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Megan's Curse of the Crimson Throne

Game Master Megan Robertson

Paizo's Curse of the Crimson Throne AP, running under the Pathfinder ruleset.


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Special:
Judgment 2/3/day, Bane 11 rounds/day, Discern Lies 8 rounds/day
Half-Elf Inquisitor 8 | AC 19 T 11 FF 18 | HP 59 | F +8 R +3 W +8 | Init +5 | Perc +15
Skills:
Bluff 10, Intimidate 14, K. Religion 10, Perception 15, Sense Motive 17, Stealth 12

Hmmm. There's a lot of issues here. First, the duration is only 2/level, so 16 hours. In all likelihood, that's not a problem because if we're in here longer than 16 hours, we're probably all dead. Second, it doesn't stop people from entering the circle, so there's a real possibility that he could be moved. There's also a lot of questions regarding souls and bodies. Has Graxer's soul left his body, and is it on the way to its place at Gorum's side? If not, can we get it moving faster? I mean, I've got some pull with Pharasma, and I'm sure you've got quite a bit (you do have a Nosoi, after all). Could we talk to her and get her to shorten Graxer's Path?

I'll hold off on Consecrate for now.


HP 44/51(59) | Con 10/12

That does make sense.
Worst case I can do Hide Campfire. If we put his body out of the way the two spells together should mean we've got 16 hours.

Nosoi might be written up as the guides of the dead, but there's no mechanical power for it :/

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