So Who Is Still Playing Pathfinder 1st Edition


Pathfinder First Edition General Discussion

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Playing Pathfinder 1E in two groups, and we have no plans to ever switch to 2E honestly.

In one campaign we are playing Kingmaker and I play a half-orc druid. In the other campaign (this one a play by post), we are playing Hells Rebels, and I am playing a Milani human inquisitor, with a bit of harrowing on the side...

Aside from that, I'm working on a homebrew campaign using Pathfinder 1E rules & content :D


Milani human? you mean a human who worships Milani?


Dragon78 wrote:
So who is still playing first ed? Are you currently playing? If so, what are you playing(AP, Module, Home brew, etc.)and ...?

I'm in two regular games.

The 1st game stayed with PF1. Its a multi-DM game with a shared world and we rotate which DM is active. Its a game with continuity going back to D&D 2e. We didn't see a path to PF2 or 5e and we're satisfied with PF1.

DM1 - Starting Mummy's Mask book 1
DM2 - Giantslayer, ready for book 5
DM3 - Homebrew AP on a homebrew continent
DM4 - Misc off-the-shelf modules
DM5 - Misc homebrew modules

The 2nd went from PF1 to PF2 to 5e where it looks like we might stay. Oddly enough, it's 5e in Golarion.


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DeathlessOne wrote:
Dragon78 wrote:
So has anyone else been playing Pathfinder 1st ed since it originally came out?
Yes. I came to Paizo once D&D 3.5e shifted towards 4e. I was on that 'hate-wagon' (I just didnt like it) from the start and, to this day, still hold no interest in that edition of gameplay. I've been plaything Pathfinder since then. There is just 'something' about D&D 3.5e/Pathfinder 1e that holds my interest.

Ironically 'hate-wagon' was the nickname for my first car.

No, I haven't been playing since it first came out. I had been playing 3.5E D&D right up thru when I got a notice in the mail that Paizo would no longer be publishing Dungeon Magazine for WotC in '09. I still had several months' worth of my subscription pre-paid so I had a credit with them. I poked around the website and was like, 'Pathfinder... says it's the next step after 3.5? Wth, I've got the Core Rulebook almost paid for and 3.5 has become 4e, so maybe this'll be helpful to the old 3.5 campaign I'm running..."

As I've mentioned upthread, recently I tried returning to 3.5 after playing PF1 for a decade. First I was handed the cleric for one adventuring group, then I got to make my own guy and rolled up a wizard.

Both were excruciating.

Remember when there weren't unlimited Cantrips/Orisons, or Cleave and Great Cleave only worked when you defeated the first foe with a single blow, or when Channel energy to heal wasn't a standard cleric ability, and all the other cool things that came with PF1 weren't a thing?

Me as a level 1 cleric:

In fight with undead: I Channel to turn the zombies and the ghoul... *begins hoisting entire handful of dice*

After fight: sorry that took so long to calculate my turning folks. Ok, who needs healing? Ok the 3 of you gather 'round and I'll Channel to give you HP back... *GM reminds me that's a PF1 thing* … oh, right, well I'll just cast my, other non-domain spell for Cure Light... I'm out for the day

Further on, entering new fight against second wave of orcs: They're coming out of that dark cave. I'll cast Light again so... *GM reminds me I've cast that already, I'm out of 0-level spells* … oh, right, and I didn't think to take torches... I'll just chill over here as the Flanking buddy to the rogue...

Anyway, YAY PF1, long may you rein!


Dragon78 wrote:

Milani human? you mean a human who worships Milani?

Yeah, sorry, my bad.


Pathfinder Card Game Subscriber; Pathfinder Roleplaying Game Superscriber

I'm playing in Rise of the Runelords; we are currently halfway through the campaign and our group has no plans to convert it to 2E.
My PFS GMing and play is mostly 2E these days, though I may play the occasional 1E scenario that piques my interest and lets me play one of my higher level PFS1 characters.
I am currently running a campaign in 5E, which is nearly done. (I expect it has 6 or 8 sessions left). Once that wraps up, I plan to start running a 2E campaign; likely the Extinction Curse AP.


Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

My group just accomplished a major quest and reached level 9. I think our campaign will continue for a while.


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I'm still playing 1e. I don't plan on switching to 2e ever. At this point, if I do switch to anything else, it will most likely be back to playing 3.5 D&D. I'm not interested in learning a newer system for a variety of reasons. I don't like limiting customization for the sake of streamlining, monsters shouldn't be so weak you can defeat them with strong language, ability scores should be generated by rolling 3D6, and the various humanoids of a fantasy world are called races not ancestries or species.

I'm currently running a homebrew sandbox game for a couple of friends. I'm considering running Kingmaker or Iron Gods if I can get more players.


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My group is still playing 1E with no plans to swap. We've played about half of the APs so if we continue at our current pace we're good for another 12 years before we run out of official Pathfinder content.

Grand Lodge

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Pathfinder Adventure, Lost Omens, Pawns, Rulebook Subscriber

All of our APs are still engaged, if hamstrung by schedule conflicts and holidays. I imagine we'll be finishing them and starting new 1E APs until there aren't any more left.

Skull and Shackles: Playing a Storm Druid/Sohei Monk, book 6, hoping to wrap up next session.
Skull and Shackles: Running through Book 2 with Plunder and Peril as a stand in for most of the content.
Rise of the Runelords: Elven Witch going through book 3/4ish.
Curse of the Crimson Throne: Playing a Dwarf Deep Marshall Magus through book 2.
Hell's Rebels: Playing a Halfling Avenger Vigilante, just wrapping up book 4, I believe.


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TriOmegaZero wrote:
if hamstrung by schedule conflicts and holidays.

Ain't that always the way. Stupid real life getting in the way of important pretending.


It's nice to see a lot more people still playing 1st ed on the forum.


It's hard to tell exactly how popular the games are, but there are noticeably more game listings for PF1 than PF2 on the Roll20 LFG. This may change over time as PF2 gains more content and PF1 becomes more aged. The PF1 numbers are being bolstered slightly by pay to play DMs, but when removing those, PF1 is still more popular.

And of course, 5E dwarfs them both.


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5E does dwarf them both but I have no interest in 5E, couldn't get into it. Though I still found it more interesting then 4E.


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Our Pathfinder group went to Emerald City Comic Con in Seattle last March and we got to have a beta test of 2E from one of the Paizo DM's for a couple hours. We were all kinda unimpressed, tbh. I think our group is going to finish the Homebrew campaign we're currently in, run a RotRL, and then transfer to Numenara and The Strange. Our group enjoys 1E and Cypher systems, so probably no 2E in the near future, if ever :(

I wish they didn't try to amalgamate PF 1E and DnD 5E into a complete flop :(


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Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber
Ryze Kuja wrote:
I wish they didn't try to amalgamate PF 1E and DnD 5E into a complete flop :(

Your wish is granted, they didn't.


Zaister wrote:
Ryze Kuja wrote:
I wish they didn't try to amalgamate PF 1E and DnD 5E into a complete flop :(
Your wish is granted, they didn't.

While I definitely agree that PF2e isn't a flop, I will say that PF2e was definitely influenced by 5e more than Paizo could admit.

On the other hand, 5e was influenced by Pathfinder more than WotC would admit.

But yeah, I like PF2e but I love PF1e.


I don't know the sales numbers for 2E, so I will not say that it was a success or failure. But I do know that it does not interest me. I am fine with it existing, I just wish that we were still getting one or two 1e items each year even if they are reprinted material in collection/compendium books.


Dragon78 wrote:
5E does dwarf them both but I have no interest in 5E, couldn't get into it. Though I still found it more interesting then 4E.

As an aside, 4E currently has 2 games looking for group in Roll20, which is noticeably less than PF2 currently has.

Silver Crusade

Pathfinder Adventure Path Subscriber
Melkiador wrote:
Dragon78 wrote:
5E does dwarf them both but I have no interest in 5E, couldn't get into it. Though I still found it more interesting then 4E.
As an aside, 4E currently has 2 games looking for group in Roll20, which is noticeably less than PF2 currently has.

I bet Tequilla Sunrise is one and Professor Cirno is the other :P

RPG Superstar 2008 Top 32

We run a 3.5/PF1 hybrid (after the revision I just completed, there's finally now probably more PF in it than 3.5, spells aside) and that's pretty much going to be it forever. We play Golarion APs for our weekly sessions, but 3.5 was the last time I spent any real money on RPG rulebooks, rather than quest and setting books.

Anything that is compatible that comes out from ths point foward (which excludes anything aside from some ideas retrofitted back from 4E/5E or PF2) is only going to get integrated via houserules to what I call 3.Aotrs, I'm never, I suspect, going to be interested in a new base system period, as between 3.x/PF1 and Rolemaster (and HeroQuest) all my possible bases are already covered.

Scarab Sages

Currently playing through the Shattered Star AP using Pathfinder 1E. Blog entry for latest session notes went live on Tuesday:

Session 5 of the Ratpack


Zaister wrote:
Ryze Kuja wrote:
I wish they didn't try to amalgamate PF 1E and DnD 5E into a complete flop :(
Your wish is granted, they didn't.

Then why did all of us feel like it was PF 1E and DnD 5E mashed together?


Ryze Kuja wrote:
Then why did all of us feel like it was PF 1E and DnD 5E mashed together?

I think our issues with PF2 are varied. I like chunks of it. But I'm mostly not a fan of how they made everything into a feat. But even if the parts I didn't like weren't there, it probably wouldn't make a huge difference. PF1 still has too much to offer and PF2 doesn't interest anyone I game with. And if I were to jump ship from PF1, it'd probably just be to 5E, since there are so many more groups you can find for that game. But I really don't see that day coming anytime soon.

And honestly, I'd say PF1 is way more 4E than 5E, because of the feats thing. But I feel it's as much its own thing, as anything in this space should be expected to be.


I'm also still playing PF1 (or at least planning to).

I recently decided to run Rise of the Runelords and hopefully my first actual game will be tonight.

I also cant wait to read all the Pathfinder books I recently got. I have waited so long to read them but never actually had the money to get them.

**********
Just for reference, I did take some hints from PF2e/5e and changed some things like adding an extra racial or skill feat every 4 levels after first, making dex to atk free (for light & finesse weapons), giving extra HP at level 1, and making characters more mobile. I merged Dodge with Mobility and instead made Mobility a "stance" (ex combat expertise) that gives extra speed at the cost of ac.

I'm really hopeful about the extra starting HP making things less swingy.


Melkiador wrote:
And honestly, I'd say PF12 is way more 4E than 5E, because of the feats thing. But I feel it's as much its own thing, as anything in this space should be expected to be.

Whoops. Had a typo there. Fixed

Sovereign Court

When I GM, we play pretty much purePF1 but with the beta version of channeling and selective channeling is banned.


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Wasn't the beta version of channeling were it both healed and harmed at the same time?


Still with PF1, although the campaign I run is currently on hiatus, while we play-test one of our guys' steampunk D20 variant game.

I don't anticipate switching to PF2 though. There are changes I like, and some I don't. But, not enough of the former, to warrant investment in a another RPG game honestly.

I saw a good number of the newer PF2 rules first presented as optional ones in 'Unchained', and also in Starfinder.
While there were plenty of good ideas there, none grabbed me as essential to incorporate then. So, when it came time to consider picking up PF2, it just wasn't compelling enough for me.
I decided to stick with PF1, where I had already sunk a great deal of time, effort and treasure ($$).

Plus, part of the reason Pathfinder appealed to me initially (as a past hold-out in NOT buying D&D4E), was compatibility with 3.5 material, of which I own a ponderous amount.

A new system can be great for new players to the hobby, but for us long-in-the-tooth relics with mountains of previous materials, switching to a new mechanic is often trumped by "if it ain't broke....."

Plus, I run a home-brew campaign based in the Forgotten Realms, although on a separate (custom) continent than the main setting. But, given the setting I use, you can imagine I've also converted and incorporated a lot of 3.5 material already. So, that's another reason I'm reluctant to pull up anchor for a new game, seeing as how much I love and enjoy where I am already.

I'm hoping that Paizo will consider that, and be willing to continue supporting PF1. I suspect there will still be a good number of us for a while yet, and I'd certainly continue to be a loyal customer if they do.


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There are 24 adventure paths that take characters from like, 1 to 15 minimum, even if you could finish a module a month itd take 12 years in just premade adventure paths, not even looking at stand alone modules and module series or homebrew campaigns.

I would be stunned if anyone actually ever makes it through all the premade adventures.


At my groups rate of playing 2 times a month(for 4 hours each time) it would take decades to get through all the APs.


Some groups and GMs are just faster than others too. It depends a lot on the play style and optimization.


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Ryan Freire wrote:

There are 24 adventure paths that take characters from like, 1 to 15 minimum, even if you could finish a module a month itd take 12 years in just premade adventure paths, not even looking at stand alone modules and module series or homebrew campaigns.

I would be stunned if anyone actually ever makes it through all the premade adventures.

This is my new goal. Run ALL the PF1 premade adventures.

See you in 12 years.

Dark Archive

Well I've in couple of years made through 3 of them(and played one to completion and one to final book which is still on going), I think you can easily run 2 under a year provided you are able to play every single week for four hours. Which is really hard thing to do for every week because of scheduling :p


CorvusMask wrote:
Well I've in couple of years made through 3 of them(and played one to completion and one to final book which is still on going), I think you can easily run 2 under a year provided you are able to play every single week for four hours. Which is really hard thing to do for every week because of scheduling :p

Thats what I mean, maintaining that schedule for a while, sure, you'll burn through a few APs quickly, maintaining it for all 24 of them? noooope


Heh.

One reason I may not fully convert, as alluded to before, is the pure number of APs (and having all 3/3.5/PF stuff in existence).

Currently running a mixed campaign utilizing both Giantslayer and Ironfang AND another 1-20 Homebrew Realms campaign also; I have War for the Crown and Curse of the Crimson Throne on the back burner, and oh yeah, we want to Rise of, Shattered Star, and Return of the Rune Lords as well.

We only just started using roll 20 this year. Greatly helps. Because, you see, we 6 are all over 40, with 3 of us having at least 2 kids, and another is utterly controlled by his wife.

We may never buy another adventure again. We're near enough set for life.

That's a sobering thought.


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I would be all for seeing more stuff for Pathfinder 1e from Paizo, but the company has moved on and I am not expecting anything like that at this point.


Dragon78 wrote:
So who is still playing first ed? Are you currently playing? If so, what are you playing(AP, Module, Home brew, etc.)and what race and class are you and your group playing?

Still playing in the homebrew campaign I joined 6, 7 years ago. Since the GM restricts us to a subset of CRB, the PCs are way more mundane than others in this thread:

Gnome sorceress
Half-elf cleric
Dwarf druid
Elf ranger
Half-orc wizard
Halfling rogue (me)

Over the years, three players left the campaign. Nobody ever played human, though.

----------

Beyond that, I am currently homebrewing for a level 17 party. Due to playing with full HD, restricting the wizard (player wasn't very happy about that) and restricting my own creatures the gameplay is still stable and fun. Will likely upgrade to double HP though.

My next campaign will be 1st edition also - maybe with a few sprinkles from 2nd edition, like the handy XP system.

Lantern Lodge Customer Service & Community Manager

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Friendly reminder that personal grievances do not need to be hashed out publicly.

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