Monster Core Speculation: Who's In, Who's Out?


Pathfinder Second Edition General Discussion

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Paizo Employee Creative Director

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Perpdepog wrote:
CorvusMask wrote:
Speaking of THE VOID(I really am going to sad if they don't rename plane to The Void despite that being best alternate name used for plane in both pathfinder and starfinder), Darvakka are fine right because they are already changed quite lot from nightshades?
Were Nightshades even part of the OGL to begin with? Either way I think they're fine, I'm just curious if they were ever an OGL property.

The three original ones (nightwing, nightwalker, and nightcrawler) first showed up in one of the D&D boxed sets in the parallel D&D track apart from AD&D back in the 80s. They were brought into 3rd edition D&D from the start, since the game at that time had a paucity of undead options above 12th level or thereabouts (since previous editions of AD&D kinda "capped" undead at the level of lich), and the new game wanted more undead for higher level PCs to fight. Graduating these three from the boxed set D&D games made sense from a nostalgia and branding stance.

So yes, they're in the same category as things like kytons and dark creepers—monsters that were created for D&D and not based on a specific real-world myth or public domain literary source, and that we've done a lot of work adding our own specific Golarion lore to and have expanded significantly with new entries. In fact, the nightshades are a bit more complicated than the kytons and dark creepers simply because there were THREE of them brought in from the OGL rather than one (the kyton/chain devil) or two (the dark creeper and the dark stalker).

New names and looks for these creatures have been applied in Book of the Dead, pages 82–85, to distance them further, but the core parts for the nightwing, nightwalker, and nightcrawler (nightwaves were all us) pose some challenges for how these critters will make a transition into the ORC version of the game.


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Pathfinder Lost Omens, Rulebook Subscriber
Animism wrote:

Building on this idea:

Introduce the Keythong (essentially a wingless griffon) with various varieties, such as lion+eagle (regular), your cheetah+falcon (speed), wolf+corvid (smarts), and... bear+owl (strength)! Etc.
;p

Clearly the strength one should be a hippo+cassowary, the bear+owl is actually the stealth one. Also the wolf+crow should get a full on troop variant being pack animals and all.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

OGL removal truly is complicated.

(sadly most of paizo giants are either originally mythology pre D&D, or actually paizo original, so there is no reason for them to bring Gigas back to fill in xP I really like gigas more than most of high level terrain giants)

Liberty's Edge

James Jacobs wrote:
Perpdepog wrote:
CorvusMask wrote:
Speaking of THE VOID(I really am going to sad if they don't rename plane to The Void despite that being best alternate name used for plane in both pathfinder and starfinder), Darvakka are fine right because they are already changed quite lot from nightshades?
Were Nightshades even part of the OGL to begin with? Either way I think they're fine, I'm just curious if they were ever an OGL property.

The three original ones (nightwing, nightwalker, and nightcrawler) first showed up in one of the D&D boxed sets in the parallel D&D track apart from AD&D back in the 80s. They were brought into 3rd edition D&D from the start, since the game at that time had a paucity of undead options above 12th level or thereabouts (since previous editions of AD&D kinda "capped" undead at the level of lich), and the new game wanted more undead for higher level PCs to fight. Graduating these three from the boxed set D&D games made sense from a nostalgia and branding stance.

So yes, they're in the same category as things like kytons and dark creepers—monsters that were created for D&D and not based on a specific real-world myth or public domain literary source, and that we've done a lot of work adding our own specific Golarion lore to and have expanded significantly with new entries. In fact, the nightshades are a bit more complicated than the kytons and dark creepers simply because there were THREE of them brought in from the OGL rather than one (the kyton/chain devil) or two (the dark creeper and the dark stalker).

New names and looks for these creatures have been applied in Book of the Dead, pages 82–85, to distance them further, but the core parts for the nightwing, nightwalker, and nightcrawler (nightwaves were all us) pose some challenges for how these critters will make a transition into the ORC version of the game.

The nightwing definitely reminds me of the Dire Wraiths' Deathwing. I wonder which came first.


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This revision is exciting.

Everything old in new again.


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So I know there's going to be a diabolic dragon (I'm so so hyped!) but what do people think the other divine dragon will be? Also fiendish? Or maybe heavenly? Or maybe Paizo wants to emphasize their unique monsters and it'll be a psychopomp-style creature?

I know some people struggle with metallic dragons and integrating them into games so I'm super hyped for holy dragons to show up eventually.


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Pathfinder Roleplaying Game Superscriber
Calliope5431 wrote:

So I know there's going to be a diabolic dragon (I'm so so hyped!) but what do people think the other divine dragon will be? Also fiendish? Or maybe heavenly? Or maybe Paizo wants to emphasize their unique monsters and it'll be a psychopomp-style creature?

I know some people struggle with metallic dragons and integrating them into games so I'm super hyped for holy dragons to show up eventually.

The name was revealed at Paizocon.

Empyreal Dragon.

So out other Divine dragon is going to be Celestial themed.


Rage of elements revealed mephit are now called Elemental scamps

But calling problem: Ooze scamps, or Ooze elemental scamps?

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

I wonder how many monsters people think are D&D ones are actually mythological ones?

I didn't realize leucrotta was one x'D

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Not exactly certain if this is the correct thread for this...musing? Question? I just felt it'd be better to ask here than start an entire new thread just for this.

Anyway: tritons did make an appearance in Bestiary 2, but I don't think they've really been used much beyond that, in favor of azarketi. You think it'd be safe to assume the azarketi have effectively taken over the tritons' "niche" in the setting? Like any triton PC from D&D could pretty much seamlessly be converted into an azarketi PC in Pathfinder?


I think that mephits are a specific sort of occult elemental thing, but even if so the use of the word as a general catagory is specific to D&D.


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Archpaladin Zousha wrote:

Not exactly certain if this is the correct thread for this...musing? Question? I just felt it'd be better to ask here than start an entire new thread just for this.

Anyway: tritons did make an appearance in Bestiary 2, but I don't think they've really been used much beyond that, in favor of azarketi. You think it'd be safe to assume the azarketi have effectively taken over the tritons' "niche" in the setting? Like any triton PC from D&D could pretty much seamlessly be converted into an azarketi PC in Pathfinder?

In 1e the Tritons were probably the aquatic people who had the biggest problem being on land (with the 5' speed, and no easy options to fix it). Whereas the Azarketi are the aquatic people who really have very little problems being on land (they just need to be damp occasionally). So they're not really the same thing. Since Triton was a guy in Greek Mythology and later "triton" just became a name for a merman, so there's no OGL reason they would have to drop them.

Silver Crusade

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PossibleCabbage wrote:
Archpaladin Zousha wrote:

Not exactly certain if this is the correct thread for this...musing? Question? I just felt it'd be better to ask here than start an entire new thread just for this.

Anyway: tritons did make an appearance in Bestiary 2, but I don't think they've really been used much beyond that, in favor of azarketi. You think it'd be safe to assume the azarketi have effectively taken over the tritons' "niche" in the setting? Like any triton PC from D&D could pretty much seamlessly be converted into an azarketi PC in Pathfinder?

In 1e the Tritons were probably the aquatic people who had the biggest problem being on land (with the 5' speed, and no easy options to fix it). Whereas the Azarketi are the aquatic people who really have very little problems being on land (they just need to be damp occasionally). So they're not really the same thing. Since Triton was a guy in Greek Mythology and later "triton" just became a name for a merman, so there's no OGL reason they would have to drop them.

Merfolk had the 5 foot flop as well.


Rysky wrote:
Merfolk had the 5 foot flop as well.

But they also had the "Strongtail" Alternate Racial Trait that sets their land speed at 15 in exchange for less swim speed. Basically every merfolk character in PF1 took that one.


Pathfinder Rulebook Subscriber

One really disappointing thing is that assistive items would have been really good future proofing for races with difficulty moving on land (like merfolk and tritons), but Paizo decided to make the wheelchair that overrides your base land speed or aquatic creatures a level 9 item.


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Squiggit wrote:
One really disappointing thing is that assistive items would have been really good future proofing for races with difficulty moving on land (like merfolk and tritons), but Paizo decided to make the wheelchair that overrides your base land speed or aquatic creatures a level 9 item.

Do we have stats for the charriot thing from the Howl of the Wild preview?


Perpdepog wrote:
Squiggit wrote:
One really disappointing thing is that assistive items would have been really good future proofing for races with difficulty moving on land (like merfolk and tritons), but Paizo decided to make the wheelchair that overrides your base land speed or aquatic creatures a level 9 item.
Do we have stats for the charriot thing from the Howl of the Wild preview?

But preview itself won't come before Rage of Elements, and possibly preview of 2e remaster books.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
PossibleCabbage wrote:
Archpaladin Zousha wrote:

Not exactly certain if this is the correct thread for this...musing? Question? I just felt it'd be better to ask here than start an entire new thread just for this.

Anyway: tritons did make an appearance in Bestiary 2, but I don't think they've really been used much beyond that, in favor of azarketi. You think it'd be safe to assume the azarketi have effectively taken over the tritons' "niche" in the setting? Like any triton PC from D&D could pretty much seamlessly be converted into an azarketi PC in Pathfinder?

In 1e the Tritons were probably the aquatic people who had the biggest problem being on land (with the 5' speed, and no easy options to fix it). Whereas the Azarketi are the aquatic people who really have very little problems being on land (they just need to be damp occasionally). So they're not really the same thing. Since Triton was a guy in Greek Mythology and later "triton" just became a name for a merman, so there's no OGL reason they would have to drop them.

I just feel like there's very little point to make triton a playable ancestry when the azarketi are right there, and both fill the "aquatic humanoids who aren't merfolk" niche, kind of like how the athamaru will be taking the locathah's place in the "fish people who aren't merfolk" niche.

I dunno, maybe the number of triton PC players in "the other game" is exaggerated or something, but I thought tritons were popular enough to the point that the azarketi's increased spotlight was to be more legally distinct from tritons because they were getting more popular in the other game due to things like popular Actual Play shows and the Theros tie-in with M:TG.

Liberty's Edge

A question for James: Given that they are your company mascot, is there a reason, other than perhaps the chance that previous attempts didn't match quality/editorial standards or that it is a bit "on the nose" for tastes of the game, that there hasn't been a Paizo or Play Golem published so far?

The name itself and theming seems like it could really easily lean into it being a kind of (play) Dough Golem, a low-level smaller Golem that is easy to construct, typically friendly, and not so deadly. I could see it being availible as a monster, NPC, or even as a Special/Unique Familiar in PF2 quite easily.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber

seems like the term "demodand" would probably be out. based on "deodant" from some Vancian work, but "demodand" seems to have first been used in TSR products - later turned into Gehreleths, and then back to demodands.


Yakman wrote:

seems like the term "demodand" would probably be out. based on "deodant" from some Vancian work, but "demodand" seems to have first been used in TSR products - later turned into Gehreleths, and then back to demodands.

While I agree on the name, Paizo demodand lore with the titan connection is pretty different, and while they do need some rework in their designs I don't think that as a monster race they should be completly out.

But I do believe that it would take a while for us to see, us demodands are both high level creatures and titans having very little plots with them as main villians in the setting.


Will Paizo offer name change explanations, such as "this monster is renamed as such, as a reference to this mythology's monster of the same name" ?


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Themetricsystem wrote:

A question for James: Given that they are your company mascot, is there a reason, other than perhaps the chance that previous attempts didn't match quality/editorial standards or that it is a bit "on the nose" for tastes of the game, that there hasn't been a Paizo or Play Golem published so far?

The name itself and theming seems like it could really easily lean into it being a kind of (play) Dough Golem, a low-level smaller Golem that is easy to construct, typically friendly, and not so deadly. I could see it being availible as a monster, NPC, or even as a Special/Unique Familiar in PF2 quite easily.

While it hasn't been made for PF2E, a Paizo golem is very much a thing. It had its stats written up back in 2009.

Also, if I am remembering rightly, James said that demodands were going to have less emphasis placed on them going forward, if any at all. It's why we haven't seen them in 2E yet.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
Dark Oni wrote:
Yakman wrote:

seems like the term "demodand" would probably be out. based on "deodant" from some Vancian work, but "demodand" seems to have first been used in TSR products - later turned into Gehreleths, and then back to demodands.

While I agree on the name, Paizo demodand lore with the titan connection is pretty different, and while they do need some rework in their designs I don't think that as a monster race they should be completly out.

But I do believe that it would take a while for us to see, us demodands are both high level creatures and titans having very little plots with them as main villians in the setting.

the thanatotic titans are pretty cool BBEGs for a high-level AP/adventure. the demodands and their emphasis on placing sleeper-agents in mortal societies might make for a great espionage-style campaign, build-up for the real big bads from the abyss.

I was just digging into a possible backstory for a patron for a witch PC I'm thinking about and demodands came up.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
Perpdepog wrote:
Themetricsystem wrote:

A question for James: Given that they are your company mascot, is there a reason, other than perhaps the chance that previous attempts didn't match quality/editorial standards or that it is a bit "on the nose" for tastes of the game, that there hasn't been a Paizo or Play Golem published so far?

The name itself and theming seems like it could really easily lean into it being a kind of (play) Dough Golem, a low-level smaller Golem that is easy to construct, typically friendly, and not so deadly. I could see it being availible as a monster, NPC, or even as a Special/Unique Familiar in PF2 quite easily.

While it hasn't been made for PF2E, a Paizo golem is very much a thing. It had its stats written up back in 2009.

Also, if I am remembering rightly, James said that demodands were going to have less emphasis placed on them going forward, if any at all. It's why we haven't seen them in 2E yet.

Hmm combined with demodands being OGL, that means likely they are completely removed unless they get inspired to create new CE fiends (that might or might not be titan related) to fill in their place


I'm guessing that the state of golems going forwards is that there are all manner of constructs in the world, but only the very special ones rise to the level of "being golems". Like a golem should be an intelligent creature with a personality (like the golem of prague or frankenstein's monster) not "mindless thing you fight."

This distinction also lets them keep the Paizo Golem.


The Thanatotic vs Elysium Titans is very much a DnD thing. So it wouldn't be surprising if they had to go taking Demodands with them.

Radiant Oath

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
PossibleCabbage wrote:

I'm guessing that the state of golems going forwards is that there are all manner of constructs in the world, but only the very special ones rise to the level of "being golems". Like a golem should be an intelligent creature with a personality (like the golem of prague or frankenstein's monster) not "mindless thing you fight."

This distinction also lets them keep the Paizo Golem.

Frankly, I'd be fine if they just stopped calling them "golems" and went with something like "construct," much like how "phylactery" was replaced with "soul cage." I'm not Jewish myself, but a lot of Jewish folks I've heard speak on the topic are frustrated with how often fantasy media in general appropriates that term for just any ol' artificial creature/being, discarding the specific and important meaning the Golem has in Jewish culture.


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Pathfinder Rulebook Subscriber

Rage of the elements renamed the Brass Golem into Brass Bastion, so it definitely seems like we will see less of the name. It also got a pretty big aesthetic overhaul and lost golem antimagic for damage resistance to spells (except water, which it was susceptible to before) equal to its physical resistance.

So golems as we know them are gone, but it remains to be seen if we will get them in some more narrow manner like PossibleCabbage theorized above.


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Like it seems to me they might want to keep (in addition to the company mascot) the Quantium Golems that Nex built. It does seem like "indefatiguable protectors of a people" is entirely consistent with what a golem is *supposed* to be in folklore.


Archpaladin Zousha wrote:
PossibleCabbage wrote:

I'm guessing that the state of golems going forwards is that there are all manner of constructs in the world, but only the very special ones rise to the level of "being golems". Like a golem should be an intelligent creature with a personality (like the golem of prague or frankenstein's monster) not "mindless thing you fight."

This distinction also lets them keep the Paizo Golem.

Frankly, I'd be fine if they just stopped calling them "golems" and went with something like "construct," much like how "phylactery" was replaced with "soul cage." I'm not Jewish myself, but a lot of Jewish folks I've heard speak on the topic are frustrated with how often fantasy media in general appropriates that term for just any ol' artificial creature/being, discarding the specific and important meaning the Golem has in Jewish culture.

Huh, interesting. Some of my Jewish friends actually really like the inclusivity of using something from specifically Jewish folklore rather than just Christian/generic European.

Depends on who you ask, I'm sure!

(to be clear, this is relating to golems, not phylacteries)


Wait what is the issue with the word golem?


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Temperans wrote:
Wait what is the issue with the word golem?

Original first usage of the word was from Jewish mysticism, they were legendary constructs that could be created by inscribing words in Hebrew on their foreheads.

The most famous legend is the Golem of Prague from the 1500s, which was created by a rabbi to guard the Jewish people of the city from anti-Semitism. The golem goes mad on the Sabbath and eventually has to be shut down by the rabbi.

I can see an argument for it being problematic since it pulls from non-mainstream folklore. On the other hand, so do genies and kami, and they clearly aren't going away (and most people would argue they aren't problematic).

My Jewish friends like them because it's fun to see your culture represented in the game. For them, I get the impression that it's comparable to seeing Tian Xia if you have Asian ancestry, or Rusalkas if you have Slavic ancestry. Makes you feel more welcome. But I can see the counterarguments to the contrary, and I certainly don't want to argue with anyone Jewish who's offended by it.


Calliope5431 wrote:
Temperans wrote:
Wait what is the issue with the word golem?

Original first usage of the word was from Jewish mysticism, they were legendary constructs that could be created by inscribing words in Hebrew on their foreheads.

The most famous legend is the Golem of Prague from the 1500s, which was created by a rabbi to guard the Jewish people of the city from anti-Semitism. The golem goes mad on the Sabbath and eventually has to be shut down by the rabbi.

I can see an argument for it being problematic since it pulls from non-mainstream folklore. On the other hand, so do genies and kami, and they clearly aren't going away (and most people would argue they aren't problematic).

My Jewish friends like them because it's fun to see your culture represented in the game. For them, I get the impression that it's comparable to seeing Tian Xia if you have Asian ancestry, or Rusalkas if you have Slavic ancestry. Makes you feel more welcome. But I can see the counterarguments to the contrary, and I certainly don't want to argue with anyone Jewish who's offended by it.

*sigh* really that's it? That's why the name is changing? I don't even know what to say to that reason.


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No, the reason that the name is (probably) changing is because "golem" in Jewish folklore refers only to clay statues animated by words in Hebrew. That's the open-source, public domain meaning of the word "golem". It's limited to that sort of concept.

"Flesh golem", "iron golem" and so on are specific to d&d. And have legal issues attached because WotC decided to make anything attached to the OGL (which is how those golems got into PF 1e in the first place) a legal minefield for everyone.

Archpaladin Zousha was bringing up a potential cultural reason people might be happy about the change. Not the reason it was (likely) being made in the first place, which involves the OGL fiasco.


Calliope5431 wrote:

No, the reason that the name is (probably) changing is because "golem" in Jewish folklore refers only to clay statues animated by words in Hebrew. That's the open-source, public domain meaning of the word "golem". It's limited to that sort of concept.

"Flesh golem", "iron golem" and so on are specific to d&d. And have legal issues attached because WotC decided to make anything attached to the OGL (which is how those golems got into PF 1e in the first place) a legal minefield for everyone.

Archpaladin Zousha was bringing up a potential cultural reason people might be happy about the change. Not the reason it was (likely) being made in the first place, which involves the OGL fiasco.

They aren't specific to DnD, it would be like saying [insert element] elemental is specific to DnD, [insert genie] is specific to DnD, etc.


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I'll be a bit bummed if golems do end up going, but ah well. I was sort of hoping they would go the other route, lean more into the golem's mythical and religious roots. I was imagining a series of constructs animated through the power of divine words with different kinds of abilities, and maybe personalities if they weren't mindless, based on the specific words or phrases used in their construction and animation, with some sort of consequence or flaw that manifests itself if they are used improperly, or not given time to rest, or required to do something antithetical to their words, etc.


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Temperans wrote:
Calliope5431 wrote:

No, the reason that the name is (probably) changing is because "golem" in Jewish folklore refers only to clay statues animated by words in Hebrew. That's the open-source, public domain meaning of the word "golem". It's limited to that sort of concept.

"Flesh golem", "iron golem" and so on are specific to d&d. And have legal issues attached because WotC decided to make anything attached to the OGL (which is how those golems got into PF 1e in the first place) a legal minefield for everyone.

Archpaladin Zousha was bringing up a potential cultural reason people might be happy about the change. Not the reason it was (likely) being made in the first place, which involves the OGL fiasco.

They aren't specific to DnD, it would be like saying [insert element] elemental is specific to DnD, [insert genie] is specific to DnD, etc.

The term "iron golem" had never been used before d&d. Neither had the term "lawful evil". The word "golem" may be fine, as might the word "iron" but together there are potential issues.

Keeping "iron golems" that are healed by fire, harmed by acid, and breathe poison gas is roughly the RPG equivalent of producing a movie called "Sun Battles" starring Duke Flywalker, a young man who learns to be a space wizard and defeats the evil "Dark Saber" with his "laser blade". The lucasfilm lawyers would eat you alive.

"Animated statue" is public domain. "Animated statue called an iron golem with the exact powerset of the d&d creature of the same name" is a whole lot more difficult to argue in a court of law.

I'm not a lawyer, and I don't know if you are, but Paizo employs them, and I can only imagine they've had discussions like this. And if golems get the boot, I would assume that is why.


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I'm pretty sure going forward golems are going to be built out of clay, stone, brick, mud, that sort of thing.


Pathfinder Lost Omens, Rulebook Subscriber
Temperans wrote:
Wait what is the issue with the word golem?

Allegedly, some have scruples about the term being used since it comes from a real-world religious belief. I personally think that's daft since the context is completely different from how "phylactery" was appropriated (though even with that I contend there were magic items unrelated to liches that bore the term as well and axing those alongside the less savoury version was an overreaction).


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Paizo did business with a Jewish sensitivity reader to check on the word "Nephilim" (which is what aasimar, tieflings, etc. are called now) so presumably they could get that same person's input on Golem. Which is probably different from the input their lawyers gave them.

But remember, that even though "Red Dragon" and "Gold Dragon" are OGL trade dress, Paizo can still have a specific individual dragon who is Red (e.g. Choral) or Gold (e.g. Mengkare). They're just singular beings rather than representatives of classes of things.


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Temperans wrote:
Calliope5431 wrote:
Temperans wrote:
Wait what is the issue with the word golem?

Original first usage of the word was from Jewish mysticism, they were legendary constructs that could be created by inscribing words in Hebrew on their foreheads.

The most famous legend is the Golem of Prague from the 1500s, which was created by a rabbi to guard the Jewish people of the city from anti-Semitism. The golem goes mad on the Sabbath and eventually has to be shut down by the rabbi.

I can see an argument for it being problematic since it pulls from non-mainstream folklore. On the other hand, so do genies and kami, and they clearly aren't going away (and most people would argue they aren't problematic).

My Jewish friends like them because it's fun to see your culture represented in the game. For them, I get the impression that it's comparable to seeing Tian Xia if you have Asian ancestry, or Rusalkas if you have Slavic ancestry. Makes you feel more welcome. But I can see the counterarguments to the contrary, and I certainly don't want to argue with anyone Jewish who's offended by it.

*sigh* really that's it? That's why the name is changing? I don't even know what to say to that reason.

I suspect the name is changing for OGL reasons more than anything else.


PossibleCabbage wrote:

Paizo did business with a Jewish sensitivity reader to check on the word "Nephilim" (which is what aasimar, tieflings, etc. are called now) so presumably they could get that same person's input on Golem. Which is probably different from the input their lawyers gave them.

But remember, that even though "Red Dragon" and "Gold Dragon" are OGL trade dress, Paizo can still have a specific individual dragon who is Red (e.g. Choral) or Gold (e.g. Mengkare). They're just singular beings rather than representatives of classes of things.

Btw you just reminded me of the spongebob "is this your wallet?" meme.

Players: "This is a dragon?"
Game dev: "Yes"
Players: "This dragon is red?"
Game dev: "Yes"
Players: "This is the base for all dragons that are red?"
Game dev: "Yes"
Players: "So these are red dragons!"
Game dev: "No, those are not red dragons"

Anyways, I still don't see how you can copyright [color] dragon or [color] [anything]. Can you imagine the mess of copyright and trademark abuses if you could just copyright/trademark any combination of 2 words?


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it is less about red dragon being copyrighted i believe and the specifics of how red dragons are expressed as in lore and stuff


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Having a "gold dragon" (that is, a dragon that is gold) is not the issue here. As you say, that would be open to flagrant abuse. It's perfectly acceptable to have a gold dragon in your non-D&D-related fiction. Even one that breathes fire.

The issue is that the Pathfinder gold dragon isn't just a dragon that happens to be gold. It's a dragon that happens to be gold...and breathes fire...and has the option to exhale weakening gas...and can breathe underwater...and is the most powerful of dragonkind...and is almost always lawful good. And also, its color happens to determine its breath weapon/moral outlook/personality.

This is a whole lot different from the situation you're describing, where by happy coincidence you have a dragon that happens to be gold and is referred to as a "gold dragon". This is blatantly taking everything from the D&D "gold dragon" and then saying "actually, it's not a D&D gold dragon, because the words 'gold' and 'dragon' can't be trademarked."

Paizo is not that dumb. Again, the two words "light" and "saber" cannot really be trademarked. But lightsabers absolutely can be. Likewise, the phrase "stormtrooper" originated in WW1 for elite German units, but if your RPG has a bunch of white-clad clones running around with blaster pistols calling themselves stormtroopers, guess what, Lucasfilm is going to be giving you a call.


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Calliope5431 wrote:

Having a "gold dragon" (that is, a dragon that is gold) is not the issue here. As you say, that would be open to flagrant abuse. It's perfectly acceptable to have a gold dragon in your non-D&D-related fiction. Even one that breathes fire.

The issue is that the Pathfinder gold dragon isn't just a dragon that happens to be gold. It's a dragon that happens to be gold...and breathes fire...and has the option to exhale weakening gas...and can breathe underwater...and is the most powerful of dragonkind...and is almost always lawful good. And also, its color happens to determine its breath weapon/moral outlook/personality.

This is a whole lot different from the situation you're describing, where by happy coincidence you have a dragon that happens to be gold and is referred to as a "gold dragon". This is blatantly taking everything from the D&D "gold dragon" and then saying "actually, it's not a D&D gold dragon, because the words 'gold' and 'dragon' can't be trademarked."

Paizo is not that dumb. Again, the two words "light" and "saber" cannot really be trademarked. But lightsabers absolutely can be. Likewise, the phrase "stormtrooper" originated in WW1 for elite German units, but if your RPG has a bunch of white-clad clones running around with blaster pistols calling themselves stormtroopers, guess what, Lucasfilm is going to be giving you a call.

Wow, a person that understands intellectual property law, that's a rarity.


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I mean, I don't think there is a problem with Paizo saying:
- Mengkare is a dragon.
- Mengkare has gold scales.
- Mengkare is very powerful.
- Mengkare can breathe fire (and probably other stuff too.)

Since that is all juxtaposed by all the other stuff about Mengkare (being driven by grief at the murder of his family, being bitterly disappointed with humanity, being a cruel tyrant who runs eugenics experiments, having a messianic complex, etc.)

Like they're probably eventually going to do something with Choral who is similarly a singular individual.

Liberty's Edge

Perpdepog wrote:
I'll be a bit bummed if golems do end up going, but ah well. I was sort of hoping they would go the other route, lean more into the golem's mythical and religious roots. I was imagining a series of constructs animated through the power of divine words with different kinds of abilities, and maybe personalities if they weren't mindless, based on the specific words or phrases used in their construction and animation, with some sort of consequence or flaw that manifests itself if they are used improperly, or not given time to rest, or required to do something antithetical to their words, etc.

That would leave out creatures like Frankenstein's Monster that is also a big inspiration for PF/DnD's "golems".


Pathfinder Rulebook Subscriber
The Raven Black wrote:
Perpdepog wrote:
I'll be a bit bummed if golems do end up going, but ah well. I was sort of hoping they would go the other route, lean more into the golem's mythical and religious roots. I was imagining a series of constructs animated through the power of divine words with different kinds of abilities, and maybe personalities if they weren't mindless, based on the specific words or phrases used in their construction and animation, with some sort of consequence or flaw that manifests itself if they are used improperly, or not given time to rest, or required to do something antithetical to their words, etc.
That would leave out creatures like Frankenstein's Monster that is also a big inspiration for PF/DnD's "golems".

Is that the case for anything other than Flesh Golems? I'm not seeing a lot of parallels otherwise.

Liberty's Edge

Captain Morgan wrote:
The Raven Black wrote:
Perpdepog wrote:
I'll be a bit bummed if golems do end up going, but ah well. I was sort of hoping they would go the other route, lean more into the golem's mythical and religious roots. I was imagining a series of constructs animated through the power of divine words with different kinds of abilities, and maybe personalities if they weren't mindless, based on the specific words or phrases used in their construction and animation, with some sort of consequence or flaw that manifests itself if they are used improperly, or not given time to rest, or required to do something antithetical to their words, etc.
That would leave out creatures like Frankenstein's Monster that is also a big inspiration for PF/DnD's "golems".
Is that the case for anything other than Flesh Golems? I'm not seeing a lot of parallels otherwise.

There are several golems created from stitched parts of creatures or similar : Carrion Golem, Flesh Golem, Fossil Golem.

The Alchemical Golem incorporates a humanoid brain.

Also all golems are animated through infusion of elemental soul, or positive energy, which is reminiscent of the Monster being animated by lightning. AFAICT the legendary golem did not use this kind of animation process.

The Mithral Golem seems also based on yet another fictional creature. In this case, the T1000 Terminator.

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