
Zomburs |
I'm working on an adventure module for some friends, and I really want to involve corruption in the church at a high level. So with out going into alignment debates, how would someone as a cleric or a paladin of an opposing god/or with ill intentions for the organization go about gaining a seat of power.
Think of like Jimmy Baker, or any other corrupt high ranking person of a presumable goodly aligned organization. Or perhaps a thief wanting to rob the coffers?
Same would go for a good guy trying to go undercover with an evil religious organization. What ways would you go about altering your alignment to not stick out as a sore thumb.

KaeYoss |

KaeYoss wrote:Just use the undetectable alignment spell.The fact that your alignment is undetectable can be detected. :(
Use nondetection, then.
I hope nobody thought it was easy to infiltrate a powerful organisation with direct divine backing.
You surely won't have a hard time infiltrating a village chapel, but if you're up against those with not only the inclination, but also the means to do high-end security screenings for everyone, you better bring your A game.
Getting rid of alignment won't really help, either: You're still out to infiltrate the organisation, swindle your way into a position from where you can do harm. Even without alignment mechanics, you'll have to withstand scrutiny - both mundane and magical: You're basically lying, pretending things that aren't real, and even if you do away with all divination magic, people can train to look through these lies, and the more powerful and paranoid the organisation you want to infiltrate is, the more competent will those who will interview you be. Not to mention those performing the background checks.