
| Vaard | 
 
	
 
                
                
              
            
            I'm stuck in monolingual land too...
The reason (I think) that Vaard was silent most of the time despite being fluent in common is caution.  He is naturally suspicious of non-Cold Suns, given how his tribe has been under threat for as long as he can remember.  But now that he sees they are risking their lives as much as he is, he is opening up to the rest of the group.
That's my attempted retcon, anyways.  I can't think of a second language that would be more appropriate than Common for him to have learned, anyways.

| Wultram Denka | 
And because they are virtual dice you can't even set it on fire as an example for the other dice.
Well at least I decided to use the action point so it shouldn't at least worsen the situation.

| Vaard | 
 
	
 
                
                
              
            
            Hi y'all,
I apologize for my unannounced absense for the past two days. Work was way crazier than I expected. The rest of the week looks better, but still pretty hectic. Hopefully I'll have at least some time for longer/more posts tomorrow and Thursday, at least.

| Wultram Denka | 
Took here as to not clutter the game thread. So first I just looked at what flatfooted AC Will had on his sheet But as noted he does not have a dex mod. But with short investigation will uses his cha instead of dex for AC and CMD.
Relevant rules text:
Nature’s Whispers (Ex): You have become so attuned to the whispers of the natural world, from the croaking of frogs to the groaning of great boulders, that your surroundings constantly keep you preternaturally aware of danger. You may add your Charisma modifier, instead of your Dexterity modifier, to your Armor Class and CMD. Any condition that would cause you to lose your Dexterity modifier to your Armor Class instead causes you to lose your Charisma modifier to your Armor Class.
Anyways I was mostly concerned on Wultrams reaction to the situation at hand so not like it was somehow massivly important fact. Also why am I pointing this thing out it hurts us! :p

| Nalverren | 
 
	
 
                
                
              
            
            Psssh i barely stabbed him

| Wultram Denka | 
Can't access the link you posted, but when I went back some posts I could. So I would guess you were using the wrong link(maybe one you keep NPC stats or some other notes?)

| Wultram Denka | 
The one after Rehil's post I can. The other two on the last page nope.
The one I can:
https://docs.google.com/spreadsheets/d/12M8PXevkbD9pQNPQIoNjN26u-Thcn9w1h1Q MRP0x1SE/edit#gid=0
The ones I can't: (You need permission)
https://docs.google.com/spreadsheets/d/12l6YNtBjV4eUxwXHWcGuzIHKX5i2RWN3R0i jDN6vxwA/edit#gid=36
EDIT: And for the record the map shows the updates.

| Cole. | 
 
	
 
                
                
              
            
            After reading Aubrey's update in the game play, I tried Wultram's links (both the "good and "bad" one) ... neither are working for me. i'm getting the same error either way.
No urgency on my part; I just wanted to make sure folks new I was still seeing the problem.

|  Aubrey the Malformed | 
 
	
 
                
                
              
            
            I'm planning on copying the spreadsheet into a new one and linking that when I get home. Hopefully a new spreadsheet will address the problem. What browsers are you using? I have IE9 at home and Google Sheets simply stopped working on that a couple of weeks ago, but it works fine on Chrome (funnily enough).

| Wultram Denka | 
Okay this is weird. So when I copy paste the link(from my own post) it does not work, but when I press the link from GMs post under Rehils ost that he took Ashars turn works. Despite the fact that both have same adress.
Anyways you might be able to work of that post too?
For the record I am using Chrome.

| Wultram Denka | 
Hp roll HD+1(con)+1(FCB): 1d6 + 2 ⇒ (1) + 2 = 3 With the houserule in place that becomes 5, right?
Changes:
+1 BAB
+1 Will
+1 damage to charnel touch
+1 DC to channel
-DR increases by 1
+1 INT from ability increase
+4 Skill points, K Religion, K arcana, Spellcraft, Disguise.
+1 1st level spell and +3 2nd level spells per day (not counting bonus slots from cha mod)
-Advanced Learning: I choose  Deathwine.
-Mental bastion: +2 bonus on saving throws made to resist sleep, stunning, paralysis, poison, or disease
I think that has it all. Will update these to the profile later today.

| Cole. | 
 
	
 
                
                
              
            
            New HP Total: 41 + 3 + 1 + 1d12 ⇒ 41 + 3 + 1 + (9) = 54
Favored Bonus: +1 skill rank
+1 BAB
+1 Fort save
+1 Strength
+5 skill ranks (Craft: Armorsmith, Intimidate, Knowledge: Nature, Survival, Swim)
Rage Power: Renewed Vigor

| Wultram Denka | 
Okay sheet updated with all the things. One change happened I changed the rank of disguise into UMD so if we do find something useful for our resident not-so-meat-shield healing can actually at least have a chance of using it.

| Rehil Ecraish | 
 
	
 
                
                
              
            
            Taking a level of rogue +1 Con +1 favored class: 1d8 + 2 ⇒ (8) + 2 = 10
Edit: YESSS!
Edit the second: Putting ability score bonus into strength and relinquishing any hope of shadowdancing. He's evolving into more of a fighter rather than a stealth guy. Characters never go exactly according to the original plan.
Backing up Wultram by taking UMD skill.

| Nalverren | 
 
	
 
                
                
              
            
            I'll have Nalverren leveled up before the weekend is through. finally, some assistance in hitting and damage!
 
	
 
     
     
     
	
 