Taisper Stozs |
In my games the way I do it is the first time you encounter an enemy everything is a mystery. If you kill it, then in that process you figure out its weak points, AC, etc., so next time you fight it I give the AC/HP up front. Dunno if it makes a diff to anyone, I should ask.
I think it also helps that everyone in this group is just ridiculously great at keeping things moving and being on point with their posting schedule, such as it is.
Taisper Stozs |
Yeah, I'm loving the way Barcas runs combat. +1 to Barcas for clear posting guidelines as well :)
Definitely. I've been stealing PbP GMing ideas from him left and right. I hope he doesn't sue me for IP infringement 'cos I'm toast if he does. :-p
Jemini of Lebeda |
Oh, the talk reminded me a little bit of this webcomic ;) - well worth the read from page 1 to 42 - but a loooong read to get up to date
Taisper Stozs |
Jemini of Lebeda |
Posted covering both sides :)
The Irregular Webcomic guy has hobbit-jokes; but the puns are so bad that he has promised to only do one every 100 or so pages.
Here's my favorite
DM Barcas |
I suppose everyone is simply going at the relatively same time since the group is in one bunch and the elementals are in another. It's a small fight, so I'm not too concerned about keeping that tight to the initiative order, so long as everyone gets the right number of turns. On more important fights, we might be more formal.
The odds of Zander missing 6 consecutive shots is 0.0083% (.45^6). Ouch.
Jemini of Lebeda |
Apart from being really easy to hit and slow to react? She's pretty bad at manual dexterity (so Verik will not get a hand-embroidered pillow from her) and has the combat grace of a rhino. She tends to have butterfingers. I intended to bring that out a bit in earlier posts - but it never seemed to fit what was going on. Emphasizing that the soap slips out of her hand while bathing or that she drops the porn picture (for Verik's benefit) seemed not so much to reflect on her low Dex as other things. So I left it waiting for a better opportunity.
Dúron |
So... turns out making a complex backstory is the cool way to spend a Saturday morning. This is Kacy/smashthedean/Zander by the way. As I was looking over the Carrion Crown stuff this morning and trying to think of what kind of character to play I had a rather crazy idea that I decided to run with. Let me know if you think this is too crazy, heh.
The war had been long and hard, but finally they were making some progress.
Dúron Avantara stood alone on top of a small hill overlooking the ruined battlefield. The night before he had led his small contingent of Elves dispatched from Kyonin to join the Shining Crusade in a battle against an army of Belkzen Orcs. The Crusade had been victorious once again, but at a great cost - thiry-three Elves lost their lives last night. A small number to a man, but a tragedy to an Elf. Dúron knew that this job would not be easy when he agreed to it; there was a great deal of opposition to his expedition from the beginning. He was denounced by many on the Winter Council for risking Elven blood to fight for Humans and Dwarves against a whispered evil across the Great Lake; but he knew he was right and the Queen had agreed with him. She knew as he did that if the Whispering Tyrant was not defeated that his evil would spread across Avistan and come to Kyonin soon enough. Despite the Queen's support, Dúron was only able to gather together a small force to join the Crusade, but they had made their mark and would continue to fight until the dread lich had been defeated and the land was safe again. Before he left, the Queen of the Elves herself had summoned him to her chambers and blessed his mission, giving him a finely crafted silver ring as a symbol of her blessing, telling him that it would keep him safe in the time of his direst need.
Calistril 9th, 3823
'He killed her. He killed a God!
His forces were scattered, only a handful of Elves from his command remained and they were battling for their lives against a horde of Orcs, their backs to the walls. The battle had been going so well; the Crusade had broken through the gates of Gallowspire itself, led by the warrior goddess Arazni, summoned by General Iomedae and the Knights of Ozem to strike a final blow against the Tyrant. The goddess-herald of Aroden had ascended the spire alone shortly after the gate was breached and everyone thought that the day had been won - until Arazni's charred remains had fallen from the sky. With their leader dead and the Tyrant having taken the field to lead his armies, the Crusade panicked and fell into retreat. Unfortunately, the Kyonin expedition had been on the far side of the spire when the order had been called and was surrounded on all sides. Dúron could have teleported himself to safety, but he fought on, hovering above the last remaining Elves and sending rays of flame and bolts of lightning into the Orcish ranks, keeping them at bay.
Suddenly, the Orcs fell back and a shadow seemed to pass over the battlefield. Thinking this could be his chance to save him men, Dúron gave the order to advance towards the gates, but found his command to be caught in his throat as a voice rose up from behind him, speaking in a low steady tone, each word spoken with a malevolence Dúron had never thought to exist, "So, son of Kyonin. You think yourself brave for defending your men to the last?"
Finding himself moving by no will of his own, Dúron turned to face his accuser, none other than the Whispering Tyrant himself, the dread-lich king who had slapped aside the life of a living goddess minutes ago, Tar-Baphon, the lord of Gallowspire. "You have saved no one, foolish Elf. Your men will die. However, I have a more amusing fate in mind for yourself. I know much of your people, Kyonin-son. I know that you believe that this life is but one in a series of lives that you will live before reaching your higher destiny. But there will be no more lives for you." With a cruel smile, Tar-Baphon reached out a bony claw, laying his hand on Dúron's chest. The last thing that Dúron heard was the screams of his men on the ground below and the last thing he saw was the ancient lich's still-smiling face.
Erastus 28th, 4704
881 years had passed since Dúron Avantara had cast eyes on the world. Much had happened in this time; the Shining Crusade had completed its quest, the lich-king had been sealed way, the God Aroden had passed... But nothing had changed for Dúron. When Tar-Baphon had touched Duron's body, the Elf had disappeared from the surface world and had been imprisoned beneath the earth in a stasis apart from time. Until something went wrong. The magic that held Dúron began to fade. He was sustained for some years by the magical energies that permeated his being, but soon nearly all of his power had faded away. Finally on a cool summer night his sleep was broken as a great tremor rocked the land.
Dúron awoke suddenly with no awareness of who, what, or where he was. He was buried alive miles beneath the surface of the earth. As his body gasped for its first breath of air in nearly nine centuries, he quickly found that he was suffocating. Panicking, he clawed at the cieling of his grave, but to no avail; the stone was hard and thick and he was buried deep. As his life slipped away as suddenly as it had returned to him, he grasped a hold of the silver ring on his right hand. With desparation for escape flashing through his mind, his tomb was lit up by a bright light as the ring began to glow. Nearly blinded by the brightness, Dúron turned his head away quickly and slammed his skull into the stone, knocking him unconcious.
He awoke the next morning to the warmth of the sun's rays on his face and the coolness of the grass beneath him. Sitting up and rubbing his aching head, he realized that he had no idea what just happened. Looking down at the ring on his hand, no longer pulsing with inner light, he remembered a name. "Dúron. That's my name!" he shouted aloud. Standing up, he began to walk.
After travelling for several days, Dúron came to the gates of the city of Caliphas. Coming into town he was greeted as a nobleman due to his fine robes and jewelry, many of which were once magical items before their power was drained away. Once in town, he sold off all of his possessions aside from his silver ring and made a modest life for himself in the city. He took to studying the arcane arts, drawn by a natural longing for magic. He also studied history extensively, learning that Elves like himself are long-lived and hoping to find some hint to his identity within the writings of the past hundred years. He read about the more ancient history of the realm as well, but more as an academic pursuit and has never suspected that Dúron Avantara, the Elven Archmage of lore could have any connection with himself aside from a being an ancient namesake.
Basically, Dúron was an elven Archmage almost 900 years ago when the Whispering Tyrant (the main villain of the AP) was originally imprisoned by the Shining Crusade. He fought along with the crusade, but was actually imprisoned (per the spell) himself by the lich-king and has been living in temporal stasis for the past centuries. Something unknown happened causing the spell to break though, but in the process it sapped all of his power (reducing him to level 1) and erased all of his memories. He's now back in action thanks to being teleported to the surface by a ring of three wishes with only one charge remaining (now his arcane focus) and has been studying as a wizard for the past couple of years. Is that too crazy or just crazy enough?
Jemini of Lebeda |
Dúron/Zander: wow! Nice background!
I'm designing the character I have in mind - the background and personality are reasonably well sorted: the character is a too-kind-hearted dwarf that has taken to alcohol as a means to escape his memories.
But I need to hear how you interpret an ability before settling on all the mechanics I want for the character.
Iron Limb Defense (Ex): At 5th level, a monk of the sacred mountain can deflect blows with an active defense that complements his bastion stance. If the monk starts and ends his turn in the same space, he gains a +2 shield bonus to AC and CMD until the start of his next turn. As a swift action, he can spend 1 ki point to increase this bonus to +4. This ability replaces high jump.
By RAW this means that the monk could use spring attack to leave his position and return to it at the end of turn and still gain the benefit. Furthermore he could make use of the step-up feat chain without losing the benefits of Iron Limb Defense. Personally I agree with this reading and play it that way in my playgroup; but I can certainly see objections being raised against it. So how would we play it in Carrion Crown?
Tandlara |
I might change tack and play a human warrior, if that would suit. Someone very boisterous and loud. I'm going to bed now, but am likely to have a concept in the morn!
And yes I know its a long way in the future. But I like making up characters, and I'm going to have him be distinctly more concrete than Tandlara.
DM Barcas |
You read the whole saga? I've read snippets of it before. It is indeed amongst the worst writings put into the English language.
Jemini - I thought about it, and I'd say that's acceptable. But still, a month or more out! Probably a little less, since they typically release the Player's Guide a week or two before the actual AP.
Tandlara |
You read the whole saga? I've read snippets of it before. It is indeed amongst the worst writings put into the English language.
Jemini - I thought about it, and I'd say that's acceptable. But still, a month or more out! Probably a little less, since they typically release the Player's Guide a week or two before the actual AP.
Lets just say I'll never get those three hours back, some hilarious typos, but it didn't make up for its awfulness!
I can't stop thinking of character ideas. At the moment I'm thinking a man who is giant and heavyset/portly, a fighter with the phalanx soldier archetype. I'm thinking he's a bit clumsy, so low Dex.
Waiting for the players guide to really wrap up his story, get some idea for his goals, but I reckon he will probably have been a caravan guard. And probably have a Garundi mother, an ex-adventurer who married his innkeeper father, they both still live in the city. Tentative ideas, but he's starting to form in my head.
Now I really, really should go to bed!