GM GuardYourPrivates' Shards of Golarion

Game Master SqueezeMeNow

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For the sake of brevity, dignity, and because I didn't specify the ladder is now steel.


Male Human Brawler 4 | HP: 35/35 | AC: 18, FF:13, T:15 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +5; CMD 19 | BAB: +3, DEX: +4 | Acrobatics+10, Bluff+5, Climb+6, Escape+10, Know-Dungeoneerng/Local+7, Perception+9, Ride+8, Sense Motive+10, Stealth+10, Swim+5, Craft(Weapon)+10, Handle Animal+6

And not rusty or weak at all!


Ever dance with the devil in the pale moonlight?


Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21
GuardYourPrivates wrote:
Ever dance with the devil in the pale moonlight?

An awesome movie!


Male Human Brawler 4 | HP: 35/35 | AC: 18, FF:13, T:15 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +5; CMD 19 | BAB: +3, DEX: +4 | Acrobatics+10, Bluff+5, Climb+6, Escape+10, Know-Dungeoneerng/Local+7, Perception+9, Ride+8, Sense Motive+10, Stealth+10, Swim+5, Craft(Weapon)+10, Handle Animal+6

This town needs an enema.


Male Human Paladin (Warrior of the Holy Light) 4 l AC 19 T 12 FF 17 l CMD 18 I HP 38/38 l F +11 R +7 W +9 l Init +2 l Perc +1 I Smite Evil 2/day, Aura of Courage, Lay on Hands 7/day 2d6, Power of Faith, Channel Energy for 2 LoH uses

"Bob...you're....my number one....guyyyyyy."


Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21
Alden Cooperson wrote:
"Bob...you're....my number one....guyyyyyy."

I have a feeling that will be Berik to Tymos...


The two certainly have an interesting relationship.


Oh, this combat might be too much for them. I hope I didn't overdue it. Paladin crit. Well okay then, I'm done worrying.


Dice are being very kind to the party!


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Male Human Paladin (Warrior of the Holy Light) 4 l AC 19 T 12 FF 17 l CMD 18 I HP 38/38 l F +11 R +7 W +9 l Init +2 l Perc +1 I Smite Evil 2/day, Aura of Courage, Lay on Hands 7/day 2d6, Power of Faith, Channel Energy for 2 LoH uses

That first hit crit was very cinematic. I don't usually get that kind of love from the dice-roller.


Male Human Brawler 4 | HP: 35/35 | AC: 18, FF:13, T:15 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +5; CMD 19 | BAB: +3, DEX: +4 | Acrobatics+10, Bluff+5, Climb+6, Escape+10, Know-Dungeoneerng/Local+7, Perception+9, Ride+8, Sense Motive+10, Stealth+10, Swim+5, Craft(Weapon)+10, Handle Animal+6
GM wrote:


"Dice are being very kind to the party!"

That's why you rolled/failed our saves for us?

That -2 to all rolls, even damage really sucks! And seven minutes?


It's pretty ghastly, yeah. But not as bad as being carved up by them and Alden getting a -20 on his next d20 roll.


Male CG Halfling Rogue Shadow walker 4 | HP 29/29 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+11 Darkvision 40'| Current effects: none
Skills:
Acrobatics 11 Appraise 7 Bluff 14 Climb 3 C: Alchemy 10 Diplomacy 10 Disable Device 12 Escape Artist 11 Know: Local 10 K: Dungeon 7 Perf Oratory 7 Prcptn 11 Sense Motive 9 Sleight of Hand 11 Stealth 15 Swim 3 UMD* 10

I had forgotten to add Alden's healing from earlier so I applies that and then subtracted the damage from the dueling sword.


Male CG Halfling Rogue Shadow walker 4 | HP 29/29 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+11 Darkvision 40'| Current effects: none
Skills:
Acrobatics 11 Appraise 7 Bluff 14 Climb 3 C: Alchemy 10 Diplomacy 10 Disable Device 12 Escape Artist 11 Know: Local 10 K: Dungeon 7 Perf Oratory 7 Prcptn 11 Sense Motive 9 Sleight of Hand 11 Stealth 15 Swim 3 UMD* 10

I see where Tal the dragon loaned us the boots and the bluring movement but no description of what the ability actually is nor how many times it can be used. What are they called? Are they just striding and springing with a unique look, it almost seems like a short teleport. How many times can they be used?


Jaunt Boots had their link provided in the post they were introduced. Here is another link.


Male CG Halfling Rogue Shadow walker 4 | HP 29/29 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+11 Darkvision 40'| Current effects: none
Skills:
Acrobatics 11 Appraise 7 Bluff 14 Climb 3 C: Alchemy 10 Diplomacy 10 Disable Device 12 Escape Artist 11 Know: Local 10 K: Dungeon 7 Perf Oratory 7 Prcptn 11 Sense Motive 9 Sleight of Hand 11 Stealth 15 Swim 3 UMD* 10

Excellent, thank you. Missed the link the first time and when I went looking for them.


Intense round! How the hell do these ghouls fail so hard?


What an adorable familiar. Almost makes me wish the ghouls were back up to snack on him.


M Halfling Witch 3 | HP 18/21 | AC 14 (18 w MA) | F3 R4 W5 | Init +8 | Per +4
GuardYourPrivates wrote:
What an adorable familiar. Almost makes me wish the ghouls were back up to snack on him.

Mr. Whisper is MUCH meaner than Rabbit. (Of course that's a very low bar.)


It's okay. I am a fan.


Just a bit of an update on being MIA:

Recently closed on a home. Had a lot of delays and difficulty getting thing switched over. Have flown out of state for two weeks of traning. Airport lost my luggage. Should be able to update within the week. More news to share once home.


Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21

Yikes I hope everything gets sorted and settled soon.


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Male Human Brawler 4 | HP: 35/35 | AC: 18, FF:13, T:15 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +5; CMD 19 | BAB: +3, DEX: +4 | Acrobatics+10, Bluff+5, Climb+6, Escape+10, Know-Dungeoneerng/Local+7, Perception+9, Ride+8, Sense Motive+10, Stealth+10, Swim+5, Craft(Weapon)+10, Handle Animal+6

Hope the luggage is still in the country.... Been there, done that.

Teaches a person to have underwear in the carry-one.


Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21
Jaxom Buhr wrote:

Hope the luggage is still in the country.... Been there, done that.

Teaches a person to have underwear in the carry-one.

Not a fan of going commando? ;)


M Halfling Witch 3 | HP 18/21 | AC 14 (18 w MA) | F3 R4 W5 | Init +8 | Per +4

As someone who recently dealt with lost luggage: ooof. Good luck, hope it all gets sorted soon.


Male Human Brawler 4 | HP: 35/35 | AC: 18, FF:13, T:15 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +5; CMD 19 | BAB: +3, DEX: +4 | Acrobatics+10, Bluff+5, Climb+6, Escape+10, Know-Dungeoneerng/Local+7, Perception+9, Ride+8, Sense Motive+10, Stealth+10, Swim+5, Craft(Weapon)+10, Handle Animal+6
Eochaidh wrote:


"Not a fan of going commando? ;)"

Not in a Marine Corps service A uniform.


Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21
Jaxom Buhr wrote:
Eochaidh wrote:


"Not a fan of going commando? ;)"
Not in a Marine Corps service A uniform.

Ouch!


Male Human Paladin (Warrior of the Holy Light) 4 l AC 19 T 12 FF 17 l CMD 18 I HP 38/38 l F +11 R +7 W +9 l Init +2 l Perc +1 I Smite Evil 2/day, Aura of Courage, Lay on Hands 7/day 2d6, Power of Faith, Channel Energy for 2 LoH uses

Keep the starch off the gibblies!


Another day or two and I should be set. Has only cost me about 140 in clothing so far.


Male Human Paladin (Warrior of the Holy Light) 4 l AC 19 T 12 FF 17 l CMD 18 I HP 38/38 l F +11 R +7 W +9 l Init +2 l Perc +1 I Smite Evil 2/day, Aura of Courage, Lay on Hands 7/day 2d6, Power of Faith, Channel Energy for 2 LoH uses

How are things going?


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Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21
Alden Cooperson wrote:
How are things going?

I'm guessing you're asking the GM but I'll take this opportunity to make an announcement. I informed the GM last December that I would be stepping away from this game at the conclusion of this 'chapter.'

Since our group has succeeded in combat (apparently?) and it's now downtime/planning and roleplaying, establishing a new government, etc. it's time for me to depart. With the Gameplay discussion including increasing cultivation/agricultural production for the people of New Ostenso it provides a nice transition for Eochaidh to move to an NPC (GM approval pending) to help 'behind the scenes' so to speak.

If the GM would like I can send him or one of the players his character sheet (I'm guessing we'll level?) for future use.

Thank you all for inviting me into this game and it was very fun. You're all very talented players (more than I am) and I enjoyed our time together. :)


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Male Human Brawler 4 | HP: 35/35 | AC: 18, FF:13, T:15 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +5; CMD 19 | BAB: +3, DEX: +4 | Acrobatics+10, Bluff+5, Climb+6, Escape+10, Know-Dungeoneerng/Local+7, Perception+9, Ride+8, Sense Motive+10, Stealth+10, Swim+5, Craft(Weapon)+10, Handle Animal+6

Sad to see/hear/read that you're leaving us. You leave a hole in the team that will be difficult to fill. I understand personal reasons though. Thank you for letting us know.


Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21
Jaxom Buhr wrote:
Sad to see/hear/read that you're leaving us. You leave a hole in the team that will be difficult to fill. I understand personal reasons though. Thank you for letting us know.

Thank you very much for the kind words! :)


Male CG Halfling Rogue Shadow walker 4 | HP 29/29 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+11 Darkvision 40'| Current effects: none
Skills:
Acrobatics 11 Appraise 7 Bluff 14 Climb 3 C: Alchemy 10 Diplomacy 10 Disable Device 12 Escape Artist 11 Know: Local 10 K: Dungeon 7 Perf Oratory 7 Prcptn 11 Sense Motive 9 Sleight of Hand 11 Stealth 15 Swim 3 UMD* 10

See you later. Fair winds and following seas my good friend.

Now I will have to tell of all the adventures me and the mysterious druid Eochaidh went on.


I appreciate you sticking it out all this time Eochaidh. Especially with the slow posting these last few weeks.

Good news gang! I am back home and settled. The new house is all setup (mostly), and I am free to post again. Time to tend to my two campaigns properly!


Male Human Paladin (Warrior of the Holy Light) 4 l AC 19 T 12 FF 17 l CMD 18 I HP 38/38 l F +11 R +7 W +9 l Init +2 l Perc +1 I Smite Evil 2/day, Aura of Courage, Lay on Hands 7/day 2d6, Power of Faith, Channel Energy for 2 LoH uses
Eochaidh Roidal wrote:


Thank you all for inviting me into this game and it was very fun. You're all very talented players (more than I am) and I enjoyed our time together. :)

Sorry to see you go. It's been fun adventuring with you. As far as your character, a druid might be very useful in managing the crops sufficiently to feed all the new mouths we've acquired merging with this shard.


M Halfling Witch 3 | HP 18/21 | AC 14 (18 w MA) | F3 R4 W5 | Init +8 | Per +4

Sorry to lose you. Good luck out there!


TBF with goodberry Eochaidh could feed a LOT of people.


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Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21
GuardYourPrivates wrote:
TBF with goodberry Eochaidh could feed a LOT of people.

Especially if he begins craft Pearls of Power (1st).


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Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21

Future for GM:
HP for L4: 1d8 ⇒ 7 Wow what a great roll! He'll make a great 'background' defender or an NPC to go with the others and take some hits. :)


M Halfling Witch 3 | HP 18/21 | AC 14 (18 w MA) | F3 R4 W5 | Init +8 | Per +4

I regret to do this but I think I am going to follow Eochaidh's lead and bow gently out. I have been trying to post for a few days now and just been drawing a blank. My well of inspiration for Rabbit is dry. :(

I still think the game premise is interesting and wish you all luck with it. I went back and forth a few times with this decision but I'd rather go out at a break between story segments and accordingly allow our GM to recruit for someone who will be faster at posting and bring fresh energy to things.

Best to everyone. Please feel free to use Rabbit as a healer, buffer, and whatever else is needed in an NPC capacity.


Slave it is.

:P


Male CG Halfling Rogue Shadow walker 4 | HP 29/29 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+11 Darkvision 40'| Current effects: none
Skills:
Acrobatics 11 Appraise 7 Bluff 14 Climb 3 C: Alchemy 10 Diplomacy 10 Disable Device 12 Escape Artist 11 Know: Local 10 K: Dungeon 7 Perf Oratory 7 Prcptn 11 Sense Motive 9 Sleight of Hand 11 Stealth 15 Swim 3 UMD* 10

Aloha. Fair winds and following seas both of you.


Male CG Halfling Rogue Shadow walker 4 | HP 29/29 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+11 Darkvision 40'| Current effects: none
Skills:
Acrobatics 11 Appraise 7 Bluff 14 Climb 3 C: Alchemy 10 Diplomacy 10 Disable Device 12 Escape Artist 11 Know: Local 10 K: Dungeon 7 Perf Oratory 7 Prcptn 11 Sense Motive 9 Sleight of Hand 11 Stealth 15 Swim 3 UMD* 10

What is the city's form of economy? Have they continued using precious metals? Are they using barter primarily?


The citizens barter among themselves, but the guard have been known to "requisition" what they need for the city. Same with labor.


Male Human Brawler 4 | HP: 35/35 | AC: 18, FF:13, T:15 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +5; CMD 19 | BAB: +3, DEX: +4 | Acrobatics+10, Bluff+5, Climb+6, Escape+10, Know-Dungeoneerng/Local+7, Perception+9, Ride+8, Sense Motive+10, Stealth+10, Swim+5, Craft(Weapon)+10, Handle Animal+6

Kevan is going to make grenades? He needs a small building several hundred yards away from anything living to experiment....


I'll get a post up tomorrow. Have had issues with the power being knocked out the last two days.


Male CG Halfling Rogue Shadow walker 4 | HP 29/29 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+11 Darkvision 40'| Current effects: none
Skills:
Acrobatics 11 Appraise 7 Bluff 14 Climb 3 C: Alchemy 10 Diplomacy 10 Disable Device 12 Escape Artist 11 Know: Local 10 K: Dungeon 7 Perf Oratory 7 Prcptn 11 Sense Motive 9 Sleight of Hand 11 Stealth 15 Swim 3 UMD* 10

I'm sure he will have some singed eyebrows and several minor wounds for a while as he perfects the mix.


M Halfling Witch 3 | HP 18/21 | AC 14 (18 w MA) | F3 R4 W5 | Init +8 | Per +4

GM, when you get a chance, can you remove Rabbit from the Characters tab? No rush. Thanks!

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