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I'm still a bit confused to the logic behind Sneak Attack. Like, let's assume that +d4 is good at level 4 and +d6 is good at level 6 (and it needed the boost to a d6 at level six to keep being good).
Why does this not scale at all past level 6?
Nearly everything else involving damage scales in the game, especially since you don't really attack more times as you level and HP is quite a bit higher. Even if a conditional +d6 is worth considering as a feat at level 6, how is it going to be relevant at level 14, or 20? If it needed to scale up at level 6, why couldn't it continue to scale up to keep it just as useful once you've got magical weapons involved? If having any +damage passive at all was too much of an issue if it's not built into the class, why those numbers? Would increasing it to 2d6 at 12th and 3d6 at 18th really have been too much given the inflation in damage and health by that point? 2d4 and 3d4?
The dual stat requirements are similarly hard to understand. Why only martials? What are these requirements preventing that would be a balance issue?
The Fighter dedication feat seems to grant really nothing to other martial classes which is really annoying, because then it's just a dead level where you didn't get anything from your class feat while you wait until level 4 to then sacrifice yet another class feat to finally get a level 2 Fighter feat.
Like if we're wanting to make a Fighter/Rogue multiclass that uses Combat Grab and/or other dirty fighting tricks to make an opponent flat-footed for Sneak Attack, it seems like that concept is going to have a lot of trouble working past level 6 due to the lack of scaling. If you instead go Rogue/Fighter, you get... basically jack s%*% until fourth level? It's not nearly as bad in the long term because you do get that scaling Sneak Attack and the Fighter does at least have good combat options, but the 1/2 level restriction and the difficulty of getting AoO makes you pay a pretty steep price for something more situational, all the while sacrificing your own class feats which are generally going to be pretty damn good.
I can sorta see the desire to make the dedication feat lopsided towards casters if the worry was that Fighter feats are way more valuable to other martials than to casters, but because of the 1/2 level restriction it seems like it can get difficult to really get decent use out of that unless you *really* have a very particular combination in mind that synergizes with your base class. A lot of the base martial classes already have their own versions of fighter feats and you still only have three actions per round. I don't know if that's really worth just kind of having a dead level where you just get an extra skill proficiency.
I just don't understand the thought processes behind this stuff. I get we need to wait until we get the whole book and play around with it, but it would be nice to know so I can set my expectations more in line with what PF2's trying to do here. Is it because Sneak Attack happens to be good even at level 20 and the reason it's so frontloaded is because to get it that early requires major sacrifices? Are martials classing into other martials too strong otherwise? Is there some sort of math that makes the dual stat requirements prevent a particular kind of cheese?