NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
For what it is worth Myriana, the tough wasn't charging you, he was running out of the place. Sorry if I stepped on toes.
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
My apologies everyone, end of school wrap up, graduation and then on to my first week of vacation. It has been a whirlwind of crazy. I hope to have an update up around 9 pm pacific standard. If you have any questions please ask them. Now on to the games!
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
I can't figure out where the table of ressurection is located. It wouldn't fit in John's chest and his only inventory spot is for the chest. Maybe it is still in the ruin.
Ink will wait a day before Stalking a killing a few of the low-level bandits. Checking every day as Crow to see if Deseer and them have arrived. Once they do, Ink will seek them out and contact them to tell them the information.
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
Apologies all. I had a very full weekend. I will get a part up tomorrow.
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
Hahaha...I started getting ready to type a response to the GMs prompt and I just couldn't decide. I sat there with only "Desseer" typed into the box and stared at the screen for a solid 10 minutes thinking of all of the reactions. And still typed nothing.
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
lol, thanks
Now I have to come up with something suitably horrific to do in case someone calls my bluff.
I can't figure out where the table of ressurection is located. It wouldn't fit in John's chest and his only inventory spot is for the chest. Maybe it is still in the ruin.
Anyone have a clue? Did anyone else use their inventory spot to hold the table?
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
If you have the time I'll be running 8 out of ten slots for Legends of the Shinning Jewel (1st ed Pathfinder with a unique setting) living campaign. We always have tables for new players and pre-gens. We are usually on the 2nd or 3rd floor of the JW Mariott towards the back hall.
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
Sounds good. I did find them on events, so I should be able to figure it out.
Questions:
*It is PF1 correct?
*Based on "living campaign" does that mean starting at level 1?
*If I were to create my own character, what would the rules/parameters be?
Yes, 1st Ed, everyone is at level 1 to start with.
As far as material the Core, APG (sans summoner) Most of Ultimate COmbat (excepting ninja and samurai, I believe the gunslinger is allowed but only the bold ace archetype since guns don't exist), Ultimate magic (most of it, though some spells/feats/other features are nto allowed), parts of Unchained (namely the Rogue, Barbarian, Monk and Unchained Summoner are allowed, I believe the monk is mandatory, I think the Rogue and Barbarian are optional and the summoner is reuqired), there are a some feats and spells from Ult Wilderness as I recall, and most of the Adv Class Guide is available as well. Nothing from the various splat books are available (at least not with out doing work for the campaing to earn reward points to spend towards them anyway).
As for races The core races are avaialble (including a large number of elven variants), there are also campaign specific version of catfolk, the four elemental native outsiders, and lupari (dog folk). Tengu, gripli, and vanarra are all available as well and I know tiefling, aasamar, are, and there is also the half-ogre.
The only other big things to keep in mind are no evil character, no chaotic neutral characters, and no evil spells are allowed for PCs.
When I get home I will try and point you to our facebook group and the game website. Our campaign guide is avaialble there and it will give you a list of what is and is not avaible. Happy to help with any questions you might have.
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5
NE Male Elf/Fiend 7 | HP 75/75 | AC 19 | SR 18 | Fort +6, Ref +11, Will +18 | Init +6 | Perception +24 | SM +23 P 1st: 7/9, 2nd: 8/9, 3rd: 7/7; M 1st: 6/6, 2nd: 5/5 | ppp: 9/11 | Mp: 4/5