About Ivar "Goldilocks" TheodinsonHuman Invulnerable Rager 5 | HP 35/60 Rage 70| AC 20/T13/FF18 | F+7/R+4/W+4 | CMB +9/CMD 21 | init + 4 | Perc + 9| Rage8/17 HP+10/AC -2/Will + 2, DR @ 2 Initiative: 4 = 2 [dex] + 2 [trait]
AC: 20/22 = 10 + 7 [+ 1 (AA) breastplate] + 2 [dexterity] + 2 [shield] + 1 [deflection (ABP)]
Fort: + 7 = 4 [base] + 2 [constitution] + 1 [ABP]
Base Atk + 5
Melee: + 9 = 5 [base] + 4 [strength]
Stats: Str. 19 Dex. 14, Con. 14, Int. 10, Wis. 12, Cha. 8, Rage @ 17 = 4 [1 st. lvl.] + 8 [2nd-5th lvl] + 2 [con] + 3 [trait]
Abilities:
Race: Human Heart of the Fields: Sailor Humans born in rural areas are used to hard labor. They gain a racial bonus equal to half their character level to any one Craft or Profession skill, and once per day they may ignore an effect that would cause them to become fatigued or exhausted. This racial trait replaces skilled. Military Tradition: Seax, Axe Several human cultures raise all children (or all children of a certain social class) to serve in the military or defend themselves with force of arms. They gain proficiency with up to two martial or exotic weapons appropriate to their culture. This racial trait replaces the bonus feat trait. Traits:
Drawback:
Feats:
ABP
Barbarian Class Features: Invulnerable rager
favored class bonus: + 1 hit points
Skills:
30 = 5(4 [class skills] + 2 [background] ) The barbarian’s class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (nature) (Int), Perception (Wis), Ride (Dex), Survival (Wis), and Swim (Str). Acrobatics 6 = 2 Dex + 1 [rank] + 3 [class skill] - 0 [armor] Bluff -3 = -1 Cha - 2 [trait] Climb 8 = 4 Str + 1 [rank] + 3 [class skill] - 0 [armor] Disguise Self - 6 = - 1 Cha - 5 [trait] Diplomacy -1 = -1 Cha Escape Artist - 1 = 2 Dex* - 3 [armor] Handle animal 3 = - 1 Cha + 1 [rank] + 3 [class skill] Intimidation -1 = - 1 Cha Knowledge (geography) 8 = 5 [rank] + 3 [background skill] Knowledge (nature) 8 = 5 [rank] + 3 [class skill] Perception 9 = 1 Wis + 5 [rank] + 3 [class skill] Profession (sailor) 10 = 1 wis + 5 [rank] + 3 [background skill] + 1 [race] Ride 3 = 2 Dex + 1 [rank] + 3 [class skill] - 3 [armor] Stealth - 1 = 2 Dex* - 3 [armor] Survival 9 = 1 Wis + 5 [rank] + 3 [class skill] Swim 5 = 4 Str + 1 [rank] + 3 [class skill] - 3 [armor] Gear:
Mundane Items Explorer's outfit: N/A, N/A MW agile breastplate: 550 gp. 25 lbs. + 6, + 3, - 3/-0 wooden shield: 7 gp. 10 lbs. +2, -2 MW MW broken-back-seax: 340 gp. 4 lbs. 1d10, 19–20/×2, P & S chain shirt: 100 gp. 20 lbs. carried in Handy Haversack. Axe, throwing @ 2: 16 gp. 4 lbs. 1d6, x2, 10 ft. S Sling & Bullets (10): 1 sp. 5 lbs. 1d4, x2, 50 ft. B Kit, Barbarian’s: 9 gp. 26 lbs. This kit includes a backpack, a belt pouch, a blanket, a flint and steel, an iron pot, rope, soap, torches (10), trail rations (5 days), and a waterskin. Crowbar: 2 gp. 5 lbs. sub-total 1,389.1 gp. 124 lbs. Wonderous Items:
Consumables: Also in Handy Haversack
Total expenditure: 5,187.94 gp. Total weight of all gear: 124 lbs. Carry Capacity
wealth:
5,250 gp.Beginning wealth - 4,887.94 gp.Beginning expenditures = 362.06 gp. Remaining wealth Background:
Ivar was born on the Ironbound islands, the second son of a second son. When White Estrid King of the Ironbound Islands sailed to raid the Nidalese port of Nisroch Ivar's father and brother sailed with the fleet. When she returned from Absolam they did not. Theodin "the red", like many of the Ulfen raiders who would not inherit, could not resist the draw of the easy gold that the "soft southerners" would offer a man with his skill set. With his booty Theodin, and his oldest son Ingvar, purchased farmland near port, and other like minded Ulfens, so they could continue farming and raiding like their fore fathers. Shortly thereafter, Theodin sent for his wife and children and Ivar experienced his first sea voyage, but certainly not his last. Ivar loved the sea and hated farm work, he determined he would part with tradition and live a life of adventure. When Ivar came of an age he sailed with his father on the longship 'The Linnorm's Claw' under captain Tavar "the Lame" While on a raid, during fierce fighting, he anchored the right flank of the shield wall and surviving; earned a name. In the fight he was struck a vicious blow, from an axe, to his helmet and survived. When the battle was over and the captain was congratulating his victorious crew, he saw Ivar. His face disfigured and bloodied. Having lost his helmet from the vicious blow, his long blond curly hair hanging about his face like a lion’s mane. Blood poured from the scar on his face, dripping from his sparse beard. The captain blurted out with a laugh "well Goldilocks I see your none worse for wear! Just not as pretty any more." Ivar became a named man, "Goldilocks." It was a name, that's all that mattered, there were worse names to be had and he'd have words with anyone who said otherwise. When 'The Linnorms Claw' returned to port He asked father to kiss mother and sisters for him and he took a job on the first ship he could find leaving port.
Appearance:
var Is average height for an Ulfen, just under six and a half feet tall, and light on his feet. He wears his long blond hair in braids now, apparently, despite best intentions, your helmet may come off in a fight and your hair can get in your eyes. His beard is still sparse while his light skin is tanned and weathered from exposure. A scar runs from his forehead over his left eye down onto his left cheek where it joins the beard His eyes are as blue as the cold waters of the Ironbound islands. His light skin is tanned and weathered from exposure. When time and comfort permits he prefers to be shirtless so he may display his tattoo: an abstracted representation of his people’s totem, the Sea Wolf. This monster looks like a combination of: Wolf, Orca and Linnorm Dragon. The tattoo of blue wode begins with its wolf-like head on his left breast and snakes over his left shoulder onto his shoulder blades, under his right arm, wrapping around across his abdomen, past his left kidney and ending above his right hip. He wears the traditional doeskin leather breaches, ankle wraps and boots of his people under his armor; but prefers the southerner's breastplate to scale or chain armor. He wears his sea-bag high on both shoulders with his round wooden shield and helm tied to it. Carrying his hefty 'bearded axe' resting on his shoulder, close into his body so as to not injure anyone unintentionally.
Personality:
Ivar is a competent seaman, he enjoys being on ship, but when sailing prefers to ship out with the Grey Corsairs, due to his hatred of slavers. If he signs on to a ship he is loyal to the captain and his crewmates, though he expects everyone to pull their own weight. He is not intimidated by woman leadership and he idolizes White Estrid and her cousin Runewulf the Unbeliever. He has a great sense of humor, but its not wise to laugh too long or too loud about his earned name, the history of axes or the "ignorance of northern barbarians". He does enjoy discussing: weather, weapons, religion, politics and ships and may well give you his opinion about those topics or many others free of charge, usually in a good natured fashion...usually. He is a man of his word and gives it sparingly. accent:
w's become V's The is De there is der yes is Ja q is qv a = une and =und plan for rage power:
"Rage powers" @ 6: Beast totem (lesser beast totem & 6) @ 8: superstition @ 10: witch hunter (Superstition) @ 12: spell sunder (witch hunter & 6) @ 14: Beast Totem, greater (Beast totem & 10) @ 16: Eater of Magic (superstition & 10) @ 18: Come and get me (12) |