Count of the March (Inactive)

Game Master djdust

The fate of the world pivots around a trading post in the Verduran Forest

Date: Sunday, Gozran 8, 4718 AR
Campaign Info
Campaign Map
Battle Maps
Party Inventory and Loot Tracker


1,051 to 1,078 of 1,078 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>

GCP reference?

There was a conversation about being able to climb a cliff face.

Edit:

Moira Keening wrote:
If only we had someone who liked to dual-wield scimitars... we still have that corrosive one too.

In a regular game it would be tempting, I normally play characters that are built to use what we find. But with the ABP Ivar can focus on two exotic weapons and not worry about spending a ton of money keeping them level appropriate.


campaign info | maps

Glass Cannon Podcast. There was a halfling character who rode a wolf, and in one episode the GM stated the wolf couldn't enter a dungeon since it couldn't go down the stairs and it became a running joke.


ahhh, I've not followed any podcasts, do you recommend it? Do you know any of the players? Wow, you can purchase 'ticket's to watch a live show.

Can you tell I live in a cave and am a bit of a luddite?

Hmmm a 'running' joke, probably not safe for the wolf to run down the stairs anyway.


1 person marked this as a favorite.
campaign info | maps

I find it very entertaining, listen to it on my drive to and from work. I don't know the players personally. The original podcast is a playthrough of Giantslayer, and was made the official podcast of Pathfinder, although they've expanded into a whole network now and I don't know if they still hold that title. Jason Bulmahn and Eric Mona have made guest appearances.

I've finished the original show, am a bottom tier patreon supporter, have listened to a good bit of their other content and am currently working on catching up on the live show (Strange Aeons) before starting Season 2 (Gatewalkers).


dirge bard 5 | hp 48/48 | ac 18 (t 12 ff 16) | ini 7 | per 5| f 4 r 6 w 5 | spells 1/5 0/3 | perform 9/16| clw 3|
Ivar "Goldilocks" Theodinson wrote:

Moira, that is an exceptionally unusual idea.... I would be very interested in reading that backstory.

I've no idea how effective it would be, I don't play a lot of casters so my experience with familiars is quite limited. Ambrose is literally the first familiar I've had in a game and that's PF2 (which I'm still trying to wrap my brain around.) But it does sound like a lot of fun.

The closest I've gotten to Shaman was a shaman/ranger gestalt shoanti warrior, I leaned heavy on the ranger portion and almost entirely ignored the animal companion and spirit animal. I've gotten better with animal companions and have a halfling hunter who rides his wolf in a game right now.

Thanks! My favorite cockeyed idea.

If I run the swap character as an NPC while I DM someday,:
the "familiar" will be a missing person who is intentionally hiding from the party in plain sight.

If I run the role-swap character as a player, I've got a few ideas for why and how the situation happened for the backstory--but I haven't written it yet. Someone who is in hiding, someone who is trying to retreat from the world, or just an animal lover who longs for the simplicity of animal living while their familiar longed for the convenience of thumbs.

The double-archer would probably be more appropriate in a mid-high level high-power campaign (none of these builds really come online until at least level 5-6-7), and that's not where my interest has been lately.


Curious, do any of the AP's start with anyone who's 'on the lamb'? There are several it could fit in, Strange Aeons could be fun, they wouldn't remember why they were hiding from the world.

So if the double-archer/mid-high level/power games isn't where your interest is at, what is?


dirge bard 5 | hp 48/48 | ac 18 (t 12 ff 16) | ini 7 | per 5| f 4 r 6 w 5 | spells 1/5 0/3 | perform 9/16| clw 3|

Just found this Frank Frazetta painting relevant to our recent encounter.


1 person marked this as a favorite.

Frank Frazetta is the man... I was on an 'Edgar Rice Burroughs' kick back in the mid 70's he did practically all the artwork for those paperbacks, and of course a ton of other stuff too....

Sadly that dude looks more like Conan than Ivar :)


dirge bard 5 | hp 48/48 | ac 18 (t 12 ff 16) | ini 7 | per 5| f 4 r 6 w 5 | spells 1/5 0/3 | perform 9/16| clw 3|

One of those artists where I was like, "oh he did that thing I've always kinda known about? Cool. Oh wait and that other thing? AND THAT THING? AND all these things I've never seen before?!?"


campaign info | maps

Tomorrow's the last class.of the quarter. Been busy grading final projects, staying on top of work, and frantically searching for a childcare solution. I'll move things forward soon.


dirge bard 5 | hp 48/48 | ac 18 (t 12 ff 16) | ini 7 | per 5| f 4 r 6 w 5 | spells 1/5 0/3 | perform 9/16| clw 3|

Good luck with crunch time! I'm grading, too.


Male Human Sorcerer 1, Wizard 4. | HP 27 | AC 13 (17) F 12 T 13 | F 3 R 3 W5 | percept +0 | init +7

I've been absent from posting the past few days. Life has become hectic and I haven't made time for pbp. Bad news is, this seems to be a continuing theme with our house being built and working on the property. I'm sorry to say I'm going to need to retire my character. He wanders off, dies horribly, or peacefully retires. Whatever works for the narrative. This game has been great, and you guys are fantastic, but I don't currently have the focus the game deserves. Good luck on your endeavors.

Zeetri


Hey, you're building a house, Congratulations! I'm glad this sounds like a good hectic instead of a bad hectic. I hope to see you back again once things slow down.


campaign info | maps

Well, I think it's come to this...

This campaign has been a passion project of mine, I love to homebrew adventures. But, the coming and going of players and nature of PbP has been hard on my enthusiasm. Writing characters in and out of the story gets more and more difficult each time, and I've lost the narrative thread.

I feel it's time to drop this campaign, as I make the final jump to 2e.

I tried very hard to keep things going for the love of the game, and maybe it's my life circumstances this time around, but I'm finally worn down. It also seems like a natural point to end after a big victory. I'll write a final post and I invite you all to do so too.

I'm going to keep running my 2e Crown of the Kobold King game, and perhaps in the future start another 2e game. I have a few ideas kicking around.

I would like to say a big thanks to everyone who has joined me on this crazy train. As always, I wish you happy gaming. All Blessings.

PS, if you are dying to know what this campaign was (supposed to be) all about, you can DM me.


I'm sorry to hear the game is ending GM_WilloftheWylde, but I certainly understand. As far as Ivar's ending, just have him return to the Marquis to collect his pay...He will adventure again.


dirge bard 5 | hp 48/48 | ac 18 (t 12 ff 16) | ini 7 | per 5| f 4 r 6 w 5 | spells 1/5 0/3 | perform 9/16| clw 3|

This was a good campaign, Dust/Wylde/Anz. Sometimes the sidequest turns into the main event. Thanks for giving Moira her second home, as horrible as it was at moments. At least you didn't turn her into a wererat like her last DM (which was pretty fun! But weird).

It's a tough gig, being a volunteer all-text DM with a vision. The pace is just soooo sloooow. But I'm glad we have a toehold in another game together (and with Ivar), so it's not goodbye.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Well it's been a wild ride! And we defeated Soma and saved the community! Thanks DM!


Hey GM_WilloftheWylde at some point would you move the game to inactive?

Thank you.


campaign info | maps

I was going to try to write a final post, but whole family's come down with the flu this weekend and I'm struggling


GM_WilloftheWylde wrote:
I was going to try to write a final post, but whole family's come down with the flu this weekend and I'm struggling

Take your time, a final post is always nice.


GM_WilloftheWylde wrote:
Well nothing inspires quite like a day full of fever dreaming...

Dude, fever dream or not that was an awesome final post.

If you ever decided to follow up on any of those 'Elsewhere, Elsewhen' Ivar will be waiting and ready :)


campaign info | maps

Thank you. I imagine it's more satisfying to those who've been around longer. This size of scope is the way I like to design a campaign, but I think it necessitates a dedicated group of players and strict schedule to keep all the threads straight. Try as I might, it's just not the right fit for PbP.


Pity, it was fun while it lasted. I did get a couple of the references. Thought the conversation with the Marquis's wife very interesting and the last "Cyth-V'sug! Cyth-V'sug! Cyth-V'sug!" made me wonder if we shouldn't have taken up the mummy on his offer.

Guess we'll never know...

Like I said, if you decide to run something shoot me a PM, I like playing full BAB and rogues, probably could even put something together for PF2 or D&D5E if you go that route.


dirge bard 5 | hp 48/48 | ac 18 (t 12 ff 16) | ini 7 | per 5| f 4 r 6 w 5 | spells 1/5 0/3 | perform 9/16| clw 3|

Phew, yeah. Great read. Wish we could save this world, but hey.


So talk to him: we three gestalt up, sign a pact, save the world....


dirge bard 5 | hp 48/48 | ac 18 (t 12 ff 16) | ini 7 | per 5| f 4 r 6 w 5 | spells 1/5 0/3 | perform 9/16| clw 3|

Never have done gestalt. That's like, two characters in one skin, right? Scary to think what that rabbit hole dive would look like. I'm too old to powergame now, but my brain goes to dark places sometimes.


Gestalt Characters

Like two characters, but not entirely. Pick two classes, you get the Class Features from both classes. Everything else like HP, BAB, Saving rolls and skills you select the class with the better numbers.

With Gestalt Powergaming is an option, ie. doubling up on certain class features that would really augment each other. The other option is to cover more basic needs, for instance adding the rogue class to Ivar's barbarian class so he can deal with traps. Most folks do a combination of both, like pick two classes that rely on the same stats. in Ivars case the rogue class would not only let him deal with traps and add backstabbing but it would replace the class features he gave up: Uncanny Dodge, Trap Sense, and Improved Uncanny Dodge.

So, a little power gaming. But if three characters with HP from only one class each, was up against a monster built to fight six characters of the same class, they would still have to fight smart.

Just a thought, if our GM wanted to continue the game but not have to add players it would be an option.... two or Three consistent posters is much less frustrating than waiting for the other slower posters to chime in.

Edit: Interestingly enough if our GM wanted to continue with just three players I think we would be fine. I'd consider adding a class like slayer that would permit Ivar to take disable device, and we'd rely on Moira for healing. But I get the impression that he's ready to move on.


1 person marked this as a favorite.
dirge bard 5 | hp 48/48 | ac 18 (t 12 ff 16) | ini 7 | per 5| f 4 r 6 w 5 | spells 1/5 0/3 | perform 9/16| clw 3|

Thanks for the intro to gestalt! I've had fun imagining some wacky builds.

Dust: thanks so much for this game! I wouldn't be opposed to a revival if you ever want to revisit the setting. See you at Dorian's!

1 to 50 of 1,078 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Count of the March Discussion All Messageboards

Want to post a reply? Sign in.