Berrin Myrdal |
I just fell to my own argument (wich I had thought to put here but instead admitt I'm wrong) on the take 20 thing but realized it falls with the 'no reprecussions for a failed roll' side of the rode. The repecussions of failing a traking roll would be loosing the trail or not finding it at all so taking 20 is not an option.
Berrin Myrdal |
Yes you can. It's marked 'yes' in the untrained catagory of the skill descriptions list and does not have the (trained only) in it description.
Verik Jarrow |
Follow Tracks: To find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow. If you are not trained in this skill, you can make untrained checks to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Perception skill to find a footprint or similar sign of a creature's passage using the same DCs, but you can't use Perception to follow tracks, even if someone else has already found them.
So we need someone with a rank to actually track, but since aide another is only DC 10 we should be fine.
Zander Orlovsky |
Let's talk trail rations!
So I just counted up everyone's rations off of their sheets and added them to the 10 rations we got from the bandits in the party loot sheet. That puts us at 24 rations total. Has anyone been marking off rations as we've been traveling? If not, I'll subtract the correct amount from the total. Also, if someone besides me would like to keep track of rations on the sheet, you're welcome to do so, but I don't mind doing it either way. Once we get this all squared away, you'll all want to delete any rations you have listed on your sheet.
Zander Orlovsky |
So we're looking at:
A: Zander sneaking in and coming back to report on the size of the camp. The biggest problem I see with this is that a +3 stealth isn't going to get me very far.
B: Ride in on horses and see what we can see. If things look bad, we ride away at full speed and regroup, if they look good, we strike. I like this idea best as it gives us the best getaway and will best take advantage of our element of surprise.
C: We wait until nightfall and scout their camp. I don't think this will work because that will mean Stealth checks all around which we suck at.
D: Berrin charges in? No don't do this!
Berrin Myrdal |
Sorry for making this into a cliffhanger but I'll be afk for aprox 3hrs.
If he's called out by sentries:
If combat errupts:
Jemini of Lebeda |
I agree with Zander's assessment that this cannot be the main bandit site. There is not enough pomp around here and too little squads in the field. It's likely that the female leader we heard of runs this camp as some sort of outpost for the Stag Lord. In which case the numbers would be at most a dozen bandits (yea I know, not really a reassuring number).
From my perspective:
1. we could try for some sort of ruse
2. sneak and be prepared to follow up
2.1 either pushing the assault
2.2 or creating the chance for everybody to retreat
Verik Jarrow |
It might not be the main sight, but you know what they say about assuming right? I say at least wait for DM Barcas to post before bulldozing in, we might be able to get an idea of numbers from the noise - I rolled a perception check to see if i could guess at numbers and got a 20.
We are not good sneakers, nor particularly good bluffers.
Taisper Stozs |
As I reckon is obvious by this point, I as a player (and therefore also Taisper as a PC), have no head for strategy, so I'll only vote on what to do here if there's a tie. I'm happy to let the rest of y'all plan it and then I'll execute. So, don't wait for me to weigh in either (not to say I assume you were, but, you know...).
@DM Barcas: How do you handle pre-combat buffs? Like, e.g., Taisper would want to cast Shield of Faith at the last possible moment before combat is entered so as to get the most out of the spell's duration without having to blow an SA on it while fighting. Do you allow that sort of thing, or do you want me to wait until we're in combat turns? I'm fine either way, just want to know your general policy. I don't ever ever ever want to be the "NO WAY I CAST 12 BUFFS JUST AS WE GOT HERE MY AC IS 42" guy, but I would like to maximize my combat and spellcasting efficiency within the accepted operating parameters, nawmean?
Taisper Stozs |
Taisper your use of Touch of Law won't work there. It's a standard action and its effect last for 1 round, so you can only do it to one person and that probably ought to be Berrin since Zander is presumably staying back to cover us while you come forward.
Gah. You're right. Had Guidance in my head.
DM Barcas |
I finally got things to work right with Civ5. Here are the 3D renders. Photobucket isn't the highest quality uploader, nor is Windows Snip the highest quality screenshotter. If I had access to a server (hint, hint, DRA), I could post the regular shots.
Taisper Stozs |
Question, just so I do this right. I'm looking to put my shield back on and pick up my morningstar, obviously. Assuming I drop my crossbow as a Free Action, I thought that I'd be able to pick them both up at the same time, but in looking at RAW it appears that it'll be one MA per item, then a third MA to ready my shield. That correct? Seems weird I couldn't pick up two things at once if they're both just at my feet, or that picking up and readying the shield couldn't be an SA or something.
Taisper Stozs |
I don't mind you doing all three actions as a full-round action rather than 3 move actions.
Okay, cool. Thanks! I knew that no matter what I was gonna be blowing the next round getting my weapons back in order, it just seemed a little ridiculous to have to spend 3 MAs on it.