[D&D 5e] DM Asmodeus's "Night Below" Group #2 Campaign (Inactive)

Game Master bwatford

Current Location: The Gleaming Glade in the Hardlow Woods


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Dark Archive

Human gentleman Warlock 1| AC: 13 | HP: 8/10 | 1st: 1/1 | Init: +3 Perc: +0 | FX: FX:

Jelly, on behalf of all the front-liners here, would you be able to swap out Bless, Create or Destroy Water, or Command for Cure Wounds? =)


Wolfgang von Goethe wrote:
Jelly, on behalf of all the front-liners here, would you be able to swap out Bless, Create or Destroy Water, or Command for Cure Wounds? =)

He could if we were playing a Pathfinder or 3.5 game. In 5e that rule doesn't exist. He picks his spells each day plus his domain spells and can cast any of them as long as he has slots left.

He only has healing word set for the day but he does have two first level slots remaining as well as some 2nd level slots I believe.


Male Forest Gnome Fighter 3 Passive perception 14. AC 16. Hp 31/31. Bolts: 26. This Fight: 0.
Spoiler:
Second wind: 1/1. Action surge 1/1 HD: 3d10 Spell slots. 2/2(1)
DM Asmodeus wrote:
Wolfgang von Goethe wrote:
Jelly, on behalf of all the front-liners here, would you be able to swap out Bless, Create or Destroy Water, or Command for Cure Wounds? =)
He could if we were playing a Pathfinder or 3.5 game. In 5e that rule doesn't exist. He picks his spells each day plus his domain spells and can cast any of them as long as he has slots left.

I think Wolfgang was talking about for tomorrow. He can't twitch it down, but he could on our next long rest.

Also, you have Pip's hit points wrong. He used second wind and got back up to full, so he is actually at 31/31, not 21/31.

Scarab Sages

Male Survivalist Kasatha Striker Operative 5: Speed:35, AC:21, HP:73/73, DR:2, Fort:11(Toughness), Ref:11, Will:11, Perception:11 Darkvision

Yeah, when the next long rest happens, create or destroy water will turn into cure wounds. I actually thought create or destroy water would be more useful, which is why I took it, not more useful than cure wounds though.

Dark Archive

Human gentleman Warlock 1| AC: 13 | HP: 8/10 | 1st: 1/1 | Init: +3 Perc: +0 | FX: FX:

Posting to all my games: I'll be leaving for a family vacation this Wednesday, and my posting will be spotty until I get back Monday. Feel free to bot me as needed. =)

Scarab Sages

Male Survivalist Kasatha Striker Operative 5: Speed:35, AC:21, HP:73/73, DR:2, Fort:11(Toughness), Ref:11, Will:11, Perception:11 Darkvision

Are we able to sell off the weapons and gems we found a while back. I remember, or is this not the place for it?


Jelly Gelly wrote:
Are we able to sell off the weapons and gems we found a while back. I remember, or is this not the place for it?

Not here, once you get back to a settlement then you may.

Also what does everyone want to do next? Head out in search of the treasure the boy spoke of or do you want to go somewhere else?

Wolfgang will likely be iffy until he gets back Monday.

Dark Archive

Human gentleman Warlock 1| AC: 13 | HP: 8/10 | 1st: 1/1 | Init: +3 Perc: +0 | FX: FX:

I am iffy until I get back Monday. It we should totes go with this boy.


If you are going to head up the path toward the opening then I will need a marching order. The winding path is only big enough for single file travel.

Grand Lodge

Male Male Human Fighter 2: HP:31/31, Spd:20 , AC:16 (18 with shield), Init:2, Saving throws: Str:5, Dex:3, Con:5, Int:0, Wis:3, Cha:2, Passive Perception:15 Fighter 2

Can't make an appropiately long post right now, but consider Alexander going the first with his sword drawn.

P.s.- I am very excited to explore this thing.


Male Human - Saves (STR +1, DEX +6, CON +2, INT+5, CHA +3) INIT: +7 (Rakish Audacity) Rouge / 3 (Swashbuckler), Passive Perception 11, AC 15, HP 24/24, HD 3/3: SPD 30, (Common, Dwarvish, Elvish, Orc, Thieves Cant

The Slice will follow right on Alexander's heels to help resolve any traps or difficult areas they encounter.


Male Forest Gnome Fighter 3 Passive perception 14. AC 16. Hp 31/31. Bolts: 26. This Fight: 0.
Spoiler:
Second wind: 1/1. Action surge 1/1 HD: 3d10 Spell slots. 2/2(1)

Pip will be in the back (protecting the squishes from ambushes, and being an archer for the front). He has no weapon out.


Erdann will be just in front of Pip.

Scarab Sages

Male Survivalist Kasatha Striker Operative 5: Speed:35, AC:21, HP:73/73, DR:2, Fort:11(Toughness), Ref:11, Will:11, Perception:11 Darkvision

Jelly will be wherever with his melee and shield in hand.
Nevermind, combat has already started.


Waiting on Alex and The Slice to post up actions.


Alex is blessed before his attack roll

Bless: 1d4 ⇒ 3


Creature fires shortbow at The Slice with advantage from being hidden.

Shortbow: 1d20 + 4 ⇒ (6) + 4 = 10
Advantage: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Stealth: 1d20 + 6 ⇒ (4) + 6 = 10

Grand Lodge

Male Male Human Fighter 2: HP:31/31, Spd:20 , AC:16 (18 with shield), Init:2, Saving throws: Str:5, Dex:3, Con:5, Int:0, Wis:3, Cha:2, Passive Perception:15 Fighter 2

Forgot to add the square Alex moves to D,9


Ok guys, due to time restraints on my part with all the games I have going it has become a chore to find time to process all the turns each day. With that said the PbP games need to be fun for everyone involved, including the DM and at this time that is no longer the case so I am going to have to cut back drastically on the games I run.

Therefore it is with great sadness that I must step away from this game at this time. If one of you players would like to step in and take it over I would be more than happy to turn it over to you.

Right now I just don't have the time to continue and with our holiday business being right around the corner I am going to have to put this one to bed. (For me at least.)

Billy


Alrighty. I won't be taking this one over but if someone else does i will stay.


Male Forest Gnome Fighter 3 Passive perception 14. AC 16. Hp 31/31. Bolts: 26. This Fight: 0.
Spoiler:
Second wind: 1/1. Action surge 1/1 HD: 3d10 Spell slots. 2/2(1)

I'll stay if someone is willing to DM.


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I will leave you guys with 4 newly created classes for 5e. These will be used in my Reign of Winter hope game next year.

The Witch
5e Witch Class

The Witch Hunter
5e Witch Hunter

The Oracle
5e Oracle

The Alchemist
5e Alchemist

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