DM Barcas - Kingmaker: New Beginnings (Inactive)

Game Master Isaac Duplechain

An expedition from Brevoy attempts to tame the Stolen Lands, while civil war brews in the north between the nobles houses and a bandit king rises in the wilderness.


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We still have plenty of time and are under no pressure so I believe we can spend 2 minutes going over the ground to find/follow the trail.


Not really: tracking is a continuous task with one check representing up to a days worth of effort - we cannot look at the tracks now and guess "they must've been coming from over theeere"; and as such taking 20 is not really viable in our situation.


I'm really enjoying your debate. Keep that up!

It looks like you've taken your first steps to a council. Cool.


Which one? :P


I just fell to my own argument (wich I had thought to put here but instead admitt I'm wrong) on the take 20 thing but realized it falls with the 'no reprecussions for a failed roll' side of the rode. The repecussions of failing a traking roll would be loosing the trail or not finding it at all so taking 20 is not an option.


Taisper wrote:
"The tracks go west, guys. They follow the river. But hey you probably already saw that." Taisper smiles earnestly.

Not to shoot us in the foot, but I'm pretty sure that you need to be trained to use survival for tracking (for DCs above 10).


Yes you can. It's marked 'yes' in the untrained catagory of the skill descriptions list and does not have the (trained only) in it description.


Male Human Heretic 5 Master of Many Styles 1
DM Barcas wrote:

I'm really enjoying your debate. Keep that up!

It looks like you've taken your first steps to a council. Cool.

Taisper has some things he needs to capital-U Understand.

Sovereign Court

PFSRD wrote:
Follow Tracks: To find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow. If you are not trained in this skill, you can make untrained checks to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Perception skill to find a footprint or similar sign of a creature's passage using the same DCs, but you can't use Perception to follow tracks, even if someone else has already found them.

So we need someone with a rank to actually track, but since aide another is only DC 10 we should be fine.


Yea; the aiding is fine.


Let's talk trail rations!

So I just counted up everyone's rations off of their sheets and added them to the 10 rations we got from the bandits in the party loot sheet. That puts us at 24 rations total. Has anyone been marking off rations as we've been traveling? If not, I'll subtract the correct amount from the total. Also, if someone besides me would like to keep track of rations on the sheet, you're welcome to do so, but I don't mind doing it either way. Once we get this all squared away, you'll all want to delete any rations you have listed on your sheet.

Sovereign Court

Verik originally had 10, se I had marked off 1 set.


Berrin originally had 4, marked of 1 for a total of 3.

Just so I got this right; You want us to erase the rations from our sheets so they'll be traked on a party sheet?


I was looking at the party loot sheet and Jemini's mwk longsword of the bandit leader isn't counted there. An oversight or did I miss somthing?


There are two tabs. The "party loot" tab includes certain items like the masterwork longsword.


ah I see. The 'party loot' tap is for 'unpaid' item yes?


Exactly, it captures the items that we currently cannot afford to actually buy, but are still around. As we get new loot, the unpaid items may be added to the loot list and bought as appropriate.


So we're looking at:

A: Zander sneaking in and coming back to report on the size of the camp. The biggest problem I see with this is that a +3 stealth isn't going to get me very far.

B: Ride in on horses and see what we can see. If things look bad, we ride away at full speed and regroup, if they look good, we strike. I like this idea best as it gives us the best getaway and will best take advantage of our element of surprise.

C: We wait until nightfall and scout their camp. I don't think this will work because that will mean Stealth checks all around which we suck at.

D: Berrin charges in? No don't do this!


Sorry for making this into a cliffhanger but I'll be afk for aprox 3hrs.

If he's called out by sentries:

Spoiler:
He'll raise his arm in hello and keep on walking untill he can't get further without provoking attacks then he'll do what's in the other spoiler. Bluff vs. bandits 1d20 + 7 ⇒ (18) + 7 = 25

If combat errupts:

Spoiler:
If you can't wait and combat errupts, have berrin shoot someone, drop the bow and strap his shield on, then he'll move in to attack melee. Ranged attack 1d20 + 3 ⇒ (19) + 3 = 22, 1d10 ⇒ 7


I agree with Zander's assessment that this cannot be the main bandit site. There is not enough pomp around here and too little squads in the field. It's likely that the female leader we heard of runs this camp as some sort of outpost for the Stag Lord. In which case the numbers would be at most a dozen bandits (yea I know, not really a reassuring number).

From my perspective:

1. we could try for some sort of ruse

2. sneak and be prepared to follow up
2.1 either pushing the assault
2.2 or creating the chance for everybody to retreat

Sovereign Court

It might not be the main sight, but you know what they say about assuming right? I say at least wait for DM Barcas to post before bulldozing in, we might be able to get an idea of numbers from the noise - I rolled a perception check to see if i could guess at numbers and got a 20.

We are not good sneakers, nor particularly good bluffers.


I'm just waiting for you guys decide on a plan.


Male Human Heretic 5 Master of Many Styles 1

As I reckon is obvious by this point, I as a player (and therefore also Taisper as a PC), have no head for strategy, so I'll only vote on what to do here if there's a tie. I'm happy to let the rest of y'all plan it and then I'll execute. So, don't wait for me to weigh in either (not to say I assume you were, but, you know...).

@DM Barcas: How do you handle pre-combat buffs? Like, e.g., Taisper would want to cast Shield of Faith at the last possible moment before combat is entered so as to get the most out of the spell's duration without having to blow an SA on it while fighting. Do you allow that sort of thing, or do you want me to wait until we're in combat turns? I'm fine either way, just want to know your general policy. I don't ever ever ever want to be the "NO WAY I CAST 12 BUFFS JUST AS WE GOT HERE MY AC IS 42" guy, but I would like to maximize my combat and spellcasting efficiency within the accepted operating parameters, nawmean?


We can definitely manage half a dozen. We could probably just roll in together on foot if that's all there is.


DM Barcas suggests around half-dozen relaxed people - and there are bound to be 3 or 4 guards up as well.

That might of course be the proverbial tip of the iceberg.

Suggestions?


Female Elf Witch 4

Hey guys! Very sorry for the extended radio silence. I went home for the weekend and it turns out the internet was totally gone, someone had stolen phone lines!

I'm catching back up now, as we speak. Sorry again!


Just keep track of your buffs if they're a minute or less in duration. Otherwise, we can assume they are cast more or less simultaneously.


Male Human Heretic 5 Master of Many Styles 1
DM Barcas wrote:
Just keep track of your buffs if they're a minute or less in duration. Otherwise, we can assume they are cast more or less simultaneously.

Roger that.

Sovereign Court

Taisper your use of Touch of Law won't work there. It's a standard action and its effect last for 1 round, so you can only do it to one person and that probably ought to be Berrin since Zander is presumably staying back to cover us while you come forward.


Male Human Heretic 5 Master of Many Styles 1
Verik Jarrow wrote:
Taisper your use of Touch of Law won't work there. It's a standard action and its effect last for 1 round, so you can only do it to one person and that probably ought to be Berrin since Zander is presumably staying back to cover us while you come forward.

Gah. You're right. Had Guidance in my head.


Off to bed guys. Berrins actions stand as above. See you in the morning.


I finally got things to work right with Civ5. Here are the 3D renders. Photobucket isn't the highest quality uploader, nor is Windows Snip the highest quality screenshotter. If I had access to a server (hint, hint, DRA), I could post the regular shots.

Your current location.

Rostland Plains.

The Gronzi Forest.

Lake Reykal.

Western Brevoy

Mount Veshka and Eagle's Watch.

Skywatch and Claw Point.

Port Ice and Issia.

Icerime Peaks.


I can upload pictures for you to my university account. Just mail me.


Female Elf Witch 4

Wow! Holy crap that's gorgeous! Nice work DM!

Sovereign Court

Very nice. And I see we are bathed in the holy light of Abadar, we cannot loose! ;)


+1 very nice. Very nice indeed!


I've uploaded the full pictures to here


Female Elf Witch 4

Question:

Does that mountain represent an actual mountain or a hilly area?


Male Human Heretic 5 Master of Many Styles 1

Holy mackerel, that is awesome! Sorry I missed the server space hint earlier, looks like Jemini got you hooked up.

If you'd still like to use space on one of my boxen I can set you up an account. You'll need an SFTP client, though. Just lemme know.


It's difficult to see, but you're actually on a hilly area. The mountain to the northwest is an actual mountainous hex.


That map looks awesome. Once this is all over I'm going to have to get the map file from you so I can play Kingmaker on Civ 5 :P


Male Human Heretic 5 Master of Many Styles 1

Question, just so I do this right. I'm looking to put my shield back on and pick up my morningstar, obviously. Assuming I drop my crossbow as a Free Action, I thought that I'd be able to pick them both up at the same time, but in looking at RAW it appears that it'll be one MA per item, then a third MA to ready my shield. That correct? Seems weird I couldn't pick up two things at once if they're both just at my feet, or that picking up and readying the shield couldn't be an SA or something.


I don't mind you doing all three actions as a full-round action rather than 3 move actions.


Male Human Heretic 5 Master of Many Styles 1
DM Barcas wrote:
I don't mind you doing all three actions as a full-round action rather than 3 move actions.

Okay, cool. Thanks! I knew that no matter what I was gonna be blowing the next round getting my weapons back in order, it just seemed a little ridiculous to have to spend 3 MAs on it.

Sovereign Court

Nice shooting Zander!


Male Human Heretic 5 Master of Many Styles 1
Verik Jarrow wrote:
Nice shooting Zander!

I am eagerly awaiting Verik's reaction to an arrow rocketing over his shoulder and hitting his opponent. :-D

Sovereign Court

Ah, the pressures on now! Ummm, hmmm, hmmm...


Haha thanks :)

I'm also looking forward to Verik's reaction for the record.


And now we can add Jemini stepping around him to kill the bandit while he is determining the guilt-to-repentance ratio.

Sovereign Court

For those of you unfamiliar with Abadar, Cobblehoof is one of the servants of Abadar a highly intelligent hippogriff. He presumably does not carry a purse for his coins...

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