Full Name |
Glasilock Haridensford Pip |
Race |
Forest Gnome |
Classes/Levels |
Fighter 3 Passive perception 14. AC 16. Hp 31/31. Bolts: 26. This Fight: 0. |
Gender |
Male |
Size |
Small |
Age |
73 |
Alignment |
TN |
Deity |
Garl Glittergold |
Languages |
Common, Gnomish |
Occupation |
Soldier |
Strength |
14 |
Dexterity |
18 |
Constitution |
17 |
Intelligence |
17 |
Wisdom |
15 |
Charisma |
12 |
About Glasilock Haridensford Pip
Glasilock Haridensford Pip, Fighter 3, TN Soldier Forest Gnome
Features & Traits
FIGHTER
Fighting Style (Archery)
Second Wind 1d10 +3
Action Surge (one use)
ELDRITCH KNIGHT
Spellcasting
Weapon Bond
SOLDIER
Military Rank (blacksmith)
FOREST GNOME
Darkvision
Gnome Cunning
Natural Illusionist
Speak with Small Beasts
Saving Throws
Strength +4, Constitution +5
Skills (trained)
Athletics +4
Perception +4
Intimidation +3
Acrobatics +6
AC: 16
HP: 22
Proficiency Bonus: +2
Passive Perception: 1
4
Speed (ft): 25 ft.
personality
Pip is a friendly, slightly unhinged happy gnome.
ideals
I like people
bonds
My old military group is still out there somewhere. I should find them someday.
flaws
I am constantly excited, and many people find that annoying.
Equipment
Studded Leather armour (13 lb.)
Bonded Silver Rapier (2 lb.)
Silvered Longsword (3 lb.)(sold)
Bonded Light Crossbow (5 lb.)
27 Bolts (1.35 lb.)
Insignia of Rank (- lb.)
Dagger from fallen enemy (1 lb.)
Deck of Cards (- lb.)
Hand Crossbow (3 lb.)
7 rations
*Not with Pip at the time.
Wealth: 104 gp. 33 sp. 8 cp. (1.82 lb)
Total Weight: 44.25 lbs.
Light load: 70 lbs.
Medium load: 140 lbs.
Heavy load: 210 lbs.
Current Load: Light
Current Penalties: -
Spellcasting Save DC 13, attack bonus +5
Cantrips
Minor Illusion
Booming Blade
Chill Touch
Level 1 spells
Shield
Burning Hands
Tasha's Hideous Laughter
Languages: Common, Gnomish.
Backstory Pip was born into a small family of 7 living in a forest near Waterdeep. He had a quiet childhood, often playing soldier with his brothers and sisters in the woods. At the tender age of 38, he set off to seek his fortune. He lived mainly by acting as a dockhand, despite having a fear of water. Eventually he joined up with a company of kobold hunters/mercenaries, called the Laughing Dogs, and had several adventures with them. He parted with his money in good faith, looking for more exciting adventures elsewhere in the realms.
Jack
Nafton's hammerheaded Mastiff's have 8 hitpoints instead of 5 like the standard variety. The Hammerheaded Mastiff can carry up to 130 pounds of gear without being slowed down. It also can carry up to up to 195 pounds beyond that with a 10 foot movement penalty and disadvantage to all attacks, strength and dex checks.