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Megan's Curse of the Crimson Throne

Game Master Megan Robertson

Paizo's Curse of the Crimson Throne AP, running under the Pathfinder ruleset.


1,851 to 1,880 of 1,880 << first < prev | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | next > last >>

Special:
Judgment 2/3/day, Bane 11 rounds/day, Discern Lies 8 rounds/day
Half-Elf Inquisitor 8 | AC 19 (22) T 11 FF 18 | HP 59 | F +8 (9) R +3 (4) W +8 (9) | Init +5 | Perc +15
Skills:
Bluff 10, Intimidate 14, K. Religion 10, Perception 15, Sense Motive 17, Stealth 12

Hmmm. There's a lot of issues here. First, the duration is only 2/level, so 16 hours. In all likelihood, that's not a problem because if we're in here longer than 16 hours, we're probably all dead. Second, it doesn't stop people from entering the circle, so there's a real possibility that he could be moved. There's also a lot of questions regarding souls and bodies. Has Graxer's soul left his body, and is it on the way to its place at Gorum's side? If not, can we get it moving faster? I mean, I've got some pull with Pharasma, and I'm sure you've got quite a bit (you do have a Nosoi, after all). Could we talk to her and get her to shorten Graxer's Path?

I'll hold off on Consecrate for now.


HP 44/51(59) | Con 10/12

That does make sense.
Worst case I can do Hide Campfire. If we put his body out of the way the two spells together should mean we've got 16 hours.

Nosoi might be written up as the guides of the dead, but there's no mechanical power for it :/


Special:
Judgment 2/3/day, Bane 11 rounds/day, Discern Lies 8 rounds/day
Half-Elf Inquisitor 8 | AC 19 (22) T 11 FF 18 | HP 59 | F +8 (9) R +3 (4) W +8 (9) | Init +5 | Perc +15
Skills:
Bluff 10, Intimidate 14, K. Religion 10, Perception 15, Sense Motive 17, Stealth 12

I'm going to be away from my usual computer for a few days for Thanksgiving. I'll try to post when I can, but it could be rocky. Just letting you all know.


Male
Usable:
Smite Evil: 4 / 3; Lay On Hands[Chanel: PE]: 7[11 c:pe] / 6 [11]
Human Paladin 6 / Bard 1 / Holy Vindicator 1 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 68/61 | F +13 R +11 W +15{+16enh} | Init +1{+2} | Perc {+7}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

Hey Megan I just noticed you never answered if there was any magic on the Fungal Skeletons?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Each has +1 chainmail, a scimitar, and a spiked +1 light steel shield.


Female Dwarf Rogue - 8

I just posted this in my other game. I didn't want to leave you nice folks hanging. But basically to quote what I said in my own game, what's been going on:

Yeah this has been a pretty rough few weeks, I was ill for longer than expected and still kind of am, but more over my father had a minor heart attack Saturday. So there's been dealing with that and the holidays at work. No plans to stop the game now. I just wanted to let everyone know what was happening.

I'm sorry if you've moved on already or if I slowed anything down.


Male
Usable:
Smite Evil: 4 / 3; Lay On Hands[Chanel: PE]: 7[11 c:pe] / 6 [11]
Human Paladin 6 / Bard 1 / Holy Vindicator 1 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 68/61 | F +13 R +11 W +15{+16enh} | Init +1{+2} | Perc {+7}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8
Astrid Bronzebottom wrote:

I just posted this in my other game. I didn't want to leave you nice folks hanging. But basically to quote what I said in my own game, what's been going on:

Yeah this has been a pretty rough few weeks, I was ill for longer than expected and still kind of am, but more over my father had a minor heart attack Saturday. So there's been dealing with that and the holidays at work. No plans to stop the game now. I just wanted to let everyone know what was happening.

I'm sorry if you've moved on already or if I slowed anything down.

Its all good Astrid... just post when you can...and I hope you start feeling better! :)


HP 44/51(59) | Con 10/12

Spell resistance doesn't work on Snowball


Male
Usable:
Smite Evil: 4 / 3; Lay On Hands[Chanel: PE]: 7[11 c:pe] / 6 [11]
Human Paladin 6 / Bard 1 / Holy Vindicator 1 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 68/61 | F +13 R +11 W +15{+16enh} | Init +1{+2} | Perc {+7}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8
Ebon Wings wrote:
Spell resistance doesn't work on Snowball

Really? Sweet! Good man! Didn't realize that!

Oh.. and there was no animated statue..as in a spell. It was a magic item I neglected to put on the loot list. A Special Figurine of Wondrous Power - Marble Elephant. When Ashe killed the driver Rakshasa the figurine stopped receiving orders and stopped attacking. Ashe then figured out how to deactivate the figurine and reduce it to its dormant statuette state. He's currently carrying it in his Handy Haversack.

Thanks for reminding me of it though!


HP 44/51(59) | Con 10/12

True: I should have statuette. Mechanically I know Figurines have nothing to do with Craft: Construct, but they are thematically similar.
I thought about putting more damage into the Rakshasha, but at this point we've got a Paladin Smiting and an Inquisitor Baneing... I'd rather be looking around for the other shoe to drop than using limited spells to take down what are probably dead foes anyway.

Perhaps there's nothing about those statues, but statues, coffins, still lakes and corpses trigger my "Looks like a trap" reflex :)

I really do need to get more Pearls or a bow for EW, don't I.


Male
Usable:
Smite Evil: 4 / 3; Lay On Hands[Chanel: PE]: 7[11 c:pe] / 6 [11]
Human Paladin 6 / Bard 1 / Holy Vindicator 1 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 68/61 | F +13 R +11 W +15{+16enh} | Init +1{+2} | Perc {+7}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

Well a bow or an appropriate weapon.. maybe a sythe with the guided weapon enhancement.

BUT..That particular weapon enhancement is in the next module of this adventure path AP 10# - A History of Ashes. So maybe a little patience is in order as we will likely run across such a weapon?

I'll admit I ran across this... Celestial Full Plate and this would be Awesome armor for Asherick. BUT that armor appears in the module AFTER the next module in this Adventure Path. AP 11# - Skeletons of Scarwall.

I'd love to have that ...but at our super-slow pace... I don't think we'll ever get to the end of this Adventure Path... so I play just to get to play Asherick, and try to convince one of my friends here in Indianapolis to run the full Curse of the Crimson Throne for a actual play through. No luck just yet.


HP 44/51(59) | Con 10/12

Don't know how effective it is going to be, just so that there's less "don't want to use spells so will do nothing".

Maybe we will get to the end. One thing getting older hs shown me is that big games can still happen, they just happen slowly. A friend of mine recently wrapped up a game that happened fortnightly for eight years.


Special:
Judgment 2/3/day, Bane 11 rounds/day, Discern Lies 8 rounds/day
Half-Elf Inquisitor 8 | AC 19 (22) T 11 FF 18 | HP 59 | F +8 (9) R +3 (4) W +8 (9) | Init +5 | Perc +15
Skills:
Bluff 10, Intimidate 14, K. Religion 10, Perception 15, Sense Motive 17, Stealth 12

If you'd like, I could loan you my repeating crossbow. You're definitely not proficient, but at least it'd be something to do. besides, these ACs so far seem pretty hit-table.

If we get to the end, that's great. If not, that's also fine. I remember being in a campaign with a couple good friends that lasted all through high school, meeting multiple times a week. We were level 11 at the end. I'm patient, and I have other games going to keep me occupied.


HP 44/51(59) | Con 10/12

Actually, that's probably a pretty good idea.


Male
Usable:
Smite Evil: 4 / 3; Lay On Hands[Chanel: PE]: 7[11 c:pe] / 6 [11]
Human Paladin 6 / Bard 1 / Holy Vindicator 1 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 68/61 | F +13 R +11 W +15{+16enh} | Init +1{+2} | Perc {+7}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

You know... Ashe's bow - "TITAN" is a +1 Adaptive Composite Shortbow is carried in his Efficient Quiver at his back... when he's not using it... it IS available and easily gotten to.

Shortbow is a martial weapon, automatically adjusts to the strength of the shooter and is +1 to hit and damage.

Whereas... all repeating crossbows are exotic weapons.


HP 44/51(59) | Con 10/12

All nonproficient to EW!
I think they do similar damage (-1 str mod): more about not nobbling anyone actually good. I'm going to be lucky if this thing does 4 or 5 points a round... but that is more than now.


Special:
Judgment 2/3/day, Bane 11 rounds/day, Discern Lies 8 rounds/day
Half-Elf Inquisitor 8 | AC 19 (22) T 11 FF 18 | HP 59 | F +8 (9) R +3 (4) W +8 (9) | Init +5 | Perc +15
Skills:
Bluff 10, Intimidate 14, K. Religion 10, Perception 15, Sense Motive 17, Stealth 12

So, do we need to rest here? I don't know what EW has left, but if Ashe has used most of his smites for the day, not to mention his channel count is low, we either need to hole up somewhere or find the wizard who's theoretically still waiting for us in here.

To be honest, Lucia's frustration wasn't entirely triggered by Ashe's actions. You play the character how you need to. It was, however, triggered by one small part of your post.

Asherick Whiteplume wrote:
{and not lost on Lucia handsome

That part of the post bothers me a little bit because, while you're free to play your character however you'd like, it's very bold to assume that Lucia finds Ashe attractive.

I don't want to create a massive stir about this, it just bothered me for some reason. I do apologize if my post seemed aggressive or inflammatory for some reason. I'm fine with having a little bit of in-party conflict, especially during a tense situation like this dungeon, but I don't want it to spill over. If you need me to lay off a little, just say the word.


Male
Usable:
Smite Evil: 4 / 3; Lay On Hands[Chanel: PE]: 7[11 c:pe] / 6 [11]
Human Paladin 6 / Bard 1 / Holy Vindicator 1 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 68/61 | F +13 R +11 W +15{+16enh} | Init +1{+2} | Perc {+7}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

Ashe may need a rest to recover his divine abilities.. but they are not critical.. he has many resources left and even if ALL his divine abilities were expended for the day... he is still a very capable fighter and would still vote to push on until Vencarlo and Kalipopolous were found and secured; not to mention our remaining player character who is being very patient. It would be acceptible player-wise to rest once we have at least found our last player character.

Really? Sorry you misunderstood my post.. it was purely meant in a descriptive sense, not to imply any attraction whatsoever! Ashe has a charisma of 18 which indicates to me calling him handsome is not a misrepresentation of his physical appearance.

Your post was not inflamatory or aggressive... perhaps a little short-sighted for she has been following the trail of bodies left by the Justicar's all day. Clearly they have been busy in battle after many encounters. But perhaps it has just not occurred to her that Ashe has been expending uses of his abilities all day... battling Red Mantis Assassins, multiple Rakshasas, street thugs, the Emperor of Korvosa and his minions, even a nest of cloakers...

Your playing your character PERFECTLY fine.. in fact YOU cannot play her wrong... cause it's YOUR character! By default any way you choose to play her is correct cause YOU define her personality, her strengths, weaknesses and personality flaws or traits & quirks! You can't play her "wrong". :)


HP 44/51(59) | Con 10/12

EW's got about one big combat left in him, a ton of utility spells and hide campsight.
I'm fine with pressing on: I used a lot of his abilities early on to decent effect.
I do think we need to find our remaining new player!

As for the rest of it, I agree that (barring magic/powers of course - and that's another difficult discussion) the inside of character's heads belongs solely to their players.

I'm not saying Ashe was trying to do that - I had assumed he was trying for genre emulation - but we all need to be careful whenever we get near that line. This isn't the first time someone has raised the issue around me. I'm glad you raised the issue if you were uncomfortable Lucia - it can be difficult to do.


AC 10 (T 10 FF 10); Maximum HP: 42; Current HP: 42 F +5, R +6, W +10

Edmund is willing to think Ashe is as handsome as he wants, if only they'll let him out of his cell.


Male
Usable:
Smite Evil: 4 / 3; Lay On Hands[Chanel: PE]: 7[11 c:pe] / 6 [11]
Human Paladin 6 / Bard 1 / Holy Vindicator 1 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 68/61 | F +13 R +11 W +15{+16enh} | Init +1{+2} | Perc {+7}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

Heh, working on it Edmund!

Megan you still there?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Yes... are you lot back from your holidays and ready to move on?


Special:
Judgment 2/3/day, Bane 11 rounds/day, Discern Lies 8 rounds/day
Half-Elf Inquisitor 8 | AC 19 (22) T 11 FF 18 | HP 59 | F +8 (9) R +3 (4) W +8 (9) | Init +5 | Perc +15
Skills:
Bluff 10, Intimidate 14, K. Religion 10, Perception 15, Sense Motive 17, Stealth 12

Checking in. Had a wonderful Christmas.


HP 44/51(59) | Con 10/12

Got family over for a few days, but should be fine to keep up.


Male
Usable:
Smite Evil: 4 / 3; Lay On Hands[Chanel: PE]: 7[11 c:pe] / 6 [11]
Human Paladin 6 / Bard 1 / Holy Vindicator 1 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 68/61 | F +13 R +11 W +15{+16enh} | Init +1{+2} | Perc {+7}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

Waiting on a post from you megan...

Liberty's Edge

Female Depemds on the game system (human in the real world)

Got busy... sorry!


Male
Usable:
Smite Evil: 4 / 3; Lay On Hands[Chanel: PE]: 7[11 c:pe] / 6 [11]
Human Paladin 6 / Bard 1 / Holy Vindicator 1 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 68/61 | F +13 R +11 W +15{+16enh} | Init +1{+2} | Perc {+7}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

Waiting on a post Megan...


Special:
Judgment 2/3/day, Bane 11 rounds/day, Discern Lies 8 rounds/day
Half-Elf Inquisitor 8 | AC 19 (22) T 11 FF 18 | HP 59 | F +8 (9) R +3 (4) W +8 (9) | Init +5 | Perc +15
Skills:
Bluff 10, Intimidate 14, K. Religion 10, Perception 15, Sense Motive 17, Stealth 12

I'm here and monitoring the thread, but at the moment, it seems the options for Lucia are
1. Go down where Ashe is.
2. Pull the lever in the other room.
3. Shout pointless encouragement.
So it's kind of Ashe's show for a bit, I guess.


Male
Usable:
Smite Evil: 4 / 3; Lay On Hands[Chanel: PE]: 7[11 c:pe] / 6 [11]
Human Paladin 6 / Bard 1 / Holy Vindicator 1 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 68/61 | F +13 R +11 W +15{+16enh} | Init +1{+2} | Perc {+7}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

I'm really trying to move things along so we can get our other player in. Have we heard anything from Astrid Bronzebottom? Or did she just drop out without saying so?


Special:
Judgment 2/3/day, Bane 11 rounds/day, Discern Lies 8 rounds/day
Half-Elf Inquisitor 8 | AC 19 (22) T 11 FF 18 | HP 59 | F +8 (9) R +3 (4) W +8 (9) | Init +5 | Perc +15
Skills:
Bluff 10, Intimidate 14, K. Religion 10, Perception 15, Sense Motive 17, Stealth 12

Um, the player said he was having a lot of issues with illness and hasn't updated his gameplay thread for like two months. It's safe to say he's not coming back, or at least, we can treat Astrid like that.

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