Ed's Shades of Blood

Game Master fine_young_misanthrope

Recruited as research assistants in anticipation of a rare celestial event, the PCs arrive on a remote island in the remnants of Azlant. While there, a column of shadow erupts from the sea and washes across the sky dimming the sun and unleashing shadowy monsters. Investigating the dangerous anomaly, the PCs discover a ruined Azlanti prison inhabited by vampires and learn that the column of shadow was only a test run for an ancient vampire planning to use Azlanti magical technology to blot out the sky, shielding the dangers of the sun so they can escape their island prison and reunite with their lover from the times before Earthfall.


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Liberty's Edge

Shades of blood dice set up Shades of Blood Map and NPCS

Welcome! Here's where we talk about stuff!


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||

Thank you sir!!!


Hey hey! Happy to be playing. I was saying in recruiting that I've been thinking about a Palantine Detective, but I'm flexible.


Thank you kindly GM!

Like I said before, I'm looking to play either a Str/Wis Hunted by the Night Dual Weapon Warrior Flurry Ranger or a Company Agent Melee Tome Thaumaturge.


Alternatively, since it does seem like there are going to be at least 2 folks in melee, I might go with some kind of caster or ranged martial.


I'll finalise my choice with a Dragonblooded Human Imperial Sorceror Company Agent. She'll handle Deception, Intimidation and Diplomacy. At level 2 She'll pick up Blessed One for out of combat healing.

Liberty's Edge

Shades of blood dice set up Shades of Blood Map and NPCS

So ill poke my brothers, but we are currently playing the Undead campaign. ALL of them went spellcaster. Its fun, but they are frustrated that combats can take a bit if an enemy is magically immune. So all of them are going melee. HEAVY MELEE! I think my one brother just wants human fighter. If sword cant solve, then TWO SWORD will level of melee. I'll get them to post asap.


I'll make my combat abilities ranged, then. Lots of people up front is always fun, though.


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||

Wanted to bring up varients one more time, after writing to GM.

Free Archetype
Ancestral Paragon
Gradual Ability Boost

Only AP is important to discuss for our characters at Level 1, the others come into play at Level 2.

Verdant Wheel

non-binary fruit leshy investigator (alchemical sciences) 2 | HP 8/26, Hero Points: 1/3 | AC 18 | Fort +5; Ref +9; Will +7 | Spd: 25 ft. | Perc: +7, low-light vision | Leads: Shadow rain, Vampire cultists| Versatile Vials: 4/4 | Exploration: Scout | Active Conditions: Antiplague (+2 vs. disease)

So do we have magic folks?


Female yaogaui vindicator of Ragathiel 2 HP 28/28 | AC 19 | F +6 R +10 W +7 | Perc +9| speed 25 ft | focus 1/1| Hero 2 |Active Conditions:

I have a tiny bit of magic, but not much! If you are going to play Blueberry Peat as an investigator, I'm happy to rethink my character into some kind of spellcaster.

Edit: Looks like Thaumascrouge is going to bring an imperial sorcerer, so that's arcane spellcasting.


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||

Had planned psychic again ... but could go shapeshifting druid too. Both can have a lost continant vibe for sure. Can make Psychic int-based too if that helps.


Female yaogaui vindicator of Ragathiel 2 HP 28/28 | AC 19 | F +6 R +10 W +7 | Perc +9| speed 25 ft | focus 1/1| Hero 2 |Active Conditions:

Brother 1: Fighter
Brother 2: Melee. With SWORD!
Jacen: Psychic
Blueberry Peat: Investigator
Thaumascrouge: Imperial sorcerer/Blessed One
Matt: Halfling??

I'm missing somebody, here.


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
Hannet DiForge wrote:

Brother 1: Fighter

Brother 2: Melee. With SWORD!
Jacen: Psychic
Blueberry Peat: Investigator
Thaumascrouge: Imperial sorcerer/Blessed One
Matt: Halfling??

I'm missing somebody, here.

Yes, the 3rd brother ...


I believe the third brother is the Dwarf cleric.

(And probably Warpriest, given the GM's post about them wanting to go melee.)

((Which is why I went Arcane Sorceror. Cleric and a psychic/Druid should cover healing)).

Also, it's Thaumascourge.


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||

Was also thinking Oracle ...


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Female yaogaui vindicator of Ragathiel 2 HP 28/28 | AC 19 | F +6 R +10 W +7 | Perc +9| speed 25 ft | focus 1/1| Hero 2 |Active Conditions:

Lot of things you can do with oracle. I might switch over to Bard--so many martial characters, a bard would be sweet.

Liberty's Edge

Shades of blood dice set up Shades of Blood Map and NPCS

Ill yell at the broz and make them post. They are finishing corn, so they were busy last week.


That's a lot of charisma characters. I might want to change things out from a Cha KAS to a Wis or Dex KAS character if thats the case.


Female yaogaui vindicator of Ragathiel 2 HP 28/28 | AC 19 | F +6 R +10 W +7 | Perc +9| speed 25 ft | focus 1/1| Hero 2 |Active Conditions:

Had a bit of a change of heart after looking at options. I'm going to go with vindicator ranger. That way I'm ranged and focusing on wisdom.


Hannet DiForge wrote:
Had a bit of a change of heart after looking at options. I'm going to go with vindicator ranger. That way I'm ranged and focusing on wisdom.

I have wanted to do one of those for SO long (well, as long as WoI has been out, but yeah) That's an awesome choice!

I am also happy to help balance things out. In a low-level campaign, being an INT-based psychic might not suck either

Verdant Wheel

non-binary fruit leshy investigator (alchemical sciences) 2 | HP 8/26, Hero Points: 1/3 | AC 18 | Fort +5; Ref +9; Will +7 | Spd: 25 ft. | Perc: +7, low-light vision | Leads: Shadow rain, Vampire cultists| Versatile Vials: 4/4 | Exploration: Scout | Active Conditions: Antiplague (+2 vs. disease)

What is the ETA on start date? Blueberry Peat is still tied up in the special, which I feel may still have a couple of weeks to go. I have a couple of other concepts that I'd be happy to switch to, particularly since I know there was another person looking into Investigator.


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I think we play on Adventure mode here so there's nothing stopping you from playing as Peat in both the Special and in an AP.

Liberty's Edge

1 person marked this as a favorite.
Shades of blood dice set up Shades of Blood Map and NPCS

Im thinking next week Ill post the first dump from the adventure and then people will post there and have characters. You all will have spent over a MONTH on a boat together, so you all know each others.


Female yaogaui vindicator of Ragathiel 2 HP 28/28 | AC 19 | F +6 R +10 W +7 | Perc +9| speed 25 ft | focus 1/1| Hero 2 |Active Conditions:

Cool. Are we doing free archetype? Sorry if you already said and I missed it!


Cond: | Female Dragonblooded Human Imperial Sorcerer 2| HP 24/24| AC 18| F+6, R+7, W+7| Speed 25 ft |Perc(T) + 5| Init + 6 (D.Dragonblood)| Exp: Detect Magic| Hero: 1| Spells DC 18. Slots: 1□□□□, Focus□□| ✋Steel Shield✋|Blood Magic Active □|

Anyway, my PC's ready to go. For anyone using Paizo campaign tools, she's got custom art for her portrait.

Liberty's Edge

Shades of blood dice set up Shades of Blood Map and NPCS

Sure for Hannet.
The bros will post there soon. I got Demiplane and they will use that to build


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
Jacen Benedictt wrote:

Wanted to bring up varients one more time, after writing to GM.

Free Archetype
Ancestral Paragon
Gradual Ability Boost

Only AP is important to discuss for our characters at Level 1, the others come into play at Level 2.

Any thoughts on these? I guess only AP needs to be decided on at the moment


Cond: | Female Dragonblooded Human Imperial Sorcerer 2| HP 24/24| AC 18| F+6, R+7, W+7| Speed 25 ft |Perc(T) + 5| Init + 6 (D.Dragonblood)| Exp: Detect Magic| Hero: 1| Spells DC 18. Slots: 1□□□□, Focus□□| ✋Steel Shield✋|Blood Magic Active □|
fine_young_misanthrope wrote:

Sure for Hannet.

The bros will post there soon. I got Demiplane and they will use that to build.

Looks like a "sure" for Free Archetype.

Verdant Wheel

non-binary fruit leshy investigator (alchemical sciences) 2 | HP 8/26, Hero Points: 1/3 | AC 18 | Fort +5; Ref +9; Will +7 | Spd: 25 ft. | Perc: +7, low-light vision | Leads: Shadow rain, Vampire cultists| Versatile Vials: 4/4 | Exploration: Scout | Active Conditions: Antiplague (+2 vs. disease)
Jacen Benedictt wrote:
Jacen Benedictt wrote:

Wanted to bring up varients one more time, after writing to GM.

Free Archetype
Ancestral Paragon
Gradual Ability Boost

Only AP is important to discuss for our characters at Level 1, the others come into play at Level 2.

Any thoughts on these? I guess only AP needs to be decided on at the moment

I am definitely a fan of Free Archetype, and Ancestral Paragon looks fun too. With the action economy, it's nice that having a few extra abilities doesn't tend to unbalance things, just gives more versatility.

I haven't ever played with gradual ability boosts, so don't have a strong feeling either way. I will be creating in Hero Lab, so tracking it won't be an issue.


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
Blueberry Peat wrote:
Jacen Benedictt wrote:
Jacen Benedictt wrote:

Wanted to bring up varients one more time, after writing to GM.

Free Archetype
Ancestral Paragon
Gradual Ability Boost

Only AP is important to discuss for our characters at Level 1, the others come into play at Level 2.

Any thoughts on these? I guess only AP needs to be decided on at the moment

I am definitely a fan of Free Archetype, and Ancestral Paragon looks fun too. With the action economy, it's nice that having a few extra abilities doesn't tend to unbalance things, just gives more versatility.

I haven't ever played with gradual ability boosts, so don't have a strong feeling either way. I will be creating in Hero Lab, so tracking it won't be an issue.

I think I typed some of this in Recruitment, not sure. The thing with Gradual Ability Boost is that it really fascilitates low level play. The feeling of the character becoming more capable is much stronger when potentially almost every level some ability gains +1. Even something which starts at +4 can go up to +5 by selecting it at both 5th and then 7th level, allowing actual PLAY with the +5 versus simply having it for the incredibly short amount of time that the character is 10th+. Just my take, but I've used it in several campaigns and really enjoyed it.

Liberty's Edge

3 people marked this as a favorite.
Shades of blood dice set up Shades of Blood Map and NPCS

Ill let all those happen. can't hurt. we will see if a problem has occurred later!


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Cond: | Female Dragonblooded Human Imperial Sorcerer 2| HP 24/24| AC 18| F+6, R+7, W+7| Speed 25 ft |Perc(T) + 5| Init + 6 (D.Dragonblood)| Exp: Detect Magic| Hero: 1| Spells DC 18. Slots: 1□□□□, Focus□□| ✋Steel Shield✋|Blood Magic Active □|

Mighty kind of you GM. Karen is now updated for Ancestral Paragon.

Liberty's Edge

Shades of blood dice set up Shades of Blood Map and NPCS

Let's aim for Monday the 27th as the day we start. BROZ! Get those characters ready!
We play in our online game Sunday, so Ill yet at them there to get ready.

Verdant Wheel

non-binary fruit leshy investigator (alchemical sciences) 2 | HP 8/26, Hero Points: 1/3 | AC 18 | Fort +5; Ref +9; Will +7 | Spd: 25 ft. | Perc: +7, low-light vision | Leads: Shadow rain, Vampire cultists| Versatile Vials: 4/4 | Exploration: Scout | Active Conditions: Antiplague (+2 vs. disease)

I was going to learn the formula for ration tonic, in case we have to deal with a period where we lack the sun ... but just realized that ration tonic is a magical potion not an alchemical elixir, so I can't make it.

Which means, if the sun does get blotted out for some period of time, this ancestry trait becomes problematic:

Quote:

Plant Nourishment

You gain nourishment in the same way that the plants or fungi that match your body type normally do, through some combination of photosynthesis, absorbing minerals with your roots, or scavenging decaying matter. You typically do not need to pay for food. If you normally rely on photosynthesis and go without sunlight for 1 week, you begin to starve. You can derive nourishment from specially formulated bottles of sunlight instead of natural sunlight, but these bottles cost 10 times as much as standard rations (or 40 sp).

I am fine with Peat being inconvenienced by the lack of sun ... even devoting myself to a major side quest where I try to come up with the money to buy a nourishing aeon stone or something ... but I also don't want to have a character who becomes fundamentally unplayable because weeks or months of downtime pass when we don't have access to the sun.

So I guess I'd just ask if these expensive "specially formulated bottles of sunlight" will be treated as common availability in the campaign, so I won't have trouble buying them if needed.

Alternately, I do have an entirely different fungus leshy character that would be interesting in this, and would have the benefit of not risking starvation without access to the sun.


Cond: | Female Dragonblooded Human Imperial Sorcerer 2| HP 24/24| AC 18| F+6, R+7, W+7| Speed 25 ft |Perc(T) + 5| Init + 6 (D.Dragonblood)| Exp: Detect Magic| Hero: 1| Spells DC 18. Slots: 1□□□□, Focus□□| ✋Steel Shield✋|Blood Magic Active □|

I'm pretty sure Bottled Sunlight (the ration) was common in LO: Character Guide...

Also, you could also:
1. Ask for access to Journeybread
2. Archetype into Witch and get the Cauldron feat
3. Archetype into Exemplar and get Horn of Plenty.
4. Purchase the formula for Ration Tonic and use your downtime to Craft it.

Verdant Wheel

non-binary fruit leshy investigator (alchemical sciences) 2 | HP 8/26, Hero Points: 1/3 | AC 18 | Fort +5; Ref +9; Will +7 | Spd: 25 ft. | Perc: +7, low-light vision | Leads: Shadow rain, Vampire cultists| Versatile Vials: 4/4 | Exploration: Scout | Active Conditions: Antiplague (+2 vs. disease)

Thanks, I didn't know about the journeybread. Thematically, if the GM would allow that to be in the form of a nutrient paste that I could rub on my vines/roots, then that would probably work.


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Female yaogaui vindicator of Ragathiel 2 HP 28/28 | AC 19 | F +6 R +10 W +7 | Perc +9| speed 25 ft | focus 1/1| Hero 2 |Active Conditions:

Finally got my profile in order. Looking forward to the start.

Verdant Wheel

non-binary fruit leshy investigator (alchemical sciences) 2 | HP 8/26, Hero Points: 1/3 | AC 18 | Fort +5; Ref +9; Will +7 | Spd: 25 ft. | Perc: +7, low-light vision | Leads: Shadow rain, Vampire cultists| Versatile Vials: 4/4 | Exploration: Scout | Active Conditions: Antiplague (+2 vs. disease)

GM: Can you give feedback on whether Peat is going to be a debilitated character concept?

Liberty's Edge

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Shades of blood dice set up Shades of Blood Map and NPCS

Oh, I'd let you buy them pretty regularly. I won't handicap you that way. there are plenty of other ways to kill your characters!


Masculine Human (Nephilim) ROGUE 1 | HP 00/00 | AC 00 | FRW +8 +9 +10 | Perc +8 | 25'

Hey it's Jacen ... will be posting as RAGATHIEN


Cond: | Female Dragonblooded Human Imperial Sorcerer 2| HP 24/24| AC 18| F+6, R+7, W+7| Speed 25 ft |Perc(T) + 5| Init + 6 (D.Dragonblood)| Exp: Detect Magic| Hero: 1| Spells DC 18. Slots: 1□□□□, Focus□□| ✋Steel Shield✋|Blood Magic Active □|
Ragathien wrote:
Hey it's Jacen ... will be posting as RAGATHIEN

Your Pathbuilder link doesnt work btw.


Masculine Human (Nephilim) ROGUE 1 | HP 00/00 | AC 00 | FRW +8 +9 +10 | Perc +8 | 25'
Karen Langway wrote:
Ragathien wrote:
Hey it's Jacen ... will be posting as RAGATHIEN
Your Pathbuilder link doesnt work btw.

No, it doesn't yet.

Deleted old data but wasn't ready to add the URL in there

Verdant Wheel

non-binary fruit leshy investigator (alchemical sciences) 2 | HP 8/26, Hero Points: 1/3 | AC 18 | Fort +5; Ref +9; Will +7 | Spd: 25 ft. | Perc: +7, low-light vision | Leads: Shadow rain, Vampire cultists| Versatile Vials: 4/4 | Exploration: Scout | Active Conditions: Antiplague (+2 vs. disease)

I modified my profile so it has my Organized Play character sheet and my Shades of Blood character sheet in separate spoilers. When the special is over, I'll update my stat line with the Shades of Blood info, but right now it reflects the Organized Play info instead.


Sorry everyone, I didn't know that this was where we were discussing what we were doing. Karen tried to help me, but I just thought we were discussing in the first tab. Missed the other tabs altogether, new at this. I am going to be a dwarf cleric who is mainly front-line support and will move back and forth to help where needed.


Cond: | Female Dragonblooded Human Imperial Sorcerer 2| HP 24/24| AC 18| F+6, R+7, W+7| Speed 25 ft |Perc(T) + 5| Init + 6 (D.Dragonblood)| Exp: Detect Magic| Hero: 1| Spells DC 18. Slots: 1□□□□, Focus□□| ✋Steel Shield✋|Blood Magic Active □|
Crocman wrote:
Sorry everyone, I didn't know that this was where we were discussing what we were doing. Karen tried to help me, but I just thought we were discussing in the first tab. Missed the other tabs altogether, new at this. I am going to be a dwarf cleric who is mainly front-line support and will move back and forth to help where needed.

That's fine, I'm just glad you found your way here in the end. A cleric is exactly what we need to not die so I hope you've got the Medicine chops and the Heals to assist.

Reposting again for your convenience - here's a guide to play by post that I wish I had when I first started: Link here

Edit: Use this link to learn how to create a character


Cond: | Female Dragonblooded Human Imperial Sorcerer 2| HP 24/24| AC 18| F+6, R+7, W+7| Speed 25 ft |Perc(T) + 5| Init + 6 (D.Dragonblood)| Exp: Detect Magic| Hero: 1| Spells DC 18. Slots: 1□□□□, Focus□□| ✋Steel Shield✋|Blood Magic Active □|

Karen doesnt have anything to add to this scene - she's ready to go.

Verdant Wheel

non-binary fruit leshy investigator (alchemical sciences) 2 | HP 8/26, Hero Points: 1/3 | AC 18 | Fort +5; Ref +9; Will +7 | Spd: 25 ft. | Perc: +7, low-light vision | Leads: Shadow rain, Vampire cultists| Versatile Vials: 4/4 | Exploration: Scout | Active Conditions: Antiplague (+2 vs. disease)

Not sure if I'm following this bit with Tlaytin. I thought he was wanting to rent space in the observatory in town. Is he wanting to come with us into the jungle?

Liberty's Edge

Shades of blood dice set up Shades of Blood Map and NPCS

He wants to go to your in town observatory. basically hes going to stay where you came from while you head out on your adventure.

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