[D&D 5e] DM Asmodeus's "Night Below" Group #2 Campaign (Inactive)

Game Master bwatford

Current Location: The Gleaming Glade in the Hardlow Woods


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Scarab Sages

Male Survivalist Kasatha Striker Operative 5: Speed:35, AC:21, HP:73/73, DR:2, Fort:11(Toughness), Ref:11, Will:11, Perception:11 Darkvision

I can always undo it, I just went ahead and did so before I forgot, and since we are in town, money can be converted over, so 5 platinum and like 40 copper can be converted over to the appropriate amount of gold, silver and copper.

Grand Lodge

Male Male Human Fighter 2: HP:31/31, Spd:20 , AC:16 (18 with shield), Init:2, Saving throws: Str:5, Dex:3, Con:5, Int:0, Wis:3, Cha:2, Passive Perception:15 Fighter 2

Nah, don't worry. From now on let's speak in character about the communal funds for dead animals, food and sleeping and so on.

Alex has added the 10.26 gp (Didn't remember how much of each coin so I assumed 10 gp, 2 sp and 6 cp. If it weren't like this I guess I changed it in town if possible).


Male Forest Gnome Fighter 3 Passive perception 14. AC 16. Hp 31/31. Bolts: 26. This Fight: 0.
Spoiler:
Second wind: 1/1. Action surge 1/1 HD: 3d10 Spell slots. 2/2(1)

Just doing a bit of an edit. Realized something about my post didn't make sense.


Quiver: 20/20|Bombs: 4/4|Mutagen (dex): 1/1|Extracts: Shield, +1 open slot Alchemist (grenadier) 1|AC: 18|HP: 8/8|Initiative +6|Low-Light Vision, Perception +5|Fort: +3; Refl: +6; Will: -1;|

Wolfgang originally paid for the mule correct? Has anyone else chipped in/paid for group type equipment?


I offered in character to chip in on the next thing, as did Faey i believe


Quiver: 20/20|Bombs: 4/4|Mutagen (dex): 1/1|Extracts: Shield, +1 open slot Alchemist (grenadier) 1|AC: 18|HP: 8/8|Initiative +6|Low-Light Vision, Perception +5|Fort: +3; Refl: +6; Will: -1;|

When the discussion of the money being split came up, Faey would have offered her 10.26 gp to pay for the mule (or part if we're splitting the cost, I honestly don't care to go too far down the Accountants and Spreadsheets rabbit hole), leaving any extra as chipping in to pay for a replacement.

Also, I went through and did some rechecking on my sheet regarding weight earlier.


I will be mostly unavailable today as we have to sign all the paperwork on the new house today and get all the red tape out of the way. I will update tonight when I get back.

Have fun.


If you are done with this scene and ready to move on then please post so in the discussion thread. If you have something else you want to do then please do so now. Also is the chest going to be carried the rest of the way? With no mule that is?

Grand Lodge

Male Male Human Fighter 2: HP:31/31, Spd:20 , AC:16 (18 with shield), Init:2, Saving throws: Str:5, Dex:3, Con:5, Int:0, Wis:3, Cha:2, Passive Perception:15 Fighter 2

I'm ready to move on! And is there any mule or animal available in this town? Because I can put some money for it.


i can pay some too


Quiver: 20/20|Bombs: 4/4|Mutagen (dex): 1/1|Extracts: Shield, +1 open slot Alchemist (grenadier) 1|AC: 18|HP: 8/8|Initiative +6|Low-Light Vision, Perception +5|Fort: +3; Refl: +6; Will: -1;|

Same here.

Also, not sure if I was clear earlier on my intent with the gold. Assuming we split things and got the 10.26, Faey is giving her cut to Wolfgang for the previous mule.

Dark Archive

Human gentleman Warlock 1| AC: 13 | HP: 8/10 | 1st: 1/1 | Init: +3 Perc: +0 | FX: FX:

1) Yes, there seem to be a few more hooks that we want to peruse, but we can't really get in to them until we've delivered the chest.

2) Yes, it looks like we have multiple people ready to buy at least a mount, so do mention that. (I thought I saw a post with prices to buy a horse, but it looks like I dreamed it. :p)

3) Congrats on the new house. =) The first night you sleep in your own bed in a new house is a unique emotion that you'll never forget. =)

4) Was not able to post a whit yesterday with Paizo being all manner of wonky, but things look much better now. Let's hope they stay that way. =)


Male Forest Gnome Fighter 3 Passive perception 14. AC 16. Hp 31/31. Bolts: 26. This Fight: 0.
Spoiler:
Second wind: 1/1. Action surge 1/1 HD: 3d10 Spell slots. 2/2(1)

I'll move on. Was hoping to sleep first, and also get a mule. I cannot afford one at the moment. I spent all my money on Jack.


Just to give everyone a heads up.

Some of you know that we are in the process of moving into our new house this month and we will be travelling there this afternoon and will be staying there overnight so that the cable people can come tomorrow and get everything hooked up. During this time I will have no internet access to process actions in the game, so the next update in game will probably come late Tuesday Night/Early Wednesday morning.

I will have access via my cellphone so I can answer any questions, post in OOC discussions, etc. It is just to much trouble to process game actions by these little buttons. lol.


M Humanborn

Sounds good to me. I know i also dislike posting from the cell, especially if you need all the [ ] / keys haha


Male Forest Gnome Fighter 3 Passive perception 14. AC 16. Hp 31/31. Bolts: 26. This Fight: 0.
Spoiler:
Second wind: 1/1. Action surge 1/1 HD: 3d10 Spell slots. 2/2(1)

Congratulations on the new house!


Quiver: 20/20|Bombs: 4/4|Mutagen (dex): 1/1|Extracts: Shield, +1 open slot Alchemist (grenadier) 1|AC: 18|HP: 8/8|Initiative +6|Low-Light Vision, Perception +5|Fort: +3; Refl: +6; Will: -1;|

Word, congrats man!

Grand Lodge

Male Male Human Fighter 2: HP:31/31, Spd:20 , AC:16 (18 with shield), Init:2, Saving throws: Str:5, Dex:3, Con:5, Int:0, Wis:3, Cha:2, Passive Perception:15 Fighter 2

I'm sorry to tell you that I'll be out of town until tuesday.
I'll try to post but in case I'm unable, feel free to bot me!


Please bare with me everyone, the last 24 hours have been overwhelming. Dealing with Carpet Cleaners, Buying Furniture and continuing the move. The next 24 will be equally so as we have our Curse of Strahd launch event at our FLGS and I am organizing 5 tables for play tonight.

I will update the game here as soon as possible. Either late tonight or tomorrow morning.

Thanks in advance,


Male Human - Saves (STR +1, DEX +6, CON +2, INT+5, CHA +3) INIT: +7 (Rakish Audacity) Rouge / 3 (Swashbuckler), Passive Perception 11, AC 15, HP 24/24, HD 3/3: SPD 30, (Common, Dwarvish, Elvish, Orc, Thieves Cant

I'm terrible at keeping track of coin and weight. Is there any chance maybe we could link up an editable spreadsheet somewhere to make it easier to keep track of these things?

And maybe somebody could summarize what we've earned each so far, so I don't have to go back and read through the walls of text to calculate. As you can probably guess I'm more about the story and the characters than the bookkeeping.

Sorry I've fallen behind, and I'll endeavour to keep up...


That would be great if someone wanted to do it.


Male Forest Gnome Fighter 3 Passive perception 14. AC 16. Hp 31/31. Bolts: 26. This Fight: 0.
Spoiler:
Second wind: 1/1. Action surge 1/1 HD: 3d10 Spell slots. 2/2(1)

Would, but I really have no idea how. Not super internet/tech savvy.

Scarab Sages

Male Survivalist Kasatha Striker Operative 5: Speed:35, AC:21, HP:73/73, DR:2, Fort:11(Toughness), Ref:11, Will:11, Perception:11 Darkvision

Just letting everyone know I'm still here, hadn't had time to be on here for the last three days, as important family stuff came up;.


Ok guys and gals,

Official moving days are upon me. You know the ones when the big truck shows up and you have to put all the stuff on it then go to point B and take it off?

We will be moving all our stuff from the old house to the new house over Thursday and Friday and unpacking this weekend. So I am going to put updating the game on hold until next Monday morning so the wife doesn't kill me for playing on the computer while she is working.

Please hang in there... will eventually get things smoothed out.

Billy

Grand Lodge

Male Male Human Fighter 2: HP:31/31, Spd:20 , AC:16 (18 with shield), Init:2, Saving throws: Str:5, Dex:3, Con:5, Int:0, Wis:3, Cha:2, Passive Perception:15 Fighter 2

Dear William (I hope is William),

I remember the last time I had to help with moving. I don't remember funny moments like in the movies -damn bunch of filthy liars- only being tired, therefore here are my best wishes that it passes fast and unevently.

Don't worry about the game, I'll be waiting here,
Emissary.

Ps.-Don't mind the letter format, I just felt like it.


Sorry for the late update. Yesterday was very busy doing landscaping at the new house and hauling off brush and limbs to the dump.

Dark Archive

Human gentleman Warlock 1| AC: 13 | HP: 8/10 | 1st: 1/1 | Init: +3 Perc: +0 | FX: FX:

No worries.

Do you have a backyard you can burn things in? I put a few bricks around a hole and it makes it a little easier to get rid of any plant-based garbage. Also, protip: Most things burn if you just pour enough lighter fluid on it. =)


M Humanborn

sometimes it is more fun to do work outside than type on a computer. hard to believe i just typed that, but today i am headed off to the mountain to look around at an observatory.


1 person marked this as a favorite.

HAPPY EASTER everyone!!!


Sorry for the delay. Been up for almost 36 hours trying to get the old house completely cleaned out for a final walkthrough this evening. I will update tomorrow (Thursday) sometime.

Part of the problem has been everytime I had a moment over the last day or so Paizo's website has been down.

I am still here. I am not dead, just feel like it at the moment.


Initiative

Pip: 1d20 + 4 ⇒ (2) + 4 = 6
Wolfgang: 1d20 + 3 ⇒ (5) + 3 = 8
Alex: 1d20 + 2 ⇒ (9) + 2 = 11
Erdann: 1d20 + 4 ⇒ (5) + 4 = 9
Faey: 1d20 + 2 ⇒ (3) + 2 = 5
The Slice: 1d20 + 5 ⇒ (20) + 5 = 25
Jelly: 1d20 + 5 ⇒ (1) + 5 = 6

Kuiper: 1d20 + 1 ⇒ (20) + 1 = 21
Oleanne: 1d20 + 3 ⇒ (17) + 3 = 20
Wolf #1: 1d20 + 2 ⇒ (9) + 2 = 11
Wolf #2: 1d20 + 2 ⇒ (14) + 2 = 16


Oleanne Stealth Check

Stealth: 1d20 + 3 ⇒ (14) + 3 = 17


I hope everyone is having a great weekend. Today is grass cutting day at the new house. I get to try out the new mower.

Will update the game once Faey post up.


Quiver: 20/20|Bombs: 4/4|Mutagen (dex): 1/1|Extracts: Shield, +1 open slot Alchemist (grenadier) 1|AC: 18|HP: 8/8|Initiative +6|Low-Light Vision, Perception +5|Fort: +3; Refl: +6; Will: -1;|

Had a fairly good weekend. Went on vacation with some family from back east. Was a nice get away, though we had a ton of issues with the hotel, one of which was not having access to internet.

Posting in the game thread in just a minute.


Male Forest Gnome Fighter 3 Passive perception 14. AC 16. Hp 31/31. Bolts: 26. This Fight: 0.
Spoiler:
Second wind: 1/1. Action surge 1/1 HD: 3d10 Spell slots. 2/2(1)

Thanks Faey :). I'll roll the dice here, if that's ok. Hopefully this will let me hit whatever come out!

Bardic Awesomeness: 1d6 ⇒ 6


ugh, i hate when hotels don't have decent internet. it is basically as important as running water in any hotel targeting business clientele. i stayed at a nice hotel (business+ nice, not celebrity nice) that had slower internet than the Macy's across the parking lot, and it disconnected frequently.


Male Human - Saves (STR +1, DEX +6, CON +2, INT+5, CHA +3) INIT: +7 (Rakish Audacity) Rouge / 3 (Swashbuckler), Passive Perception 11, AC 15, HP 24/24, HD 3/3: SPD 30, (Common, Dwarvish, Elvish, Orc, Thieves Cant

I'm at the home office for training this week, so not sure what my posting schedule will be... so if necessary feel free to bot.


Orc's Initiative

Orcs: 1d20 + 1 ⇒ (20) + 1 = 21

Orc War Chief

War Chief: 1d20 + 1 ⇒ (14) + 1 = 15


Alex's attack has disadvantage.

Disadvantage: 1d20 + 5 ⇒ (14) + 5 = 19


Orc #1 and #2 Javelin attack against Kuiper.

Javelin: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Javelin: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d6 + 3 ⇒ (1) + 3 = 4


Orc #3 and #4 Javelin attack against Fae.

Javelin: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Javelin: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d6 + 3 ⇒ (6) + 3 = 9


Orc #5 Javelin attack against Wolf #1.

Javelin: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

Orc #6 Javelin attack against Wolf #2.

Javelin: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d6 + 3 ⇒ (4) + 3 = 7


Brown Bear attack with surprise. (Advantage)

Bite: 1d20 + 5 ⇒ (9) + 5 = 14
Advantage: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d8 + 4 ⇒ (5) + 4 = 9 piercing.

Claws: 1d20 + 5 ⇒ (3) + 5 = 8
Advantage: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8 slashing.


Wolf #2 attacks Orc #6 with advantage (Pack Tactics)

Bite: 1d20 + 4 ⇒ (16) + 4 = 20
Advantage: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 2d4 + 2 ⇒ (1, 1) + 2 = 4

Orc save versus trip if necessary. DC 11

Strength: 1d20 + 3 ⇒ (17) + 3 = 20 Strength Save


Wolf #1 attacks Orc #6 with advantage (Pack Tactics)

Bite: 1d20 + 4 ⇒ (7) + 4 = 11
Advantage: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 2d4 + 2 ⇒ (2, 4) + 2 = 8 piercing.

Orc save versus trip id necessary. DC 11

Strength: 1d20 + 3 ⇒ (6) + 3 = 9 Save.


Kuiper attacks Orc #3

Longsword: 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d8 + 5 ⇒ (2) + 5 = 7

Kuiper attack versus Orc #4

Shortsword: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Longsword: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d8 + 5 ⇒ (4) + 5 = 9


Orc #12 throws Javelin at Brown Bear

Javelin: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Orc #11 throws Javelin at Brown Bear

Javelin: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Orc #6 Greataxe at wolf #2

Greataxe: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d12 + 3 ⇒ (9) + 3 = 12

Orc #7 throws Javelin at Kuiper

Javelin: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Orc #8 throws Javelin at Kuiper

Javelin: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

Orc #4 Greataxe at Kuiper

Greataxe: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d12 + 3 ⇒ (11) + 3 = 14

Orc #9 throws Javelin at Kuiper

Javelin: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Orc #10 throws Javelin at Faey

Javelin: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Brown Bear attacks Orc #6

Bite: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 4 ⇒ (4) + 4 = 8

Brown Bear attacks Orc #12

Claws: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 2d6 + 4 ⇒ (1, 2) + 4 = 7


Wolf #1 attacks Orc #12

Bite: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 2d4 + 2 ⇒ (3, 3) + 2 = 8

Orc Strength Save Versus Trip if needed. DC 11

Strength: 1d20 + 3 ⇒ (18) + 3 = 21


Male Forest Gnome Fighter 3 Passive perception 14. AC 16. Hp 31/31. Bolts: 26. This Fight: 0.
Spoiler:
Second wind: 1/1. Action surge 1/1 HD: 3d10 Spell slots. 2/2(1)

I really like it how you make all the attack rolls on discussion. It adds something to the combat, I think.

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