2 + 6 ⇒ (4) + 4 + 1 + 2 + 6 = 17
Radiant (+2? Composite Longbow) with Cold Iron arrow: 1d20 + 13 + 1 - 2 - 2 + 4 ⇒ (16) + 13 + 1 - 2 - 2 + 4 = 301d8 + 4 + 1 + 2 + 6 ⇒ (1) + 4 + 1 + 2 + 6 = 14
Radiant (+2? Composite Longbow) with Cold Iron arrow: 1d20 + 13 + 1 - 2 - 2 + 4 ⇒ (4) + 13 + 1 - 2 - 2 + 4 = 181d8 + 4 + 1 + 2 + 6 ⇒ (7) + 4 + 1 + 2 + 6 = 20
Radiant (+2? Composite Longbow) with Cold Iron arrow: 1d20 + 8 + 1 - 2 - 2 + 4 ⇒ (15) + 8 + 1 - 2 - 2 + 4 = 241d8 + 4 + 1 + 2 + 6 ⇒ (2) + 4 + 1 + 2 + 6 = 15

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On his turn Azrael fires another barrage of arrows at the swarm, this time only firing three arrows, hoping to improve his aim.
Radiant (+2 Composite Longbow) with Cold Iron arrow: 1d20 + 13 + 1 - 2 + 4 ⇒ (5) + 13 + 1 - 2 + 4 = 211d8 + 4 + 1 + 2 + 6 ⇒ (8) + 4 + 1 + 2 + 6 = 21
Radiant (+2 Composite Longbow) with Cold Iron arrow: 1d20 + 13 + 1 - 2 + 4 ⇒ (9) + 13 + 1 - 2 + 4 = 251d8 + 4 + 1 + 2 + 6 ⇒ (8) + 4 + 1 + 2 + 6 = 21
Radiant (+2 Composite Longbow) with Cold Iron arrow: 1d20 + 8 + 1 - 2 + 4 ⇒ (1) + 8 + 1 - 2 + 4 = 121d8 + 4 + 1 + 2 + 6 ⇒ (5) + 4 + 1 + 2 + 6 = 18
Less than stellar roles. :)

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Yep. Takes me a few minutes to calculate all my bonuses and penalties and make sure the math is right for an archer with so many variables. Will be worse when I pick up Deadly Aim.

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Trying to be quite Azrael pads down the passage, bow in hand.
Stealth: 1d20 + 5 ⇒ (7) + 5 = 12

Tink_ |

Tink stops to think for a moment before he performs a similair process to the one from earlier, with the summon swarm.
"Grab hands so we can make sure nobody is left behind. I am going to make us all invisible. It should last a few minutes." he says and then casts the spell 4th mythic power done, invisibility sphere