DM CH-P's CoT: The Bastards of Erebus (Inactive)

Game Master Feral


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Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

That would be nice...

We should take this as a lesson: When given the opportunity to fully prebuff before a big fight, do it.

Now need to do damage control. Maddok needs to get in there and start tying up the enemies but he's too hurt to commit. Hopefully Appario will be able to buy us some time.


Male Chelish Arcane Caster 12 HP: 98/123 AC: 38 FF: 23, Touch: 22 F:+16, R:+12, W:+19 Perception:+18(Effects: Mage Armor, Heroism, Barkskin+4, False Life, Freedom of Movement, Remove Fear, Shield

I'm sorry that I need my spell slots to actually hurt the bad guys. I mean if you just wanted me to buff up everyone and melee I'll do that.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Derek and Xerath could split it.

I suppose Maddok could learn Heroism so he can help with coverage too but his slots are already stretched thin between Barkskin and Haste.


Another option is to retreat, and come back later. Perhaps even only a few minutes later, after things like erinyes-summoning and blessing of fervor have expired, and the party has had a chance to heal back up.

And if you think a retreat would be a defeat, just consider that you've already killed 3 mohrgs, a mummy, and 29 zombies :)

By the way, Xerath has 2 heroism's running, for himself and Yahirma. I have probably forgotten to apply Yahirma's heroism to her saves; I'll go back and see if that changes anything for her.

As another aside.. if Derek had bardic performance running, he would have been able to use saving finale to keep himself from being paralyzed.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

I considered a tactical withdrawl (sounds much more heroic than retreat =P) but that's going to be tough with Derek paralyzed behind enemy lines.

Yes, our bard is rather absent-minded. He's RPing that low wisdom REALLY well.


Derek will be un-paralyzed by a single spell from Yahirma, which will allow him a full round's worth of actions to get away :)


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

I'm still generally offended by the tactical withdrawl but that's not a bad idea.

Regroup, buff (with heroism this time), and come back a minute later.


Male Chelish Arcane Caster 12 HP: 98/123 AC: 38 FF: 23, Touch: 22 F:+16, R:+12, W:+19 Perception:+18(Effects: Mage Armor, Heroism, Barkskin+4, False Life, Freedom of Movement, Remove Fear, Shield

Well can I get a resource update so i know what i can throw around. Since I'm not made of Heroisms.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Like I said before, Derek can help with that.


How? Derek can't cast heroism.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Oh... I thought for certain he had it...

Nevermind then. =(


Xerath wrote:
Well can I get a resource update so i know what i can throw around. Since I'm not made of Heroisms.

Before the last scorching ray, Xerath has the following remaining:

2 5th-level, 5 4th-level, 4 3rd-level, 4 2nd-level, 5 1st-level


Male Chelish Arcane Caster 12 HP: 98/123 AC: 38 FF: 23, Touch: 22 F:+16, R:+12, W:+19 Perception:+18(Effects: Mage Armor, Heroism, Barkskin+4, False Life, Freedom of Movement, Remove Fear, Shield

Thanks Are! So yeah, Maddok wants me to spend 3 of my 4 3rd level slots to finish Heroisming the party?


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

No, Maddok is indifferent.

Nick however thinks that's an awesome idea.


Male Chelish Arcane Caster 12 HP: 98/123 AC: 38 FF: 23, Touch: 22 F:+16, R:+12, W:+19 Perception:+18(Effects: Mage Armor, Heroism, Barkskin+4, False Life, Freedom of Movement, Remove Fear, Shield

My poor spell slots. Alright, plan B it is then.


Female Changeling (Mauxi Mwangi) Mwangi Spiritualist 12

I am open to a brief retreat and respite. Due to podcasting and finishing up an Eyes of the Ten bout this evening, I won't be available to post anything meaningful until late this evening.


Male Human (Taldan) Abadaran Militant 12
Yahirma wrote:
I am open to a brief retreat and respite. Due to podcasting and finishing up an Eyes of the Ten bout this evening, I won't be available to post anything meaningful until late this evening.

No rush, Yahirma, but Apps is also going to wait upon you and your post. I have a lot of dumb/fun options but need to know what Derek does before I enact any of them.

Like, fer instance, if Derek comes outside and shuts the doors, Appario can full round disable the doors from opening. Could be fun.

Or just freakin' flee.


Interesting development. What happened to the "closing the doors" plan? :)


Male Human (Taldan) Abadaran Militant 12
DM Are wrote:
Interesting development. What happened to the "closing the doors" plan? :)

I wanted *him* to close the doors because it's a full round action to disable device them shut.

He didn't, so I couldn't.


I know, but this semi-retreat seems like a pretty poor plan.. especially considering Derek is still in plain view and will be unconscious if he takes 9 damage, and dead if he takes 22 damage.

We'll see what happens, I suppose.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

I suspect Derek didn't notice the plan (either in-character or out of character).


I suspect so, too, but he could still have moved to one side instead of staying right in front of the mausoleum :)


I don't think I've remembered to mention this before, for some reason. Anyway, since there are two spring-attackers in the group, it's probably worth telling you that in my home campaigns, the Vital Strike chain of feats works with Spring Attack. So if Appario or Derek are looking for feat options, that could be worth considering.


Male Human (Taldan) Abadaran Militant 12
DM Are wrote:

I don't think I've remembered to mention this before, for some reason. Anyway, since there are two spring-attackers in the group, it's probably worth telling you that in my home campaigns, the Vital Strike chain of feats works with Spring Attack. So if Appario or Derek are looking for feat options, that could be worth considering.

Ooh. Good to know. I think we'll have one more shot at a feat, right? Appario might take you up on that.


Yes, 11th level will definitely show up before the campaign finale :)

Appario Lind wrote:
AC > 38-4! Sheesh! Defend on, Defender...you do good work!

Yep, he's a pretty good roadblock for conventional attacks!


Male Human (Azalanti) Hp: 96/110, AC: 30 Bard 8/Fighter 4

Note to self: Displacment.
Second note to self: Fort saves hate me.


Note: It's possible that the result of Maddok's grapple attempt will be modified, depending on the outcome of a rules question thread I just posted.


Note 2: Such modification was indeed the result of said thread. I apologize for getting it wrong the first time.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Sounds good Are. I wouldn't have faulted you for the first ruling in any case.

I guess that answers the Freedom of Movement question.


Female Changeling (Mauxi Mwangi) Mwangi Spiritualist 12

I'll be jumping in with a bit of "good cop" later this evening.


Male Human (Taldan) Abadaran Militant 12
Yahirma wrote:
DM Are wrote:

I do wonder how Appario will feel about not only leaving her behind, but with supplies for the specific purpose of creating more undead :)

Yahirma's not one to make a big point on the subject, lest it remind Appario that there's more than just diabolical evil afoot.

A-yep. Appario isn't lawful stupid: he focuses on maintaining the tenets of Abadar. I'm pretty sure that Abadar doesn't have any strict laws against the undead, and there are more serious crimes (robbery, swindling, anti-civilization stuff).

As such, Appario isn't excited to be letting her live, but if she's forking over her gear as an indulgence and if she can work within the laws of Westcrown (and most Asmodeans do), Appario shouldn't be breaking any of Abadar's prime teachings.

Of course, if you have a different understanding, GM Are, I'm happy to discuss.


I wasn't thinking about paladin-falling, but rather what he would feel about it personally, considering he seemed intent on smiting her a few posts ago :)

By the way, consider that most of those undead-creating supplies are in fact in the form of 7,000 gp worth of gems ;)


Male Human (Taldan) Abadaran Militant 12

Lol.

I didn't that "sufficient onyx" stones was going to be all 7000gp of them.

Well, I'm assuming at least half of that can be used to buy an indulgence for "disorderly conduct and planned mischief" (which is the only tangible crime to Appario right now), but am happier as a metagamer when the party's planning and schemes happen.


Female Changeling (Mauxi Mwangi) Mwangi Spiritualist 12

7,000 gp...in onyx? Mental calculation

280 HD of undead? Oh dear! I think I missed the placement of that stone. Was that tied into the phylactery, or was that separate (and, if I understand Appario's suggestion, 50% looted)?


"Sufficient" would be whatever you see fit to leave her with. She can no longer create mohrgs (unless the prayer bead is also left with her, but that seems rather unlikely!), but each mummy would require a 400 gp gem, and each zombie would require a 50 gp gem.

Yahirma: The onyx gems were in a sizeable chest (next to several clay pots filled with dirt), separate from the phylactery.

(slight calculation-correction: 140 HD, not 280 HD; enough for 10 mohrgs, for instance)


Correcting myself; that's up to 140 HD for create undead, or up to 280 HD for animate dead. A decent amount of undead, either way :)


By the way, Derek should certainly not be at a particular disadvantage by, for instance, taking 10 on that disguise check. He'd still have a result similar to Appario's take 20 result, and higher than Xerath's spell-powered result :)


Male Human (Taldan) Abadaran Militant 12

I've received a communique from Yahirma:

The Yahirma wrote:

"I'm at a wedding this weekend, and it seems I will have no easy access to internet. Yahirma's plan, if it can be called such, is to let our disguised fellos try to talk their way into getting the doors open. Blast things if that fails."

I'll get a post up tonight enacting this plan unless Derek beats me to it. I'm about 8 hours away from doing that.

Sorry for the delay.


Female Changeling (Mauxi Mwangi) Mwangi Spiritualist 12

It's been a pretty wild week of travel and catching up on substantial projects here, and I apologize for being negligent of posting. I'm about to ship out to a convention, but I hope to have an in-character post soon.


In about 3 hours, it will have been 48 hours since Yahirma was the next to act; in the interest of moving things along, I'll post an action for Yahirma at that time unless she makes a post before then.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Sounds good.


It seems that Yahirma/John remains busy with work, so I'll fairly soon be posting an action for Yahirma for this round as well. However, I figured I'd ask for some input first. I can't think of a more effective strategy than the one I employed for her last round (essentially destroying one skeleton while dazing the others), but if successful, that might eliminate Derek's "let's have them come to us" suggestion (at least for one round). What do the rest of you think?

(Besides, waiting for input gives Yahirma more time, too!)


Male Human (Taldan) Abadaran Militant 12

The same strategy also gives Appario a chance to heal up before entering. +1


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Those things hit pretty hard. Letting them hack each other apart for a while sounds good to me.


Female Changeling (Mauxi Mwangi) Mwangi Spiritualist 12

Phew! Scenarios have been sent out, and I have a few moments to breathe. As a heads-up, this next month is going to be several kinds of overwhelming, so I will post whenever I can and leave GM-NPC guidelines/contingencies whenever possible.

Of course, if there is a more pressing need at any given time, Yahirma is at the group's disposal. I'll be catching up and posting once I get home.


Female Changeling (Mauxi Mwangi) Mwangi Spiritualist 12

Alright, with two long and low-internet weekends done and past, I hope to be back to posting at least something on a near-daily basis.


Sounds good. Work is definitely a higher priority :)


Male Human (Taldan) Abadaran Militant 12
Maddok wrote:
I'll just deduct the cost from the payouts. How big we're you thinking?

Some things are better discussed in OOC.

I'm thinking CMod or above, depending on how much monies we have to spend. Forgive my forgetting, but is there a link to the treasure sheet?


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Are linked it in the Campaign tab.

We're looking at ~9k each.


Female :D Check out my fetching opercles!

Except for me. I'm looking at a campaign discussion.

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