
Asherick Whiteplume |

Great News Megan... Congrats!
Ok then. So hard to get a committal answer from you lot! :) {joking ... mostly!}
I'll tell Aerieth Deventis [female, elf; Rogue 3 / Wizard <Air Elementalist> 5] and Edmund Gwenn [male, human; Sorcerer {Sage} ]... their in!
2 Level 8 additions in the Arkona - Vivified Labyrinth.
If there are no objections?

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Welcome both...
I shall read through your characters and find suitable places for you soon.
Be aware, as I have told the others, that after a long spell of unemployment I shall be starting work next Wednesday. I may be erratic for a bit until I get settled into a new rhythm... but I shall not be abandoning you.

Asherick Whiteplume |

Thanks for the invite. Working on my character right now. Hope to have her leveled up tonight.
As a suggestion Aerith... looking over your character..
You could take Weapon Focus Longbow at 9th and I think Qualify for Arcane archer easily!
Also you have proficiency with light armor and arcane armor training.. you Could remove arcane armor training {and take that Longbow Weapon focus 'hint-hint'} and wear a Silken Ceremonial as armor. It is light armor with no arcane check at all - same as a Harimaki! If made masterwork you could EVEN enchant it to to provide a significant armor bonus... and then only have to cast shield... or wear a ring of Force shielding! It would Really help your AC! :)
Coupled with a Amulet of Natural Armor +1 or +2 and a Ring of Protection +1 or +2 and perhaps a Dusty Rose Ioun Stone ... your AC could soar! :)

Aerieth Deventis |

Hmmm, the big problem with AA is that there is a BAB+6 requirement which either means waiting until like level 12 as a Wizard, or doing a lot of dipping.
I actually love the AA and have never been able to get a character to a point where it would be feasible.
Here is a thought, if people do not mind a moderate change. Since we have Edmund as a full caster/sorcerer. Rather than having a pile of Wizard levels, Aerieth could take 6 levels of Slayer, and then 1 level of Wizard and 1 level of AA. One Sniper Talent could be used to get the Trapfinding Rogue ability so that I would have that covered. Two of the Slayer talents would be Ranger Combat Style feats (Precise Shot and Point Blank Master).
Doing this would free up 1 feat, Weapon Finesse, and allow her to take Weapon Focus. The end result would be a mostly roguish character with some spell casting ability. Going forward, she could take more buffing spells to free up Edmund for battlefield control and offense. Also, it would get rid of the Arcane Armor Training, at least for now, since she would not qualify. Probably take Focused Shot for this one with her high Int. Also, would likely swap Int and Dex for the level 4 and level 8 increases.

Asherick Whiteplume |

Well that could work.. I just don't see the need for you to gut your casting ability. Remember.. build what makes sense for the character to be the self-sufficient independent elven woman her backstory says she is, not just what the party needs.
But its up to you. Honestly I personally think Arcane armor training is a waste if you don't intent to wear heavier armor than light.
Silken Ceremonial +5, +Shield Spell {+4AC}, + Ring, + Amulet of natural Armor, + Ioun Stone, + Belt of dexterity, ...maybe dodge feat would make your AC something viable in ranged battle and not have Any arcane failure check even worry about.
There is also the school of though that the Harimaki can be combined with the Silken Ceremonial.. some interpret it that way. Not sure about Megan. If so... you could also enchant your Harimaki to +5 it also is no arcane failure chance armor!
Just options.. of course the decision is yours.

Aerieth Deventis |

One problem that I have with the silken armor is that to me it feels like cheating. Also, I have never been into eastern themed gaming. Let me think about this. There has to be a way to play her as she is designed. Really, I need to at least change the backstory a little since I forgot it was written for Council of Thieves, not CotCT. Although, she could have easily fled Westcrown when things went south.
I have a lot of work today, but will try to think about this some.

Asherick Whiteplume |

The Silken Ceremonial is not per se' only Eastern themed - Taldor also has them. Effectively all the pictures of Seoni.. she is wearing a silken ceremonial. One could also make the connection that Senoi's large wide belt is a Harimaki as well... they have the exact same description.

Aerieth Deventis |

Ok, another thought. Aerieth is essentially self taught magic. Sure, she grew up in an elvish community and saw a lot of magic, but never was truly taught - mostly because she was in trouble too much of the time. After being thrown out of her village, she travelled and eventually ended up in Westcrown. There she got involved in some happenings that the local government (Cheliax) did not appreciate (Council of Thieves book 2). Thus, she fled ending up mostly unwanted in Korvosa where she has sort of struggled and fought from the shadows to survive.
The build would be Level 1-2 Ranger(urban), Level 3 - Wizard, Level 4-7 Ranger, Level 8 - Arcane Archer. She could either stay as an Air Elementalist, or switch to Universalist(Arcane Builder). This would fit with her intelligence, but lack of true training. Really, she started with Rogue levels, so Ranger(urban) is not that much of a change, and she could grab a sleight of hand trait to fit in with that part of her background.
I will have to think about the armor. I want her to be able to use armor, but really there are only a few that do not have dexterity restrictions since she is likely to have high dex. Probably Bracers of Armor to start and then go from there. Catskin leather is also interesting. It has no armor check or dex restrictions. Thus, a super high dex would not be limited. With no Dex restriction, the +2 from leather would offset the +1 + Dodge from the Silken Ceremonial + Dodge Feat.

Asherick Whiteplume |

{Shrugs} If that works for you. Sounds neat... I'm making a similar Ranger/Wizard/Arcane Archer build in another game.

Aerieth Deventis |

Yeh, it is sort of how do I fit this into the character mold I already have. I know that you were looking for a skill monkey, thus I am limited to pretty much playing with Rogue/Ranger/Slayer/Bard. Obviously with her complete lack of charisma, Bard is out. I love the Slayer, but think that it is not really her motto. She is not a killer by nature, although she will probably have Humanoid(human) and Oursider(Evil) as her favored enemies. Human because in Cheliax there are a lot of bad people. Outsider(evil) because, well, she is not a big fan of devils and other things from the lower planes. (Plus, it is just a good FE to have). Favored Community (from the Urban Ranger archetype) will probably be Korvosa. Not sure if that is too large a place, but it is either that or Westcrown which would be completely useless for this campaign as far as I know.
I like Rogue, but the 3/4 BAB makes it tough to qualify for Arcane Archer until really high levels.
In the end, I think it is better to have a little differentiation and with Edmund being a full caster, it makes really jacking up on wizard levels less important.

therealthom |

The interview indeed went well - I got the job :)
I start next Wednesday (1 October - also offspring's 18th birthday). Hopefully it will not impinge too much on role-playing, but it may take a few days to get into the new rhythm, please bear with me.
Congratulations, Megan. Best wishes in the new role.

Asherick Whiteplume |

We gonna get a post Megan?

Aerieth Deventis |

All, while I would like to join this campaign, and appreciate the invitation, I have not had the time to rebuild Aerieth. RL keeps getting in the way and two campaigns I thought to be dead have recently restarted. Thus, I think that it would be best for me to withdraw and allow you to invite the other player who submitted the rogue application.
I am sorry for the late notice, but feel that this would be best for me and for this game.
Tirion/Aerieth

Graxer Firebeard |

Guys im bowing out as well.. I just cant keep my interest level up in this game. Congrats of your new job Megan and thanks for having me along till now.

Asherick Whiteplume |

Ok.
Well Megan... assuming that Graxer just vanishes in a 'word of recall' or somesuch... how many rounds do I have to shoot arrows at the Skeletons until they reach me?
Also.. may I spend some more gold to purchase a wand or two because Graxer was holding much of the team healing?
NO. I'm not giving up on this game... if I'm the LAST and only person playing.. {not ignoring your presence Ebon.. I hope your staying} as long as Megan is willing to run.. I'll post!

Asherick Whiteplume |

Thx Edmund.. I'll be pushing HARD to get you in as FAST as possible!
Guess we need two more characters... still!

Asherick Whiteplume |

Well Ashe's ...now changed tactic is to pepper the skeletons with arrows until just before they reach him with their cloud of spores. Then he will put his bow away and pop a Air crystal into his mouth.. hopefully if he doesn't have to breath...which 'sucking' on the air crystal allows.. he will not be subject to their inhalation spores. Ashe will then destroy them with sword and shield.
...at least that's the plan.

Asherick Whiteplume |

It is mostly.. but they are not undead so a lot of the bang I could lay down on them is a bit muted. Likely they will have a lot of trouble even hitting Ashe ...but Ashe is not the kind of damage dealer that Graxer was.. so Ashe fighting all three will take time.. and Ashe must marshal his resources now that we are down a powerful teammate.
No Ebon is probably right to let the "swords" deal with this and not use spells that cannot be replaced easily.

Asherick Whiteplume |

Megan for expedience...
@ Both - Perhaps [ Lucia Selito ], has been sent by Bishop Debear... whom Ashe is quite well acquainted with and has consulted on MANY occasions...Maybe the Bishop decided it was time the Church of the PHARASMA took a more direct hand and sent [ Lucia Selito ] with a hired sneak.. [ Astrid Bronzebottom ] to infiltrate the now quarantined Old Korvosa to seek out the JUSTICARS to provide whatever assistance they could.
True to the JUSTICAR's direct approach.. following their trail of slain evil is not hard.. as Vencarlo's house smoulders but is not burned ..but three Red Mantis Assassins still lie slain in its living room. The 'Self-styled' Emperor of Korvosa, Pilt's Swastel, still sits his throne IMPALED through the heart... where Ashe left him in his execution for his crimes against the innocent of Korvosa in their time of distress.. not to mention his despoliation and the blatant spectacle he made of the murder and defilement of young women he savaged in his debouched vile Theatre of the Macabre and perverse - Exemplary Excribles, a violated temple of ARODEN no less!!! Ashe took great joy in ending him! But the trail leads on to Arkona palace where the bodies of several unhuman beasts lie in that audacious halls of the Arkona estate .. corpses of Rakshasas! I'm sure Lord Arkona - Golario Arkona will gleefully show you where the JUSTICARS went.. should their trail of slain fiends in the bu-dour and private garden not be obviously evident! :)
-----
If you two are ready to enter the game we can close recruitment and drop you into play right now if you like. If you start reading from page 117 onward... that details the assault on the Arkona palace to get you up to speed.
There is one player who is new who we are going to encounter in the Vivified Labyrinth... so we're trying to push ahead to get the full party together.
If they could get an intro following up behind us we can get moving again Megan if this is acceptable to you?

Asherick Whiteplume |

Internet dead.can't post....working on fix

Asherick Whiteplume |

Ok.. I'm back online now.. older computer but at least it works...
We gonna get a post intro for the two new characters Megan?

Asherick Whiteplume |

Megan.. we gonna get a post sometime THIS week?

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Yes... I'm here. That seems a sensible way to proceed. Just about getting everything sorted now, but I leave the house at 6.20am and get home 7.20pm! Medals and role-playing websites are getting neglected; I'm still managing to play a bit but DMing is a struggle...

Asherick Whiteplume |

Ok. Waiting on your intro then...

Asherick Whiteplume |

Welcome to the party Lucia! Now all we need is for Astrid to post... :)

Asherick Whiteplume |

Sorry, I've had an issue with my ISP for the last two weeks and issues at work. I'm going to post here in a bit. Things should be allowing me to at least get online. the place I worked in had a block on the computer so I've started to bring my laptop in.
Just be careful with that... some business' are still really touchy about non-business computers on their premises!
No need to ask for more trouble! :)

Asherick Whiteplume |

Hey Megan.. we gonna get a post soon?

Asherick Whiteplume |

MEGAN...are you still with us? We're waiting on you...

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Sorry... still settling in. Think I'm about sorted now. Dearly beloved has treated me to a lovely little ultra-light laptop that I can use on the train to work, this should help some.
I shall now trundle off to the game thread and try to sort things out.

Asherick Whiteplume |

OH Thank goodness! I did not want this game to just fade away! Welcome back Megan! :) Missed you!

Asherick Whiteplume |

I haven't posted this in a while so the new players might find it interesting and helpful...
Major NPC's -
Zellara - human/female; Bard {?} / Harrower {?}
- Spirit bound to a Harrow deck she used in life
'Queen' Ileosa Arabasti - human/female; Aristocrat 2 / Bard 4
- Widowed Ruler of Korvosa
Sabina Merrin - human/female; Fighter 10 'Queen Ileosa's Bodyguard'
- Grandmaster of the Grey Maidens
'Commandant' Marcus Thalassinus Endrin - human/male; Aristocrat 1 / Ranger 13 <Deceased - Slain by Queen Illeosa>
- Leader of the 'Sable Company'
- Asherick 'Ashe' Whiteplume-Stolyarev's "Uncle"
- Hippogriff Mount “Blackwind”
* (UPDATE) In an ill-advised assassination attempt upon Queen Illeosa Aribasti, he was killed by the Queen when his attack miraculously failed to end her rule…revealing hereunto thus far unsuspected immortality of the Queen. Currently his body lies in-state under the effects of a Ungent of Timelessness in the Temple Fortress of PHARASMA
'Field Marshal' Cressida Kroft - human/female; Aristocrat 1 / Fighter 9 'Leader of the Korvosan Guard'
Vencarlo Orisini - human/male; Fighter{?} / Duelist {?}
- Swordmaster trained for gentry in Korvosa
- Secretly the Masked Vigilante and hero of the people – BLACKJACK
'Bishop' Keppira d'Bear - human/female; Cleric [PHARASMA] 13
Devargo Barvasi - human/male; Rogue <Arrested / Executed>
- Self-proclaimed "King of Spiders" and sole owner of 'Eel's End'
"Chittersnap" - Ettercap/male{?} <Slain by Asherick>
- Executioner and pet of Devargo
Majenko - pseudo-dragon/male
- Rescued from the Devargo Bravasi the self-styled "Spider King's" captivity by the Justicars
- Adventuring companion to Asherick
Trinia Sabor - human/female; Bard {?} 'Framed for King Eodred's murder'
- Very pretty, Romantic Interest of Asherick Whiteplume
'Way-Keeper of the Skoan-Quah, the Clan of the Skull' Thousand Bones - human{Shoanti}/male; Cleric{?}
- Shaman 'Representing' Shoanti Barbarian Clan interests in peaceful existence with Korvosan settlers
- Grandson killed in 'Vigilante' attack in Korvosa
Vreeg - derro/male; Wizard [NECROMANCER] <Deceased - Slain by Asherick>
- Apprentice of Ryloth
Cabbagehead - ogre/male; Fighter <Deceased - Slain by Varrel>
Ishani Dhatri - human/male; Cleric [ABADAR]
- Cleric called to treat 'Brianna 'Breeze' Saldado
Yvicca - Sea Hag/female; Ranger{?} or Druid{?}
- Newly claimed resident of the 'Direption' wreak in the Jeggare River
- Not apparently Evil
* "Skinshear" - jigsawshark/m; Animal Companion of Yvicca
'Dr' Reiner Davaulus - human/male; Red Mantis Assassin Field Director <Arrested / Executed>
- Masquerading as the Queen's chief physician
- Apprehended/Arrested by the Justicars, alive! Suffering from ‘Blood Veil’
* (UPDATE) Turned over to the Korvosan Guard, tried, convicted, sentenced and executed!
Vendra Loaggri - human{Chelaxian}/female; Expert/Charlatan
- Owner of "Lavender", a perfume boutiques in Korvosa, just off of Summoning Street. The perfumery has always had a reputation for avant garde creations and brazen promotions — infamous memories of the 'Free Imp with Every Purchase' stunt still linger among residents of the Heights
* (UPDATE) Has apparently paid her fines and fled Korvosa closing up her shop
Girrigz Ripperclaws - warerat/male; Fighter <Deceased - Slain by Asherick>
- Violent warerat provocateur
Ramoska Arkminos - human {Nosferatu – Elder Vampire ‘Ustalav’}, Undead/male; ???
- Master{?}, Conte Senir Tiriac
* Loaned by master to the services of the Red Mantis, tasked to discover source of certain Varisian’s Immunity to Blood Veil. Ramoska’s personal researches are into finding a cure for Vampirism for himself to seek final peaceful death – as a man.
+ Agreed to use skills in disease lore to find cure for Blood Veil in exchange for passage back to Ustalav
* (UPDATE) Discovered with the assistance of Asherick a Vaccination to prevent blood Veil and then an actual Serum Cure…ending the threat to Korvosa. Left contact information with Ashe for future consultation on his own research into a cure for vampirism and parted on friendly terms returning to Ustalaav.
'Lady' Andasian - human/female; Cleric [URGATHOA] <Deceased - Slain by [Justicars>
- High Priestess Church of Urgathoa
* (UPDATE) Defeated once in combat by Justicars then was ‘reborne’ by the power of Urgathoa as an Unholy Saint – A Daughter of Urgathoa. Slain AGAIN by the Justicars… hopefully finally.
Ryloth - human/male; Wizard [NECROMANCER] <Arrested / Executed>
- Failed Academae student - expelled for butchering vagrants, stray animals, and anything else he could get his hands on to try to build some sort of golem from their collected parts
* (UPDATE) Apprehended by Justicars from the Temple of Urgathoa assisting the clergy to spread disease in Korvosa. Arrested, tried, convicted , sentenced and executed!
Salvatore Scream - human/male; Mad{?} Artist
- Last known contact with Vencarlo Orsini
Laori Vaus - elf/female; Cleric [ZON-KUTHON] ‘Member of the Brotherhood of Bones’
- Seeking artists whoe seem to be inspired with dark artistic muse by Zon-Kuthon, Salvator Scream being her most recent attempt as all the other committed suicide
- Revealed that Queen Ileosa is possessed by a crown made of the teeth of a slain dragon warlord named Kazavon. This dragon was empowered by Zon-Kuthon to aid ruler conquer his enemies… then the dragon turned on him and set about forging his own kingdom out of the foolish rulers.
- The Crown of Teeth is believed by Laroi to be influencing the Queen’s actions {artifact possession}
- The Brotherhood of Bones sole purpose is the gathering of Kazavon’s remains to restore the dragon to life.
Pilts Swastel – human/male; Rogue ’Self-styled Emperor of Old Korvosa’ <Deceased - Slain by Asherick>
- A repugnant sore-covered theater-owner of ”Exemplary Excrables”, a perverse and detestable theater of all things foul, gore-slicked and unnaturally pornographic
Jabbyr - gnome/halfling{?}; Barbarian Pilt’s “Executioner” <Deceased - Slain by Graxer>
’Seneschal’ Neolandus Kalepopolis - human/male; aristocrat 3 / ranger 3 ”Caretaker of Castle Korvosa”[/i]
- Korvosan Official with the legal authority to replace a King or Queen of Korvosa
- Found out secret of Queen Ileosa Aribastis’ odd behavior and source of her recently revealed immortality
- Fled Red Mantis Assassins sent by the Queen, to seek refuge with Salvatore Scream who sent him to his artistic patrons in House Arkona – only to be imprisoned in House Arkona’s Vivified Labyrinth!
’Lord’ Golario Arkona - rakshasa/male; rogue 10{?} ”Leader of House arkona”
- Rakshasa shapechanger who is head of house Arknona… clearly not the only one in the Major Noble House , leaving the Question are there any humans still with Arkonoa blood part of House Arkona?
Minor NPC's -
Gaedren Lamm - human/male; Rogue <Deceased - slain by Shakhan>
Gaedren's Cronnies:
Giggles - half-Ork/male; Fighter{?}
Hookshanks - gnome/male; Rogue{?} <Arrested>
Yargin - human/male; Rogue {Escaped}
- knocked out but never arrested
Bloo - Yargin's dog <Deceased - slain by Shakhan>
Amin Jalento - human/male; Aristocrat{?}
- Rescued from rioting mob
'Lord' Amadeus Jalento - human/male; Aristocrat / Expert [Jeweler]
- Owner of "Jalento Fine Jewelry"
Vimanda Arkona - human/female; House Arkona Nobility
- Verik's "girlfriend" who insisted him to desert
- Gave Verik a Raktavarna disguised as a silver dagger to spy on his activities
Gaekhen - human{Shaonti}/male; Barbarian{?} <Deceased>
- Grandson of Thousand Bones
- Body was stolen and dismembered by Necromancer's apprentice {Recovered by Justicars}
Nexus - derro/male; Commoner{?}
- Ex-Servant of Ryloth, Rescued by Asherick - shown mercy and turned over to clergy of PHARASMA to try to repent and change his natural inclinations towards evil deeds
Tayce Saldado - human{Varisian}/female; Commoner
- Possesses a simple beauty, scarcely hidden by her disheveled appearance and wan features
- Mother of 3, 2 sons, 1 daughter
Brienna 'Breeze' Saldado - human{Varisian}/female; Child - Age 8
- Tayce's daughter, First victim of modified 'Vorel's Phage' - "Blood Veil"
'Magistrate' Garrick Trann - human/male {Magistrate of Commerce}
- "The most hated man in Korvosa" the tax collector
'Senior Arbiter' Zenobia Zenderholm - human/female; Aristocrat 1 / Expert 9 {Judge and middle-ranking cleric of Abadar}
- "The Hanging Judge"
"Guildmaster" Boule - human/male; Rogue 4 {Guildmaster - The Cerulean Society}
- Guildmaster of the Thieves Guild [only "legal" guild in Korvosa]
Eries Yelloweyes - warerat/female;
- Contacted to deal with violent wererat provocateur
Ruan Mirukova - human {varisian}/male;
- One of the few Varisian’s naturally immune to Vorel’s Phage and thus the Blood Veil plague
Grey Maiden NPC's -
‘Field Commander’ Dame Hilgar Vanyar - human/female; Fighter <Expelled form Grey Maidens>
- Grey Maiden Commander of Evening shift of Grey Maidens at the Hospice of the Blessed Maiden
* Assisted the Justicars in securing the Hospice when proof of criminal activity was revealed
Sable Company NPC's -
Dalvun Krand - human{Varisian}/male; Sable Company – Stableboy
- One of the few Varisians naturally Immune to ‘Blood Veil’. Rescued from Temple of Urgathoa experiments.
’Squadron Leader’ Alexander Asquith - human{Chelaxian}/ male, Sable Company Officer
- ”To date, all leaders have been pureblood Chelaxians from noble families…” {Guide to Korvosa, p. 39}
Korvosan Guardsmen NPC's -
'Commander' Gerd Ashan - human/male; Fighter{?} 'Korvosan Guardsman - Castle Korvosa Watch Commander'
- Silver ring bearing the inscription "For Emmah — the light in my nights,"; not returned
'Watch Sergeant' Verik Vancaskerkin - human/male; Fighter 'Ex-Korvosan Guardsman'
- Deserter once held up in 'All the World's Meat' Butcher shop
'Private' Parns - human/male; Warrior{?} 'Ex-Korvosan Guardsman'
- Deserter, previously a butcher before included in the "Cowhammer Boys"
Caleb Fredlich - human/male; Warrior{?} 'Citadel Volshynek Armory Quartermaster'
- Grumpy old warrior too old and lame to fight
'Lieutenant' Erin Greenleaf - half-elf/male; Fighter{?} 'Adjutant to the Field Marshal'
"Fred" - half-orc/male; Warrior{?} 'Assistant Citadel Volshynek Armory Quartermaster'
'Lieutenant' Trowden - human/male; Warrior 'Korvosan Guard Night Patrolman'
- Widowed father of Daniel, age 10 {In training for Korvosan Guard}
'Gunnery-Sergeant' Sinon Dale - human/male; Warrior {?} 'Korvosan Night Watch'
Benthyn - human/male; Warrior 'Korvosan Guard'
Felahal - human/female; Warrior 'Korvosan Guard'
Larkin - human/male; Warrior 'Field Marshal's Aide'
‘Ensign’ Hilgar Vanyar - human/female; Fighter <Korvosan Guardsman>
- Ex-Grey Maiden Commander expelled for assiting the Justicars in uncovering the criminal activity taking place at the hospice of the Blessed Maiden but recruited by Field Marshal Kroft fo the Korvosan Guard at Asherick’s recommendation
Clergy NPC's -
Molly - human/female, Cleric [CALISTRA]
- Pantheon of Many 'shrine-keeper'
Zenani - elf/female; Cleric [SARENRAE]
- Not good with Scimitar
'Father' Sandor - human/male; Cleric [ABADAR]
'Mother' Lianna Bahri - human/female; Acylote [PHARASMA]
- Runs Orphanage
Silvanus - elf/male; Acolyte [PHARASMA]
'Corporal' Adrianna Daver - human/female; Cleric [IOMEDAE]
- Shrine-keeper at the Pantheon of Many
'Deacon' Phillidia - human/female; Acolyte [PHARASMA]
- Worshiper giving liturgy during the 'Night of the Pale' Festival
'Corporal' Shandril Arunmark - human/female; Cleric [IOMEDAE]
- "Night Vigil" Shrine-keeper at the Pantheon of Many
Brevis - half-elf/male; Acolyte of Pharasama
Crace - human/male; Cleric [PHARASMA]
Shoanti Clans -
Skoan-Qua 'Clan of the Skull' - ???
Skylar-Qua '???' - ???
Acadamae Staff NPC's -
Erin - human/male; Wizard
- tall thin with straggly blond hair
'Dean' Heresta Tarlan - human/female; Wizard [ENCHANTRESS] 11
- Dean of Enchantment, Acadamae
'Professer' Belkin - human/male; Wizard 'Acadamae Instructor'
'Duty Wizard' Calatin ab'Halla - human/male; Wizard
- Owl Familiar
Encountered NPC's -
Kester - human/male; Commoner 'Eldest of Lamm's Lambs'
Dasa - human/male; Commoner{?} 'Jalento Manor kitchen Boy'
Aroyma - elf/male; Expert{?} 'Shopkeep of "Jalento Fine Jewelry"...'
- Very small & Extremely Beautiful!
Arrin- human/male; Expert{?} 'Shop Assistant of "Jalento Fine Jewelry"...'
Theandra Darklight - human/female; Expert{?}
- 'The owner of the Three Rings Tavern in Five Corners'
- As All women with the last name of Darklight... a Chelaxian Spy/Informant
Jope Chantsmo - human/male; Shop-owner of 'Trapper's Hole'
- Retired Sable Company Marine
Bass 'The Ogre' Kabira - human/male; Barkeep of 'Dragon of the Guard'
- Former Cage-fighter
Darvayne Gios Amprei - human{chelaxian}/male; Aristocrat {?} 'Ambassador from Cheliax' <Disreputed>
- Sought to discredit Korvosa to his Chelaxian masters to spark a trade war for his benefit
"Spider King" Cronnies -
Rajeek - human/male; Co-Owner of the Twin-Dragons Gambling Hall
- {Eel's End} Shop owner
Idren - halfling/male; Server
- {Eel's End} Twin-Dragons Gambling Hall employee
Tuggins - gnome/male; Co-Owner of the Goldenhawk Inn
- Wall-eyed, patchy beard, crumpled hat; Eel's End Shop owner
Endrean - human/male; Servant
- Eel's End employee
Yacomb - Half-ork/male; Fighter {?} 'Pit/Cage Fighter'
- Defeated by Shakhan
- Saved by Asherick
Bendig Parsloe - human/male; Expert {?} 'Butcher'
- Owner of Locally furnished Butchery
Dion - human/male; Commoner{?} 'Freerunner Youth'
Elkaris - human/male; Commoner
- Seller of corpses, peddler of other ''unmentionables'
- Sold Gaekhen's body to Rolth
Josepp - human/male; Barkeep of 'The Hand'
- Old acquaintance of Shakhan
Sephira - human/female; Rogue
- Pickpocket thief abducted, feebleminded and drugged to serve as a 'fake' Trinia Sabor at execution
- Rescued by the efforts of Asherick, Varrel, Diggle and Hytogg
Phaeton Skoda - human/male; Wizard 'Shopowner of "Hedge Wizardry"
- Drop out from the Academae, Owns Alchemy shop
Gerard - human/male; 'Assistant at Hedge Wizardry'
- Gawky Youth
"One-Eye" - human/male; Commoner
- Grizzly, Elderly, beach scavenger
Cantrell - human/male; Expert - Dog Breeder
- flowing black hair, spaniel-like ears
'Captain' Callatra - human/male; Expert 'Fishing Boat Captain'
- Fishing Boat, "Starfish"
Rois Vindmel - human/male; Urgathoan Cultist <Deceased-drowned>
- Only corpse found on the Direption wreak
Famio Delorossa - human/male; Weaponsmith and Armorer
- A burly Cheliaxian who apprenticed at Haanderthanes of Westcrown. Owns Small Smithy in Midland.
Olen Hanch - human{Varisian}/male; Cobbler
- One of the few Varisians naturally Immune to ‘Blood Veil’. Rescued from Temple of Urgathoa experiments.
And...
Ashe
Ring of Feather Fall [2,200gp]
Ring of Protection +1 [2,000gp]
Zellara's 'haunted' Harrow Deck
'This deck is beautifully hand-painted, images decorate this Harrow deck, the frames gilt in silver so that under lighting they sparkle and flash but the deck is quite worn. Despite the worn condition of the card backs, the images on the faces are so vibrant they seem to move when viewed out of the corner of the eye. The deck itself handles with surprising ease, almost shuffling itself. A bent, torn, or lost card always seems to mend itself or reappear when no one is looking. The cards have the ability to repair themselves if badly damaged. It is imbued with Zellara's spirit and she can sense what is going on around it, being able to manifest herself upon occasion as well as use her considerable skill as a Harrower to manipulate the cards. If you hold the deck, it can also tell you about up to 3 magic items per day, acting as an Identify spell.'
”Plaguebringer’s” Physician's Mask - from Direption {D4} [2,000gp]
1) Protects the wearer against the debilitating effects of obnoxious smells and against all effects of a single disease, which must be chosen at the time of creation – Blood Veil.
2) Obscures the wearer's alignment, even if he raises it to show his face provided he doesn't remove it entirely
Potions - 2x Cure Moderate Wounds; Lesser Restoration
Wands - Remove Disease (7 /1 ‘current’ charges) [1,575gp; 225gp/ch];
- Remove Disease {8 charges} [1,800gp; 225gp/ch]
- Invisibility (10 charges) [900gp; 90gp/ch]
- Cure Serious Wounds {37 charges} [8,325gp; 225gp/ch]
Navigation Charts - from Direption {D4}
Loose Papers/Charts - from Direption {D3}
Ebon Wings
Potions - 3x Cure Moderate Wounds = heal 2d8+3; Shield of Faith = +5’deflction’
Wands - Cure Moderate Wounds = heal 2d8+3 (30 charges) [2,700gp; 90gp/ch]
Lucia Selito
Potions - 2x Cure Moderate Wounds
Astrid Bronzebottom
Potions - 3x Cure Moderate Wounds
{Given to Temple of Pharasma - Bishop d'Bear}
Sealed Iron Box {contains a collection of ledgers, invoices, and the deed to the Direption, all from a group noted as 'B7,'
titling one 'R. Davaulus' with ownership of the ship and a cargo noted only as 'specimens.'} - from Direption {D3}
Plague Chest of Vorrel's Phage 'Infected' Silver Coins {100?} - from Direption {D3}/Yvicca
Corpse - Queen's Physician - from Direption {D4}
Brass Holy Symbol-URGATHOA {Evidence} - from Direption {D4}
PARTY ITEMS
2 vials of a nasty greenish-yellow liquid (poison, type?)
miles of rope, dark cloaks
[200gp/free-loot] 10x Alchemist Fire = 1d6/1d6 {fire}, 1pt splash (11lbs)
unguent of timeless (6 doses / 5 remaining) [150gp]
flask of curses {CURSED ITEM}
Potions:
- Blur, Barkskin +4, 6x Cure Moderate Wounds, Remove Disease, Shield of Faith +5, Posion
Ryloth's Spellbook –
4th: animate dead, dimension door, enervation, and ice storm
3rd: dispel magic, hold person, lightning bolt, ray of exhaustion, and vampiric touch
2nd: detect thoughts, false life, ghoul touch, scorching ray, and spectral hand
1st: charm person, chill touch, grease, mage armor, ray of enfeeblement, and shield
0 lvl: acid splash, detect magic, light, ray of frost, and touch of fatigue.
Vreeg's Spellbook -
3rd: fly, gentle repose, vampiric touch, water breathing
2nd: blindness/deafness, command undead, darkness, false life, feather fall, scare, scorching ray, spectral hand
1st: cause fear, sleep, magic missile, chill touch, ray of enfeeblement, shield
0 lvl: touch of fatigue, detect magic, mage hand, mending, ray of frost
VENCARLO’S HOME -
{First Floor}
{A6 & A7}
Red Mantis Assassin Gear –
2x +1 Leather Armour [1,160gp ea '2,320gp'], 2x Mask of the Mantis [6,000gp ea '12,000gp'],
2x Cloak of resistance +1 [1,000gp ea '2,000gp']
Potions: empty potion bottle
4x Sawtooth Sabres-Mw [335gp ea. ‘1,340gp’], 8x daggers [16gp] , 4x empty flasks - alchemist's fire
{Second Floor}
{A8}
bag of holding (type I) - CURRENTLY CARRYING PARTY TREASURY
- black hooded cloak of elvenkind
- Several black masks, 12x masterwork daggers with a stylized 'B' engraved in their pommels
- {black leather} +2 slick leather armour,
- {black leather} boots of elvenkind
- amulet of proof against detection and location
- {black leather} gloves of Dexterity +2 * (with two fingers in the right hand containing fake, possably wooden fingers)
- mithral +2 keen rapier
"Pilts's PALACE"
{C3}
Pilts's Corpse -
Potions - Barkskin +4
Rod of Wonder [12,000gp]
+1 Glamered Chain Shirt [4,050gp]
Cloak of Charisma +2 [4,000gp]
masterwork war razor [308gp]
masterwork light crossbow w/10 bolts [335gp]
a rather tatty long red robe and the brass crown which now has a dent in it.
Pilt's Gnome Executioner Corpse -
+1 Leather Armour [1,160gp]
+1 Greataxe-Sz: S [2,320gp]
Gauntlets of Ogre-Power "STR +2" [4,000gp]
Amulet of Natural Armour +1 [2,000gp]
ARKONA PALACE
{D1} Main Hallway
third eye bloodstone [???gp]
{D3} Vudra Statue
third eye bloodstone [???gp]
{D9} Trophy Hall
third eye bloodstone – Carved Heart [???gp]
+1 Ghost Touch, Kama [8,305?gp]
+2 Light Fortification Studded Leather [9,170?gp]
{D10} Windowed Gallery
third eye bloodstone – Spear Tip [???gp]
{D8} Boudoir
+1 Kukri [2,306?gp]
{D18} Glorio’s Room
four-poster canopied bed {full quarter room - Silk sheets, gossamer curtains, ebony bedposts depicting tigers and cobras chasing monkeys in endless circle, and a half-dozen huge pillows ‘fit for a king’}
large green paperweight the size of an apple
exotic-looking five-foot long stringed instrument
spherical birdcage containing several brightly colored songbirds
{D4} Garden
3x pale pink diamonds [1,275gp ea.]
2x Wands of Cure Light Wounds {elegant pieces of polished ash}
Matched Bracelet/Ring combination {Intricate and elegant attached by a web of fine platinum chains, set with jet stones at the links} [2,600gp]
{Former Members}
Hytogg
Scroll: identify, command undead
Potions: cure moderate wounds (2d8+3hp heal)
Shakhan
Ring of Protection +1
Bracers of Armor +2
Icahbod
Wands: charm person (38 charges)
Plague chest {Empty} - from Direption {D3}
Gronk
Eversmoking Bottle
masterwork silver dagger
Una
+1 Silver Rapier
Jaessa
Potions - Barkskin +4; Blur; 3x Cure Moderate Wounds = heal 2d8+3
Damoc
+1 Human-Bane Rapier [8,310gp]
+2 Cloak of Resistance [4,000gp]
Headband of Intellect +2 [4,000gp]
Potions - 3x Cure Moderate Wounds = heal 2d8+3; 2x Cure Serious Wounds = 3d8+5; Remove Disease
Wands - Magic Missile = 120’ft, 2d4+2 (CL 3rd, 43 charges) [1,935gp; 45gp/ch]
Zalania Sapphros
Varrel
+1 Cloak of Resistance [1,000gp]
Potions –invisibility; 3x cure moderate wounds
Scrolls – blur
Graxer
+1 Amulet of Natural Armor [2,000gp]
Periapt of Wisdom +2 {Neck slot} [4,000gp]
key
Don't know if you've posted it or not Megan but a map of our current location would be appreciated.

Lucia Selito |

I can cast Consecrate. It'll prevent any undead in the area of effect from being raised for 24 hours, I believe. It's a temporary solution, assuming we don't stay in the Arkona's house for more than a day or so. I don't have the ability to cremate it at the moment, so unless you do, that's not an option.

Ebon Wings |

Yeah, I hate to ask you to do it, but given what we know of the house turning Graxer into an undead seems like something they'd happily do: even assuming the spirits and fungus aren't going to do it anyway.
"Graxer's helpless right now, so he needs us" is sort of going through EW's head. If we camped I could get spells to do anything we need... but we're in a hurry... we've left chaos in our wake and need to rescue people before bad things happen.
Edit: Hang on, can't they just move his body and then raise him?