So Who Is Still Playing Pathfinder 1st Edition


Pathfinder First Edition General Discussion

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Pathfinder Maps, Starfinder Maps Subscriber
magnuskn wrote:
...the overall skeleton of 3E (the most popular D&D system, ever)...

I like all games - literally never played an rpg I didn’t like, so I don’t have an agenda. However, if you’re interested, 5E has outsold every other edition in both $ and units now, according to WotC. Whether you believed AD&D was the best-selling (based on number) or 3.5 was (based on sales), 5E has usurped both.

I daresay if you roll in all of WotC’s sales of 3.5 with 3PP including Paizo’s PF products it might become debatable, but then you’d have to add in DM’s guild too and who knows. Even then, it looks like it’s only a matter of time as 5E sales still continue to increase each year.

Shadow Lodge

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In my experience the choice of what game to play is entirely based on the group you play with. I currently play in three different gaming groups and we are all three groups playing pf1. I wouldn't say that was my decision to play only pf1. We've played other games in the past and I wouldn't even say pf1 is my favorite rpg, but it's the one I play the most because that's what we've been playing.


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gnoams wrote:
In my experience the choice of what game to play is entirely based on the group you play with. I currently play in three different gaming groups and we are all three groups playing pf1. I wouldn't say that was my decision to play only pf1. We've played other games in the past and I wouldn't even say pf1 is my favorite rpg, but it's the one I play the most because that's what we've been playing.

"what does the gm feel like running" is what gets played a lot more than people like to admit XD


Well we just played on Sunday in Strange Aeons vol. 3, me and another player died in the Dreamlands so now we are both afraid of the dark(as per minor madness/phobia rules). I am annoyed that there wasn't any saving throw allowed for this effect.

Shadow Lodge

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Ryan Freire wrote:
gnoams wrote:
In my experience the choice of what game to play is entirely based on the group you play with. I currently play in three different gaming groups and we are all three groups playing pf1. I wouldn't say that was my decision to play only pf1. We've played other games in the past and I wouldn't even say pf1 is my favorite rpg, but it's the one I play the most because that's what we've been playing.
"what does the gm feel like running" is what gets played a lot more than people like to admit XD

Yes exactly.

For many of us adult players, with other responsibilities and not all the time we want to work on making awesome games, we tend to fall back on the system we already know instead of taking the time to learn a new one.

Dark Archive

I don't think its age thing, people in general don't like learning new systems, whether they are newbies or veterans :p

Shadow Lodge

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CorvusMask wrote:
I don't think its age thing, people in general don't like learning new systems, whether they are newbies or veterans :p

Maybe, but when I was a kid, I was playing all sorts of different games. We'd get excited when we discovered a new rpg and ditch the previous game to try out the shiny new one. Sticking to one game for a long time never happened until I was older.


Ryan Freire wrote:
gnoams wrote:
In my experience the choice of what game to play is entirely based on the group you play with. I currently play in three different gaming groups and we are all three groups playing pf1. I wouldn't say that was my decision to play only pf1. We've played other games in the past and I wouldn't even say pf1 is my favorite rpg, but it's the one I play the most because that's what we've been playing.
"what does the gm feel like running" is what gets played a lot more than people like to admit XD

At a table where everyone takes turns GMing, it's a bit more of a negotiation. If someone wants to run something nobody wants to play, then they don't run. I'm a huge fan of GURPS, but it's a bit much for one of our players so it doesn't happen, another GM really likes whitewolf stuff and I feel the game world is comedically melodramatic and struggle to take it seriously, so that doesn't happen. But we have been negotiating a GURPS game set in the Aftermath game world, and I think the holdout is willing to give it a shot. And I'm okay playing as a human in a world with melodramatic monsters, so the whitewolf guy has an angle there.

Pathfinder is just an easier sell. We all know the rules, we each have our own setting that we run games in that have been growing steadily over the years, and it's halfway between gurps and 5e for rules depth and GM effort, so it gets used more often than not.

Dark Archive

gnoams wrote:
CorvusMask wrote:
I don't think its age thing, people in general don't like learning new systems, whether they are newbies or veterans :p
Maybe, but when I was a kid, I was playing all sorts of different games. We'd get excited when we discovered a new rpg and ditch the previous game to try out the shiny new one. Sticking to one game for a long time never happened until I was older.

Let's say people around 15 and older then? ;D Not that I've ever seen almost ever teenagers play... So let's say young adults/adults and older?


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CorvusMask wrote:
gnoams wrote:
CorvusMask wrote:
I don't think its age thing, people in general don't like learning new systems, whether they are newbies or veterans :p
Maybe, but when I was a kid, I was playing all sorts of different games. We'd get excited when we discovered a new rpg and ditch the previous game to try out the shiny new one. Sticking to one game for a long time never happened until I was older.
Let's say people around 15 and older then? ;D Not that I've ever seen almost ever teenagers play... So let's say young adults/adults and older?

I'm an ageless oracular lich, and having seen every RPG that has existed, will exist, or exist currently, the best RPG to ever exist (in my completely unbiased and also accurate opinion) is:

...

"Mouseguard III: This time it's Cyberpunk"

Huh.

Well, it's still 150~ years away so bad news to those of you who have lifespans shorter than that.


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Steve Geddes wrote:
magnuskn wrote:
...the overall skeleton of 3E (the most popular D&D system, ever)...

I like all games - literally never played an rpg I didn’t like, so I don’t have an agenda. However, if you’re interested, 5E has outsold every other edition in both $ and units now, according to WotC. Whether you believed AD&D was the best-selling (based on number) or 3.5 was (based on sales), 5E has usurped both.

I daresay if you roll in all of WotC’s sales of 3.5 with 3PP including Paizo’s PF products it might become debatable, but then you’d have to add in DM’s guild too and who knows. Even then, it looks like it’s only a matter of time as 5E sales still continue to increase each year.

I think a large portion of that would be due to both popular media(Stranger Things & Critical Role) and the move to what is essentially a Rules Lite system versus a simulationist system. You can sit down and make a character for 5e in less than 10 minutes. The numbers don't really get huge and it makes for a better pizza/beer game than other TTRPGs. If someone wants to do something not covered by the rules, you're encouraged to roll with it rather than not in a simulationist game. If I was recommending a TTRPG to someone for the first time with no experience, I'd probably recommend them 5e(Or FFD6, but g#&~@@n I love that system).

5E you don't have to be an enthusiast of TTRPGs to get into whereas I would say PF1 definitely and PF2 maybe.


ErichAD wrote:
Ryan Freire wrote:
gnoams wrote:
In my experience the choice of what game to play is entirely based on the group you play with. I currently play in three different gaming groups and we are all three groups playing pf1. I wouldn't say that was my decision to play only pf1. We've played other games in the past and I wouldn't even say pf1 is my favorite rpg, but it's the one I play the most because that's what we've been playing.
"what does the gm feel like running" is what gets played a lot more than people like to admit XD

At a table where everyone takes turns GMing, it's a bit more of a negotiation. If someone wants to run something nobody wants to play, then they don't run. I'm a huge fan of GURPS, but it's a bit much for one of our players so it doesn't happen, another GM really likes whitewolf stuff and I feel the game world is comedically melodramatic and struggle to take it seriously, so that doesn't happen. But we have been negotiating a GURPS game set in the Aftermath game world, and I think the holdout is willing to give it a shot. And I'm okay playing as a human in a world with melodramatic monsters, so the whitewolf guy has an angle there.

Pathfinder is just an easier sell. We all know the rules, we each have our own setting that we run games in that have been growing steadily over the years, and it's halfway between gurps and 5e for rules depth and GM effort, so it gets used more often than not.

My group looks really similar. We all enjoy PF1(Our newer folks having some growing pains with it), but each of us also enjoys different flavors of TTRPGs. Savage Worlds, Final Fantasy D6, I like WoD games, 5E, and there's a Godbound game somewhere in the works that'll get run eventually.


My group is very set in their ways. Pathfinder, sometimes, WoD, Shadowrun or Star Wars. that's about it. I've been trying to get my group to try playing the Cypher system, and it's been like pulling teeth.


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Greylurker wrote:
My group is very set in their ways. Pathfinder, sometimes, WoD, Shadowrun or Star Wars. that's about it. I've been trying to get my group to try playing the Cypher system, and it's been like pulling teeth.

Don't get me wrong, I love the Cypher system, but it's a pretty big change from your standard d20 game. Which is something I love about it.


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My preferences regarding the D&D series of game systems, in order from most favored to least favored. If a system isn't listed, I'm not really considering playing it at all.

Pathfinder 1st Edition
AD&D 3.5
AD&D 3.0
AD&D 1.0
Basic D&D (1980s)
AD&D 4.0
AD&D 2.0
Chainmail/pre-1980s D&D
Pathfinder 2nd Edition

My friends and I tend to favor lots of options, skills, details, etc.. These shouldn't be rigid rules, but ideas that the DM/GM can use. AD&D 1st was particular fun for that reason. There were a lot of things that weren't scripted, and you could go almost anywhere with them.

Related game systems from TSR/Wizards that I have enjoyed:
Boot Hill (1st)
Gamma World (1st/2nd), although Starfinder is okay
Top Secret (1st-2nd)
Gang Busters
Dawn Patrol (1st)
Marvel Super Heroes was okay, but I thought it had major drawbacks compared to V&V and Champions
I never played Indiana Jones or Bullwinkle & Rocky.

Dark Archive

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We're playing PF1.
We're playing an original adventure the DM is writing.

It's a filler arc atm where we're playing Monsters with character levels, working as hired goons.

I'm playing a Galluvix Witch (Galluvix is a fey that's basically a rooster with a fox's head)


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Still actively playing our rotation of 1e APs: started with Runelords in 2014 and our group has taking turns GMing, switch APs at the end of each book. We’re presently back to Book4 it runelords, my Gnome Arcane Trickter just died, but I’ve taken on a Human Cavalier with the swashbuckler archetype. I have GMd two books of Kingmaker, adjusted to a home brew setting, and a third in our party runs Jade Regent in the same home brew setting. In that one I play a Human Paladin / Samurai. Between kids being born and lives changing we’ve switched up the order of play a few times.

Since quarantine I’ve started GMing two weekly online games. The first is 1e Crypt of the Everflame module, and we’ve moved on the Masks of the Living God. This is adapted as a prequel to my Kingmaker campaign in our own setting. I’m also GMing a Starfinder game weekly. We did the beginner box and moved on to Threefold and I’m REALLY enjoying it.

Quarantine has been really interesting for gaming. I’ve basically quit videogames and only TTRPG now. I’ve figured out how to create weekly 2.5 hour sessions that pack a huge punch with Roll20 and Herolab. It’s forced me to really tighten up and focus on getting through material, rather than just stumbling around the APs. I plan on continuing at least one of these weekly games in perpetuity. It’s actually made me more interested in Paizo products because they solve the problem of providing interesting and compelling plots for me, and I want to keep up now with Starfinder APs as they come out.

I’m interested in PF2 but honestly, we just learned Starfinder (and like it) and I don’t see much need to switch systems until we’re finished these rotating APs in... like 4 more years? But I and several others are certainly 2e curious.

Dark Archive

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Wrapped up Shattered Star a few weeks ago and we are currently on a hiatus so I can prep Return.
Small digression, We ended the Campaign on Roll20, which wasn't bad for maps and tokens. I'll even say for HP tracking it was handy. But I ran very minimalist on Roll20, I tried to hop into a game at PaizoCon and it rather quickly went sideways with having to enter characters. I was on the fence before about online but it moved me from this might be an adequate substitute to in person is the only game for me.

Shadow Lodge

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PF2 has better rules, but pf1 has far more diverse and interesting character options. Since interesting characters is the reason for playing an rpg imo, I prefer pf1.


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gnoams wrote:
PF2 has better rules,

People keep saying that, but for all the studying I’ve done of the system I don’t see that 2e has better rules. I’d like some examples before I accept such a statement.


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The1Ryu wrote:
gnoams wrote:
PF2 has better rules,
People keep saying that, but for all the studying I’ve done of the system I don’t see that 2e has better rules. I’d like some examples before I accept such a statement.

It has newer rules and 1/100th the content so there's less opportunity for rules to be a problem so far.


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Ryan Freire wrote:
It has newer rules and 1/100th the content so there's less opportunity for rules to be a problem so far.

Asserting that it’s better because it’s newer is a complete fallacy. How much content 1e had is irrelevant because one no one needs to use anything beyond the core rulebook and 1e having more content is irrelevant because eventually 2e will build up a similar amount of content that addition content won’t change the quality of the game.

Honestly if 2e is better where are the actual examples of where it’s system is better than 1e.


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PF2 doesn't have Spheres or Psionics and I'm pretty happily satisfied with how they balance the game for PF1. I'm actually really excited to play a Sphere Rogue at some point once I get through my backlog of characters I want to play.

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