Starfinder Guilt of the Grave World Adventure Path

Starfinder Guilt of the Grave World Adventure Path

Add Print Edition $44.99

PDF available : $19.99

Facebook Twitter Email

Prepare to take flight in the first Adventure Path for Starfinder Second Edition!

While working for a dwarven mining collective on a mysterious asteroid, a group of adventurers discover an ancient secret, the revelation of which puts them at odds with the Corpse Fleet—the dreaded undead space armada from the planet Eox. Can the heroes survive the trials that await them on the grave world and beyond, or will they be the first victims of the Corpse Fleet’s ambitions of turning the galaxy into a cosmic graveyard?

This 128-page hardcover space opera campaign spans levels 1 to 5, with roughly one level of epic adventure content in each of its five parts. Featuring themes exploration, horror, and wacky pop culture, it’s the perfect entry point to the galaxy of Starfinder Second Edition.

In addition to the exciting Adventure Path, Guilt of the Grave World presents new tools to flesh out your campaign, including:

  • Game rules for playing an elebrian, a rare ancestry that survived the magical destruction of their home world of Eox by entertaining cruel undead patrons.
  • The corpsefolk versatile heritage, providing players of all ancestries a new way to play an undead character.
  • New undead-themed equipment and spells.
  • Information about important people and places on Eox, the planet of the living dead!

Written by: Michael Bramnik.

ISBN-13: 978-1-64078-711-7

Note: This product is part of the Starfinder Adventures Subscription.

Product Availability

Print Edition:

Available now

Ships from our warehouse in 3 to 5 business days.

PDF:

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO24006-HC


See Also:

Sign in to create or edit a product review.

1 to 50 of 70 << first < prev | 1 | 2 | next > last >>
Paizo Employee Sales & eCommerce Assistant

5 people marked this as a favorite.

Announced for October! Product images and descriptions are not final and are subject to change. :)


1 person marked this as a favorite.

Wonder if they’re going to change what Elebrians look like, also curious to know what feats they might end up having.

Radiant Oath

4 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

A mining company bringing the PCs to a mysterious asteroid where they discover the trail of something that puts them on a collision course with the Corpse Fleet, including a visit to Eox itself? History may not repeat, but it rhymes! ¬‿¬


1 person marked this as a favorite.

That.... huh how did I not realize that lol

Grand Lodge

1 person marked this as a favorite.
Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Is that Zo! on the cover?

Wayfinders

7 people marked this as a favorite.

I very much hope everyone enjoys this when it comes out!


1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

A bit confused, is this a one-book AP? I thought those were just "Adventures"


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

Yes. Starfinder hasn't done multi-volume APs since Drift Hackers back in early 2023.


3 people marked this as a favorite.
Pathfinder Starfinder Society Subscriber

A 5-level AP is new, though, blurring the lines between what was previously classified as APs and Adventures.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
John Mangrum wrote:
A 5-level AP is new, though, blurring the lines between what was previously classified as APs and Adventures.

This would definitely fall into the Standalone Adventures line on the PF side, very odd.

Wayfinders

2 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber; Starfinder Superscriber

It's not especially odd. SF adventures (AP or singles) have always been shorter than PF adventures. This is, by page count, a two volume AP for SF.

Grand Lodge

I, for one, kind of like this length. One of the things I used to love in pf1e was the sheer number of short adventures that I could fit together to create mini arcs for the heroes, kind of like seasons on a TV show. Having more module plus length adventures to fit together, especially in a sci-fi game where the players can get into their starship and fly anywhere they need to go, works great for the way I would run the game.

Hopefully Paizo does a bit of both. Some longer adventures for those who want the longer APs, some shorter for 5-6 levels to act as story arcs.

Shadow Lodge

3 people marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Insert>>> Obligatory Will there be Foundry Support interogative <<< Here!

Paizo Employee Community & Social Media Specialist

2 people marked this as a favorite.
Shea Hoarfoot wrote:

Insert>>> Obligatory Will there be Foundry Support interogative <<< Here!

We do not have news on this yet, but when we do, we will announce it here and on our social media!


2 people marked this as a favorite.

This looks intersting!

Dark Archive

3 people marked this as a favorite.

Been quiet about it, but definitely hoping we still get APs of old Starfinde APs length and at least one 1-20 at some point x'D


3 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

For me, it's about consistency. I'd like to understand what I'm getting if I subscribe.

Please clarify what an AP is for SF2e. So far, the sub gets me an adventure that only covers level 1, and another that's 1-5.

Both of these would not be considered APs for PF2e. SF1e APs seemed to also cover a larger amount levels. So it's a bit weird, to me, what's being offered here.

Silver Crusade

Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

You'll note that the subscription is "Starfinder Adventures" not "Starfinder Adventure Paths"


2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Cori Marie wrote:
You'll note that the subscription is "Starfinder Adventures" not "Starfinder Adventure Paths"

There's no Adventure Path subscription that I can see. Are there plans to introduce one to differentiate?

You can maybe understand my confusion when the product itself is labeled an Adventure Path :)


schnoodle wrote:
A bit confused, is this a one-book AP? I thought those were just "Adventures"

Starfinder AP's are (historically) a bit different in format than Pathfinder Ones, they tend to be smaller in size and more recent ones have been single-book. Its not fully without precedent since afaik Starfinder's public is smaller than Pathfinder's.


Will we be getting free Player's Guide with these as well? I find those very helpful when my players start to make characters.


Pathfinder Lost Omens Subscriber
BertDoesVids wrote:
Will we be getting free Player's Guide with these as well? I find those very helpful when my players start to make characters.

I don’t know for sure, but I think Drift Crashers, Drift Hackers, and Mechageddon all had Player’s Guides, so I hope so.

Paizo Employee Community & Social Media Specialist

BertDoesVids wrote:
Will we be getting free Player's Guide with these as well? I find those very helpful when my players start to make characters.

Let me ask the Starfinder Team for you!

Paizo Employee Community & Social Media Specialist

7 people marked this as a favorite.
BertDoesVids wrote:
Will we be getting free Player's Guide with these as well? I find those very helpful when my players start to make characters.

They said there will not be a full player's guide as a separate document, but there will be information to guide players and GMs included in the adventure itself!


Feels like we did all that in Dead Suns...

Wayfinders

6 people marked this as a favorite.
Maya Coleman wrote:
BertDoesVids wrote:
Will we be getting free Player's Guide with these as well? I find those very helpful when my players start to make characters.
They said there will not be a full player's guide as a separate document, but there will be information to guide players and GMs included in the adventure itself!

There might even be in-game soundtrack suggestions somewhere out there on social media just before the book releases! :)


VerBeeker wrote:
Wonder if they’re going to change what Elebrians look like, also curious to know what feats they might end up having.

I hope not they were a good homage to the really early sci fi movies.

Paizo Employee Community & Social Media Specialist

6 people marked this as a favorite.

On a personal note, I am excited for this one especially.


.. We just calling modules Adventure Paths now.

Paizo Employee Community & Social Media Specialist

1 person marked this as a favorite.
Pig newton wrote:
.. We just calling modules Adventure Paths now.

This one is an Adventure Path! It's part of our change in all Adventure Paths to be grouped into one book, like the Pathfinder ones going forward!


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Maya - the confusion comes from how short this "AP" is, this would firmly land in the standalone adventure category on the PF side.

As a comparison, Dead God's Hand goes 1 level higher, and is clearly a standalone adventure.

Calling this an adventure path feels very disingenuous coming from a Pathfinder player.

Consistency in naming is important so customers can understand what to expect in a purchase.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Dead God's Hand also suffered from scope increase due to the writer turning in a lot more pages than was asked for. James Jacobs said that in most cases once you hit 5-6 levels of play that's where it becomes AP rather than Adventure.


2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Cori Marie wrote:
Dead God's Hand also suffered from scope increase due to the writer turning in a lot more pages than was asked for. James Jacobs said that in most cases once you hit 5-6 levels of play that's where it becomes AP rather than Adventure.

His actual quote is "Once you start doing more than 6 levels in a book, its length and scope wants it instead to be an Adventure Path."

This clearly falls under that scope.

But I'm sure James would prefer we didn't argue on semantics.

The point is, there is a stark difference between what is being called a Starfinder AP is and what historically has been a Pathfinder AP is, and it's causing confusion and frustration. Clarifying things would be good.

Wayfinders

6 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber; Starfinder Superscriber
Curmudgeonly wrote:
The point is, there is a stark difference between what is being called a Starfinder AP is and what historically has been a Pathfinder AP is, and it's causing confusion and frustration. Clarifying things would be good.

This has always been the case, though. SF1 AP volumes, and even the standalone modules, run a shorter page count. From Incident at Absalom Station to Into the Dataverse SF1 Adventure volumes have been 64 pages. The only exceptions to this were Scoured Stars (256 pages) and Mechageddon! (184 pages) which were explicitly advertised as them trying out this whole single-volume AP thing. Even last year's playtest adventures stuck to the 64 page count size.

So, by page count, this is a two volume AP, which is just as much an AP as Seven Dooms for Sandpoint. The fact that it is so much smaller is just a Starfinder thing. Everything is smaller over here on the Starfinder side of things. The game is - sadly - not as popular as Pathfinder, and therefore has a smaller team with fewer resources working on it. Hopefully, it being PF2 compatible will increase the popularity, which will, hopefully, increase the resources being given to its developement, which will, hopefully, increase the page count for our products.

Advocates

Pathfinder Adventure Path Subscriber
James Goodman 960 wrote:
Feels like we did all that in Dead Suns...

Not every one got to play or run Dead Suns.

I'm looking forward to seeing exactly how paranoid all my future Sarcesians need to be about those darn undead.


"Of course I'm paranoid! The question is 'am I paranoid enough.'" -- Captain Eric Finlander (Richard Widmark), CO of USS Bedford in the movie "The Bedford Incident".


Pathfinder Starfinder Adventure Path Subscriber

Does anyone else have this in their side cart yet? I have the Alien Core in my side cart and this is expected to come out a month before that.

Paizo Employee Community & Social Media Specialist

CotillionTheRope wrote:
Does anyone else have this in their side cart yet? I have the Alien Core in my side cart and this is expected to come out a month before that.

Oh no, is the website giving you issues?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
CotillionTheRope wrote:
Does anyone else have this in their side cart yet? I have the Alien Core in my side cart and this is expected to come out a month before that.

I just got paizo order email today.

Paizo Employee Creative Director

3 people marked this as a favorite.
Cori Marie wrote:
Dead God's Hand also suffered from scope increase due to the writer turning in a lot more pages than was asked for. James Jacobs said that in most cases once you hit 5-6 levels of play that's where it becomes AP rather than Adventure.

James was speaking to Pathfinder adventures vs Pathfinder Adventure Paths. On that side of the Gap, we're sticking with the format of an Adventure Path covering a minimum of 9 to 10 levels, with a standalone adventure covering (at most) 5 to 6 levels. Things that land in between will either be trimmed to be a standalone or expanded to be an Adventure Path.

Starfinder is a different game, and things we do on the Pathfinder side should not be assumed to be the status quo for the Starfinder side.

This topic DID just come up in a meeting both teams were in earlier today though! I hope that we can consolidate the terminology going forward at some point in the future to avoid confusion... but in the end, keeping an eye on how many levels of play an adventure covers will be your best bet. Don't get too caught up in the semantics of what is an adventure or what is an Adventure Path, is my advice for now, I guess?


Pathfinder Starfinder Adventure Path Subscriber
Curmudgeonly wrote:
CotillionTheRope wrote:
Does anyone else have this in their side cart yet? I have the Alien Core in my side cart and this is expected to come out a month before that.
I just got paizo order email today.

Ha, I got it an hour later! Sorry for the spam.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Cori Marie wrote:
Dead God's Hand also suffered from scope increase due to the writer turning in a lot more pages than was asked for. James Jacobs said that in most cases once you hit 5-6 levels of play that's where it becomes AP rather than Adventure.

James was speaking to Pathfinder adventures vs Pathfinder Adventure Paths. On that side of the Gap, we're sticking with the format of an Adventure Path covering a minimum of 9 to 10 levels, with a standalone adventure covering (at most) 5 to 6 levels. Things that land in between will either be trimmed to be a standalone or expanded to be an Adventure Path.

Starfinder is a different game, and things we do on the Pathfinder side should not be assumed to be the status quo for the Starfinder side.

This topic DID just come up in a meeting both teams were in earlier today though! I hope that we can consolidate the terminology going forward at some point in the future to avoid confusion... but in the end, keeping an eye on how many levels of play an adventure covers will be your best bet. Don't get too caught up in the semantics of what is an adventure or what is an Adventure Path, is my advice for now, I guess?

Appreciate the reply James, and glad the topic was discussed at least.

Jon Brazer Enterprises

Got the email that this is coming. Looking forward to this.

Paizo Employee Community & Social Media Specialist

Dale McCoy Jr wrote:
Got the email that this is coming. Looking forward to this.

Woohoo!! The time has almost arrived!

Second Seekers (Luwazi Elsebo)

2 people marked this as a favorite.
Pathfinder Starfinder Society Subscriber

Are there any updates on the "can SF2 adventures/modules/APs be run for Society credit?" issue? Asking since that is a big factor on if I pick up Guilt of the Grave World or not.


Pathfinder Adventure, Adventure Path, Maps, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber
Kishmo wrote:
Are there any updates on the "can SF2 adventures/modules/APs be run for Society credit?" issue? Asking since that is a big factor on if I pick up Guilt of the Grave World or not.

As of this moment, the answer remains "no".

Paizo Employee Community & Social Media Specialist

2 people marked this as a favorite.
Kishmo wrote:
Are there any updates on the "can SF2 adventures/modules/APs be run for Society credit?" issue? Asking since that is a big factor on if I pick up Guilt of the Grave World or not.

No update right now! Sorry this is taking a while!

Wayfinders

logsig wrote:
Kishmo wrote:
Are there any updates on the "can SF2 adventures/modules/APs be run for Society credit?" issue? Asking since that is a big factor on if I pick up Guilt of the Grave World or not.
As of this moment, the answer remains "no".

Kishmo, you could spend a hero point to reroll your diplomacy check.

Second Seekers (Luwazi Elsebo)

Pathfinder Starfinder Society Subscriber
Driftbourne wrote:
Kishmo, you could spend a hero point to reroll your diplomacy check.

Oh, that I could! I spent all of my space-hero points on frivolous re-rolls of the Operation: Seaside Park gacha boon, trying to get a jumbo plush squox XD no ragrets

(For real though I wasn't trying to be rude, just asking for any updates about a relevant product, in place where Paizo people were posting. Apologies if I botched the Diplomacy or came off rude, that wasn't my intent.)

Wayfinders

1 person marked this as a favorite.
Kishmo wrote:
Driftbourne wrote:
Kishmo, you could spend a hero point to reroll your diplomacy check.

Oh, that I could! I spent all of my space-hero points on frivolous re-rolls of the Operation: Seaside Park gacha boon, trying to get a jumbo plush squox XD no ragrets

(For real though I wasn't trying to be rude, just asking for any updates about a relevant product, in place where Paizo people were posting. Apologies if I botched the Diplomacy or came off rude, that wasn't my intent.)

No one thought you were being rude. I was just hoping a reroll might have gotten a different answer from Paizo. (I had no expectations that it would have worked, but I'm overly hopeful.)

1 to 50 of 70 << first < prev | 1 | 2 | next > last >>
Community / Forums / Paizo / Product Discussion / Starfinder Guilt of the Grave World Adventure Path All Messageboards

Want to post a reply? Sign in.