
vhok |
having an argument with someone who is trying to tell me that base speed is a seprate thing than base land speed. I am a summoner and my eidolon's flight evolution says his fly speed is = to his base speed. I have an effect that increases his base land speed and he is saying his base speed is not changed by this because base speed is its own thing that can only be changed by effects that change base speed.
I tried to explain that base speed is just a general term and usually refers to base land speed but he is 100% sure that base speed is its own thing and base land speed increase will not make my eidolon fly faster because his flight is based on base speed. nothing except an official rule (which I'm pretty sure doesn't exist because this is just a basic part of the game) or a dev comment will help.

dragonhunterq |

Rules makes very little distinction
between base speed and base land speed.
There is at least one example where base speed refers to land speed, and climb speed is called out separately
All the evidence points to 'base speed' being shorthand for 'base land speed'.

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Well, I don't think any effect will apply to the base speed. That is determined by the eidolon's form and evolutions. An increase to base land speed would not increase your fly speed.
If you don't lay out what you are doing and what assumptions you are making, it is really difficult to find support for your position.

vhok |
omg your one of him! there is no such thing as base speed.
base land speed
base climb speed
base swim speed
base fly speed
base burrow speed
these are just the terms for how fast u move in a certain way before applying weight and armor modifiers there is no such thing as JUST "base speed" it always has a type attached and when no type is mentioned land speed is implied.

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The flight evolution isn't a continuous updating determination. It gives you a fly speed. The fly speed is determined when you take the evolution. Changing your land speed later won't change your fly speed.
There is no confusion between base speed and base land speed. They don't matter.
Edit: Again, what specifically are you trying to use? Because that could make a difference. From what you've said, I am very skeptical it could work.

vhok |
so if I do the effect and then gain flight from
evolution surge
This spell causes your eidolon to take on new characteristics. You can grant the eidolon any evolution whose total cost does not exceed 2 evolution points. You may only grant one evolution with this spell, even if that evolution can be taken multiple times. You can grant an evolution that allows you to spend additional evolution points to upgrade that evolution. This spell cannot be used to grant an upgrade to an evolution that the eidolon already possesses. The eidolon must meet any prerequisites of the selected evolution. This spell does not allow an eidolon to exceed its maximum number of natural attacks.
it works fine?

Kazaan |
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"Base" refers to the normal speed without other bonuses. Base speed is reduced by encumbrance. So lets say your Base Speed is 40 feet, and you're wearing medium or heavy armor. That reduces your Base Speed from 40 to 30 feet. Now, lets say you get some feature that grants you a +10 bonus to movement speed. You add that +10 after you reduce the base speed from armor or encumbrance, so your final speed is 40 feet (30 reduced base + 10 bonus). By contrast, if it were a +10 bonus to your base speed, then that is a bonus increasing the base, before you adjust for reduced movement speed. Other movement that is derived from base speed would benefit from this, but it would also be subject to reduction from armor or encumbrance. So now, using the same example parameters as above, your base speed goes up to 50 and reduced speed for 50 is 35 feet.
Land specifies a movement type; over land is considered the default, but when it's specified, it's important. Other modes include fly, swim, and climb. A bonus to base land speed means that, for the purposes of land speed (and land speed only), you treat your base speed as if it were the appropriate value higher. So, if all the parameters have been correctly given in your situation, then the other guy is actually correct; the bonus to base land speed only applies to land movement and it would be reduced by armor or encumbrance. It's similar to the effect of Ant Haul which treats your strength as if it were higher, but only for the purpose of calculating encumbrance level; you can't use Ant Haul to qualify for Str prereqs and you can't use an increase to your base land speed to derive a larger value for your fly speed.

Ciaran Barnes |

Base speed and land speed are the same thing - in most cases. Base land speed should probably only used to differentiate from the speed of other movement types. So whatever the eidolon's normal movement rate is, it should be able to fly at the same speed. But the details are very important: a spell like haste would increase the speed of all movement types (including fly), but expeditious retreat would not increase fly speed due to specific wording in the spell's description.

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Most spells that enhance "base land speed" specify that they don't apply to flight, burrow, etc. Those should not apply to the flight evolution.
The eidolon has a specific "base speed" determined by limbs.
Each pair of legs increases the eidolon's base speed by 10 feet.
This "base speed" is not just land speed, it is used to determine an eidolon's swim, burrow, and flight speeds. Because this is the case, "base speed" does not equal "base land speed" in the case of the eidolon. "Base speed" includes "base land speed" and is an abstraction of it.
The eidolon gains webbed hands, webbed feet, or powerful flippers, giving it a swim speed equal to its base speed.

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I just need something to point to and say see base speed means base land speed. at least in this evolutions case
The best thing you're probably going to be able to do is point to the bestiary in the stat block section at the very front where it describes the speed entry in stat blocks.
Speed: The creature’s land speed, and additional speeds as necessary for the creature.
Every time a speed is listed without a qualifier (fly, swim, etc.), it refers to the land speed of the creature. It's one of those things that's poorly explained in the game, but base land speed and base speed are synonymous. Every time they talk about another speed, they include what kind of speed it is, that's not always the case with land speed, and the many times where they use either base speed, or base land speed it does add unneeded confusion to the situation. They should have done better to enforce a standard instead of using the two terms interchangeably, but base land speed and base speed are the same thing.
So in your case, increasing base speed also increases your fly speed. The GM probably doesn't like it because having more legs make you a better flyer is kind of silly, but that's what the rules are.

wraithstrike |

If an effect says it applies to the base speed then it refers to all the base speeds.
If an affect calls out "base land" or base fly" speed then it would only apply to that one speed.
Some monsters can only fly or swim so their base speed is whatever they use. Many people assume base speed equals land base speed because most creatures can walk if they can't do anything else.

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But what about in the case of the movement evolutions of the eidolon. It references base speed, not base speeds. If you're suggesting that all speed types are the base speed, how do you decide if you have multiple movement types? Just use whichever you want? Because I don't know why I wouldn't take swim twice to get a swim speed equal to my swim base speed +20, then flight at my swim speed which is land speed +20, instead of the +10 the limbs evolution already gives you. Plus an extra 20 feet for every evolution point you put into.
As further example, let's look at greater longstrider. Greater longstrider says:
This spell functions as longstrider, except it gives you a +20-foot enhancement bonus to your base speed and a +10-foot enhancement bonus to your other modes of movement (burrow, climb, fly, swim, and so on). It does not affect movement modes you do not actually have—for example, if you do not have a swim speed, this spell does not grant you a swim speed.
If your base speed included all speeds, it would say it provides a +20' enhancement bonus to your base land speed, and a +10' to your other base speeds. That's not what it says though, it says you get a +20' bonus to your base speed, and a +10' bonus to other modes of movement. Which seems to indicate that your other movement types are not your base speed.
I'll admit this is a little weird considering creatures that don't have a land speed, but with many things, like spells assuming you're small or medium, this game was designed around rules for the PCs, and all PCs walk as a standard form of movement. Even merfolk have a base speed of 5'.

wraithstrike |

But what about in the case of the movement evolutions of the eidolon. It references base speed, not base speeds. If you're suggesting that all speed types are the base speed, how do you decide if you have multiple movement types? Just use whichever you want? Because I don't know why I wouldn't take swim twice to get a swim speed equal to my swim base speed +20, then flight at my swim speed which is land speed +20, instead of the +10 the limbs evolution already gives you. Plus an extra 20 feet for every evolution point you put into.
As further example, let's look at greater longstrider. Greater longstrider says:
This spell functions as longstrider, except it gives you a +20-foot enhancement bonus to your base speed and a +10-foot enhancement bonus to your other modes of movement (burrow, climb, fly, swim, and so on). It does not affect movement modes you do not actually have—for example, if you do not have a swim speed, this spell does not grant you a swim speed.
If your base speed included all speeds, it would say it provides a +20' enhancement bonus to your base land speed, and a +10' to your other base speeds. That's not what it says though, it says you get a +20' bonus to your base speed, and a +10' bonus to other modes of movement. Which seems to indicate that your other movement types are not your base speed.
I'll admit this is a little weird considering creatures that don't have a land speed, but with many things, like spells assuming you're small or medium, this game was designed around rules for the PCs, and all PCs walk as a standard form of movement. Even merfolk have a base speed of 5'.
Can you type this again and match it up against statements I actually made?
I never said it could improve a base speed you did not have. Do I really need to say that "it can't affect your fly speed if you do not have a fly speed"? I kinda assumed everyone would understand that it can't give you a base speed you don't have access to.

vhok |
If an effect says it applies to the base speed then it refers to all the base speeds.
If an affect calls out "base land" or base fly" speed then it would only apply to that one speed.
Some monsters can only fly or swim so their base speed is whatever they use. Many people assume base speed equals land base speed because most creatures can walk if they can't do anything else.
Base Speed
Base speed is your unencumbered speed for a specified type of movement. Your base speed for any movement type is calculated in a similar manner as described in Base Land speed. When a speed type is not referenced, base speed usually implies base land speed
seems to me you have it a bit backwards, we don't assume its base land speed. we are told to assume it's base land speed

wraithstrike |

wraithstrike wrote:If an effect says it applies to the base speed then it refers to all the base speeds.
If an affect calls out "base land" or base fly" speed then it would only apply to that one speed.
Some monsters can only fly or swim so their base speed is whatever they use. Many people assume base speed equals land base speed because most creatures can walk if they can't do anything else.
Base Speed
Base speed is your unencumbered speed for a specified type of movement. Your base speed for any movement type is calculated in a similar manner as described in Base Land speed. When a speed type is not referenced, base speed usually implies base land speed
seems to me you have it a bit backwards, we don't assume its base land speed. we are told to assume it's base land speed
It also says "Base speed is your unencumbered speed for a specified type of movement" so I was not wrong.
Now it also says "base speed usually implies base land speed", but that is not the same "base speed only applies to base land speed unless otherwise stated".
vhok |
yes that's exactly my point "Base speed is your unencumbered speed for a specified type of movement" there are 5 types of movement in pathfinder. so there are
base land speed
base swim speed
base fly speed
base burrow speed
base climb speed
there is NO
base base speed
anytime base speed is mentioned its ALWAYS referring to 1 of the 5 types of speed. if NO TYPE is mentioned its inferred base land speed is what they are talking about. there might be some outside cases where it doesn't but most do.
and so in reference to eidolon flight where fly speed is = to the eidolon's base speed it is referring to the base land speed.

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Base Speed
Base speed is your unencumbered speed for a specified type of movement. Your base speed for any movement type is calculated in a similar manner as described in Base Land speed. When a speed type is not referenced, base speed usually implies base land speed
Seems to me you have it a bit backwards, we don't assume its base land speed. we are told to assume it's base land speed
So, I'll admit I've been wrong before, so I wanted to do my due diligence, looks through as much source material as I could, and come back to this in case I found something contrary to what I've already mentioned. But looking through almost every hardcover I own, I'm more convinced now that base speed only refers to land speed.
The above quote isn't from a sourcebook, it's a from a fan made FAQ request post looking for clarification on speed definitions that received a no reply necessary response from the PDT. This is likely because there was no question posted, but was then taken by the d20pfsrd to mean that's the actual definition and added to their common terms page. No where is this actually confirmed as the rules, it was just assumed by a third party website.
The problem with base land speed is that it's a legacy term from 3.5 that slipped through in only certain situations where for the most part the term was simply shortened to base speed. There's also the problem that they never actually define base speed as a term in any of the sourcebooks, basically making it an unwritten rule, and like most unwritten rules, you basically have to look at how it's applied to see how it works.
So today I went through every hardcover PDF looking for the terms base speed, base land speed, base fly, and for good measure, base swim and base climb in rules heavy sourcebooks. The term base fly speed never appeared in the 21 hardcover sourcebooks checked. Neither did base climb, or base swim in the half dozen that were also checked for those terms. The terms base speed and base land speed are used interchangeably, but always referring to land based movement. To go even further, most effects that increase base speed go out of their way to say they don't apply to other movement speeds, and make the distinction that movement speeds like fly, burrow, climb and swim are different than base speed.
I realize even this may not convince you, since, like I said before, this is an unwritten rule. I can't point to something that says with absolute certainty it's one way or the other, but in every example I can find of the rule being applied, this is how it works.

Bob_Loblaw |

The word base, in this case, is an adjective. It describes the word speed. In this situation, it means the starting point. So a base speed is the starting point from where you start all your calculations.
Some creatures don't have a base speed for a particular movement type. Humans do not have a base fly speed. It is not a fly speed of 0. It is non-existent. There is nothing to apply any calculations to. The human has a base land speed of 30. Note that humans (basically all the races in the core book), although they can swim, do not have a base swim speed. Their swim speed is dependent on their base land speed. Their swim speed is calculated by using their base speed (shortened from base land speed since humans only have one type of base speed: land).
There is no need to define a term that is already defined outside of the game and needs no additional context. This is not a legal document (and even if it was, it wouldn't be perfect). Just use common sense and common definitions unless told to do so otherwise.
The term "base speed" is intentionally used instead of saying "base land speed" and "base fly speed" and "base swim speed" and "base burrowing speed" and "base climb speed" etc.