Algon the Ever-Seeking

Varnos Lightbringer's page

7 posts. Alias of Kastarr Eunson.


Classes/Levels

HP: 13/13 || AC 19 (touch 11, flat 18) || F/R/W +4/+1/+3 || Init +1, Perc +1 || Buffs: none || Debuffs: none

About Varnos Lightbringer

Varnos Lightbringer
Male Angel-Blooded Aasimar (Angelkin) Paladin (Divine Defender) 1
LG Medium Outsider (native)
Init +1; Senses darkvision; Perception +1
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Defense
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AC 19, touch 11, flat-footed 18 (+6 armor, +2 shield, +1 Dex)
hp 13 (1d10+2)
Fort +4, Ref +1, Will +3
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 20 ft.
Melee Heavy Shield Bash +5 (1d4+4/x2) and
. . Greatsword +5 (2d6+6/19-20/x2) and
. . Longsword +5 (1d8+4/19-20/x2) and
. . Warhammer +5 (1d8+4/x3)
Special Attacks smite evil (1/day)
Spell-Like Abilities Detect Evil (At will)
Paladin (Divine Defender) Spells Prepared (CL 0):
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Statistics
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Str 18, Dex 12, Con 14, Int 10, Wis 12, Cha 13
Base Atk +1; CMB +5; CMD 16
Feats Power Attack -1/+2
Traits Divine Warrior, Wary
Skills Acrobatics -6 (-10 jump), Climb -3, Diplomacy +5, Disguise +2, Escape Artist -6, Fly -6, Heal +3, Knowledge (religion) +4, Ride -6, Sense Motive +6, Stealth -6, Swim -3
Languages Celestial, Common
SQ +2 ac vs. aoo from evil outsider/undead, aura of good
Other Gear Lamellar (steel) armor, Heavy steel shield, Greatsword, Longsword, Warhammer, Backpack, masterwork (6 @ 18 lbs), Bedroll, Blanket, winter, Waterskin (2), Whetstone (2), 3 SP, 6 CP
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Special Abilities
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+2 AC vs. AoO from Evil Outsider/Undead +2 dodge bonus to your AC against attacks of opportunity from evil outsiders or undead.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Divine Warrior +1 melee weapon damage when you cast a divine spell that affects weapons.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Smite Evil (1/day) (Su) +1 to hit, +1 to damage, +1 deflection bonus to AC when used.

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