DM Barcas - Kingmaker: New Beginnings (Inactive)

Game Master Isaac Duplechain

An expedition from Brevoy attempts to tame the Stolen Lands, while civil war brews in the north between the nobles houses and a bandit king rises in the wilderness.


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I'll hang on to the potion, sure. And I'm fine with the secound route of exploration. Maybee we should think about bringing the cart for provisions? Or perhaps we should hang on to some of the spare horses for pack animals?

Sovereign Court

I don't think bringing the cart is a good idea it will slow us too much, maybe we should sell it to Oleg? We can carry a fair bit as it is with the horses and I believe the others have been sold already so it would be a pain to organize taking more.


[sarcasm]But I thought orginizing things was what your all about?[/sarcasm]


Male Human Heretic 5 Master of Many Styles 1

Zing!


Female Elf Witch 4

Was the description of the stag a flavorful way of answering my knowledge nature check? Could I get an answer as to whether the check tells me if its just a regular animal or something more?

So I can proceed with discussion!


It was indeed. Unusual, fancy stag sighting!


I went ahead and drew in the new proposed course. This actually shouldn't add very much at all to our travel time as it gives us a more direct route back to Oleg's.

New Course


That is ofcourse if we actually find anything...


If we don't find whatever the statue is pointing at in this next hex, I think we should skip it for now and continue on. I don't want to go too far out of the way if we can avoid it.

Sovereign Court

I'm cool with the new route, but obviously what we find might change things.

Also 35 million for Andy Carroll, 50 million for Torres? The worlds gone mad! (Football reference - read the original game that actually uses primarily feet and that everyone in the world apart from one country call football.)


Verik Jarrow wrote:

I'm cool with the new route, but obviously what we find might change things.

Also 35 million for Andy Carroll, 50 million for Torres? The worlds gone mad! (Football reference - read the original game that actually uses primarily feet and that everyone in the world apart from one country call football.)

+1


Honestly, I can live with sportsmen receiving preposterous sums of money. But I would prefer if they kept it at a sensible amount. 10 million is more than enough, surely.

However, I don't like it at all that managers of big companies get retarded huge amount of money - with or without performance. And if they resign they get a severance package that could set up a 100 people for life.


I don't know anything about either football, so it's over my head either way :)

In nerdier news, I heard recently about the D&D miniature line being shut down by Wizards and I was thinking today about what D&D miniatures we'd use for our characters if we were using miniatures. Here are my picks for the party:

Zander - Dalelands Militia
Jemini - Alusair Obarskyr
Taisper - Cleric of Pelor
Verik - Jozan, Cleric of Pelor
Tandlara - Elf Warmage
Berrin - Man-at-Arms

A few of them would need some repaints for hair color and stuff and I'd probably sculpt a little mask for Zander, but these are the best fits I could find from what I know of what everyone looks like. This site has a pretty good search function so feel free to poke around. Also if you have any minis from other companies that you think would be a good fit, post those too :)

Sovereign Court

There's a Crimson Throne game recruiting for anyone who has yet to play it. I'll be applying I think. :)


Male Human Heretic 5 Master of Many Styles 1
Zander Orlovsky wrote:

In nerdier news, I heard recently about the D&D miniature line being shut down by Wizards and I was thinking today about what D&D miniatures we'd use for our characters if we were using miniatures. Here are my picks for the party:

Zander - Dalelands Militia
Jemini - Alusair Obarskyr
Taisper - Cleric of Pelor
Verik - Jozan, Cleric of Pelor
Tandlara - Elf Warmage
Berrin - Man-at-Arms

A few of them would need some repaints for hair color and stuff and I'd probably sculpt a little mask for Zander, but these are the best fits I could find from what I know of what everyone looks like. This site has a pretty good search function so feel free to poke around. Also if you have any minis from other companies that you think would be a good fit, post those too :)

Amusingly, I happen to own the mini you pegged for Taisper. That is a good fit. :-)


Male Human Cool Dude 20
Verik Jarrow wrote:
There's a Crimson Throne game recruiting for anyone who has yet to play it. I'll be applying I think. :)

I've heard good things about this path so I went ahead and tossed my name in the hat :)

Hopefully we both make the cut!

Sovereign Court

+1, this game is great so I was hoping to lure as many of you over as possible. Of course there are only four slots so I hope I am not shooting myself in the foot!

Also I just realized my backstory contains a rape and an attempted rape... Um, I don't think its creepy - its not creepy is it? I hope the first is only alluded to, and the second gets nowhere...

Taisha's Background:

Taisha's mother was an elven woman who was captured alongside two others by her noble father, Elorio Arkona, and his cronies during a hunting trip to the Mierani Forest.

Elorio was captured shortly after by a force of elves, but by that time Taisha had already been conceived. Elorio was taken released, but all of his party were executed - the choice having been given to the women they had hurt. This left Elorio with an abiding hatred of the elves, and himself.

Some two years later the elven ambassador to Korvosa, Perishial Kalissreavil, arrived unannounced at the Arkona Mansion carrying a swaddled babe. He spoke with Glorio Arkona, Elorio's father and Patriarch of the noble family, at length before leaving. At which point the furious Glorio stormed into his sons quarters and thrust the half elven babe at him demanding that he raise the "changeling freak" he had whelped or be disowned.

So Taisha was raised by a father who hated her, but dared not fail in her upbringing. Safe, but unloved, and well aware of her father's loathing. She had the finest tutors, and governesses, and was provided with beautiful gowns and generally attired like a perfect little porcelain doll. In particular she would be trotted out once a week for the visits of various elven dignitaries who took an interest in her well being, but not in her.

In her early teens she rebelled against her awful fake existence, refused to wear anything that she had not chosen herself - which tended to be distinctly improper attire and began sneaking out or simply running away whenever the opportunity presented itself.

Her father eventually snapped and beat her to within a inch of her life, the first time he had ever truly touched her. And the next day she was sent to the Acadamae even as Elorio was dispatched to Cheliax to take care of the families interest there.

At the Academy, despite being younger than all her peers at fourteen, Taisha thrived. She was obviously not the same as her class mates, but she was not the only Summoner at the school and her talents were soon recognized. Not only that but she was also a huge hit with the largely male student body who were more than half in love with her - she replaced Mistress Diggins the rotund elderly House Keeper as the object of most of their affections.

After a few years she fell in with a crowd of the suaver young mages and began heading out with them at nights to the seedier areas of town for nights of drinking and witticism. Eventually they discovered Shiver and tried it to be "delightfully naughty". Things went wrong from there.

Taisha and a number of her friends became addicted, their work at the Acadamae suffered and they were in danger of loosing their places. But their dealer Gaedran Lamm kept the credit easy and the Shiver was good.

Things soured when Lamm called in their tabs, and a young Wizard charmed him and had the old man dance and caper for them all before sending him off and telling him to bother them no further.

Some nights later they were joined by one of the Masters at what was now their usual bar room above a backstreet bar. He asked to speak with taisha alone regarding her work and her companions agreed readily enough heading out to seek more shiver. The Master, Gladlow Bandridge, then threatened to see her drummed out of the Academy if she did not sleep with him.

Taisha refused horrified, but alone in the room Bandridge refused to take no for an answer and cast a spell which held her in place. She tried to cry out for help, but found herself wholly bound by the magic, but in her mind she cried for aide - and it came.

Just as Bandridge was about to lay his sweaty hands upon her an equine creature with claws in place of hooves appeared from nowhere and tore into the mage with tooth and fang, tearing him to bloody pieces. Then Tiasha fainted.

When she awoke, to the pounding of boots, she found herself soaked in blood and gore and saw the mangled corpses of her friends as well as Bandridge scattered around her. The strange clawed horse was nowhere to be seen, but her friends had been savaged by an animal to. Then the guard arrived and she was arrested as a murderer.

The tavern keeper claimed that he had seen her beast ripping the students apart. But he was vague on the details and by the time the case was brought to court Tiasha had become familiar with how her eidolon - for that was what the horse was - could and could not do.

She asked the bar keeper to describe the creature and not having seen it he failed spectacularly. When she produced her eidolon the Academy was able to verify that it was clearly not the beast descried and that she could not have been responsible for such a creature.

Truth magic verified what had happened, so Taisha did not face prosecution, but nevertheless she was dismissed from the academy and forced to return to her grandfather's house. Glorio Arkona had never been cruel to her, but he was hardly loving, and he saw her as an asset despite her heritage. He hopes to marry her off to advantage with her beauty outshining her elven blood.

Taisha has different plans though and has set out on the trail of her friends true killer. A thorough interrogation of the bar keeper - at horse point - revealed the name of the killer - Gaedran Lamm.


I think your background is fine. Like you said, the first one is pretty heavily glossed over and the second one is fine. As long as you aren't describing the scenes in detail and talking about your character having a fetish for her Eidolon like that one guy probably would, you should be fine :P

I'm thinking if my Monk gets in, he should be pretty fun to play. I'm probably going to really play up him being super young and irresponsible so that should be amusing. And of course being a ridiculous drunk is always good times!


Just don't get too distracted by your shiny new characters! Keep up the quality posts here.

For instance, you just had a nighttime visit by a god. How's that make you feel?

Sovereign Court

For Verik? Irritating, followed by awe inspiring and thought provoking. He is a tad miffed that the first god he has communed with so viscerally is not his own.

Hopefully a K. Religion 23 will shed some light on the ritual!


Technically I play in two Crimson Throne pbps; though Shakhan seems to be in a pbp that is not moving much, unfortunately. Maybe I should re-attempt him in a different pbp.

Shakhan:

Shakhan is furious. For years he was one of Gaedren's most prized fighters earning a bloody reputation in Korvosa's underground as one of the toughest, most singularly driven competitors. Not a slave to Gaedren's whims - Shakhan was the genuine article, a powerful veteran of the illegal cage matches.

It all fell apart a little more than two years ago, at the eve of Shakhan's retirement from the sport. Shakhan, following up on a long line of successive victories in a sport notorious for its unpredictability, was facing down his final opponent in a fight that drew the highest stakes the docks had seen in nearly two decades.

Shakhan lost the fight spectacularly. His limbs leaden, his vision blurred, he did little more than stand there while he was pummeled for minutes on end - transfixed by a poisoned drink Gaedren had offered him before the match, "for good luck".

Luck did indeed find him, unexpectedly, as he was left for dead in the gutters. He survived the poison, he survived his crushed skull, only Shakhan - the cage fighter - died that night.

But Shakhan, the man, survived. His injuries were grave indeed; his fractured skull left him addled - certainly not a simpleton, but his mind retained little of the sharp keenness it exhibited in his prime. His body suffered significantly as well, leaving little of his fighting ability intact.

He nurtured himself back to health over the course of two years; surviving in a dark subsistence in the slums of Korvosa. Where Gaedren had taken everything from him, the city provided shelter and scraps to eat. And time to rehabilitate.

Now, a good two years later, Shakhan emerges from Korvosa's backalleys. A shadow of his former self - but a shadow driven to reclaim his former glory and a shadow that will wreak vengeance upon one Gaedren Lamm.


Female Elf Witch 4
DM Barcas wrote:

Just don't get too distracted by your shiny new characters! Keep up the quality posts here.

For instance, you just had a nighttime visit by a god. How's that make you feel?

Tandlara is terrified. She hasn't ever experienced something like this before. It thrills her as much as incites fear, she feels younger, almost human. As such she as impatient as Verik to investigate further.


DM Barcas wrote:

Just don't get too distracted by your shiny new characters! Keep up the quality posts here.

For instance, you just had a nighttime visit by a god. How's that make you feel?

Zander is impressed. He's never been particularly religious, but agrees with Milani's teachings and has joined her followers. This is definitely the first real religious experience he's ever had on a spiritual level rather than just an intellectual level so he's interested in learning more about Old Deadeye and may even take to worshipping him as well.


Nice post Taisper! It's quite funny how Taisper and Verik have diametrically opposed views on the vision.

Sovereign Court

I concur a very nice post Taisper, a fascinating and disturbing insight.


Male Human Heretic 5 Master of Many Styles 1

Oh hey, thanks you guys! ^_^ I agree that the differences in perspective between Taisper and Verik are a delicious RP gold mine. I'm seeing it like this (just my perspective); clerics are the mortals gods would be more welcoming of, like if gods were premiers or presidents or whatever clerics are the ones they have their pictures taken with at state dinners, everyone all shaking hands and smiling, while inquisitors are more like the guys reporters and like conspiracy theorists and such try to catch the gods talking to or working with, and whose claims of collusion are then promptly discredited in the loudest and most public manner possible.

But yeah; it just occurred to me that a celestial vision like this is probably, in a lot of ways, the very worst thing possible for a guy like Taisper to get. Suddenly, he's justified. (In his mind, anyway.)

Sovereign Court

I think of it more like a fan of big team A, who have a rivalry with big team B watching team B have an incredible performance against another team. There's a sort of, grudging appreciation of the performance. That's how Verik's treating it essentially, lol.


Berrin is awed. A mix between fear and respect, he feels small and insignificant and is sort of floating along feeling peacfull for the first time since the fatefull night in New Stetven.


So I might be a little confused on the map. Here's an updated version with a few fixes after I looked back over your hex maps that show the terrain a little more clearly.

Updated Map

So do I have these locations right? Are we currently in C3 with the bandit camp? If so I'm going to suggest we ignore our original plan and continue exploring southwest to B4. This is clearly more important than just exploring around random hexes and though we might have to forage a bit near the end, I think we'll be fine.


Jemini is brimming with excitement. She feels entirely vindicated; her destiny is beckoning and just needs her to come closer.


I'm assuming that you're traveling through rather than fully exploring. Traveling through takes only 5 hours or so, while exploration takes 1 day on horseback. Now, we can count that initial hex as explored since you took the whole day to clean the statue, so do you want to explore through the current hex (where Kressle's camp was) or push through further?


The temple isn't going anywhere and if we don't explore this hex now we'll just have to pass back through it. Plus we technically have no idea that the temple isn't somewhere in this hex so I vote explore.


Explore PLUS GETTING ATTACKED BY EARTH ELEMENTALS!

Sovereign Court

Agreed explore. Plus getting attacked by earth elementals - neat!


So I was just about to remind everyone that they can attempt DC 20 Ride checks to dismount as free actions, but then I realized that everyone except for me and Tandlara has negative Ride checks.


Male Human Heretic 5 Master of Many Styles 1

Yeah Taisper mostly used public transport in Alkenstar City. This horse business is a whole new thing.


So many skills, so few skill points...


So initiative goes somthing like;

21 Zander
21 Tandlara
18 Taisper
12 Berrin
12 Verik
9 Jemini
0 Elementals


Whooa! That was lucky. The elemental got really close to Jemini there


I'm thinking that Berrin will go stand in front of Tandlara if Zander doesn't take out no. 1 next round, if Verik can aid Jemini then Taispar should be able to stand his ground for 1 or 2 rounds before Berrin gets to him after no. 1 has been taken care off. Sound right?

Edit: OR he can reach no.2 or charge no.3 straight away to aid either Jemini or Taisper but I'm lothe to leave our archer and arcane caster in the open.


Male Human Heretic 5 Master of Many Styles 1
Berrin Myrdal wrote:

I'm thinking that Berrin will go stand in front of Tandlara if Zander doesn't take out no. 1 next round, if Verik can aid Jemini then Taispar should be able to stand his ground for 1 or 2 rounds before Berrin gets to him after no. 1 has been taken care off. Sound right?

Edit: OR he can reach no.2 or charge no.3 straight away to aid either Jemini or Taisper but I'm lothe to leave our archer and arcane caster in the open.

Taisper oughta be able to handle himself. I may have to blow a round on buffs, but I'll at least keep this fool busy and away from everyone else. Help those with lower ACs first.


Given these are very low-ranking elementals, I doubt that they will have particularly coherent or effective battle strategies other than "hit smash". For example, they didn't even bother concentrating on one target.

I'd suggest Berrin focus on the one he can kill fastest; probably charging at Jemini's elemental


@Verik: Bah! I ended up on the team without anyone I know on it in the CotCT game :(

Sovereign Court

Oh teams have been announced! Need to go check, but that does suck slightly, still nice to get in either way though I imagine. Plus you never know the groups might well end up being merged if there is player drop off.

I would suggest that Berrin move to flank elemental 1 with Verik, with it having -2 AC from Tandlara, +2 to hit from flanking, and already being injured he can hopefully take it out meaning one fewer attack.


Berrin doesn't have the move to reach flank for you Verik, medium armor = 20ft speed until lvl 3 I'm afraid...

Seeing as elemental 1 & 2 are well in hand, Taispar's got a good AC and there's two of you on no. 1, Berrin will opt to charge to aid Jemini with no. 3.


Berrin Myrdal wrote:

Berrin doesn't have the move to reach flank for you Verik, medium armor = 20ft speed until lvl 3 I'm afraid...

Seeing as elemental 1 & 2 are well in hand, Taispar's got a good AC and there's two of you on no. 1, Berrin will opt to charge to aid Jemini with no. 3.

Nice, Jemini will get into flankin afterward


Nice when a plan comes together like that :)


Yeah, I started writing thinking that Jemini had already gone. Elemental 3 nearly crushed Berrin to death, so Jemini saved him from a lot of pain.


Awesome! :D

Sovereign Court

Groovy, worked out nicely. I note that you cannot flank elementals though, they gain immunity to it and crits from elemental traits. Not that we ought to know that in character, but useful since we are judging the results of our own roles as it were.

Hopefully Zander can take out elemental 1.

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